View Poll Results: Should we develop and bring back Robot Wars

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  • Yes,as it was

    3 10.00%
  • Yes,but with a redeveloped format

    21 70.00%
  • No, it's had its time

    6 20.00%
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Thread: What next for Robot Wars & bringing it back

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  1. #1

  2. #2
    Howdy

    Newbie here. Never built a robot, maybe never will (but I plan to try, starting with asking some questions on this forum)

    But as a fan for many, many years, the TV show is sorely missed.

    I'm quite sure it WOULD need a new lease of life to make it back onto prime-time. But I think a major part of the problem in terms of viewing figures was the lack of innovation.

    Safety regs are of course necessary, and so is fairness. But seeing 20 wedges flip each other for hours-on-end does not inspire new generations of students, families, kids, designers, teams..

    What is wanted is the mayhem and violence that is promised, as a vehicle for the genuine education and exploration of ideas that lies behind it all. And THAT requires teams to be very free to come up with mad, nasty, metal-munching, devious tactics and weapons etc. Which in turn would require some very, very serious money put into a completely safe arena and protected audience. It isn't gonna happen that way.

    But lets not also forget that TV is probably going to have to re-think itself in the next 5 years anyway. If sponsorship and advertising could garner enough money to make a success out of a purely online approach, then what's stopping it?

  3. #3
    Well, if James Cameron's show gets off the ground properly, this sort of robot combat will be back on the air in a pretty big way, but I think I really must disagree with you when it comes to innovation.

    The big problem in the UK right now is that spinners aren't allowed at the heavyweight level due to the arena ceilings not being able to handle them. The sort of money that a television show would bring in would probably fix that (especially considering that one of the reasons the current UK arenas can't handle the spinners is due to the need for portability), and you'd start seeing a full range of robots again.

    Also, I think it is worth pointing out that what drives innovation in this sort of contest is the arms race created when somebody comes up with an otherwise off-the-wall idea. If you asked me the two most important robots in the UK robot wars, I'd say Chaos 2 and Hypnodisc, no contest. Both of them were obsolete by the end of the television series, but it was thanks to them that a lot of the armour and robot weapons developed as they did. So, that sort of innovation is not something you can really impose from the outside - you need another Hypnodisc or Chaos 2 to force roboteers to react. And that requires the enthusiastic participants.

    (Oh yes - and welcome to the forum, fellow fan!)

  4. #4
    Cheers Garwulf.

    We agree that innovation is the driving force for success. But are you sure there is room for such innovation under current regs? (and again, this isn't a whinge; I recognise the need for such regs) Most of the innovation we see now is under the bonnet since we ended-up with 3 main bot types (brick, wedge, spinner) with the exception of tin-openers such as Razor who also deserves a place in the pantheon of game-changing ideas.

    It's great coming-up with new, spinner-proof armour for example, but it doesn't change the nature of the bot. For the onlooker, it's just the same bot as ever before.

    It's about creating a spectacle.

    I agree about the arena making a difference, certainly. But I doubt we'll see this on tv again until we having something brand-new for audiences. Even Dr Who's come-back came with some major format changes.

    Could we have aquatic and aerial divisions? (Yeah, I can see how tough that would be too, but brainstorming here) and I personally would like to see more walkers now materials have moved-on a bit (That's what I plan to work-on!)#



  5. #5
    Well, I'm afraid I can't really speak with any intelligence about the regulations, as I haven't given them a proper read, or have the engineering background to understand the full share of their limitations or implications. That said, though, I think the important thing is the people - you get something like Razer or Hypnodisc when some gifted amateur comes up with some out-of-left-field idea (hopefully the baseball metaphor works here) that nobody ever thought of before. That can be encouraged, but not directly.

    As I wrote in a Livejournal post a couple of months ago, the Robot Wars show had a very important underlying message - "You can do this too - come join us!" So, people got to see something insanely fun, followed by encouragement to build a robot of their own. And, that worked. So, I think, regardless of the format, any new show would need to have that underlying message to bring in the new blood.

