Because of the length of the previous thread, we are going to continue here. The old thread will be locked, but still available for review.
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Because of the length of the previous thread, we are going to continue here. The old thread will be locked, but still available for review.
Good move Leo.
quote:
Dave...
1) I know the Husqvarna brand of chainsaws, but what does the k1250 look like?
2) Hardox thickness?
3) Batteries?
4) What picture? :-O
5) I actually think youd want a srimech :-O
Looks good otherwise :-O
1 - http://www.husqvarna.co.uk/node1556.aspx?pid=8665http://www.husqvarna.co.uk/node1556.aspx?pid=8665
2 - 6mm
3 - Lots
4 - I havent gotten around to drawing it yet (although thing of the machine as a box with a Spawn-Again style wedge at the front with the saw blade poking out)
5 - Its a design for a possible house robot, so a srimech isnt really needed
I think even Mentorn would rethink on that ever since the last house robot rebellion. :)
My sentiments exactly Leo. :)
And with reference to Bens multiple choice robot with 15 or so weapon set-ups, by saying Techno Destructo style lifting arm, your assuming that the writer knows what Techno Destructo looks like and what style the lifting arm lifts in.
Writers are lazy beasts, give them an excuse to write your machine out and they will.
(And multiple weapon set-ups isnt really a good idea because one lucky hit with a powerful weapon can rip it out)
ULTO I
Shape: a bowler hat with the rim being a 360 wedge
Colour: Black all over
Speed: 9MPH
Weight: 300KG
Armour: 5MM Hardox
Drive: 4 x C40-500 Magmotors @ 36V
Power 10 NiCad Battlepacks @ 36V
Locomotion: A cheeky boy (which is essentially a number of parallel pendulums, the feet of which move in a vaguely elliptical shape so that there are always enough on the floor to be very stable. walking system for stability powered by 4 x C40-500 Magmotors on 36v. The are made of titanium, bars with a thickness of 7mm and are enclosed entirely within the shell of the robot. The feet are the same pendulum-blades as before with a textured rubber grip to provide some extra traction. The outer shell of the robot is supported on a number of castors to take the weight off the legs.
Ground clearance: 3MM
Turning circle: 0M
Size: 100x100x35 the wedge is 5CM tall and protrudes 7CM
Weaponry: 1) The outer shell spins and is powered by a Perm132, it has 8 2cm teeth on the body and 16 1cm teeth on the 360 wedge
2) 2 Identical lifting arm protrude 120cm from a small Tazbot style turret the top of the robot and go down to the floor at right angles, they are powered by a 140X180MM pneumatic ram
Each is powered by dual 5KG Co2 bottles, it has 5 attachments:
1) A Hardox Forklift Arm which is 15X5X3
2) A Curved Hardox Wedge which covers 180 degrees and is 10X100X3
3) A Hardox Scoop which is 20X20X30
The Other 2 attatchments dont use the original arm they are connected to the turret and all arms are 120 cm long (without attatchments)
4) A Mortis style lifting arm
5) A Toro/Ceros Style Lifting Arm
Did you not read the above comment written exactly an hour ago? Who is Mortis? Who is Toro? Who is Ceros? Obviously I know, but some may not.
Right...Ill gloss over the arms for now, at least there are a managable number of them...look at some of the other points:
-We could do with knowing the pressure of the pneumatics - 1000psi is the maximum you can go to under FRA rules, but thats only possible with nitrogen. 750psi is the rough limit of CO2, but be aware that standard pneumatic rams are very difficult to use at pressures above 300psi, and most people just use custom hydraulic rams for full pressure CO2.
-a 3mm ground clearance is a bit low, going over a tiny piece of debris will strand you.
-My main concern is that the walking system is now described, and it appears to have been taken straight from Alexs stats for Archangel Of The Abyss, and this has two problems: it shows that you do not fully understand the system, and it is blatant stealing and wrong.
Also, designing a SHW is a bit unusual for a first timer, since about 90% of the tournaments that happen here are for heavyweights only.
My main concern is that the walking system is now described, and it appears to have been taken straight from Alexs stats for Archangel Of The Abyss, and this has two problems: it shows that you do not fully understand the system, and it is blatant stealing and wrong.
Which was the exact same problem I was trying to state in the previous thread, incidently.
Yes, but the actual description was taken word for word from Alexs stats...there is nothing wrong with taking the idea of the mechanism, and if I made a robot with the same method of movement as Blizzard I would expect nobody to have a major problem with that.
If you ask me, Ben is just trying to do everything to get his own way.
Fine all credit to alex for the mechanism
i did NOT invent it
I know that, but directly copy/pasting the description borders on the very wrong...
i didnt, i wrote it down word for word
I certainly didnt invent it either lol, its taken from a techno-games entrant, hence the name.
I personally dont have a problem with you using my wording to describe a mechanism, the issue is that we cant see if you understand the concept behind the mechanism or not, and if you dont understand the concept then its difficult to justify it within your robot.
