Right, here we go again...
I have got some spare time and fancy having another go at some fan-fic writing, bearing in mind my last fight I wrote was about 2 years ago, so Im going in slowly.
What I need is for 4 people to enter 1 vapourbot each, the format will be a little 4-way league, where each bot will have 3 matches. The arena will be the arena from series 6, less the house robots.
The usual stats please.
Right, here we go again...
SYNDOS (SLICE N DICE ON STEROIDS)
Weight: 96kg
Shape: Invertable box with rounded sides and rear
Dimensions: 60 x 60 x 45
Speed: 12mph
Ground Clearance: 4mm at front, 0 at sides and back due to skirts, skirts are sprung for extra lowness
Armour: 4mm Hardox
Wheels: 2, inside robot, with RC gyro for extra control
Power: 2 Perm 080s motors on 24V powered by 24V @ 12amp batteries
Weapon: 25kg 3000rpm titanium vertical spinning disc at front
Srimech: Invertable
Tactics: Mash with big-a** disc, and try to flip as well.
Strengths: Powerful weapon; low ground clearance
Weaknesses: No weapons on sides and rear; a bit on the slow side
Right, here we go again...
Ooh, lets give an old friend a chance to stretch its wheels!
NAME- All Scoop and No Stab Make Steve A Dull Boy (thanks to Aaron for partially inspiring the name)
SHAPE- reverse wedge with scooped front, sloped sides and slightly boxed back
COLOUR- blue
WEIGHT- about 100kg
DIMENSIONS- 110cm X 75cm X 45cm
SPEED- 14mph
TURNING CIRCLE- 0m
GROUND CLEARANCE- virtually 0mm at front, 10mm at sides n rear without skirting, virtually 0mm with skirting
ARMOUR- 3.5mm monocoque Hardox all over
WHEELS- inside robot, 4WD
POWER- 2 x C40-500 MagMotors. These will run at 36v and produce approximately 12hp.
WEAPONS- The weapon synergy you know and love is back. The main form of attack this time, however, is the large flipping scoop at the front. This is powered by 2 x 39mm Dia high-pressure rams, giving flipping power equal to that of Mute. OOTAs galore!
This is accompanied by the ol pneumatic axe, forward-facing and mounted on the scoop mechanism ala Behemoth...except it aint pneumatic no more! A bit smaller than previous versions, the hammer is powered by a 36v LEM-130, providing about 2kJ per wAJDidIt and almost infinite blows. No bad, eh?
SRIMECH- the scoop can easily right the robot (hopefully, the axe can, too). Also, a single spike on either side will hopefully prevent it getting beached
NOTES- flies the Scotland flag, scoop and hammer can be activated together or separately
STRENGTHS- Weapon synergy, tough armour, very good traction, nippy, skirted
WEAKNESSES- So-so manouverability?
Pic can be found here: http://www.picturevillage.com/photo/data/9db6faeef387dc789777227a8bed4d52/13817_p286785.jpghttp://www.picturevillage.com/photo/...bed4d52/13817_ p286785.jpg
Right, here we go again...
Ill be using Flick of the Wrist for this one, stats are...
http://strickenone.proboards99.com/index.cgi?board=thvapourshttp://strickenone.proboards99.com/i...oard=thvapours
HERE
Right, here we go again...
Did you get my email Steve?
Right, here we go again...
CRUSHER C.U (CUTTING.UP)
€ WEIGHT: 100KG
€ ARMOUR: 12MM TITANIUM/ 5MM TUNGSTEN STEEL
€ SHAPE: INVERTIBLE BOX WITH FRONT FIXED SCOOP
€ MOTORS: 2 x LEM 200 AT 36V = 47HP
€ LOCOMOTION: 8 x SCOOTER WHEELS
€ DIMENSIONS: (W) 40CM (L) 60CM (H) 20CM
€ COLOUR: BLACK WITH SILVER LINING
€ WEAPONRY: SCOOP WITH VACUUMS TO TRAP OPPENENTS. A DOUBLE-SIDED CRUSHER COMES IN, WITH 6 TONNES ON EACH. REAR SPIKES
€ SPEED: 17MPH
€ GROUND CLEARANCE: 0MM
€ STRENGTH: UNIQUE DESIGN
€ WEAKNESS: UNIQUE DESIGN
Right, here we go again...
Right, here we go again...
Never mind Kody :crazy:
Round 1:
SYNDOS vs. All Scoop
Flick of the Wrist vs. CRUSHER C.U
Tactics?
Right, here we go again...
Round 1: :proud:
SYNDOS vs. All Scoop - Ill go for Steve to win here
Flick of the Wrist vs. CRUSHER C.U
My tactics for this fight is target the rear of Flick, grabbing its rear, and pushing down the pit. Flick wont damage me by ramming or deter me by inverting me, as I have a self-righting ram.
Right, here we go again...
I consider myself lucky, cause with a ground clearance of 0, Crusher C.U cant move itself :proud: