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Thread: VGC Design Challenge 002: Vapours. On Ice!

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  1. #1
    So, I'm posting this up early to give people a bit of a headstart to get designing. As the name suggests, this one is all about vapourbots on a slightly different arena to usual.

    The Ice Arena is essentially what it says on the tin, unfortunatly I can't find the information for the exact thickness of it, but it's basically as follows (if someone has any specific data that would be welcome):

    A 10m deep tank of water, on the top of which is a crust of ice thick enough to support a vapourbot with a sensiblely large contact to spread it's weight, but not enough to support something with fairly limited contact.. For instance, tornado or storm 2 would be able to move around, stinger on the other hand might have more problems.

    Considerations:

    - Traction will be way less than usual
    - Most attacks, even ramming will run the risk of breaking and sending their foe to a watery grave.
    - You are completely allowed to have a submersibal robot if you wish - falling in the water isn't an automatic knockout unless it kills your robot.
    - Do you want to stay on the ice or break it? The ability to go underwater is undoubtedly valuable, but most attacks will be more effective on a solid surface.

    Same rules as before, only entries are one which get in on time, this time the closing date is Midnight GMT on the 3rd of August.

    EDIT: Due to Martijn asking, the clusterbot rule here is no clusterbots. They take a bit away from the challenge in this particular round.
    Last edited by alex_holt; 19th July 2013 at 08:48.

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