Re: How could I Improve pt 2
Hi,
Your robot is lacking a lot of detail. What diameter is the disc? How many RPM? What is it's weight? I don't know Conquering Clown, so can you give a better description of the blade?
Re: How could I Improve pt 2
those stats look messed up on the new board but that doesnt stop it from being a deadly bot, a bit much Psyclo and a bit lacking in details
Re: How could I Improve pt 2
I've swapped the blade for a 259 style disc, placed horizontally on the robot. It is 60cm long and powered by a Magmotor. I'm not too sure which type of power source to use for it, though, since I planned for the weapon to be as fast as Typhoons
Any advice?
Re: How could I Improve pt 2
Typhoon's disc was petrol driven...can't remember what engine exactly but it was a Stihl chainsaw one, size and power unknown but I use a similar thing (Stihl MS880, 8 horsepower, 12000rpm ungeared speed, about 10kg) for pretty much all my spinners, that may be of use to you.
Most people seem to prefer using electric motors to drive spinners for some reason, the S28-400 Magmotor (4.5 horsepower at 24v, 4000rpm ungeared speed, 3.1kg) is a popular choice.
Typhoon only span at about 900rpm max, it did so much damage because it was very well made and there was a lot of weight in the spinning shell, particularly on the outer rim.
Hope all that is of use :P
Re: How could I Improve pt 2
Is there anything wrong with this? :)
(TEAM COLDSTORM HOUSE ROBOTS)
Napoleon Botaparte
Weight: 110kg.
Shape: Reverse Wedge ala Bad Attitude.
Colour: Blue, Purple and Navy.
Dimensions: 120 X 100 X 37.
Power: 2 X LEM-130's @ 48v, powered by several NiCad Batteries, Shock-Mounted.
Wheels: 4 X Urethane Rubber Tyres with titanium hubs.
Armour: 25mm Polycarbonate for sides, 5mm Hardox for front and rear wedges, 4mm Titanium for top and bottom.
GC: 0mm for the wedges, 6mm anywhere else.
Top Speed: 35 mph.
Weapon: None.
Srimech: Invertible, Side spikes prevent it from getting beached.
Strengths: CRAZY PUSHER!!! :proud:
Weaknesses: Exposed Wheels, duh.
Mangled Metal
Weight: 200kg.
Shape: Cylinder ala Puck.
Colour: Green.
Dimensions: 120 X 120 X 23.
Power: 2 X S28-400's @ 24v powered by several NiCad's, shock mounted.
Wheels: 4 X Aluminum Tyres with Urethane Rubber.
Armour: 3.5mm Hardox for Top and Bottom, 6mm Hardox for weapon.
GC: 6mm Everywhere.
Top Speed: 10 mph.
Weapon: 74kg Ring Spinner powered by a LEM-200, with 4 X 1kg Pussycat style blades and spinning at 1300RPM. Shock-Mounted to protect itself from its own blows.
Srimech: Invertible.
Strengths: Once it hits you, YOU will be mangled metal. Flipping it does nothing. At all.
Weaknesses: Slow and Sluggish.
Mind-Bender
Weight: 250kg.
Shape: Cone with top 20cm cut off... kinda like Megabyte :P
Colour: Swirl of black and white ala Hypnodisc.
Dimensions: 120 X 120 X 27.
Power: 2 X S28-400's @ 24v, powered by several NiCad Batteries, Shock-Mounted.
Wheels: 4 X Aluminum Wheels with Asmaprene Urethane Rubber on it.
Armour: 4mm Grade 5 Titanium for the robot armour, 5mm Hardox for the weapon.
GC: 5mm Everywhere.
Top Speed: Roughly 8 mph.
Weapon: Get this. A 78kg Whyachi style Spinning Cage powered by a LEM-200. This spins at 1500RPM, and has three hardox claws to wreak havoc. Heavily Shock-Mounted, as well. Can you say, OUCH?!
Srimech: None! :O But I'd like to see you get past his cage spinner.
Strengths: Destruction to the MAX!
Weaknesses: Flip it, and it'll be gone.
Head Smash!
Weight: 300kg.
Shape: Think a box, with a Dantomkia-style front wedge, and a rounded back.
Colour: Red, with an image of Decapitated Head on Top.
Dimensions: 125 X 96.8 X 32.
Power: 2 X LEM-130's @ 48v, powered by several NiCad Batteries.
Wheels: 4 X Urethane Rubber Tyres with Hardox Hubs.
Armour: 6.5mm Hardox, with 12mm Grade 5 Titanium for the Base.
GC: 0mm for the front, 6mm for anywhere else.
Top Speed: 19 mph.
Weapon: A mega-powerful hammer. The entire hammer is made of hardox, and the hammerhead is shaped like the Judge's hammer. Powered by a couple of CO2 tanks @ 500PSI, and is able to immolate aluminum, terrorize titanium, penetrate weak hardox. But who knows, it might even knock something loose inside of the victim.
Srimech: Hammer, duh.
Strengths: The Hammer, Pushing Power is really good, too.
Weaknesses: So-So Turning.
