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Thread: SMASH!! Returns!!

  1. #1
    Right, as you all know I cancelled Robot SMASH!! 3 because I had no time to write it. I regret it greatly, but now my exams are over and I have lots of free time, and would like to forget the hypo of RS!!3 and begin again if you lot will care to enter
    It will be written in the same way as RS!!3 was (i.e crazy presentation :P).

    Oh yes.
    As we enter the third series of this major tournament, you will witness the rise of another RS!! Champion, and the fall of many other machines

    Ladies and Gentlemen, please applaud the return of ROBOT SMASH!! , coming to you live from channel LIAMISDABEST, we begin the search for a new musical megastar! If you want to see that rubbish turn over because American Idol is on ITV2, but here on LIAMISDABEST we are looking for a robot so mean it€™ll send Gok Wan running home to mamma!

    In the first series 64 brave (or stupid) robots rose to the challenge and battled it out in a brutal single elimination tournament. 8 finalists emerged, and they went to war again, but the quarter-finals were tough on the robots and only four were left. Then the semi-finals arrived, and the excellent ISDSFA and Supreme Glory Omega bit the dust, but then in the final Wedge Devolution flipped Nidhogg against the wall to win the very first Robot SMASH!! .
    Then Wedge Devolution returned in Robot SMASH!! Series 2: Recharged, and another 95 machines wanted his blood. They did battle across 16 gory heats, with the survivors battling it out in the semi-finals to be narrowed down to 4 almighty robots. The champion made it through along with unseeded veteran Back to Rock III, newcomer PsycloniZer and previous runner-up Nidhogg. They did battle in two bloodthirsty eliminators, with Nidhogg crumpling after a flurry of spinning attacks from PsycloniZer and BTRIII ending up on the camera tracks courtesy of Wedge Devolution, but then in the final it was all over for Wedge and a new champion arose, Andys flipper killing machine PsycloniZer!
    And now the epic story continues. Can PsycloniZer retain the title, or will another new robot rise to victory?

    The seedings will be announced after the entries are in, but these will be the seedings if all the following robots are entered:
    Seeds:
    01. PsycloniZer (NEWCOMER)
    02. Wedge Devolution (1)
    03. Nidhogg Evo (NIDHOGG) (2)
    04. Back to Rock III (UNSEEDED)
    05. Black Panther (NEWCOMER)
    06. Supreme (SUPREME GLORY OMEGA) (3)
    07. Killobite Hex (KILLOBITE 5.0) (10)
    08. Mantis (NEWCOMER)
    09. Flick of the Wrist 2 (FLICK OF THE WRIST) (12)
    10. Orka MK.4 (NEWCOMER)
    11. Achilles (NEWCOMER)
    12. Cyclone Force 3 (NEWCOMER)
    13. Cat with Wheels (NEWCOMER)
    14. Spin Dash Unleashed (METAL SONIC SPIN DASH) (UNSEEDED)
    15. Dervish: Generation X (Dervish V)( UNSEEDED)
    16. Axeon 3.0 (NEWCOMER)
    17. Disco 5 (WINNER OF RS!! MINI-TOURNAMENT 1)
    18. Gabriel III (GABRIEL II) (14)
    19. Sheer Heart Attack 2 (UNSEEDED)
    20. Envy (NEWCOMER)
    21. SOR X (NEWCOMER)
    22. Razer (
    23. Knyfe (RUNNER-UP OF RS!! MINI-TOURNAMENT 1) (NEWCOMER)
    24. E Clawdius Unum (UNSEEDED)
    25. Tengu VII (NEWCOMER)
    26. Dante (NEWCOMER)
    27. Macduff the 3rd (NEWCOMER)
    28. Monsoon Magnus (MEGA MONSOON) (UNSEEDED)
    29. Die-ceratops Re-invertus (WINNER OF FLIPPER FRENZY) (NEWCOMER)
    30. Yet Another Cut Above the Rest (WINNER OF SPINNER SPECIAL)
    31. Intriguer (WINNER OF AXE ATTACK)
    32. Sideswipe (BRONZE MEDALLIST OF RS!! MINI-TOURNAMENT 1)

