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SMASH!! Returns!!
Right, as you all know I cancelled Robot SMASH!! 3 because I had no time to write it. I regret it greatly, but now my exams are over and I have lots of free time, and would like to forget the hypo of RS!!3 and begin again if you lot will care to enter :proud:
It will be written in the same way as RS!!3 was (i.e crazy presentation :P).
Oh yes.
As we enter the third series of this major tournament, you will witness the rise of another RS!! Champion, and the fall of many other machines
Ladies and Gentlemen, please applaud the return of ROBOT SMASH!! , coming to you live from channel LIAMISDABEST, we begin the search for a new musical megastar! If you want to see that rubbish turn over because American Idol is on ITV2, but here on LIAMISDABEST we are looking for a robot so mean it€™ll send Gok Wan running home to mamma!
In the first series 64 brave (or stupid) robots rose to the challenge and battled it out in a brutal single elimination tournament. 8 finalists emerged, and they went to war again, but the quarter-finals were tough on the robots and only four were left. Then the semi-finals arrived, and the excellent ISDSFA and Supreme Glory Omega bit the dust, but then in the final Wedge Devolution flipped Nidhogg against the wall to win the very first Robot SMASH!! .
Then Wedge Devolution returned in Robot SMASH!! Series 2: Recharged, and another 95 machines wanted his blood. They did battle across 16 gory heats, with the survivors battling it out in the semi-finals to be narrowed down to 4 almighty robots. The champion made it through along with unseeded veteran Back to Rock III, newcomer PsycloniZer and previous runner-up Nidhogg. They did battle in two bloodthirsty eliminators, with Nidhogg crumpling after a flurry of spinning attacks from PsycloniZer and BTRIII ending up on the camera tracks courtesy of Wedge Devolution, but then in the final it was all over for Wedge and a new champion arose, Andys flipper killing machine PsycloniZer!
And now the epic story continues. Can PsycloniZer retain the title, or will another new robot rise to victory?
The seedings will be announced after the entries are in, but these will be the seedings if all the following robots are entered:
Seeds:
01. PsycloniZer (NEWCOMER)
02. Wedge Devolution (1)
03. Nidhogg Evo (NIDHOGG) (2)
04. Back to Rock III (UNSEEDED)
05. Black Panther (NEWCOMER)
06. Supreme (SUPREME GLORY OMEGA) (3)
07. Killobite Hex (KILLOBITE 5.0) (10)
08. Mantis (NEWCOMER)
09. Flick of the Wrist 2 (FLICK OF THE WRIST) (12)
10. Orka MK.4 (NEWCOMER)
11. Achilles (NEWCOMER)
12. Cyclone Force 3 (NEWCOMER)
13. Cat with Wheels (NEWCOMER)
14. Spin Dash Unleashed (METAL SONIC SPIN DASH) (UNSEEDED)
15. Dervish: Generation X (Dervish V)( UNSEEDED)
16. Axeon 3.0 (NEWCOMER)
17. Disco 5 (WINNER OF RS!! MINI-TOURNAMENT 1)
18. Gabriel III (GABRIEL II) (14)
19. Sheer Heart Attack 2 (UNSEEDED)
20. Envy (NEWCOMER)
21. SOR X (NEWCOMER)
22. Razer (8)
23. Knyfe (RUNNER-UP OF RS!! MINI-TOURNAMENT 1) (NEWCOMER)
24. E Clawdius Unum (UNSEEDED)
25. Tengu VII (NEWCOMER)
26. Dante (NEWCOMER)
27. Macduff the 3rd (NEWCOMER)
28. Monsoon Magnus (MEGA MONSOON) (UNSEEDED)
29. Die-ceratops Re-invertus (WINNER OF FLIPPER FRENZY) (NEWCOMER)
30. Yet Another Cut Above the Rest (WINNER OF SPINNER SPECIAL)
31. Intriguer (WINNER OF AXE ATTACK)
32. Sideswipe (BRONZE MEDALLIST OF RS!! MINI-TOURNAMENT 1)
The Arena
The first SMASH!! Took place in a slightly modified version of the RW arena, but the second created the coliseum. Now we have an entirely new arena, the ROBOTAGON! This is a fairly small 12 metre x 12 metre octagon with two starting squares, a red in the top left corner and a blue in the bottom right corner. Each square is big enough for two robots. In the bottom left corner there is a pit, big enough for any robot. The release button is on the top wall. In the top right corner there is a hazard coloured semi-circle where a house robot will patrol. Surrounding the perimeter of the arena there is a strip of tungsten static spikes, and in the bottom side there is flame pit for all those comedy robots covered in fur... The walls are 50mm hardox and just 45cm high; the floor is stainless steel for plenty of magnetism.
Reservation Policy
You can reserve a place in the competition, but it will be held only for 1 week. If anyone gets their stats in before you then it€™s whoever gets their stats in first gets the spot. Every time that the entry list is posted I will write next to your name how much time is left of your reservation.
Rules
Weight Limits:
100kg for wheeled robots
110kg for shuffling and tracked robots
200kg for true walkers
Flying robots are banned
Passive weaponry is allowed
Interchangeable weaponry is allowed, no limit on the amount of setups
Cluster bots are allowed, but no more than 5 parts, if 50% of the robot is immobilised then the whole bot is eliminated, each part must make up an equal percentage of the overall weight
No smokescreens
Battles
You can win by:
Flipping
Stacking
OOTA
Pitting
Critically impair opponent€™s motion (eg take out 50% of the drive)
Completely immobilise opponent€™s drive
You cannot pin an opponent for more than 30 seconds, the same goes for holding on with a weapon. Note however that this rule no longer applies to stacking.
