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Thread: Dinowarrior Destruction

  1. #1

  2. #2
    Ankle Biter

    Shape: low wedge
    Colour: Black with purple highlights around the edges
    Weight: 100kg
    Dimensions: 100 x 73 x 35cm
    Speed: 18mph
    Turning Circle: 0
    Ground clearance: 2mm at rear
    Armour: 5mm alumiumium alloy
    Wheels: 4 wheeled, inner
    Power: A Bosch 750 watt motor running at 36 volts
    Weapons: The main weapon is the rear mounted 10kg alloy vertical spinning disc that is powered by a Lem 130 running at 48 volts which gets up to speed in 2.5 seconds and spins at 2000rpm and has a power of 9800kN of power at the teeth (Hypno-Disc is about 6800kN ). In theory it can throw a 100kg robot 9 metres into the air if it got caught on the disc It also has a front mounted top hinged low pressure flipping arm with attached side-arms, (110 psi) co2, on a 1.1 kg bottle, that can flip 135kg.
    SRIMECH: Flipper will self-right it Mute style, though not as crazily
    NOTES: Has 2 red Wild Thing style flashing eyes in the wedge
    STRENGTHS: Vicious spinning disc and powerful flipper
    WEAKNESSES: Traction

    Return of RoadBlock

    Shape: high wedge
    Colour: Road sign colour scheme
    Weight: 99.9kg
    Dimensions: 160 x 110 x 45cm
    Speed: 15mph
    Turning Circle: 0
    Ground Clearance: 5mm at rear, 0mm at front and sides
    Armour: 4mm steel and polycarbonate
    Wheels: 4x inner wheelchair wheels
    Power: 2 Lynch 130s
    Weapons: The main weapon is the rear 20kg vertical steel ditch cutter at the rear that spins at 5000rpm and has a power of 6500kN. The front road sign flips out from the main body and can flip up to 120 kg. Thd disc gets up-to speed in a fraction undeneath 4 seconds via its power of 2 lawnmower motors. The flipper is co2 and is fed via a 60mm ram running at 400psi.
    SRIMECH: using flipping road sign
    NOTES: Is designed like Road Block from RW2
    STRENGTHS: Disc, and its bulky shape should stop ROR from being flipped OOTA, unless from a powerful flipper
    WEAKNESSES: Dated design

    Deep Impact

    Shape: High pyramid (very similar to X-Terminator)
    Colour: Sky blue and black
    Weight: 100kg
    Dimensions: 100 x 90 x 65cm
    Speed: 9mph
    Turning Circle: 0
    Ground Clearance: 1cm at rear and 0cm around the sides and the front
    Armour: 4mm Hardox
    Wheels: 4x inner Go-Cart wheels
    Power: 2x Lynch 130 at 24 volts
    Weapons: The main, and only, weapon is the front mounted vertical disc, spinning at 1500rpm and machined from an extremely high density alloy that gets all its inertia and weight into the outer of the disc and gets up to full speed in about 3/4 seconds. It is powered by 2 Lawnmower motors.
    NOTES: Red flashing light on top
    SRIMECH: 2 side srimech arms on the side, can only self right if on its side not when fully belly-up, but DI is quite big so it is difficult to be fully toppled. At the rear the armour curves out at the rear so if flipped onto its rear, Deep Impact will land back onto its wheels
    STRENGTHS: Powerful disc and impenitrable armour
    WEAKNESSES: slow speed and so-so turning

    Disco Dancer

    SHAPE: Low invertible box with pointed front (similar to Fluffy)
    COLOUR: Flourecent green
    WEIGHT: 100kg
    DIMENSIONS: 100 x 70 x 25cm
    SPEED: 25mph
    TURNING CIRCLE: 0
    GROUND CLEARANCE: 2mm all around
    ARMOUR: 6mm polycarbonate on top and bottom, 2mm hardox on sides.
    WHEELS: 2 inner Go-Cart wheels
    POWER: 2 X Sinclair C5 motors
    WEAPONS: The main weapon is the front mounted Supernova style spinning disc spinning at 3000rpm, powered by 1 Lawnmower running at 24 volts and taking 3 secs to fully spin up. It also has 2 Splinter style grabbing arms at the sides to hold the opponent while the disc grinds them into shrapnel !
    SRIMECH: Invertible
    Notes: Disc teeth painted bright red and has a pink furry tail trailing at the back end.
    STRENGTHS: Powerful disc, manouverable and reliable.
    WEAKNESSES: Weakish top armour

