Flipping out of the Arena
I was looking at the robot wars extreme on the TV today and it strikes me that the arena side walls are way to low which gives an unfair advantage to flippers. I haven't been to a live event in a while, is it still the case the sides are low. Wrestling matches are not over just because one combatant is out of the ring so why does it work for robot fighting? Personally area side walls should be high or at least a flip out does not mean a win.
Just a thought
Dan
Re: Flipping out of the Arena
Roaming Robots inner wall is 0.5 meters and I can't see what Robots Live is but I think their's is lower.
Re: Flipping out of the Arena
Hiya,
The current Roaming Robots arena has 500mm high walls, but is angled inwards to make OOTA's harder.
Last year we introduced cages to 3 sides of the arena to make the fights harder, which has worked a treat.
John
www.RoamingRobots.co.uk
Re: Flipping out of the Arena
Quote:
Wrestling matches are not over just because one combatant is out of the ring so why does it work for robot fighting?
Err, because robots can't pick themselves up off the ground and climb back into the arena the same way as wrestlers can? :lame:
I know there are some smart people among us roboteers but even they haven't perfected humanoid combat robots....yet :)
Re: Flipping out of the Arena
well the roaming robots crew put up a flip out zone when we also put in the cages and i don't know why we got rid off it because the way that worked was if you got flipped out the door will go down and you could drive back in but that would happen 1 more time and then if you got flipped out again you were out and you would only have 30 second to get back in .
team tilly
shane :) :)
Re: Flipping out of the Arena
The whole point of fighting machines is to see which is best in combat. Best does not mean who can flip a machine out of the arena. In my opinion anyway.
I want to see exciting fights with machines fighting to the death. EG smashed or imobile not in a pit or out of the arena. To many battles end because one is flipped out or accidental trips to the pit. imagine razor accidentally falling in the pit whilst fighting a rubbish machine.Bad driving possibly but not very fair and not any indication as to which machine is best or exciting.
Dan
Re: Flipping out of the Arena
Hey, just noticed this thread
I understand your OOTA problem. but a lot of robots get knocked out cold. Terrorhurtz vs Behemoth in 2005 for example
One hit took out the safety link. There are still knockout. but try getting through Hardox, not an easy thing to do.
(Unless your name is Tiberious.... cant spell it dont care :rofl: )
Basically. It will be like this for a long time. Until we get an arena safe for spinners. (Starts drawing an arena) :)
Re: Flipping out of the Arena
Surely the idea of best robot takes into account the success of the weapon, in the case of flippers, flipping the opponent, possibly out of the arena. A flipper is successful by flipping another robot out in the same way that a spinner is successful if it rips another to shreds.
Re: Flipping out of the Arena
Flippers are fun and effective but if you have a sealed arena (no flip out area )then flippers would not win so often meaning the current arena design favours flipping robots.
A win should mean a robot is smashed or immobile, throwing a machine out of the arena does not mean a win in my book.
Re: Flipping out of the Arena
Quote:
Originally Posted by djburke
Flippers are fun and effective but if you have a sealed arena (no flip out area )then flippers would not win so often meaning the current arena design favours flipping robots.
A win should mean a robot is smashed or immobile, throwing a machine out of the arena does not mean a win in my book.
Thats why jonno has put up three walls so there is only one side you can flip out