Each fight lasts 3 minutes maximum. If two or more robots are running at the end the fight will be judged on damage, aggression, control and dominance. Each is marked out of ten, and times on order of importance: Damage x 4, Aggression x 3, Control x 2, Dominance x 1
This is the same system used with success last season
Rewrites
If I mess up and do anything impossible, please don€™t blow up, just point it out calmly and if it is indeed a valid point(s) then I will be more than happy to rewrite.
Tournament Structure
Depends on how many entries I get. The heats will be like those from RW6/RW7, but there will be 12 or 16 depending on how many entries I get.
House Robots
Yes, I know I said I would never do them in RS!! , but I just can€™t resist. One will appear in each fight alongside the refbot. Also I am using the Robot Wars House Robots. Also, if you have a house robot that you would like to feature in this tournament I will gladly allow it to feature among these, all you need is a brief description, though if you have stats that is fine. This is entirely OPTIONAL, and unless you want to don€™t go to the expense of making them specially. There is however a 500kg weight limit.
These are the house robots I have created specially:
Team Welsh Darklords
Robot Name: Furnace
Shape: Low Dome with lots of holes
Weight: 195kg
Length: 105cm
Width: 105cm
Height: 20cm
Motivation: 4 vulcanised titanium tracks, internal
Drive: 4 LEM-130s at 48v
Armour: 9mm hardox
Weaponry: Out of the holes there are large bursts of flame, so basically there is a flamethrower within each one
Speed: 25mph
Ground Clearance: 7mm
Turning Circle: 0
Srimech: None
Colour: A mix of yellow, orange and red
Strengths: Hot!
Weaknesses: Ground Clearance
Robot Name: Psychopath
Shape: Long wedge
Weight: 290kg
Length: 120cm
Width: 95cm
Height: 30cm
Motivation: 10 inner vulcanised wheels
Drive: 10 S28-400s at 24v
Armour: 8mm hardox
Weaponry: A 35kg hammer on the wedge, powered by a 100m x 120mm nitrogen ram at 2400psi, the gas is stored in 2 x 5kg tanks
Speed: 25mph
Ground Clearance: 0 at the front, 8mm at sides and rear
Turning Circle: 0
Srimech: Hammer
Colour: Dark blue with a platinum hammer
Strengths: Powerful weaponry
Weaknesses: Huh?
Robot Name: Sumo Shock
Shape: Box with a front plough
Weight: 160kg
Length: 90cm
Width: 95cm
Height: 17cm
Motivation: 4 x vulcanised titanium tracks, internal, but invertible
Drive: 2 LEM-200s at 72v
Armour: 6mm hardox
Weaponry: Plough and pushing power
Speed: 30mph
Turning Circle: 0
Ground Clearance: 0 at front, 6mm at sides and rear which is covered by 7mm hardox torsion sprung skirts
Srimech: Invertible
Colour: Light blue with the name in yellow on top
Strengths: Pushing power
Weaknesses: Nuh
Robot Name: King
Shape: Sir Killalot with a wedge at the rear
Weight: 1000kg
Length: 200cm
Width: 200cm
Height: 70cm
Motivation: 6 x vulcanised titanium tracks, internal
Drive: 8 LEM-200s at 60v
Armour: 10mm hardox
Weaponry: A large flywheel powered by 4 E-Teks in the rear wedge, plus the two arms at the front. The right one has a hydraulic claw at 5000psi and the other has another one, they rise high enough to right the robot
Speed: Up to 40mph
Ground Clearance: 10mm, but 0 at rear
Turning Circle: 0
Srimech: The arms and side pneumatic rams
Colour: The colour of DEATH
Strengths: Everything
Weaknesses: None
Robot Wars House Robots:
Shunt
Matilda
Sergeant Bash
Dead Metal
Refbot (present in all battles)
Sir Killalot
Growler
Mr. Psycho
Stats
This applies mostly to vapours. I know a lot of realies, but not every single one that ever existed so I if don€™t know much about a realie I will tell you, a video will usually suffice, but as long as you can give a description you should be OK. You only have to post a video or a description if I require one for one or more realies, I will let you know.
You can set your stats out in any format, but they must include the following (please note one category- such as power- may contain both drive motor and batteries/voltage):
Robot Name: What your robot is called
Shape: What shape your robot is
Weight: See weight limits
Dimensions: Preferably in CM, l x w x h unless stated otherwise
Motivation: Wheels/Tracks/Legs etc.
Armour: What your robot is armoured with
Weaponry: What weapons (if any) your robot has
Speed: What speeds can it reach or what speed is its average?
Ground Clearance: Remember if it is 0 all round you won€™t move, though you can make it 0 with skirts, though if you have skirts please state the clearance behind them
Turning Circle: Most types are 0, unless you have car steering
Colour: What colour(s) you robot is
Srimech: What your robot has to right itself (if it can) or is it invertible?
Please note that the following three are OPTIONAL:
Strengths: Pros of your design
Weaknesses: Cons of your design
Notes: Anything else?
Entries
I need either 12 or 16 people to enter 8 robots each (see Tournament Structure). They can be vapours or realies, you decide, but you must have at least 1 realie. Realies cannot be from before series 5 of Robot Wars and Season 3.0 of Battlebots. I have made this decision because in the past people (COUGH JOEYALEX COUGH) have entered very old realies.
(COUGH INFUSION FAMILY COUGH) This goes for realies and vapours, you cannot enter two or more robots the same, whether they are painted different colours and/or have very slight changes or not, I will judge whether two or more very similar entries are allowed.
Regarding vapours I am willing to look in other threads for stats as long as you tell me where they are and all stats are in one thread, otherwise please post them here or post a link to where I can find them. People with their stats on ZED only need to give me a list of names; I know where your stats are.
Remember to specify the name of house robots if you have any and are willing to lend them.
Anything I€™ve missed or any questions you have feel free to ask.
Also, I€™ve done a lot of coughing through this lengthy opening thread, does anyone have a soother?
