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The Spanish Inquisition QT
The Spanish Inquisition QT
Nobody expects the Spanish Inquisition :proud:
Boo, quick tournament here because I have some time on my hands to do some writing (and another reason which will remain hidden). Simple formula, 8 people enter 1 vapourbot each.
Simple rules here, 100kg for all except for shufflers/walkers which have 150kg to play with. Got it mate?
No flying robots, nor clusterbots to keep things simple. Once you are out of the arena, or in the pit you are out straight away with no come-back allowed. Judges decisions will come into force after 5 minutes of action, and it will be my standard format (used in NSTT)
All other things, the FRA rules apply (except for 60volts max), arena will be AWTAS 2, enjoy yourselves
quote:
Amongst our weaponry are such diverse elements as: fear, surprise, ruthless efficiency, an almost fanatical devotion to the Pope, and nice red uniforms
BTW: First Come First Serve
Dave
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The Spanish Inquisition QT
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The Spanish Inquisition QT
Ok, with Going Crunch out of the question, Love Bite V2.0, and ive invested in an analogue controller so speed is variable :p stats in a moment.
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The Spanish Inquisition QT
Robot Name: Love Bite V 2.0
Length/Width/Height: 120/30/20
Weight: 100KG
Motivation: €œWheels/Legs/Shuffles€™ 4 inner wheels
Speed: 20-30 MPH
Weapon: €œWeapon type and specs€ Hydraulic pincers at 2000 psi, can damage light-moderate armour. At the front is a Firestorm type flipping arm, CO2 powered, really just a SRIMECH but it will get other bots over, not really meant to be an OOTA flipper seeing as it€™s speed and the pincers do most of the damage.
Drive: €œMotors used and voltage, style of reduction€ Bosch motors at 36 volts, gear reduction
Power: €œBattery type and Voltage & Amps€ 2 x 36 volts at 3 amp NiCD packs
Armour: €œMaterials and thickness, method held on€ 4 mm hardox, welded.
Ground Clearance: 3MM
Turning Circle: 0M
Notes: It is a double wedge with skirts around the two sides. The paint job is black with Love the Bite in red down the skirts. Muchos credit to Aaron for the help.
Accomplishments: Spawn of Love Bite (NSBFL 7 16th seed), the NSBFLX New Blood runner up
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The Spanish Inquisition QT
BATTLE RAPTOR 4
Weight: 100kg
Shape: Invertable box with wedge at front, rounded sides and rear, painted orange with black stripes like the raptors in Jurassic Park - since theres no room for an aesthetic raptor head, the paint job on the flipper displays a raptor head
Dimensions: 70 x 55 x 30
Speed: 16mph
Ground Clearance: 0 at front due to low wedge, 0 at sides and rear due to skirts
Armour: 4mm Hardox, with holes drilled in it to reduce weight
Wheels: 4, inside robot, poke out the top so the robot can run inverted, uses skid steering
Power: 4 Perm 080s motors on 24V powered by 24V @ 12amp batteries
Weapons: The robot has an pneumatic Atomic-style flipper, with a flipping plate over the wedge at the front (with a plate sticking out of the front and running along the floor for 5cm for getting under skirts) and two bars attached to it that run down either side of the top of the robot to the flipper hinges 3/4 of the way along. At the centre of the top is a titanium electrically powered axe with a Terrorhurtz-style blade. Both weapons work at the front in this version - the flipper is fairly powerful since it is pneumatically powered (about 25 flips per fight), and while the axe isnt as powerful, it should still make a mark, particularly in vulnerable areas like wheels.
Srimech: Flipper and axe can both serve as a srimech (on their own, not together). If weapons fail in resting position, robot can run inverted. Flipper hinges and axe blade fit inside the robot and dont poke out the top, so they dont prop it up.
Tactics: Try to flip opponents, and if I cant, hammer them.
