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Thread: The Oddestsey

  1. #11

  2. #12
    Guest
    Seeing as I have an entry ready now, can I enter?

    NAME: Tom Roper (aka. Kranken Versicherung)
    DESCRIPTION: An idiot, really. Always dressed in khaki shirt & shorts, desert boots and a cork hat. Is know to say WTF, mate?!? amd Chuck another shrimp on the barbie this arvo, cobber!. Main weapon is the confusing Aussie lingo he uses.
    POINTS (/70):
    STRENGTH: 3
    SENSES: 6
    INTELLIGENCE: 13
    WISDOM: 8
    KNOWLEDGE: 9
    CONSTITUTION: 4
    DEXTERITY: 3
    SPEED: 5
    WILL: 3
    CHARISMA: 8
    STAMINA: 2
    CO-ORDINATION: 6
    PERSONALITY: Stereotypical Australian, incoherent and intelligent.
    MAGIC: Linguistics in incomprehensible accents, a dense knolwedge of Chemistry from a crazy Irish Chem teacher.
    ADVANTAGES/DISADVANTAGES: Smart, confusing & charismatic; a bit slow in movement, not that much dexterity either.

  3. #13
    NAME: Nimera Valencia
    DESCRIPTION: 6ft tall male Vampire, Ice Blue eyes, spiked blonde hair , wears a pair of Blade X sunglasses 24/7, dresses in night camo clothing and caries a utility belt with a unlimited amount of useful and useless items attached. Packs a lot of firepower and always carries a Katana.
    POINTS (/70):
    STRENGTH: 3
    SENSES: 5
    INTELLIGENCE: 11
    WISDOM: 8
    KNOWLEDGE: 9
    CONSTITUTION: 5
    DEXTERITY: 5
    SPEED: 6
    WILL: 3
    CHARISMA: 8
    STAMINA: 2
    CO-ORDINATION: 5
    PERSONALITY: Mystical, Quiet and Independant.
    MAGIC: The art of Stealth and Illusions
    ADVANTAGES/DISADVANTAGES: Quick, Fast and moderately smart, but lacks will and stamina.

    Side Note: Not like the stereotypical vampire. Isnt affected by sunlight, but prefers to live in the shadows. Garlic has no effect and is immortal

  4. #14
    Prof. Vengeance
    HP: 80
    Weapon: Emerald Laser Cane
    Damage: 45-55
    Stat Up Bonus/Penalty: +2 XP Needed

    Frank
    HP: 140
    Weapon: Wet Fish
    Damage: 5-15
    Star Up Bonus/Penalty: -1 XP Needed

    Sarah Elliot
    HP: 120
    Weapon: Scarring Knife
    Damage: 15-25
    Stat Up Bonus/Penalty: +3 XP Needed

    Tom Roper
    HP: 80
    Weapon: Barbecue Fork
    Damage: 10-20
    Stat Up Bonus/Penalty: +0 XP Needed

    Nimeria Valencia
    HP: 100
    Weapon: Katana
    Damage: 30-45
    Stat Up Bonus/Penalty: +1 XP Needed

    Thankyou you five, now one last thign is required before I begin, which character is going to be the group leader as in the person who will talk to characters if you dont have chance to decide who due to you not seeign them til too late or if someone just comes over to talk to you?

  5. #15
    Not the strongest, yet not the weakest. I think this will be more fun then vapourbots.

  6. #16

  7. #17
    that would be a correct assumtion, essentially your magic will increase in effective it is as you advance throguh magic skills also i forgot to work out peoples defense and armour but ill do that later.

    You do not have any particular spells as such althoguh Ill say what your spells can do to effect the environment and items.

  8. #18
    Guest
    I vote the kangaroo. *kangarro appears* WTF mate? ^^

    My magic skills pwn already.

    I vote Prof Vengeance, because I want to see Steve die first. I mean, because hes a good sacrifice. I mean candidate.