So, what are you silly, foolish people waiting for?
Get entering!!!
5...
4...
3...
2...
1...
SMASH!!
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SMASH!! Returns!!
...I think somethings going round, Ive had to miss school a lot lately with coughing and assorted ailments :sad:
Anyway, RESERVE!!! and expect some of Team Picus more insane creations to be aired here, Ive been busy designing :proud:
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Roo Of All Evil
The Maori Dance Formerly Known As Ha-Ka
Assegai
BIACS-IS Of Evilution
0001
Delirium Tremors
Hypertension Mk 3.5
Storm 2
Stats on ZED
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SMASH!! Returns!!
Oh and :sad:
My first ever major title stripped from me :sad:
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SMASH!! Returns!!
ORKA RV
Weight: 100 kilos
Body Shape: Basic Invertible box-wedge shape. 1m long, 0.8m wide, 0.3m at maximum height.
Speed: Some 15mph
TC: 0
GC: 8mm, 0mm at front.
Wheels; 6 inner
Armour; 7mm titanium
Power; 3x 12v batteries, powered by S28-400 Magmotors, at 24v.
Colour; Black with white patches
Weapons; A pneumatic CO2 powered flipping arm that spans most of the robots length. It can throw some 400 kilos and has about 50 flips. Although the arm itself is quite narrow (about half the robot width), the flipper plate expands the full width.
Srimech: Its a both-er. It can run inverted AND self-right using the arm.
Inspiration; Ive always liked Orcas. Adding the K made it sound more dangerous.
Strengths; Weapon
Weaknessess: Hard to turn
DIE-REVERTA-TOPS
Weight; 100 kilos
Body Shape: A variation on the Wedge shape...its sort of shaped like Spawn Again, but is more closely sized to Firestorm.
Speed; 15mph
TC; 0
GC; 0mm at front, 10mm at sides and back.
Wheels; 4 inner
Armour; 8mm titanium
Power; 3x 12v batteries, powered by S28-400 Magmotors, at 24v.
Colour; Green, with Killer Carrot style wrinkles, mouth and eyes. One of the eyes has a plaster over it, the other is a black eye. A few bandages are painted on this time.
Weapons: A large pneumatic rear-hindged CO2 flipper, capable of flipping a tonne or so. Mounted on the flipper, and powered by its own Bosch motor, is a roller. This is designed to thrust the robot out of the way of oppodents when flipped over, so it can self-right safely. This feature, I believe, is unique.
Srimech; It uses the flipper to self-right.
Inspiration; Ive always liked Dinosaurs.
Strengths; Completely revamped, now much easier to control, turn and should flip harder.
Weaknessess: Still very much experimental.
CYCLONE FORCE 3
Weight; 100 kilos
Body Shape; Low invertable box, kinda like Storm 2, but without the wedge. Only 80cm in length and width and 30cm high.
Speed; 20mph
TC; 0
GC; Side is 0mm due to skirts. Otherwise, 10mm. See set-ups for front GC
Wheels; 6 inner
Armour; 8mm Titanium.
Power; LEM130s at 36 volts, ala Storm 2. 3x12v batteries.
Colour; A blue-ish grey tone all over.
Weapons; The robot has 3 set-ups...
SET UP 1...An electric lifter device, similar to Storm 2. In theory, it can lift 190 kilos. The front makes a wedge and results in a 0mm GC. However, the wedge is useless upside down.
SET-UP 2...Two large 30 centimetre long steel spikes, powered by their own pneumatic system and running off CO2. The front with this GC is 10mm.
SET-UP 3...A simple bucket scoop, like X-Terminator. The scoop is static, but can get underneath virtually zero ground clearance. Its front is 0mm.
Srimech; The robot runs inverted, the sides are protected by the skirts and back stranding is impossible.
Inspiration; The original Cyclone was named because it is the name of a storm and it sounds threatening. The force came later, after it became a pusher.
Strengths;Raw power
Weaknessess;Limited control.
LEPROSY INFECTION
Weight; 100 kilos
Body Shape; Invertible box, looks a bit like Tetanus Booster, only slightly larger. About 140cm in length, 90cm in width and 30cm in height.
Speed; 18mph
TC; 0
GC; 6mm. The mini-skirts hang down to about 1mm.
Wheels; 4 inner, top sticking out. Hinged mini-skirts hang from the side, and these protect the wheels from low lying discs.
Armour; 7mm titanium
Power; 3x 12v batteries, powered by S28-400 Magmotors. LEM130 motor for the drum.
Colour; A disgusting shade of lime green.
Weapons; A very large, very dangerous vertical drum, capable of reaching speeds of 4000rpm. The teeth on the drum are curved upwards so they can flip as well as damage and very sharp at the tip. There is a reason for this explained below. By the drum are two hindged wedge type devices, which drive oppodents onto the drum.
Srimech; The robot is invertable. Bars along the side and back prevent stranding. The wheel flaps, both on top and bottom, are set so the robot can still run inverted without getting stranded. Once upside down, the teeth of the drum gouge out robot parts.
Inspiration; Named after the disease which causes the skin to flake and fingers and toes to drop off...namely because the robot does something similar. The basic idea came from an episode of The Simpsons.
Strengths; Drum, control is pretty good
Weaknessess; Wheels may be vulnerable to axes
MEGA MASHER 2
Weight: 100 kilos
Body Shape: A Triangle shape, a bit like Inshredable (from Series 6). 0.85m in length and width, and 0.35m at its highest point. The sides are heavily angled, a bit like UFO in S7, only more so.
Speed: 15mph
TC: 0
GC; 0 at front, 6mm elsewhere.
Wheels; 6 inner, aranged in a 3-wheel-a-side formation. This means that four wheels are always on the ground at any one time.
Armour: A nice 3.25mm Hardox, all over.