    The Arena

    The first SMASH!! Took place in a slightly modified version of the RW arena, but the second created the coliseum. Now we have an entirely new arena, the ROBOTAGON! This is a fairly small 12 metre x 12 metre octagon with two starting squares, a red in the top left corner and a blue in the bottom right corner. Each square is big enough for two robots. In the bottom left corner there is a pit, big enough for any robot. The release button is on the top wall. In the top right corner there is a hazard coloured semi-circle where a house robot will patrol. Surrounding the perimeter of the arena there is a strip of tungsten static spikes, and in the bottom side there is flame pit for all those comedy robots covered in fur... The walls are 50mm hardox and just 45cm high; the floor is stainless steel for plenty of magnetism.

    Reservation Policy

    You can reserve a place in the competition, but it will be held only for 1 week. If anyone gets their stats in before you then it€™s whoever gets their stats in first gets the spot. Every time that the entry list is posted I will write next to your name how much time is left of your reservation.

    Rules

    Weight Limits:
    100kg for wheeled robots
    110kg for shuffling and tracked robots
    200kg for true walkers

    Flying robots are banned
    Passive weaponry is allowed
    Interchangeable weaponry is allowed, no limit on the amount of setups
    Cluster bots are allowed, but no more than 5 parts, if 50% of the robot is immobilised then the whole bot is eliminated, each part must make up an equal percentage of the overall weight
    No smokescreens

    Battles

    You can win by:
    Flipping
    Stacking
    OOTA
    Pitting
    Critically impair opponent€™s motion (eg take out 50% of the drive)
    Completely immobilise opponent€™s drive

    You cannot pin an opponent for more than 30 seconds, the same goes for holding on with a weapon. Note however that this rule no longer applies to stacking.

    Each fight lasts 3 minutes maximum. If two or more robots are running at the end the fight will be judged on damage, aggression, control and dominance. Each is marked out of ten, and times on order of importance: Damage x 4, Aggression x 3, Control x 2, Dominance x 1
    This is the same system used with success last season

    Rewrites

    If I mess up and do anything impossible, please don€™t blow up, just point it out calmly and if it is indeed a valid point(s) then I will be more than happy to rewrite.

    Tournament Structure

    Depends on how many entries I get. The heats will be like those from RW6/RW7, but there will be 12 or 16 depending on how many entries I get.

    House Robots

    Yes, I know I said I would never do them in RS!! , but I just can€™t resist. One will appear in each fight alongside the refbot. Also I am using the Robot Wars House Robots. Also, if you have a house robot that you would like to feature in this tournament I will gladly allow it to feature among these, all you need is a brief description, though if you have stats that is fine. This is entirely OPTIONAL, and unless you want to don€™t go to the expense of making them specially. There is however a 500kg weight limit.
    These are the house robots I have created specially:

    Team Welsh Darklords

    Robot Name: Furnace
    Shape: Low Dome with lots of holes
    Weight: 195kg
    Length: 105cm
    Width: 105cm
    Height: 20cm
    Motivation: 4 vulcanised titanium tracks, internal
    Drive: 4 LEM-130s at 48v
    Armour: 9mm hardox
    Weaponry: Out of the holes there are large bursts of flame, so basically there is a flamethrower within each one
    Speed: 25mph
    Ground Clearance: 7mm
    Turning Circle: 0
    Srimech: None
    Colour: A mix of yellow, orange and red
    Strengths: Hot!
    Weaknesses: Ground Clearance

    Robot Name: Psychopath
    Shape: Long wedge
    Weight: 290kg
    Length: 120cm
    Width: 95cm
    Height: 30cm
    Motivation: 10 inner vulcanised wheels
    Drive: 10 S28-400s at 24v
    Armour: 8mm hardox
    Weaponry: A 35kg hammer on the wedge, powered by a 100m x 120mm nitrogen ram at 2400psi, the gas is stored in 2 x 5kg tanks
    Speed: 25mph
    Ground Clearance: 0 at the front, 8mm at sides and rear
    Turning Circle: 0
    Srimech: Hammer
    Colour: Dark blue with a platinum hammer
    Strengths: Powerful weaponry
    Weaknesses: Huh?