    El Persistance

    SHAPE- compact invertible box shape with a front wedge (similar to Storm 2)
    COLOUR- Black with red skirts
    WEIGHT- 91kg
    DIMENSIONS- 79 x 72 x 16cm
    SPEED- about 16mph
    TURNING CIRCLE- 0m
    GROUND CLEARANCE- virtually 0mm all around
    ARMOUR- 3mm Grade 5 titanium top and bottom, 3mm Hardox armour at sides, front and back.
    WHEELS- inside robot, 6WD
    POWER- 1 X 36v Magmotor
    WEAPONS- The robot is itself a weapon. Its a full body hammer similar to Storm 2. It delivers 2 horsepower of force into any robot in its path.
    SRIMECH- invertible
    NOTES- When inverted it has Srimechs are for wimps! written on the bottom.
    STRENGTHS- Pushing power and impenitrable armour
    WEAKNESSES- High groud clearance when inverted

    Jack The Slammer

    SHAPE- Bulky box with sloped front
    COLOUR- Black with red highlights
    WEIGHT- 100kg
    DIMENSIONS- 100x80x45
    SPEED- 10mph
    TURNING CIRCLE- 0
    GROUND CLEARANCE- 2mm all around
    ARMOUR- 3mm aluminium alloy
    WHEELS- 4x wheeled, inner
    POWER- 2 Lemco 130s running at 24 volts
    WEAPONS- The main weapon is the large pneumatic axe, very similar to that of Killerhurtz, which operates ala a rack-and-pinion system like Terrorhurtz. Running on 150psi, it really packs a punch and can very easily self-right the machine. The axe has 35 shots. It also has a rear mounted 2500rpm spinning drum powered by 1 lawnmower motor running at 24 volts.
    SRIMECH- The axe. Even if it€™s already been fired while flipped, the axe can right itself like Killerhurtz. Also has some small polycarbonate triangular pieces on the sides and back so Jack never gets stuck on its sides or rear.
    NOTES- has Jack The Slammer written on the sides in bright red
    STRENGTHS- Fast and dangerous weapon, good srimech
    WEAKNESSES- Untested in battle

    There you go!

  3. #3
    jamieb
    Guest
    save me a space

  4. #4
    Good to see people are putting things behind them

    RPS XPN1

    Weight- 96kg
    Dimensions- H-30cm W-65cm L-90cm
    Speed- 12mph
    Shape- Mega-Morg Shape
    Ground Clearance- 3mm all round
    Turning Circle- Almost 0
    Armour- 13mm Lithium Carbide
    Locomotion- 4 air filled karting slicks, with great manouvreability but limited traction. This is used for quick getaways and approaches.
    Power- 2 24v batteries from a ventilator, weighing in at only 3kg each. These power 2 LEM 130€™s running at 48V geared down at 2:1 with the motors running at 3600rpm. This gives us 8.8BHp
    Failsafe position- Under a sliding panel at the rear.
    Paint Scheme- Fluorescent yellows, pinks and oranges
    Weapons- The reason we€™re using lightweight materials for armour, chassis, batteries and motors, is so we have a lot of weight left for weaponry.

    Weapon 1- A static bucket scoop with screw sticking up from it, to aid in using it to push
    Weapon 2- A Terrorhurtz style axe on top of the machine running off a 180mm bore ram. The axe runs from a 1.5kg CO2 canister, which is run to produce 1 tonne at the ram and about 2.5 tonnes at the tip. The axe will give us 10-20 blows a fight, and is capable of getting a dent in 6mm Grade 5 titanium. It will go straight through 3.5mm Grade 5 titanium
    Weapon 3- A small scissor style mechanism, capable of lifting or crushing at a force of 3 tonnes either way.

    These should work in unison to give us many necessary features.
    Srimech- Axe and/or shape
    Strong Against- Most things providing all weapons are working.
    Weak Against- Strong Armoured rammers
    Robot Compared to- Imagine a cross between Terrorhurtz, Invertebrat, X-Terminator and Drillzilla (Strength of the armour) and you€™re about there.
    House robot most feared- Growler
    Strengths- Good all-rounder
    Weaknesses- Traction

    Distribution of weight

    Chassis (Made of aluminium box section) - 17g
    Armour- 26kg
    Batteries- 6kg
    Motors- 6kg
    Locomotion- 6kg
    Weaponry- 18kg
    Weapon Power- 9kg
    Electronics- 8kg