Power: 3x 12v batteries, plus Bosch 750s at 36v.
Colour: Red and yellow.
Weapons; The front is a wedge, and the back has a nasty vertical titanium 35cm in diameter disc, powered by its own LEM130 motor and spinning at 2000 rpm. It can probably flip as well as damage.
Srimech: The robot can run inverted, with the sheer angling at the sides making stranding near impossible.
Inspiration; This is probably the only robot I have where I have had no inspiration. It just came as a good name.
Strengths: Power, weaponary
Weaknessess: New and untested design.
Y5
Weight: 99 kilos
Body Shape: T-Minus
Speed: 16mph
TC: 0
GC: 8mm
Wheels: 2 semi outer (that means theyre protected)
Armour: 5mm steel on body, 9mm titanium on wheelguards.
Power: The usual 3x 12v batteries and couple Magmotors (S28-400s) for power.
Colour: Grey
Weapons: Two Pussycat-style cutting blades, each powered by their own Bosch motor. They can spin at 4000rpm.
Srimech: The robot can run inverted.
Inspiration: Wouldnt know.
Strengths: Easy to control, good speed.
Weaknessess: Semi exposed wheels.
AXE-O-LOTL
Weight: 100 kilos
Body Shape: Comengetorix shaped (box-wedge?), a metre long, 70cm wide and 30cm high.
Speed: 20mph
TC: 0
GC: 0mm at the front, 6mm elsewhere.
Wheels: 4 inner
Armour: 3.25mm Hardox all around.
Power: LEM130s at 36 volts, ala Storm 2. 3x12v batteries.
Colour: Has interchangable panels. One set is pure black, the other pure white with pink tinges.
Weapons: A very nasty pneumatic titanium axe, with the power of Dominator 2. The head is diamond tipped, and the whole weapon is VERY persistant. It can fire about 40 times in one fight.
Srimech: The axe rights the robot. The robots body is designed so it cant be side stranded.
Inspiration: My favourite amphibian, the axolotl.
Strengths: Powerful weaponary
Weaknessess: Obviously a limited CO2 supply.
The realie will be Mute.
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The seeds have been redone to let some series 1 finalists back in :)
Seeds:
01. PsycloniZer (NEWCOMER)
02. Wedge Devolution (1)
03. Nidhogg Evo (NIDHOGG) (2)
04. Back to Rock III (UNSEEDED)
05. Black Panther (NEWCOMER)
06. Supreme (SUPREME GLORY OMEGA) (3)
07. Killobite Hex (KILLOBITE 5.0) (10)
08. Mantis (NEWCOMER)
09. Flick of the Wrist 2 (FLICK OF THE WRIST) (12)
10. Orka RV (ORKA MK.4) (NEWCOMER)
11. Achilles (NEWCOMER)
12. Cyclone Force 3 (NEWCOMER)
13. Cat with Wheels (NEWCOMER)
14. Spin Dash Unleashed (METAL SONIC SPIN DASH) (UNSEEDED)
15. Dervish: The L337 Generation (Dervish V)( UNSEEDED)
16. Axeon 3.0 (NEWCOMER)
17. Seung Mina V (Seung Mina IV (4)
18. Gabriel III (GABRIEL II) (14)
19. Sheer Heart Attack 2 (UNSEEDED)
20. Storm II (5)
21. Envy (NEWCOMER)
22. Liar 2 (6)
23. SOR X (NEWCOMER)
24. Razer (8)
25. Whirligig 4.5 (7)
26. Knyfe (NEWCOMER)
27. E Clawdius Unum (UNSEEDED)
28. Tengu VII (NEWCOMER)
29. Dantu (Dante) (NEWCOMER)
30. ISDSFA (SERIES 1 FINALIST)
31. Shredding Madness (Turbo Shredder) (NEWCOMER)
32. Gravity (UNSEEDED)
(Message edited by Swimm3r on January 27, 2009)
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SMASH!! Returns!!
Entrants
Joey McConnell
1 week remains
Martijn M Benschop
1 week remains
Will Harrison
Roo Of All Evil
The Maori Dance Formerly Known As Ha-Ka
Assegai
BIACS-IS Of Evilution
0001
Delirium Tremors
Hypertension Mk 3.5
Storm 2
Christopher Mason
Orka RV
Cyclone Force 3
Leprosy Infection
Mega Masher 2
Y5
Axe-o-Lotl
Mute
8/12 more entries needed :)
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Provisional entries list:
Gabriel IV
Nidhogg Evo
Stiltskin
Still Hurting
Mudskipper (stats pending, may or may not be legal)
S.D.F. (stats pending)
You cant do that on television! (stats pending)
Ruf Ruf Dougal (series 6 version)
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Ruf Ruf Dougal
* rolls eyes *
:P
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Save me a spot please Liam. :)
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...this would never have happened if youd allowed me to enter Flirt...uh...good realies from previous series :P
But change it for Envy please, I have recieved instructions from God (acting through Shane Swan) and I must adopt it into my squad if I am to recieve peace, everlasting freedom, and Smarties cookies. :)
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Right, for now Ill just have to put up some names:
1. Killobite Hex
2. Macduff the 4th
3. Super Gore Septua
4. Seung Mina V
5. Tira V
6. Intriguous
7. Krackotoa (stats coming)
8. Surgeon General (BB Season 5)
Im also going to retexture Mina Vs render as well. All stats can and will be found on ZED, Liam. :)
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Knyfe (26)[http://strickenone.proboards99.com/index.cgi?board=tivapours&action=display&threhttp://strickenone.proboards99.com/i...n=display&thre ad=186]
Harraz [http://strickenone.proboards99.com/index.cgi?board=tivapours&action=display&thread=59 7&page=1http://strickenone.proboards99.com/i...n=display&thre ad=597&page=1]
Autoism 3.0 [http://strickenone.proboards99.com/index.cgi?board=tivapours&action=display&thread=47 5http://strickenone.proboards99.com/i...n=display&thre ad=475]
Blast [http://strickenone.proboards99.com/index.cgi?board=tivapours&action=display&thread=57 0http://strickenone.proboards99.com/i...n=display&thre ad=570]
Nitro-Gene 5.0 [http://strickenone.proboards99.com/index.cgi?board=tivapours&action=display&threhttp://strickenone.proboards99.com/i...n=display&thre ad=177]
MeCannibal 3.0 [http://strickenone.proboards99.com/index.cgi?board=tivapours&action=display&threhttp://strickenone.proboards99.com/i...n=display&thre ad=175]
WORCK-ER [http://strickenone.proboards99.com/index.cgi?board=tivapours&action=display&threhttp://strickenone.proboards99.com/i...n=display&thre ad=182]
Kronic (realie)
Hope this goes well Liam - nice to see you back not just on the forum, but at the writing table as well.
