^ Ignore the above post please ^
A convo with Marti has lifted my spirits a bit :), bloody cold making me feel pessimistic about everything...
Printable View
^ Ignore the above post please ^
A convo with Marti has lifted my spirits a bit :), bloody cold making me feel pessimistic about everything...
erm Joey, i dont check the forum every day :p unlike you who seems to check it every five minuets
Martyn, you should know by now that Joeys in the club thats incurably sad, the same one Im in. :P Us sad people are gonna bug you not-sad people incessantly.
So if you dont want to get bugged anymore, get your entries in, or the bugging continues! :P
lol
Precisely, I havent breathed fresh air in eight months and I see no reason why you should too!
...or something like that anyway, Scott did it so much better.
Since theres still time, my line up is changing:
The Crashing Bore 2
Shape: Box with a wedge on front, with a sharpened front wedge extender.
Dimensions: 80 X 40 X 25 (lwh)
GC: 2 CMs at sides and rear, 0 at front. Side and rear skirts protect the sides and rear, but can be removed to fight spinners.
Weapon 1: The trap is back as ever, powered by two LEM 130s on 36 volts. This time the idea is to snap and grip.
Weapon 2: The front wedge lifts up, powered by a linear actuator. This should lift around 200 KGs.
Weapon 3: The drill is also back, powered by the same actuator as the wedge. As the wedge lifts, the drill extends to attack the base of whatever is being lifted. The drill is sprung with 50 KGs of downforce, so anything the drill cannot penetrate easily will push it down the shaft and still allow the wedge to lift. However, the drill will still push into the opponent with a force of 50 KGs.
Armour: A 3.2 mm hardox monocoque, except for the front wedge which is 8 mm hardox. The skirts are 5 mm grade 5 Ti.
Drive: Four wheel drive, powered by two LEM 130s on 36 volts
Srimech: The trap
Notes: Painted to look like it€™s a red robot with a fine layer of dust :proud:
Raging Tempest
Shape: Ring spinner.
Speed: 12 MPH.
Dimensions(dh): 80CM X 25 CM
GC: 1 CM.
Armour: The spinning ring is 4 MM of Hardox 500. The base and top are 5 mm of polycarb. There is a 1 CM Ti box section frame, with weight reducing holes.
Weapon: Ring spinner powered by two Lem 130s at 36 volts and spinning at 1500 RPM to deliver around 70 KJs per hit. The four hardox teeth are 6 inches long with two being placed near the top and two near the bottom.
Weapon 2: Two foot long blades can be attached to the bottom of the machine and skim 5 mm above the floor, with the idea being to sneak under GCs and attack wheels. This is only used as an anti-Tengu measure.
Drive: 2 wheeled, driven by S28-400 magmotors at 24 volts.
Srimech: Invertible.
Notes: Has an absolute buttload of shock proofing inside. Everything is firmly bolted down, with layers of rubber between everything. Added to that, the teeth have a backwards curving shape which maximises the distance it will throw itself away from the opponent. The reason is twofold. First is to make ramming and flipping it difficult, but the main reason is to bleed away kinetic energy backlash, by using that backlash to move the robot externally rather than internally. The shockproofing is mostly there to stop it shock killing itself upon landing.
The May Tracks Has You
Shape: Like Comengetorix. It has a wedge extender to give it 0 mm at the front.
Speed: 15 MPH.
Dimensions(lwh A): 85CM X 45 CM X 24 CM
Armour: 4.5 MM hardox.
GC: 0 mm at the front, 6 mm everywhere else, covered by skirts made of 3 mm Ti.
Weapon 1: Rear hinged flipper, powered by two pneumatic rams at 500 psi.
Weapon 2: Upward facing spikes on the wedge. A robot can go over them, but if it tries to reverse, say goodbye to your tyres. By wedging a robot then reversing suddenly, TMTHY can impale the tyres, then fire the flipper to do loads of damage. Even a robot with stuffed tyres will be limping after that.
Drive: Inner tracks, powered by Lem-130€™s at 24 volts.
Srimech: The flipper.
Strengths: Weapon synergy, has sunglasses painted on the side. Once The May Tracks Has You, there is no escape.
Weaknesses: Axe/flipper combos could take the tracks out.
Notes: There is a strip of metal shaped like sunglasses at the top of the flipper to prevent fast robots just going straight up and over like in Storm 2 vs Firestorm.
Door Stops
Shape: A two part cluster bot, each part is an invertible wedge. Kinda like a door stop:proud:. The backs are rounded to prevent being beached.
Speed: 15 MPH.
Dimensions(lwh): 40CM X 30 CM X 20 CM
Armour: 4 MM hardox for the front 20 CMs, 5 mm grade 5 Ti for the rear 20 CMs
GC: 0 at the front tip, raising to 1.5 CM at the rear.
Weapon: Static wedges at the front.
Drive: 2 large internal wheels towards the end of the robot, powered by LEM 130€™s at 36 volts, which if memory serves should provide 18 HP.
Srimech: Invertible.
Linking method: One part has a clip on the rear, the other has an €œeye€ The two pieces can fight as one when clipped together, and with some good driving, the two can reunite in the middle of battle. Admittedly this would take awesome skills, but admittedly I am awesome.
Strengths: Good front armour, designed for taking on spinners, it€™s a cluster €˜bot.
Weaknesses: Not so wonderful back armour, could wheelie due to high acceleration, it€™s a cluster €˜bot.
Disco 5
Panicking Still?
The Deer/ No I-Deer
TIRTASM/TIRTASM 2.0
stats when i can be bothered.
was there something about otherweights?
Yeah, five otherweights need to be entered. Real or vapourbot-wise.
enter random realies for my otherweights then PLEASE :p
*points at otherweights are optional bit while looking quizzically at Kody*
Thanks for that though, that completes the lineup...and I shall be doing the draw for the competition later today, so brace yourselves.
And thanks once again for all the interest shown :)
Optional? Where does it say that? :P
*checks first post again*