    TOTAL- 96kg


    Windiest Killer

    Weight- 100kg
    Dimensions- H- 27cm W-75cm L-95cm
    Speed- 26mph
    Shape- Same as before (See profile pic of Windy-er Killer)
    Ground Clearance- 0 all round thanks to hinged skirts rear and sides and the front scoop. 3mm under skirts
    Turning Circle- 0
    Armour- 6mm Titanium in 4 1.5mm layers hopefully weighing in a around 20kg. The skirts are made of 3mm titanium and are sprung.
    Locomotion- 4 wet go-karting tyres with added traction belts.
    Power- 4 LEM-170-D127€™s running at 48v providing 32BHp and running at just over 3200rpm powered by APC Back-Up batteries
    Failsafe Position- On top of the robot under a 3mm sliding panel of titanium. It€™s about 5cm down, meaning most weapons shouldn€™t be able to hit it.
    Paint Scheme- Navy Blue
    Weapons- After learning with the previous 2 machines, we have decided to limit the number of interchangeable weapons to one of every type of weaponry which are: Pincers, Crushers, Axe, Vertical Spinners, Horizontal spinners, lifters, spikes and scoops. Some of these weapons are in combination, so these are the weapons.

    Weapon 1- A front 5mm Lithium Carbide scoop on which all other weapons are mounted.

    Weapon 2- Interchangeable weapon bay

    Setup 1- A pair of horizontal Hardox crushing claws with a force of 5 tonnes.
    Setup 2- A General Carnage style lifting claw. It crushes with a force of 2.5 tonnes.
    Setup 3- A 7kg spinning axe-head with 2 blades on the end. It€™s powered by a 4:3 running Bosch at 3000rpm. Using the Kinetic Energy Generator Program, we€™ve worked out that it gives around 2Kj of energy.
    Setup 4- A 10 inch horizontal blade with 4 2-inch blades around the edge, with a 2-inch thickness. It weighs 11kg and delivers 10Kj of energy
    Setup 5- A small Hardox spike that when at full speed, hit€™s with an 8 tonne force on the tip.

    Srimech- Invertible
    Strong Against- Non-Pushers, Flippers, Axes
    Weak Against- Crushers, Discs on Arms
    Robot most compared to- Storm 2 with Tornado€™s weapons
    House robot most feared- Matilda
    Strengths- Fast, Strong, Versatile
    Weaknesses- Anyone stronger

    Distribution of Weight

    Chassis- 10kg
    Armour- 23kg inc. skirts
    Batteries- 8kg
    Locomotion- 4kg
    Motors- 32kg
    Weaponry- 15kg (inc. scoop)
    Weapon Power- 0-2kg
    Electronics- 6kg
    TOTAL- 100kg

    Ripper Roo

    Weight- 100kg
    Dimensions- W+L- 80cm H- 45cm
    Speed- 10mph
    Shape- Cylinder
    Ground Clearance- 4mm under shape and 1.5cm under the blades
    Turning Circle- 0 when not spinning, 20cm when spinning
    Armour- 6mm Titanium
    Locomotion- 2 large wheels top and bottom
    Power- 4 24V Bosch 750 Motors, giving out 4 BHp powered by 1 APC battery
    Failsafe Position- 2, 1 under top, 1 under bottom. Each failsafe only shuts down the half that they€™re in.
    Paint Scheme- Burnt Orange
    Weapons- Full body spinner, weighing 47kg, spinning at 2000rpm off a petrol engine. According to this calculator, it gives off a whopping 402Kj I€™m not quite sure how, but that€™s how it was worked out. For those who want to know what I entered, it€™s Cylinder for the outside, OD- 32€ Wall- .2525€ Length- 18€ and for the four teeth on the outside, 4€by 2€ by 6€ and both are made of titanium.
    Srimech- Invertible
    Strong Against- Weak Armour, practically anything,
    Weak against- Rammers, Fast Flippers, Maximum Velocity
    Robot Most Compared to- No-one real, Perhaps Whirligig.
    House Robot Most Feared- Shunt
    Strengths- Devastating weaponry
    Weaknesses- Tyres can be hit, Can€™t be flipped, if 1 failsafe is removed.

    Distribution of Weight

    Chassis- 11kg
    Armour- 0kg as all armour, is also weapon except for 5kg for the top and bottom
    Batteries- 6kg
    Motors- 7kg
    Locomotion- 6g
    Weaponry- 47kg
    Weapon Power- 15kg but 2kg petrol is a consumable, so 13kg
    Electronics- 5kg
    TOTAL- 100kg