(Message edited by paulc on January 27, 2009)
(Message edited by paulc on January 27, 2009)
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Yeah - Ive changed it to Kronic :wink:
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lotsa... blue letters there Paul xD
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Ill enter who I did in RS3 please!! :proud:
YAY!!!!!!!oneoneoneone!!
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How strict is this no jumping rule?
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...How strict is this rule against flying? If it encompasses jumping half my squad may have to change :P
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Huzzah and hoorah! Count me in again! :proud:
TEAM BRAVEHEART
1) Wedge Devolution
2) Killotine: EVO
3) Spin Dash Unleashed
4) Whirligig 4.5
5) E Clawdius Unum
6) Venus Fly Trap
7) Jack-in-the-Box
8) 13 Black (RW7)
STATS:
1) 1. Wedge Devolution
SHAPE- low wedge with sloped rear
COLOUR- sleek and shiny silver
WEIGHT- about 100kg
DIMENSIONS- 90cm X 75cm X 30cm
SPEED- 16mph
TURNING CIRCLE- 0
GROUND CLEARANCE- 0mm at the front, 7mm for the rest of the robot. Fitted with Biohazard-style skirts on sides and rear, giving 0mm
ARMOUR- 4mm Hardox
WHEELS- inside robot, 4-wheel drive
POWER- 2 X LEM-130s; 2 x 12v 3amp NiCad packs, giving 36v @ 12amp
WEAPONS- As usual, the main weapon is a rear-hinged flipper. This is very similar to Chaos 2, except the blade at the bottom is bent ala Bigger Brother, allowing the flipper to have greater effect against bots with skirts or low centres of gravity. The flipper itself is powered by 2 X 80mm high pressure pneumatic rams, each running at 250psi. This should allow Wedge Devo to comfortably flip up to 1 tonne.
SRIMECH- The flipper can right the machine easily and the rear wedge should hopefully prevent a Chaos-style self-flip. Also, Wedge Devo is equipped with a grey semi-sphere on either side of robot to prevent it getting stuck on its side
NOTES- flashing red light on top of robot, flies Scotland flag
STRENGTHS- powerful flipper, fast, manoeuvrable, difficult to get underneath, tough armour, good traction
WEAKNESSES- could prove a bit tricky to control, limited CO2 (like all other flippers :P)
http://img166.imageshack.us/img166/7555/wedgedevolutionza6.pnghttp://img166.imageshack.us/img166/7...olutionza6.png
2. Killotine: EVO
SHAPE- compact box-wedge ala Storm 2, rounded back
COLOUR- red
WEIGHT- about 100kg
DIMENSIONS- 100cm X 70cm X 35cm
SPEED- 16mph
TURNING CIRCLE- 0m
GROUND CLEARANCE- virtually 0mm at the front with spatula, 10mm at sides and back. Skirts at sides and back produce 0mm.
ARMOUR- 3.25mm Hardox
WHEELS- inside robot, 4WD
POWER- 2 X LEM-130s; 2 x 12v 3amp NiCad packs, giving 36v @ 12amp
WEAPONS- The main weapon is the large pneumatic axe, composed of 3.5mm hardox. It is very similar to that of Killerhurtz and operates with a rack-and-pinion system like Terrorhurtz. Running on 160psi, the axe runs off an 80mm X 20mm ram and stores its gas in a 2kg main bottle and 1kg buffertank. If anything goes wrong with the axe, Killotine can use its great pushing power to simply ram its opponents to death.
SRIMECH- The axe. Even if it€™s already been fired while flipped, the axe can right itself ala Killerhurtz. Also, just like the original Killotine, the machine has a rounded back and a red semi-sphere on either side of robot to stop it getting beached.
NOTES- flies the Scotland flag, thanks to Tom, Aaron & AJ for helping with the design
STRENGTHS- Fast, dangerous weapon, good amount of traction, difficult to get under, quick srimech, nice and fast
WEAKNESSES- so-so turning, limited gas supply
http://img511.imageshack.us/img511/8806/killotineevocw0.pnghttp://img511.imageshack.us/img511/8...tineevocw0.png
3. Spin Dash Unleashed (formerly Metal Sonic Spin Dash)
SHAPE- skirted box, with rounded sides and back.
COLOUR- dark blue bodywork, with red-and-white striped skirting.
WEIGHT- about 100kg
DIMENSIONS- 100cm X 75cm X 20cm
SPEED- 16mph
TURNING CIRCLE- 0mm
GROUND CLEARANCE- virtually 0mm all round, 10mm at sides and rear without skirts.
ARMOUR- 4mm Hardox
MOVEMENT- inner, 6WD
POWER- 2 x LEM-130s. These run at 36v and produce approximately 18hp.
WEAPONS- A horizontal Pussycat-style saw blade on the front. The blade is mounted on the underbelly ala Code:BLACK and is designed to chew up skirts and wheels. It is powered by an S28-150 Magmotor and runs at 3000rpm. Its 18hp and shape also makes it an excellent battering ram.