    Robot Name: Sumo Shock
    Shape: Box with a front plough
    Weight: 160kg
    Length: 90cm
    Width: 95cm
    Height: 17cm
    Motivation: 4 x vulcanised titanium tracks, internal, but invertible
    Drive: 2 LEM-200s at 72v
    Armour: 6mm hardox
    Weaponry: Plough and pushing power
    Speed: 30mph
    Turning Circle: 0
    Ground Clearance: 0 at front, 6mm at sides and rear which is covered by 7mm hardox torsion sprung skirts
    Srimech: Invertible
    Colour: Light blue with the name in yellow on top
    Strengths: Pushing power
    Weaknesses: Nuh

    Robot Name: King
    Shape: Sir Killalot with a wedge at the rear
    Weight: 1000kg
    Length: 200cm
    Width: 200cm
    Height: 70cm
    Motivation: 6 x vulcanised titanium tracks, internal
    Drive: 8 LEM-200s at 60v
    Armour: 10mm hardox
    Weaponry: A large flywheel powered by 4 E-Teks in the rear wedge, plus the two arms at the front. The right one has a hydraulic claw at 5000psi and the other has another one, they rise high enough to right the robot
    Speed: Up to 40mph
    Ground Clearance: 10mm, but 0 at rear
    Turning Circle: 0
    Srimech: The arms and side pneumatic rams
    Colour: The colour of DEATH
    Strengths: Everything
    Weaknesses: None

    Robot Wars House Robots:
    Shunt
    Matilda
    Sergeant Bash
    Dead Metal
    Refbot (present in all battles)
    Sir Killalot
    Growler
    Mr. Psycho

    Stats

    This applies mostly to vapours. I know a lot of realies, but not every single one that ever existed so I if don€™t know much about a realie I will tell you, a video will usually suffice, but as long as you can give a description you should be OK. You only have to post a video or a description if I require one for one or more realies, I will let you know.

    You can set your stats out in any format, but they must include the following (please note one category- such as power- may contain both drive motor and batteries/voltage):
    Robot Name: What your robot is called
    Shape: What shape your robot is
    Weight: See weight limits
    Dimensions: Preferably in CM, l x w x h unless stated otherwise
    Motivation: Wheels/Tracks/Legs etc.
    Armour: What your robot is armoured with
    Weaponry: What weapons (if any) your robot has
    Speed: What speeds can it reach or what speed is its average?
    Ground Clearance: Remember if it is 0 all round you won€™t move, though you can make it 0 with skirts, though if you have skirts please state the clearance behind them
    Turning Circle: Most types are 0, unless you have car steering
    Colour: What colour(s) you robot is
    Srimech: What your robot has to right itself (if it can) or is it invertible?
    Please note that the following three are OPTIONAL:
    Strengths: Pros of your design
    Weaknesses: Cons of your design
    Notes: Anything else?

    Entries

    I need either 12 or 16 people to enter 8 robots each (see Tournament Structure). They can be vapours or realies, you decide, but you must have at least 1 realie. Realies cannot be from before series 5 of Robot Wars and Season 3.0 of Battlebots. I have made this decision because in the past people (COUGH JOEYALEX COUGH) have entered very old realies.
    (COUGH INFUSION FAMILY COUGH) This goes for realies and vapours, you cannot enter two or more robots the same, whether they are painted different colours and/or have very slight changes or not, I will judge whether two or more very similar entries are allowed.
    Regarding vapours I am willing to look in other threads for stats as long as you tell me where they are and all stats are in one thread, otherwise please post them here or post a link to where I can find them. People with their stats on ZED only need to give me a list of names; I know where your stats are.
    Remember to specify the name of house robots if you have any and are willing to lend them.

    Anything I€™ve missed or any questions you have feel free to ask.

    Also, I€™ve done a lot of coughing through this lengthy opening thread, does anyone have a soother?

    So, what are you silly, foolish people waiting for?

    Get entering!!!

    5...
    4...
    3...
    2...
    1...
    SMASH!!