    As far as the current variety goes, I think it is important to remember that the most thrilling and exciting fights depended on the robot driver more than the technology. One of the most exciting fights on the television show, as I recall, was between Chaos 2 and Wild Thing, both of which were flipper bots. But, they both had first-class drivers, and that made for a truly exciting fight. And, although they are storytelling tropes, people do love to get behind the underdog, particularly when it is fighting one of the more powerful spinners.

    When it comes to how I would prefer the format, there are a few ways that I would do it:

    - A firm focus on the people. This is part of the "you can do this too" message - it really is a powerful thing to see this stuff on television and realize in the interview that the roboteers are ordinary people just like you.

    - Bring back some, but not all, of the side events. I think series three had it right when they got rid of the qualifiers. But, it is fun to spice up the action with special events such as combat robot hockey or an obstacle course.

    - No visible corporate sponsorship. I know this would take money away from the teams, but it would also reinforce the "you can do this too" message. As soon as you have corporate logos plastered on the side of robots, it becomes a lot more intimidating for new blood to try to get into the sport. Instead, if there must be corporate sponsorship, it should be going to the organizing body and divided out to the teams based on financial need - that way, there would be a level playing field, and a more exciting sport.

    - Keep the game show format. Seriously, it works. Compare the Robot Wars viewing figures with Battlebots, and it's no contest - Robot Wars was a smashing international success, and Battlebots was a niche show. The fact is that the game show format told the story of a robot tournament on television better than a robot tournament did (strange, but true).

    - Oh yes, and PAY THE ROBOTEERS! Seriously, I couldn't believe it when I read in Gearheads that the UK Roboteers for all intents and purposes never received a penny for their hard work, even as they and their robots became international stars. Shame on Mentorn for that, really. Please tell me that between now and then Mentorn actually paid them...
    Last edited by Garwulf; 10th April 2013 at 15:17.

  6. #6
    Quote Originally Posted by Garwulf View Post
    - Oh yes, and PAY THE ROBOTEERS! Seriously, I couldn't believe it when I read in Gearheads that the UK Roboteers for all intents and purposes never received a penny for their hard work, even as they and their robots became international stars. Shame on Mentorn for that, really. Please tell me that between now and then Mentorn actually paid them...
    Well generally that was the case but Mentorn did hire the hotel where free rooms were given. Plusthere was a the refund of the Robot Wars club money , the free food from the burger van & sometimes a petrol allowance. Plus free liability insurance. Still two grains of rice though.

  7. #7
    Interesting point about walkers, I have two, (links below) the rules for walkers have been recently tightened up to such a level they are not illegal but now not practical, under the two degrees of movement clause both the robots on the videos would be technically shufflers, and would not be allowed any weight allowances. Perhaps in the future we may get something to work on say walker against walker fights but until then we can only talk of what might have been.



  8. #8
    I have seen your Theo Jansen before! Not the spider though: is that based on klaan?

    These would disqualify on the basis of powered by rotary motion/cam anyhow in my understanding.

    I reckon I may have cracked it, but its all just on paper for now. Start prototyping next payday

    if we have larger terrain, more outdoors-y it woukd be interesting to see bots coping with grass, gravel, uphill, puddles, climbing "trees" etc and roboteers using an on-board cam.

  9. #9
    The technique developed by Mike Franklin for Scuttle in Technogames and Anarchy in Robotwars counts as two axis. Its the only system I know of that you could use at the moment. I am planning to build a wooden machine to test the principal. However actually making a machine that was combat ready would be insanely expensive. Around £1000 with no weapon is what I clocked one of my simpler designs at.

  10. #10
    I thought that might be the case, but wasn't sure. Was hoping so. Anarchy was the first and as far as I can tell, ONLY walker that one's opponent wouldn't simply laugh-at.

    I feel as though my various designs all solve the issue (need to find out how well they perform) but I haven't dared to look at the cost yet because like with you, it's clear that it'll be VERY expensive.

    Might it be possible to see some of the rules relaxed for very specific occasions? I mean... say the winning team get a budget to build a house-robot sized and suitably weaponized bot (so flamethrowers etc allowed) to compete with the ACTUAL house robots? (And last year's effort added to the house robots stable, too)

    Lets see the house bots evolve, get hurt, change, die, form vendettas etc too.


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