Strengths: Dual weaponry, invertable, manouverable due to skid steering
Weaknesses: Wheels vulnerable to axes, no weapons to attack from rear
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The Spanish Inquisition QT
Ill have salamander.
http://www.alexjholt.tkwww.alexjholt.tk
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The Spanish Inquisition QT
Seeing as I was istining to Walk Away when I read this...
http://farr.proboards21.com/index.cgi?board=Hitmen&action=display&thread=11288 59837http://farr.proboards21.com/index.cg...thread=1128859 837
[150kg set up]
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The Spanish Inquisition QT
NAME- Star 69
SHAPE- It€™s a shaped like a five point star but the points are mounted round a inner circle so the points of the star spin round
COLOR- yellow
WEIGHT- 100kg
SPEED- 19mph
TURNING CIRCLE- 0mm
GROUND CLEARANCE- about 9mm but is lower under the bottom teeth where it is about 3-4mm
ARMOUR- it has 4mm grade 5 titanium
MOVEMENT- it uses 6 inner storm 2 wheels
DRIVE- it uses 2 x lem 130€™s
BATTERIES- 4 x 30 cell 36volt 3ah Sanyo NiCad packs
WEAPONS- as I said it has an outer spinning ring so is a fbs the ring is powered by a C40-500 Magmotor, the points on the star each have sharpened teeth on them and it spins in a clockwise direction, each point has 3 teeth on it, one on the bottom for tearing at skirts in wheels, one in the middle for body work and that, and one at the top for aerials and tall robots and also used for bottom teeth when flipped
SRIMECH- Invertible, points and blades stop it from sticking on side
NOTES- according to frank the name is rude, first star shaped robot
STRENGTHS- Powerful weapon and drive
WEAKNESSES- nights with no stars
how odd a bold title on the fan fic home page
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The Spanish Inquisition QT
Flank Attack then.
http://farr.proboards21.com/index.cgi?board=targeted&action=display&thread=112 7156730http://farr.proboards21.com/index.cg...y&thread=11271 56730
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The Spanish Inquisition QT
Name: Hit me
Shape: Low box with inflatable hammer
Colour: yellow and black
Weight: 74Kgs
Speed: 23mph
Turning Circle: 1MM
Ground clearence: 15MM all round
Armour: Titanium on the lower and bottom and on the top plastic
Movement: 3 wheels
Drive: 1Xlem130s
Batteries: 3X36V
Weapons: A trident-flippy thing which can toss or lift and ram the bottom part into angle grinders
Srimech: a hidden flipper on the top which selfrights the bot.
Notes: does have a hidden attack can lift and spin around on the spot hopefully the opposition will land on its weapon or sri-mech and the weapon will really hopefully break, also a bit of trivia this is the only time where youll be able to see a vapour-like version of mega morg going suicidal and it also the inflatable hammer is actually about Thor the norse god of war.
strengths: fast hidden attack
Weaknesses: suicidal the top of the armour can easily get knocked out.
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The Spanish Inquisition QT
Name - Back to Rock II
Shape - A box with a slightly sloped front
Weight - 100 Kilogram
Speed - 29 km/h (18mph)
Dimensions - 90x75x30 cm
Ground Clearance - 0 underneath skirts and at the front, 8 mm anywhere else
Power - 2x Etek motors at 48 volt
Movement - Four wheels, 20cm diameter
Turning Circel - Zero
Weaponry - It has a broad hydraulic lifting arm which can easily lift 200 kg. To easily get underneath an opponent, it has two lifting plates at the bottom of the arm, one on the left end and one on the right end, instead of one large lifting plate like Behemoth.
Between the two plates, in the centre of the scoop, I mounted a vertical diamond edged Pussycat-style blade, powered by a S28-150 Magmotor, spinning upwards at approximately 3000 RPM, which will hopefully rip off some armour, or more likely, a tire, while lifting an opponent. Jamming a blade into an opponent while lifting it hopefully provides as much control over an opponent than a Behemoth-style grabbing claw/axe can, and it€™ll surely do more damage. (To avoid confusion, the blade is actually part of the lifter, so when the lifter moves up, the blade moves along).
On both sides of the bots is a pair of 5 mm titanium skirts, to make sure I won€™t get flipped very often, as hydraulic srimechs just aren€™t as fast as pnuematic ones.