  2. #2
    ...I think somethings going round, Ive had to miss school a lot lately with coughing and assorted ailments :sad:

    Anyway, RESERVE!!! and expect some of Team Picus more insane creations to be aired here, Ive been busy designing

  3. #3
    I AM IN! save me a spot!

  4. #4

  5. #5

  6. #6
    ORKA RV

    Weight: 100 kilos
    Body Shape: Basic Invertible box-wedge shape. 1m long, 0.8m wide, 0.3m at maximum height.
    Speed: Some 15mph
    TC: 0
    GC: 8mm, 0mm at front.
    Wheels; 6 inner
    Armour; 7mm titanium
    Power; 3x 12v batteries, powered by S28-400 Magmotors, at 24v.
    Colour; Black with white patches
    Weapons; A pneumatic CO2 powered flipping arm that spans most of the robots length. It can throw some 400 kilos and has about 50 flips. Although the arm itself is quite narrow (about half the robot width), the flipper plate expands the full width.
    Srimech: Its a both-er. It can run inverted AND self-right using the arm.
    Inspiration; Ive always liked Orcas. Adding the K made it sound more dangerous.
    Strengths; Weapon
    Weaknessess: Hard to turn


    DIE-REVERTA-TOPS

    Weight; 100 kilos
    Body Shape: A variation on the Wedge shape...its sort of shaped like Spawn Again, but is more closely sized to Firestorm.
    Speed; 15mph
    TC; 0
    GC; 0mm at front, 10mm at sides and back.
    Wheels; 4 inner
    Armour; 8mm titanium
    Power; 3x 12v batteries, powered by S28-400 Magmotors, at 24v.
    Colour; Green, with Killer Carrot style wrinkles, mouth and eyes. One of the eyes has a plaster over it, the other is a black eye. A few bandages are painted on this time.
    Weapons: A large pneumatic rear-hindged CO2 flipper, capable of flipping a tonne or so. Mounted on the flipper, and powered by its own Bosch motor, is a roller. This is designed to thrust the robot out of the way of oppodents when flipped over, so it can self-right safely. This feature, I believe, is unique.
    Srimech; It uses the flipper to self-right.
    Inspiration; Ive always liked Dinosaurs.
    Strengths; Completely revamped, now much easier to control, turn and should flip harder.
    Weaknessess: Still very much experimental.


    CYCLONE FORCE 3

    Weight; 100 kilos
    Body Shape; Low invertable box, kinda like Storm 2, but without the wedge. Only 80cm in length and width and 30cm high.
    Speed; 20mph
    TC; 0
    GC; Side is 0mm due to skirts. Otherwise, 10mm. See set-ups for front GC
    Wheels; 6 inner
    Armour; 8mm Titanium.
    Power; LEM130s at 36 volts, ala Storm 2. 3x12v batteries.
    Colour; A blue-ish grey tone all over.
    Weapons; The robot has 3 set-ups...
    SET UP 1...An electric lifter device, similar to Storm 2. In theory, it can lift 190 kilos. The front makes a wedge and results in a 0mm GC. However, the wedge is useless upside down.
    SET-UP 2...Two large 30 centimetre long steel spikes, powered by their own pneumatic system and running off CO2. The front with this GC is 10mm.
    SET-UP 3...A simple bucket scoop, like X-Terminator. The scoop is static, but can get underneath virtually zero ground clearance. Its front is 0mm.
    Srimech; The robot runs inverted, the sides are protected by the skirts and back stranding is impossible.
    Inspiration; The original Cyclone was named because it is the name of a storm and it sounds threatening. The force came later, after it became a pusher.
    Strengths;Raw power
    Weaknessess;Limited control.