SRIMECH- invertible. The rounded sides and rear also prevent it getting beached.
NOTES- flies Scotland flag.
STRENGTHS- excellent traction, fast, tough armour, low weaponry, invertible
WEAKNESSES- untested, so-so manoueverability, saw blade less effective upside-down
http://img137.imageshack.us/img137/5359/spindash6ta1.pnghttp://img137.imageshack.us/img137/5...indash6ta1.png
4. Whirligig 4.5 (sort of formerly Whirligig 4.0)
SHAPE- flat disc
COLOUR- gold with Mauler-style scary face on top. The face shows the direction of the robot.
WEIGHT- about 100kg (see bottom)
DIMENSIONS- 101.6cm diameter X 12.7cm
SPEED- 15mph
TURNING CIRCLE- 0
GROUND CLEARANCE- 8mm
ARMOUR- 1.905 cm thick Grade 5 titanium
FEET- inside robot, uses 4 DrillZilla-style shuffling plates. These help prevent the bot being flung halfway across the ring on contact with another bot, ala Typhoon
POWER- 2 X S28-400s running on 36v. Uses 120 X NiCad cells at 36v, producing 12amps at 36v overall for drive and weapon power
WEAPONS- The main weapon on Whirligig is the spinning outer ring, fitted with 9 x Pussycat-style claws. The spinner is powered by an LEM-130 running at 36v. It can reach speeds of 1000rpm and produce up to 100kJ...more than enough to kill another bot at full speed.
As well as this, the power in the shuffling feet mean that Whirly can act as a pretty powerful pusher if the shell fails to work
SRIMECH- the robot is invertible and the blades prevent Whirly landing on his side
NOTES- flies Scotland flag, thanks to AJ, my first properly calculated machine
STRENGTHS- fast, manoeuvrable, very deadly weaponry, tough armour, scary face shows its direction, very good traction, cant be flung away on impact as easily as Typhoon
WEAKNESSES- so-so manoeuvrability, feet may prove vulnerable to crushers and axes
WEIGHT CHECK:
armour = 33.72kg (inc blades)
chassis, mounts, bracing etc = about 30kg
drive and weapon motors = 12kg overall
NiCads = about 15kg
feet = about 10kg overall
TOTAL WEIGHT = 100.72kg. Fits right into the roller limit, with the 1% error margin rule. Probably.
http://img137.imageshack.us/img137/1297/whirligig45xt7.pnghttp://img137.imageshack.us/img137/1...ligig45xt7.png
5. E Clawdius Unum (formerly Clawdius Decimus Murderous)
SHAPE- skirted wedge with small box section and rounded back
COLOUR- deep green with red shield emblazoned on the wedge, depicting a gold lion with a crown
WEIGHT- about 100kg
DIMENSIONS- 95cm X 70cm X 40cm
SPEED- 14mph
TURNING CIRCLE- 0m
GROUND CLEARANCE- virtually 0mm at the front, 0mm at sides and rear thanks to skirts (arranged in a Biohazard fashion, corner-to-corner), 10mm without
ARMOUR- 4mm Hardox
WHEELS- inside robot, 4-wheel drive
POWER- 2 X S28-400 MagMotors
WEAPONS- The main weapon, as ever, is the hydraulic diamond-tipped crushing claw. It is powered by a Vivoil pump with an 80mm x 40mm ram, with a 2kg tank for storing the hydraulics. The claw runs at 3000psi and, aided by the diamond tip, should be able to leave plenty of holes in another robot.
The front wedge also features a Firestorm-style blade and two flat spears to aid in getting under the opposition. The wedge itself is now home to several Mute-style barbs to help ensnare other robots.
SRIMECH- A rear-hinged pneumatic arm on either side, powered by a pair of linear actuators. The rounded rear also prevents the robot getting beached.
NOTES- flies the Scotland flag, thanks to AJ, et tu, Brute? written on the underbelly
STRENGTHS- Quite nippy, good traction, powerful weapon, difficult to get underneath, fairly quick srimech
WEAKNESSES- so-so manoeuvrability
http://img137.imageshack.us/img137/1801/eclawdiusunumor1.pnghttp://img137.imageshack.us/img137/1...iusunumor1.png
6) Venus Fly Trap
SHAPE- wedge with sloped rear
COLOUR- green with an ugly great mouth
WEIGHT- 100kg, I hope
DIMENSIONS- 110cm X 70cm X 30cm
SPEED- 12mph
TURNING CIRCLE- 0mm
GROUND CLEARANCE- 8mm
ARMOUR- 4mm Hardox
MOVEMENT- four inner wheels
POWER- 2 x C40-500 MagMotors. These will run at 36v and produce approximately 12hp.
WEAPONS- a large electric lifting plate fitted with barbs ala Mute. The idea is that the plate slides under an opponent and the barbs catch the wheels. The plate then lifts up and clamps the opponent onto the wedge. The plate is powered by an S28-400 MagMotor geared 250:1 for smooth and quick movement. To ensure it wont tip over trying to lift an opponent, Venus is fitted with a pair of long static forks on the front, made from 4mm Hardox.
SRIMECH- a separate electric arm on the wedge. Powered by a separate S28-400 MagMotor geared 250:1 for quick and easy self-righting.
NOTES- flies Scotland flag, thanks to Martijn and AJ for helping with the design
STRENGTHS- good traction, tough shell, fairly manoueverable, unique weapon
WEAKNESSES- untested weapon, exposed ground clearance, potentially vulnerable spikes
PIC- http://img523.imageshack.us/img523/6827/venusflytraplastgb9.pnghttp://img523.imageshack.us/img523/6...raplastgb9.png
7) Jack-in-the-Box
SHAPE- skirted box with sloped sides, ala Beta
COLOUR- red, with a jesters head painted on the top
WEIGHT- 100kg
DIMENSIONS- 100cm X 100cm X 25cm
SPEED- 15mph
TURNING CIRCLE- 0mm
GROUND CLEARANCE- 10mm, but the wedges and Biohazard-esque skirts combined should give almost 0mm.