    TaoLin 3

    Weight- 98kg
    Dimensions- H+L- 45cm W- 125cm (Yes, I know this seems large but it€™s not when you think of the design)
    Shape- Flat lying cylinder with wheels, then 2 pyramid wheel hubs, with 20cm hardox spikes on each point.
    Speed- 13mph
    Ground Clearance- 0-6mm
    Turning Circle- 30cm
    Armour- N/A except pyramids, made from 4mm Nanoflex.
    Locomotion- 2 large wheels, on each side of the weapon as well as 2 large steel bars with castors on, which allows us to gain traction against the floor
    Power- 2 LEM 130€™s running at 36 volts and producing just under 6BHp. These are powered by 4 9V batteries, which are only ¼ of a kilogram each! This means that in total only 7kg need to be used to power the robot
    Failsafe Position- Under a flap on the right side of the left pyramid.
    Paint Scheme- Multicoloured diagonal stripes.
    Weapons- An in total, 41kg 1cm steel drum with 32 titanium blades on. This is powered by an Etek running at 4000rpm and produces 150Kj
    Srimech- Invertible
    Strong Against- Most things.
    Weak Against- Axes and Horizontal Spinners
    Robot most compared to- Barberous
    House robot most feared- Matilda
    Strengths- Power of Weaponry, Manouvreability
    Weaknesses- Speed, Turning Circle

    Breakdown of weight

    Chassis- 12kg
    Armour- 8kg
    Batteries- 1kg (What a find, eh?!)
    Motors- 6kg
    Locomotion- 15kg
    Weaponry- 41kg
    Weapon Power- 11kg
    Electronics- 4kg
    TOTAL- 98kg

    Hypertension Mk.2

    Weight- 100kg
    Dimensions- H- 25cm W- 70cm L- 80cm
    Speed- 22mph (A lot slower than the old one)
    Shape- Low Box
    Ground Clearance- 0 at sides and rear thanks to hinged skirts, almost 0 at front, thanks to prongs
    Turning Circle- 0
    Armour- 4mm Hardox
    Locomotion- 4 Vulcanore rubber wheels, with added belts with screws in on the rear ones, for added grip
    Power- 2 APC Back-Up batteries at 24V powering 2 LEM- 2X2€™s producing a whopping 58BHp
    Failsafe Position- Behind a 5cm x 5cm 3mm Nanoflex panel at the rear
    Paint Scheme- Unpainted to save weight. A kind of translucent white therefore
    Weapons- As before, the weapon is a 700psi 80mm bore ram flipper, producing a force of just under 2500kg at the ram. The flipper is made of 4mm Hardox.
    Srimech- Invertible if flipper is broken, or flips are being conserved. The flipper will self-right as well.
    Strong Against- Robots without srimechs, robots with worse manouvreability
    Weak Against- Vertical Spinners, Crushers
    House robot most feared- Dead Metal
    Robot most compared to- A box-shaped Dantomkia
    Strengths- Powerful flipper, speed, manouvreability
    Weaknesses- Exposed wheels,

    Distribution of Weight

    Chassis- 10kg
    Armour- 13kg
    Batteries- 6kg
    Motors- 44kg
    Locomotion- 9kg
    Weaponry- 5kg
    Weapon Power- 6kg
    Electronics- 7kg
    TOTAL- 100kg

    T.O.C. 2

    Weight- 100kg
    Dimensions- H- 40cm W-70cm L-90cm
    Speed- 12mph
    Shape- Box with wedge about 1/3 of the width of the back
    Ground Clearance- 3mm under robot except 0mm all round thanks to sprung skirts all around made of 3mm Nanoflex
    Turning Circle- 0
    Armour- 4mm Lithium Carbide
    Locomotion- 2 Wet go-karting tyres at the rear and a caster top and bottom at the front
    Power- 2 LEM-200-D127€™s running at 48V giving out 23BHp powered by 2 Ventilator Batteries
    Failsafe Position- Under sliding door at the side made of 6mm Lithium Carbide
    Paint Scheme- Red and Blue zigzags
    Weapons- This time we€™ve shrunk down the weapon systems down, to make room for a new one
    Weapon 1- Crusher running on a forklift mechanism with a force of 5 tonnes. We€™ve taken out the heavy and complicated electronics, which retracted the spikes. We don€™t need the forklift as we now have the flipper.
    Weapon 2- Pneumatic flipper with 1 80mm ram running at 750 psi and capable of flipping 600kg
    Srimech- Invertible
    Strong Against- Flippers, Vertical discs, flappable robots
    Weak Against- Horizontal discs, Crushers
    Robot most compared to- Itself
    House robot most feared- Mr. Psycho
    Strengths- Good All-Rounder
    Weaknesses- Weapons aren€™t effective against certain types of machines

    Weight Breakdown

    Chassis- 12kg
    Armour- 21kg
    Batteries- 8kg
    Motors- 22kg
    Locomotion- 9kg
    Weaponry- 8kg
    Weapon Power- 12kg
    Electronics- 8kg
    TOTAL- 100kg

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