    LEPROSY INFECTION

    Weight; 100 kilos
    Body Shape; Invertible box, looks a bit like Tetanus Booster, only slightly larger. About 140cm in length, 90cm in width and 30cm in height.
    Speed; 18mph
    TC; 0
    GC; 6mm. The mini-skirts hang down to about 1mm.
    Wheels; 4 inner, top sticking out. Hinged mini-skirts hang from the side, and these protect the wheels from low lying discs.
    Armour; 7mm titanium
    Power; 3x 12v batteries, powered by S28-400 Magmotors. LEM130 motor for the drum.
    Colour; A disgusting shade of lime green.
    Weapons; A very large, very dangerous vertical drum, capable of reaching speeds of 4000rpm. The teeth on the drum are curved upwards so they can flip as well as damage and very sharp at the tip. There is a reason for this explained below. By the drum are two hindged wedge type devices, which drive oppodents onto the drum.
    Srimech; The robot is invertable. Bars along the side and back prevent stranding. The wheel flaps, both on top and bottom, are set so the robot can still run inverted without getting stranded. Once upside down, the teeth of the drum gouge out robot parts.
    Inspiration; Named after the disease which causes the skin to flake and fingers and toes to drop off...namely because the robot does something similar. The basic idea came from an episode of The Simpsons.
    Strengths; Drum, control is pretty good
    Weaknessess; Wheels may be vulnerable to axes


    MEGA MASHER 2

    Weight: 100 kilos
    Body Shape: A Triangle shape, a bit like Inshredable (from Series 6). 0.85m in length and width, and 0.35m at its highest point. The sides are heavily angled, a bit like UFO in S7, only more so.
    Speed: 15mph
    TC: 0
    GC; 0 at front, 6mm elsewhere.
    Wheels; 6 inner, aranged in a 3-wheel-a-side formation. This means that four wheels are always on the ground at any one time.
    Armour: A nice 3.25mm Hardox, all over.
    Power: 3x 12v batteries, plus Bosch 750s at 36v.
    Colour: Red and yellow.
    Weapons; The front is a wedge, and the back has a nasty vertical titanium 35cm in diameter disc, powered by its own LEM130 motor and spinning at 2000 rpm. It can probably flip as well as damage.
    Srimech: The robot can run inverted, with the sheer angling at the sides making stranding near impossible.
    Inspiration; This is probably the only robot I have where I have had no inspiration. It just came as a good name.
    Strengths: Power, weaponary
    Weaknessess: New and untested design.


    Y5

    Weight: 99 kilos
    Body Shape: T-Minus
    Speed: 16mph
    TC: 0
    GC: 8mm
    Wheels: 2 semi outer (that means theyre protected)
    Armour: 5mm steel on body, 9mm titanium on wheelguards.
    Power: The usual 3x 12v batteries and couple Magmotors (S28-400s) for power.
    Colour: Grey
    Weapons: Two Pussycat-style cutting blades, each powered by their own Bosch motor. They can spin at 4000rpm.
    Srimech: The robot can run inverted.
    Inspiration: Wouldnt know.
    Strengths: Easy to control, good speed.
    Weaknessess: Semi exposed wheels.

    AXE-O-LOTL

    Weight: 100 kilos
    Body Shape: Comengetorix shaped (box-wedge?), a metre long, 70cm wide and 30cm high.
    Speed: 20mph
    TC: 0
    GC: 0mm at the front, 6mm elsewhere.
    Wheels: 4 inner
    Armour: 3.25mm Hardox all around.
    Power: LEM130s at 36 volts, ala Storm 2. 3x12v batteries.
    Colour: Has interchangable panels. One set is pure black, the other pure white with pink tinges.
    Weapons: A very nasty pneumatic titanium axe, with the power of Dominator 2. The head is diamond tipped, and the whole weapon is VERY persistant. It can fire about 40 times in one fight.
    Srimech: The axe rights the robot. The robots body is designed so it cant be side stranded.
    Inspiration: My favourite amphibian, the axolotl.
    Strengths: Powerful weaponary
    Weaknessess: Obviously a limited CO2 supply.

    The realie will be Mute.

  7. #7

  8. #8

  9. #9
    Provisional entries list:

    Gabriel IV
    Nidhogg Evo
    Stiltskin
    Still Hurting
    Mudskipper (stats pending, may or may not be legal)
    S.D.F. (stats pending)
    You cant do that on television! (stats pending)
    Ruf Ruf Dougal (series 6 version)

  10. #10

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