Name: Mortimer
Species: Moogle
Looks: Is...well...a moogle, a small (roughly a third to half human size) furry koala/cat like creature with a small pair of bat-like wings protruding from his back and a bright red pom-pom sprouting from his head on a stalk. (those of you familiar with Final Fantasy will note he's based on the FFIX moogles) He isn't very physical, preferring to rely on his limited magic in everyday life, and usually sports a knitted woollen scarf around his neck and, less often, a knitted woollen sweater with a belly pocket (mainly in cold weather).
Personality: Has a tendency to be a loner normally, but if he likes someone he will attach to them to an extent and want to help his friends out. He also has a very serious protective streak which gets activated a lot despite his small size and has been known to make somewhat rash decisions in combat situations as a result. He will also threaten people who may potentially cause harm to him or his friends with his knives - with unknown results as his actual combat experience amounts to very little - but generally this is something of an aberration as he is usually quiet, helpful, and eager to learn. Despite his profession and use of magic, he also has a tendency to be more practically minded.
Also says 'kupo' a lot at the end of sentences or as a substitute for some words (example: That noise is beginning to really kupo me off, kupo!)
Back-story: Mortimer lived at first with his parents in the forests of the island of Hokkaido, in Japan, and although he isn't one hundred per cent certain thinks he was born there. After a skirmish with some hunters/armed gangs, he moved with his parents across Asia, from which early experience he picked up a love of the diversity of the world. He was raised mainly in the Caucascus and then in Ireland, where he began to educate himself in English and discovered maps. A largely self taught cartographer, he travelled most of Eurasia mapping various areas and coastlines in the employ of various monarchies, institutions of learning, and latterly Googol Maps, which has given him by his own admission a fairly good life, I've seen a lot of places and always had something to do, kupo!.
He is still fairly young by moogle standards, and at the time of the letter arriving he was living semi-permanently on Malta, working with the Magical University there to help definitively map all the different interconnected worlds of the islands.
Inventory:
- Mortimer's map book - almost as big as he is, contains copies of every map he has ever made (covering at various scales about 90% of Europe and 60% of Asia across multiple levels and realms) with lots of space in which to make more.
- A few combat knives including a small dagger and a butterfly knife
- A small toolkit with which he can tinker with mechanical devices, including the equipment needed to sharpen knives
- A wooden flute
- Safe pouch containing several types of nuts, some small gold pieces (no more than about 150g) and 100 Maltese pounds (or lira)
Abilities: As a moogle, Mortimer is good at foraging and living off the land and is suited particularly to cold temperatures, having a layer of downy fur (along with the sweater) to protect himself from all but the most extreme cold. He can also fly, although his speed cannot match that of more dedicated flying creatures (magic is involved to keep him airborne) and prefers to do so given the choice. He has some natural magic abilities but these are extremely limited - telekinesis of very lightweight objects, igniting dry tinder at room temperature, weak extrasensory abilities that seem to rely on the pom-pom, and some very limited abilities to conjure things from thin air (limited solely to his map book which appears to be about his size)
Skills: As well as the native moogle language, Mortimer speaks English to a near native level, Maltese conversationally, and bits and pieces of many other languages from many species (except for important world ones these are generally limited to basic greetings, barter, asking for directions and the names of places, and pleading for his life) and is an extremely good and quietly accomplished cartographer, being able to produce very accurate maps of any area he is in and keep them in his map book (or, if necessary, his head for a period of time).
He can tinker with mechanical things with some success, as can many moogles. He also can use knives in combat to enough of a degree to be somewhat effective, although it is far from his forte.
He always knows where north is and virtually never gets lost when retracing his steps.
Can play flute passably.
Weaknesses: Does not do well in hot temperatures - lacks much of a mechanism to cool his body down other than panting and staying in the shade.
Is somewhat naive about cultures he hasn't encountered and has a tendency to believe what he's told if it seems logical he doesn't know otherwise.
Moogles in general are the wrong shape to be stealthy (the red pom-pom tending to be a dead giveaway) and to fight or engage in other physical activities - when Mortimer's protective streak takes over or his patience snaps the results are far from guaranteed to be positive if it comes to actual fighting! - and his strength, running speed, and carrying capacity are consequently very low.
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Hope he's suitable ^^
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