Armour - 6 mm titanium all around
Srimech - The lifter self-rights the robot when needed
Strenghts - Nice weapon synergy, high traction
Weakness - Hydraulic srimech might prove to be slow
A picture can be found here: http://jupiter.walagata.com/w/madbull/BacktoRockII.gifhttp://jupiter.walagata.com/w/madbull/BacktoRockII.gif
(Message edited by MajinB on October 31, 2005)
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The Spanish Inquisition QT
Blimmey, all filled up already :proud:
Das Draw
Love Bite V 2.0 vs. Hit Me
Walk Away vs. Back to Rock II
Star 69 vs. Salamander
Flank Attack vs. Battle Raptor 4
Tactics, Predictions, Pint of lager for the gentlemen, and a glass of wine for the ladies.
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The Spanish Inquisition QT
Back to Rock looks a little tall, and even if it isnt, Walk Away can be low as hell. So the basic idea is since its more than four times as fast as me, let it charge at me, and get the legs down before he makes it to me and hopefully deal a huge hit aginst the armor. Repeat until it moves so little Im actually faster than it [which might not happen since Walk Away is so slow]and just bash until whats left dies. Only move when I have to. Overall, like any of Walk Aways fights aginst a wedge, it comes down to whos lower, which Im pretty confident is me.
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The Spanish Inquisition QT
BR4 will go for Flank Attacks...well, flanks, first flipping it around then hammering it when its disorientated, trying to avoid getting gripped.
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The Spanish Inquisition QT
I will enter save me a place.
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The Spanish Inquisition QT
Look before you leap Kevin, the tournys full...
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The Spanish Inquisition QT
Going home today so i dont know if ill get any more tactics in until Thursday, but for Hit Me, i have much lower ground clearence, ram it all over the shop. Finish it as soon as possible though, dont want to take any chances.
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The Spanish Inquisition QT
NOTES- according to frank the name is rude, first star shaped robot
Ahh, Martyn, how naive you are.....
Anyways, as for tactics: spin up and make precise hits at the oppertune moment, my weapon should be up to speed before his as it is smaller givign me the advantage, keep the disc pointed at him at all times.
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The Spanish Inquisition QT
Walk Away vs. Back to Rock II
I guess a machine will be counted out when it doesnt move for a certain period of time?
if so, just drive in, watch how his legs are pulled in, and start driving circles around him like vultures do to their preys, either he will be counted out for not moving, or hell start moving at a certain moment, which is when I (carefully) come in to slam and pin him at the arena wall, keep coming in with the saw from that point.
Even IF (and I say IF) I accidentally drive up his plow, I should be able to drive off, and I think Id win it on a JD because I was way more active
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The Spanish Inquisition QT
Damn and wahoo Damn being that hes better than me and wahoo being that he hasnt got a hammer or an axe
Tactics: Get underneath the ground clearence and hopefully ram into the pit switch and then simply lower down the trident-flippy thingie and drive forward shake and down goes love machine.
Predictions:
Im going to say the walkers gonna walk away and out of the contest
Very tricky but Im going to be saying that Martyns having roast salamander tonight
as much as I want battle raptor 4 to win I have to say that theyre gonna be extinct.
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The Spanish Inquisition QT
quote:
I guess a machine will be counted out when it doesnt move for a certain period of time?
If a robot doesnt move for 20 seconds, than Ref starts to count it out, where the machine must move before 10 is reached.
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The Spanish Inquisition QT
I have the higher speed in my fight, so Ill use it to try and go for his sides. When I get there, I will (obviously) clamp. His description says it is drilled for holes, so maybe I can try to clamp into one of those holes. Really get a grip from that and cause more damage that I would with no hole. From there, just go for the pit.
Should he get under my claws, just use my superior speed to back off before he can get the flip in. After I have backed off, then go straight back in while the flipper is up. Then clamp underneath his flipper and pit him from there. This scenario is only if he gets under my claw though.
I just really have to clamp him, and then use my superior drive to pit.
Now for my obviously incorrect predictions! =P
Love Bite V 2.0 vs. Hit Me = Love Bite will hit him.
Walk Away vs. Back to Rock II = Hes Back To Rock and hell rock through to the next round.