Lancelot
Weight: 400kg
Shape: Invertible Box ala Tornado (Series 4)
Colour: Metallic Silver
Dimensions: 130 X 100 X 47
Power: 2 X LEM-130's @ 36v, powered by a couple of NiCad's, shock mounted
Tracks: Stainless Steel Tracks, with polyurethane rubber on it.
GC: 5mm Everywhere
Armour: 6mm Hardox Everywhere except for underbelly which is 15mm Titanium
Top Speed: 20mph
Weapon: A set of Horizontal Claws powered by a Vivoil pump running off a S28-400, and tungsten-coated to induce some severe damage. On the rear, it has a chromium coated spike powered by 4 X 2.5kg Nitrogen tanks. It will probably have 45 jabs to it, and it can make lots of holes in titanium and dent hardox without any problems at all.
Srimech: None, but Invertible; side cones stop it from getting beached
Strengths: Very powerful Weapon. Pushing power is also good
Weaknesses: So-so turning?
Gorgon
Weight: 500kg
Shape: Rollover Shape with low front wedge and fangs, and with a Medusa's head painted on each side.
Colour: Camouflage tone of Chartreuse, Khaki, and Lime Green. It's so damn disgusting, you could almost puke... :proud:
Dimensions: 120 X 10 X 27
Power: 2 X LEM-130's @ 48v, powered by many NiCad's, shock-mounted
Wheels: 4 X Vulkalon Coated Aluminium Tyres
GC: 6mm Everywhere except the front, which is 0mm
Armour: 5mm Hardox
Top Speed: 15 mph
Weapon: Crushing fangs made of hardox, and powered by an M-Mac M40 Actuator. The front wedge also has some barbs to trap other robots.
Srimech: It rolls over onto its wheels every time it gets flipped over.
Strengths: Extremely good weapon, can chew through almost anything (except for thick hardox)
Weaknesses: ???
King Arthur
Weight: 750kg
Shape: Box with a front Growler-like jaw, and a crown on top.
Colour: Gold for the top and bottom, Silver for the front and back and Bronze for the sides
Dimensions: 130 X 100 X 44
Power: 2 X LEM-130's @ 36v, powered by several NiCads.
Tracks: Vulkalon Coated Titanium Tracks
GC: 0mm on the front, 5mm anywhere else
Armour: 7mm Hardox Monocoque
Top Speed: 10 mph
Weapon: On the back, there is a huge vertical flywheel that is powered by a LEM-200, and spinning at 6000RPM. On the front, there is a set of vertical jaws (Think Growler, but much more powerful), powered by a Vivoil Pump running off a S28-400. It has 12 tungsten-tipped teeth inside the jaws to cause maximum damage.
Srimech: None!
Strengths: Good all-rounder.
Weaknesses: No Srimech! :O
Re: How could I Improve pt 2
Personally I don't like extremely over the top house robots. With at least four of yours I can see their weapons - if they work as well as you have described - will almost completely disable any robot that comes into contact with them due to the energy levels or power involved. This means if I am in one of your tournaments, all I have to do is push my opponent into one of those things and that's the fight over, no demonstration of weaponry or anything other than pushing power, and it basically turns the fights into glorified sumo. This may be what you're aiming for - I don't know - but personally I prefer writing with house robots that look good and are good to write the actions of, but that don't really change the outcome of the battle they're in much. (This was basically the role of the RW house robots at first, Ivanhoe vs. Killdozer aside)
That is just my opinion though, they're your machines. :proud:
As for technical things:
Head Smash:
- 'immolate' refers to burning things as far as I'm aware, how you're going to set fire to things with a hammer is beyond me.
- How is the hammer powered? It's all very well saying you have some CO2 tanks, but what do they do...there are several ways you can use a pneumatic ram to make a hammer move, you can have it connected directly (Hell's Angel, although that uses rotary rams), through a linkage (Shunt, Dominator 2, Obsidian before Leo & Mario got hold of it, Splinter), through a chain or similar drive onto the weapon (Killerhurtz, Wedgehog), through the ram just hitting the axe (Iron Awe 1, SJ, and I believe Major Damage may have this as well), or through rack and pinion (Terrorhurtz, The Judge, Obsidian post-Mario & Leo). Since you don't even state a ram, there's nothing to stop me assuming that you're not just venting the CO2 in the general direction of the axe and hoping it falls down. :)
Lancelot:
- Pneumatic spikes are not effective dealers of damage. Aaron (I think) said before that unless you're doing something extremely strange to make the spike go REALLY fast (and I mean faster than what you'll get out of an ordinary pneumatic ram) you have no hope of penetrating the armour used on most of the top robots nowadays. Aluminium, maybe, titanium not unless you're dealing with very thin sheets, and Hardox...nah. So I'd revise your expectations as to what the spike will do :P
King Arthur:
- how much does the flywheel weigh? Teeth? You're normally good at providing these things...
Re: How could I Improve pt 2
Can i just add something please......
Lems on anything over 300kg is a no no. They are powerful motors yes but wouldnt last long in house robots. What you need is the good old Etek on 48v minimum. 750kg robot with 2 lems on 36v will be usless so your housy housy robot wont be doing much damage at all only to itself.
I might be wrong but i dont think i am.