  9. #19
    Guest
    Oh yeah, the stuff I missed:

    Thinking
    Logical.
    Alignment:
    Diabolical.
    Mindset:
    Random.

    The magic the character uses is the ability to summon random Aboriginal folklore creatures to scare the bejeezus out of Prof. Vengeance primiarily and secondarily to attack the opposition using their ethereal nature.

  10. #20
    Complete Stats

    These are the compelted version fo each characters stats, which you can request for your character at any time if you wish, although if your sensible youll keep track of them yourself so you dont need to continuosly ask me.

    Notes:

    Weapon Speeds rate; very slow, slow, medium, high, very high

    Natural Defense + Armour Rating = % of attack damage subtracted from a hit unless there are other factors involved

    Armour and Weapons can be gained and replaced

    Prof. Vengeance
    HP: 80 / 80
    XP: 0
    Weapon: Emerald Laser Cane (weight 7)
    Weapon Damage: 45-55
    Weapon Speed: slow
    Stat Up Bonus/Penalty: +2 XP Needed
    Natural Defense: 7
    Armour: White coat (weight 4)
    Armour Defense: 3
    Max Carry Weight: 50
    Special Ability Type: Science

    Current Special Abilities:
    Basic Chemistry

    Inventory:
    Emerald Laser Cane (weight 7)
    White coat (weight 4)

    Current free weight: 39 / 50


    Frank
    HP: 140 / 140
    XP: 0
    Weapon: Wet Fish (weight 3)
    Weapon Damage: 5-15
    Weapon Speed: high
    Star Up Bonus/Penalty: -1 XP Needed
    Natural Defense: 7
    Armour: Shirt and Trousers (weight 2)
    Armour Defense: 3
    Max Carry Weight: 60
    Magic Type: Electrical Magic

    Current Special Abilities:
    Painful sparks

    Inventory
    Wet Fish (weight 3)
    Shirt and Trousers (weight 2)

    Current free weight: 55 / 60


    Sarah Elliot
    HP: 120 / 120
    XP: 0
    Weapon: Scarring Knife (weight 2)
    Weapon Damage: 15-25
    Weapon Speed: high
    Stat Up Bonus/Penalty: +3 XP Needed
    Natural Defense: 11
    Armour: Jeans and T-shirt (weight 3)
    Armour Defense: 4
    Max Carry Weight: 80
    Magic Type: Primarily White Divine Magic

    Currently Special Abilities:
    Close Wounds

    Inventory:
    Scarring Knife (weight 2)
    Jeans and T-shirt (weight 3)

    Current free weight: 75 / 80


    Tom Roper
    HP: 80 / 80
    XP: 0
    Weapon: Barbecue Fork (weight 1)
    Weapon Damage: 10-20
    Weapon Speed: Very High
    Stat Up Bonus/Penalty: +0 XP Needed
    Natural Defense: 6
    Armour: khaki shirt, shorts, boots and cork hat (weight 6)
    Armour Defense: 5
    Max Carry Weight: 60
    Magic Type: Tribal Aborigine summoning

    Current Special Abilities:
    Summon lizard

    Inventory:
    khaki shirt, shorts, boots and cork hat (weight 6)
    Barbecue Fork (weight 1)

    Current free weight: 53 / 60

    Nimeria Valencia
    HP: 100 / 100
    XP: 0
    Weapon: Katana (weight 2)
    Weapon Damage: 30-45
    Weapon Speed: High
    Stat Up Bonus/Penalty: +1 XP Needed
    Natural Defense: 8
    Armour: night Camouflage (weight 4)
    Armour Defense: 5
    Max Carry Weight: 60
    Magic Type: Illusions

    Current Special Abilities:
    blinding light

    Inventory
    Katana (weight 2)
    Night Camouflage (weight 4)

    Current free weight: 54 / 60

    Incidentally you lot should really have had one person get a really high strength score cos youve all got lousy rating cept Chris who has an average one

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