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Thread: Team Eventorizon: Build Diary

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  1. #1
    Quote Originally Posted by Mouldy View Post
    Still think that links dodgy as hell
    Quote Originally Posted by overkill View Post
    Just stick some duct tape over it
    That's what we did last time and it worked fine. And it does annoy me that people bury their links inside the robot where you cant get at them. If they were really out of control I would bet you couldn't get at 75% of the links on modern robots. At least ours are safe.

  2. #2
    Even with Binky's link, if Binky goes berserk, are you willing to pull it?

    If a powerful machine goes out of control, let it run down the batteries, or park a housebot on top of it.

  3. #3

  4. #4
    Just stick some duct tape over it

  5. #5
    Can't park a house robot on a feather spinner, they are never run with heavyweights in the arena, but its an option at most other events.

    As for me going in to get it, I would at least try with a hook on a stick because it is actually possible, but if we are going down that route doesn't it make the whole idea of a 'safety' link pointless?

    I have lost control of Binky when she had an Orange RX inside her and I got interference from the nearby Wifi (and I think the armour was too thick for the RX to cope). I had her driving around with the disc on and then she went to full throttle on the weapon. I had someone go and get a window opening hook and I was able to pull the link with no problem. Try pulling the same trick with 720 or LS4.

    If it does go crazy then if our main solution at an event is to wait then we could be there for an hour. I span Binky up yesterday and the disc took 2 minutes to spin down, that means I got most of the friction out of the system, ergo that could spin for 30 minutes at maximum speed while the motor only idled to maintain the speed.

  6. #6
    Quote Originally Posted by Eventorizon View Post
    Can't park a house robot on a feather spinner, they are never run with heavyweights in the arena, but its an option at most other events.
    If a feather goes out of control, throwing in a heavy/housebot to shorten the waiting time and increase audience satisfaction is a viable option.

    As for me going in to get it, I would at least try with a hook on a stick because it is actually possible, but if we are going down that route doesn't it make the whole idea of a 'safety' link pointless?
    Safe, war machines, out of control. Where comes the word safety in the equation?

    I have lost control of Binky when she had an Orange RX inside her and I got interference from the nearby Wifi (and I think the armour was too thick for the RX to cope). I had her driving around with the disc on and then she went to full throttle on the weapon. I had someone go and get a window opening hook and I was able to pull the link with no problem. Try pulling the same trick with 720 or LS4.
    I'm not going to put a stick in the neighborhood of Valkiri 2's disk if that goes balls out. Let the batteries run out, the speedo will cut out if the voltage drops. But with 8000mAh, it will be a long wait. I rather would trow in Bullfrog over the side and have that deal with it.

    If it does go crazy then if our main solution at an event is to wait then we could be there for an hour. I span Binky up yesterday and the disc took 2 minutes to spin down, that means I got most of the friction out of the system, ergo that could spin for 30 minutes at maximum speed while the motor only idled to maintain the speed.
    11.1 Stopping Time
    The spinning element of any rotational weapon must spin down to a full stop in under 60 seconds.

  7. #7
    Quote Originally Posted by maddox10 View Post
    11.1 Stopping Time
    The spinning element of any rotational weapon must spin down to a full stop in under 60 seconds.
    As Harry pointed out, Grant has his reasons for ignoring this rule. Strangely Binky has never had to sit and wait for its weapon to spin down even during a fight as its last hit has always stopped the disc/put it out the arena.

  8. #8
    720's link is easy to get, and doesn't go out of control. Very well behaved

  9. #9
    Stick Tiny Toon in, that'll stop it. :P

  10. #10
    Last time I saw a spinner go out of control was Dizzy Tilly, whose link was UNDER the robot, so they basically got Tiberius into the ring and jammed it into a corner to disable it. If they don't have a house robot, I am sure they can use something else to jam the weapon long enough to pull the link (yes Ls4's is a bit hid away, but with the weapon stopped you can still pull it).

    I'm sure in the rules spinners have a set spin-down time don't they? I think that Binky exceeds that.

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