ARMOUR- 4mm Hardox
MOVEMENT- 4 inner wheels
POWER- 2 X S28-400 MagMotors; 3 x 12v 12amp NiCad packs, giving 36v
WEAPONS- the entire top panel of the robot is a flipping device, powered by 2 x 39mm Dia high-pressure rams and giving roughly the same flipping power as Mute. What way is it hinged? No way. The flipper fires straight up like, well, a jack-in-the-box.
SRIMECH- The flipper. Hopefully.
NOTES- flies Scotland flag, thanks to Joey for help
STRENGTHS- fast, strong, manoueverable, pushing power, powerful weapon, very difficult to get under
WEAKNESSES- It might have even more self-righting issues than Mute
PIC- http://img210.imageshack.us/img210/5052/jackintheboxdc5.pnghttp://img210.imageshack.us/img210/5...ntheboxdc5.png
Good to see you back in action, Liam.
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SMASH!! Returns!!
JOEYS DEFINITELY FINAL LINEUP
Nidhogg Evo* (3)
Gabriel IV* (18)
Stiltskin*
Still Hurting*
Mudskipper
S.D.F.
Lights! Camera! Traction!
Envy (realie, the new Envy with all around Hardox)
The stats for the bots marked * can be found on ZED, as for the others...
Mudskipper
WEIGHT: 100kg
DIMENSIONS: 110 x 65 x 38 cm
SHAPE: ...its a mudskipper...(kind of like Nightmare would be if much more substantial, and the armour touched the floor, and there was no disc)
COLOUR: ...its a mudskipper...
DRIVE: 2 24v EMD wheelchair motors run at 30v from 5 NiMh battlepacks, driving two urethane treaded wheels located inside the mudskippers front fins.
SPEED: 10mph average, 15mph max
GROUND CLEARANCE: 0 at front due to the fins forming wedges, varies between that and 10mm elsewhere
ARMOUR: The entire shell, over a stainless steel frame, is a composite of kevlar fabric and carbon fibre bonded with RS285 resin, with 0.5mm titanium/vanadium alloy sheet layered beneath in places to protect vital components like the motors. The thickness of this varies between 5mm (mostly) and 20mm (decorative bits) and both front wedges are constructed from 5mm titanium/vanadium alloy.
WEAPONS: The main weapon (situated between the front fins) is a horizontal disc weighing 17kgs, constructed from stainless steel with two hardened tool steel chisel teeth, powered by a LEM-130 Lynch motor (OMG JOEY BUILT AN ELECTRIC SPINNER) to speeds of around 2500rpm, producing around 16kjs per hit. Before you write it off, remember this was Warheads energy level in Battlebots. :P
In addition the rear/top has a few hardened steel chisel spikes sticking out of the kevlar/carbon fibre, again its a mudskipper with all the features of a real one. :P
GIMMICKS: Hidden inside the base panel is a 4 bar flipping mechanism, this is run from medium pressure (400psi) CO2 stored in a 2kg tank and actuated within a 85mm bore ram acting on the front bar. This fires downwards and backwards from the base and, with the aid of a rubber coated foot on the end, pushes on the floor and causes the robot to jump around about 4ft into the air and quite some distance forwards, usually landing on its base due to the gyroscopic forces of the disc. Mudskipper can also turn when jumping and the resultant adding of vectors will cause it to jump diagonally, in an arc, or rotate while jumping, making it very able to escape from danger. The ram is single acting and such returns immediately after firing.
SRIMECH: The top fin (basically a hinged arm attached to some fabric that opens up when used) is run off the same pneumatics system as the jumping, this time using a full bottle pressure 35mm bore ram to self right it quickly if inverted.
NOTES: Components shock mounted where possible to protect it from its own jumping. Will probably be able to get out of the pit given the chance (goes in on its back, srimechs then jumps out; goes in on its front, jumps out)
STRENGTHS: ...its a mudskipper...
WEAKNESSES: ...its a mudskipper...
S.D.F. - note this is a three part clusterbot, the linking method is through string and formation driving.
S.D.F. Assault Unit I
WEIGHT: 30kgs
DIMENSIONS: 85 x 60 x 25 cm
SHAPE: Long, narrow wedge with sloped sides and rear
COLOUR: Black, blue, and yellow chevrons
DRIVE: 2 Astroflight Cobalt 90 motors run at 24v from 3 NiCad packs, driving two rear urethane rubber tyred wheels
SPEED: 10mph average, 14mph max
GROUND CLEARANCE: 0 at front due to the wedge and flipper, rises to around 6-7mm elsewhere
ARMOUR: Largely a monocoque constructed from 3mm titanium/10% vanadium alloy, double skinned for structural support in areas making it very stiff. The base is 10mm polycarbonate and set in from the base of the armour to give it protection against Spin Dash and other sawblade nasties.
WEAPONS: A full pressure CO2 powered 25cm wide flipping arm run from a 1kg CO2 bottle and a 50mm diameter ram, set flush with the body of the robot and ending in a 2mm spring steel blade to get underneath other robots. It can be used around 20 times in a fight.
SRIMECH: The weapon
NOTES: Internals are heavily shock proofed with floating electronics and other nice things, to help it absorb large impacts such as those that come from machines three times its weight.