Feel free to try and explain your understanding of if (if you can thats fine, feel free to use it), but if you dont understand its equivelant to me saying Im going to use a combabulafrinkulatron in my robot
- you might know what it does, but you wouldnt recognise one if you saw one and you wouldnt properly comprehend the principles behind it enough to justify its inclusion.
combabulafrinkulatrons are banned in robotwars, too powerfull. :)
What the hell are combabulafrinkulatrons
and i think i understand the cheeky boy, but i may have it wrong, pictures?
ULTO I now has 10MM GC
And custom 140X180 rams
Combabulafrinkulatrons are banned?! Theres that idea gone...:sad:
Ben, just give up with this robot and start again...with a DIFFERENT design. This one is flawed beyond limitations and youre only making it worse.
NO!
Did you start again with Die-ceratops or Orka?
Ok. Here is the point where everyone takes a deep breath and steps back.
Ben:
People are being overly harsh to you here, but equally most of what they are saying has some value. I dont think you necessarily need to start again but you do need to clarrify your design considerably.
Have a go at drawing what you have in mind, give us a link and then we can advise you on how to realise it. However, the key to designing a successful vapour (or for that matter real robot) is to give your machine features which have benefits. Achilles for example got developed as I adjusted it after every loss to compensate for that failure - we are giving you our own experience so you dont have to have all that, and crammign features with no discernable purpose in on a whim isnt improve your machine.
Everyone else:
Much as Ben may be grating on your nerves there is no need to take it personally. if he doesnt listen to your advice then its his loss, but there is no need to turn this into another bloody flamewar.
MY robots were not blatant copies of other vapourbots. I understood the basics of what each machine had, and when people offered me advice, I accepted it.
Youre just being blatantly arrogant in an attempt to get what you want. I believe the term is smart-alec.
Im so glad youre listening to Alex there CHris
I would have done had Ben not blatantly accused me of making my two robots unrealistic in the first place.
When?
...Chris, to be completely fair, he never accused you of making them unrealistic, he said that you never started again with them when they werent good enough, just improved them. I fail to see how that is an insult.
I agree with Joey. Ben is innocent in this regard only.
I have actually looked at the system Acrhangel uses now, and wouldnt it be classed as a rotary system and thus not classed as a walker?
I dont know, I would like some details because from the text I read from the the stats I couldnt tell.
I was thinking that...it uses cams to push the legs which arent powered themselves, or so I believe, which might be borderline.
Joey, theres a difference. Both Die-Ceratops and Orka were fairly workable to begin with. And obviously, I accepted peoples advice.
Ben, however, is just screaming his head off and trying everything he can to keep the original set-up HE wanted, which is pointless and, in my mind, VERY immature.
Ben, if youre reading this, Id like to give you a little heads-up on my original design for Die-Ceratops. It was a tracked robot, with a front bulldozer, rear chainsaw and top-mounted rollcage. Realistically, how much of that do you see in the current Die-Ceratops (Re-Invertus)?
If things arent going your way, or people tell you that its not practical, or you cant use it, except it. Try again with a DIFFERENT design and a DIFFERENT set-up. Realistically, your design could have worked easily by removing two-thirds of the set-ups and just slimming down the components as the other members suggested. Trying to turn it into THREE superheavyweights with a stolen walking mechanism and screaming, and I quote I do what I want! doesnt work.
...I dont see how him apparently insulting you has anything to do with the vapour design, but never mind...
Im not entirely sure what the solution to this situation is anymore, but it probably DOES NOT involve us arguing over who insulted who and who is doing what, so if we could steer this back to the helping please...and I repeat my earlier recommendations to Ben in that regard. Namely, go for a heavyweight since they are what is generally fought.
I just find it hard to create designs inside the weight limit
Well, if you try to create a design inside the weight limit and post it in here, we may actually *shockgasphorror* be able to help you make it within the weight limit. :blush:
And by that, we mean a PROPER design, not one that has so many errors in it.
This is one of my biggest gripes with vapourbot design - people make a massive kerfuffle about shufflers yet no one seems to actually understand what is and isnt one.
As far as I understand the FRA rules, a shuffler is something that moves using cams as the thing that contacts the ground aka the foot.
Anything else that actually has legs is defined as a walker, even if it has cams or gear systems to define how those legs move as is the case with the cheeky boy system or the anarchy system. And realistically its very very tough to design a walking system which does use either of those with it still being weight effective. Sure you might be able to build it but you end up with the manouverability of a legless toad.
_______________
Anyway, as to Ben:
As I said - either give us a quick drawing or quick description of what you want to design and well walk you through in theory how to do its stats, or if there is somethign fundementally wrong with it, why it wouldnt work and suggest changes that would make it work.
Anarchy is actually a shuffler. It uses a continuous rotational drive method to make the legs move. A true walker has a leg design where it has 2 Degrees of Freedom or more, and each leg is able to be individually controlled separately to the rest. Mechadon is about the only real walker that has ever graced combat. Everything else is just a shuffler, ie: Anarchy, Cheekyboy.
I have a simple fool-proof plan with reference to what is a walker and what is a shuffler, its so fool-proof that hopefully it will work. Basically the weight limit is 100KG regardless if your machine has wheels, has tracks, has legs or is a shuffler.
I know its unfair for proper walkers, but meh