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Thread: How to make Featherweight fights interesting!

  1. #11
    For the wider audience, maybe the hockey/football game won't catch on, but for a smaller audience/roboteers, its a lot of fun, trust me

  2. #12
    We have been planning a machine that we can take to RW/RL events and I think we are going to be doing a robot with a 100m stroke pneumatic spike. With no spinners around to bend the 16mm shaft it should be capable of doing some damage and it should look great as well!

    Need some help fitting in all the Pneumatics though... will probably need custom parts.

    The idea which is basically Team Death Match sounds great! The King of the hill I really like to. You don't need something very steep or tall, just something with a small top! I can see LH3 doing very well at KotH.

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