S.D.F. Assault Unit II
WEIGHT: 30kgs
DIMENSIONS: 85 x 60 x 25 cm
SHAPE: Long, narrow wedge with sloped sides and rear
COLOUR: Black, red, and yellow chevrons
DRIVE: 2 Astroflight Cobalt 90 motors run at 24v from 3 NiCad packs, driving two rear urethane rubber tyred wheels
SPEED: 10mph average, 14mph max
GROUND CLEARANCE: 0 at front due to the wedge and flipper, rises to around 6-7mm elsewhere
ARMOUR: Largely a monocoque constructed from 3mm titanium/10% vanadium alloy, double skinned for structural support in areas making it very stiff. The base is 10mm polycarbonate and set in from the base of the armour to give it protection against Spin Dash and other sawblade nasties.
WEAPONS: A full pressure CO2 powered 25cm wide flipping arm run from a 1kg CO2 bottle and a 50mm diameter ram, set flush with the body of the robot and ending in a 2mm spring steel blade to get underneath other robots. It can be used around 20 times in a fight.
SRIMECH: The weapon
NOTES: Internals are heavily shock proofed with floating electronics and other nice things, to help it absorb large impacts such as those that come from machines three times its weight.
S.D.F. Central Defence Unit
WEIGHT: 40kgs
DIMENSIONS: 70 x 60 x 18 cm
SHAPE: Invertible box with front wedge, side anti stranding bars, and rear inverse wedge
COLOUR: Black, green and yellow chevrons
DRIVE: 4 Astroflight Cobalt 90 motors run at 24v from 6 NiCad packs, driving urethane rubber tracks with steel and Kevlar cables running through them making them difficult to completely break.
SPEED: 10mph average, 14mph max
GROUND CLEARANCE: 0 at front, 0 at rear when inverted, elsewhere always 6-7mm. The rear is an inverted wedge so easy to get under.
ARMOUR: 3mm titanium/10% vanadium alloy monocoque, double skinned in places for structural support to make it very stiff.
WEAPONS: The side bars taper into front and rear sharpened titanium spikes. Otherwise, its a wedge rammer type machine, nothing active.
SRIMECH: Invertible, side bars prevent stranding
NOTES: Internals are heavily shockproofed with floating electronics and other nice things, to help it absorb large impacts such as those that come from machines three times its weight.
STRENGTHS: The clusterbot effect. Surround the opponent, flip them a lot, shove them, watch them try to fight back...
WEAKNESSES: Individually easy to get at
Lights! Camera! Traction! (credit to Matty for the name)
DIMENSIONS: 100 x 80 x 20 cms
SHAPE: Box with front wedge
COLOUR: Yellow and black chevrons
DRIVE: 2 wheelchair motors on four wheel drive via belts from 2 SLA batteries at 24v, the wheels are some ones nicked from a wheelbarrow and are inside the robot for protection from side attacks.
SPEED: 8mph
GROUND CLEARANCE: 10mm all around, except the front which is 0
ARMOUR: 10mm 2014 T6 aluminium monocoque
WEAPONS: None
SRIMECH: Invertible, has spikes at the sides and rear to prevent it being stranded
STRENGTHS: Moves
WEAKNESSES: Lack of weaponry
Best of luck Liam, glad to hear that this one will be uninterrupted by exams :)
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SMASH!! Returns!!
here are some names Liam, I might do some updates but if I dont do them in time just take the current version of each vapour, all can be found on ZED :)
Under Pressure
Sheer Heart Attack 2
Back to Rock III
Flick of the Wrist 2
Axe to Fall 2
What Did I Do Last Night At The Bar?
Liar 2
Razer
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SMASH!! Returns!!
Talisman
Binary Hell
Heliosa Xtreme
Haldux 2.0
Sevaz (Once I fix stats)
Warrior SKF
and 2 new machines I will post tommorow
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Definately save me a place please!
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at least 2 more entries needed :)
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Actually I will put a new lineup on here later tonight. :)
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Can you save me a place please? Ill have my entries in soon.
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Please reserve me a spot, thanks!
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Right OK, Im closing entries now as last time I failed a 128 robot tournament and Im not attempting it again just yet. RW6 style tournament then, new seedings up once the entries are in. Those who are yet to give stats must do so in 1 week or the space becomes vacant.
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SMASH!! Returns!!
Slight change of plan, same tourney structure as RS!!2
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SMASH!! Returns!!
Team ?¿?
PsycloniZer
Axeon 3.0
Gehenna
Wedga Triton
Ge5orce
The Final Cut
Fissure
Tornado (RW7)
Stats are http://strickenone.proboards99.com/i...oard=ajhwhere.
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SMASH!! Returns!!
Team BriteSpark
Supreme
Dervish: the l337 Generation
Monsoon Season
F.Sharp
Squish Reincarnated
LowDown
MacBeth
Bigger Brother (RW7)
Stats can be found on my ZED page @ http://strickenone.proboards99.com/index.cgi?board=teambvhttp://strickenone.proboards99.com/i...i?board=teambv
Huzzah!!! :proud:
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SMASH!! Returns!!
Im going to replace Sevaz, needs a LOT more work
and talisman will also be replaced
(Message edited by neontetra23 on January 28, 2009)
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SMASH!! Returns!!
I would like to point out to anyone who doesnt know what realie to choose that Gravity and Bio-hazard are likely to have gained seeded spots :)
Still you can choose whatever realie you like though that fits the rules
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SMASH!! Returns!!
Add Tough as Nails to that list of realies that are likely to be seeded if entered
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SMASH!! Returns!!
Terrorhurtz (RW6)
Agro 3.5
Dendroaspis
Double Killa
Drilla Killa 7
MORD2
Ringwraith
SYNDOS
Stats for vapours are at http://www.freewebs.com/velociraptor256/teamkillavapourbots.htmhttp://www.freewebs.com/velociraptor...vapourbots.htm
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SMASH!! Returns!!
Right all I need now are Bens remaining bots and all of Chezzas, if we could have those ASAP pretty pleez? :)