Star 69 vs. Salamander = Im not sure. If Salamander can actually take off one of those star hammer things, then hell go for it. However Salamander does look like he can be smacked around. Ill have to go for Star 69 on this.
Flank Attack vs. Battle Raptor 4 = Hopefully me.
Gluck!
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The Spanish Inquisition QT
Damn and wahoo Damn being that hes better than me and wahoo being that he hasnt got a hammer or an axe
Can you READ tim? It has a CRUSHER!
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The Spanish Inquisition QT
predicting is cool...
Love Bite V 2.0 vs. Hit Me
Love Bite V 2.0 to totally abuse the high ground clearance of his opponent, and pierce the weak top with his claw
Star 69 vs. Salamander
Could go either way, the fact that Star 69s weapon works 360 degrees arround might be decisive
Flank Attack vs. Battle Raptor 4
Can also go either way, but I very much like Flank Attacks design...
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The Spanish Inquisition QT
alex i put that in ages ago and i know what it means i really should look at what i am posting :P
Star 69 vs. Salamander
spin up and attack salamanders wheeles and i think it will hopfuly stop it on one side i will then do the other side or i will stop spinning and push it from behind and dump it down the pit
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The Spanish Inquisition QT
quote:
NOTES- according to frank the name is rude, first star shaped robot
I like the name actually...
...
... WHAT?
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The Spanish Inquisition QT
Youre not the only one Martijn...
What?
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The Spanish Inquisition QT
WEAPONS Weapon type and specs€ Hydraulic pincers at 2000 psi, can damage light-moderate armour. thats a quote so cant you read Anthony Politzi or whatever the hell it is.
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The Spanish Inquisition QT
Dont say I CANT read. YOU CANT READ IT YOURSELF. HIS PINCHERS CAN DAMAGE LIGHT/MEDIUM ARMOR AND YOUR ARMOR IS VERY LIGHT. Read it before you try to win the fight, moron.
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The Spanish Inquisition QT
Ill tell you when your older - Anthony shouldnt know about that kind of thing at his age.
If you want to know Martjin Ill tell you on msn as your older than me and probably would know if you came from the UK, though really its probably not worth your time.
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The Spanish Inquisition QT
The light armour is at the very top not at pincer height.
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The Spanish Inquisition QT
I was just kidding Alex, Im fully aware of the full meaning of the number 69, and its more French than English actually, even though Im Dutch myself
Im 18 years old btw, so its perfectly legal for me to know what 69 is :proud:
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The Spanish Inquisition QT
Im 14 so its not perfectly legal for me to know what 69 is. But whos stopping me? =P
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The Spanish Inquisition QT
Too late alex, I know what it is :proud:
Tim, Tim, Tim. THE TOP IS WHERE THE PINCERS WILL HIT. YOU HAVE PLASTIC THERE, SO WHAT HAPPENS?! YOUR ARMOR IS BASICALLY NOT THERE! And youve say youve changed...to me and proboblay many other people, youre still the same old idiot you were when you joined.
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The Spanish Inquisition QT
Im 15 and its not perfectly legal... who syas Im not using the number 69 ? :P
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The Spanish Inquisition QT
Theres nothing illegal about it, that doesnt mean you should know.
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The Spanish Inquisition QT
No if the pincers can attack the top bit right on the top where my sri-mech is that means it can only get hit by hammers or axes or really big crushers. Also the name of the robot is from the Jay-Z song 99 problems.
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The Spanish Inquisition QT
TIMOTHY! FOR GODS SAKE! WHY DONT YOU GET IT!? HE HAS A REALLY BIG CRUSHER! IT DOSENT MATTER WHERE IT HITS!!! YOUR ARMOR ON TOP IS PLASTIC, HIS PINCERS ATTACK THE TOP, AND YOUR ARMOR IS BASICALLY NOT THERE! ITS NOT THAT FREAKING DIFFICULT!
Sorry about this Dave, I just have to smack it to him. Chris, mind talking some sense into this pudding head?
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The Spanish Inquisition QT
I finally get you but one problem why doesnt he just put down a really big crusher
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The Spanish Inquisition QT
BEACAUSE he dosent have a really big crusher: The pinchers are vertical!