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The Crash & Burn Tournament: The Dual Duels
This seems liek a perfect oppertunity to use my hydraulic setup - it enables me to lift these rammers off the ground, thus depriving them of their means of attack. Drive in - lift and drop oota or in the pit.
I have no real preference for who I go for first, but whichever it is easier to get a purchase on would make sense.
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The Crash & Burn Tournament: The Dual Duels
Achilles and Wedge Devo FTW.
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The Crash & Burn Tournament: The Dual Duels
The first heat final, go me. :proud:
Heat A Final
Achilles and Wedge Devolution vs. Firefly and System Shock
Roboteers, stand by€¦
Booth #1: Alex Holt, Steven McGregor
Booth #2: Jamie McHarg, Liam Eliot
The Double Whamlet axes his way in, with all four of his precious axes and front scoop with a middle lifter. Partnering him is Shunt, who is similar but has only one axe, and entire scoop can lift.
3€¦
2€¦
1€¦
Activate!!!
All four robots are off the mark. Wedge Devo and Firefly meet plate to scoop, as do Achilles and System Shock. The tracks of System Shock (which were somehow called €˜wheels€™ last battle :proud:) are grinding furiously and the power and torque advantage means that Achilles is being shoved backwards. Alex therefore moves backwards, and reverse spins sending System Shock flying out in front, but before Achilles can take advantage, System Shock reverses itself and ends up back where it was. Achilles roams in, trying outmanoeuvre the rammer but it ain€™t working. The tracks are slow and torque-y enough to keep control but quick enough to chime in Achilles€™ movements. Achilles decides to box-rush System Shock again and does so€¦but turns up on the wrong end of the stick, as System Shock€™s scoop gets under Achilles€™ plate and shoves it across the arena! WHAM! Achilles does not go flying across the arena but is stuck against the wall, pinned by the scoop of System Shock.
Wedge Devo meanwhile is in a bit of a tussle with Firefly. The spatula is up under Firefly€™s own scoop, and FLIP! Firefly is sent sailing, actually into a rough 270 onto its nose, and back right-side-up! Not what Steve wanted, but he brushes it aside as Wedge Devo comes forward€¦and this time, he isn€™t so lucky. The scoop prevails this time, however it only raises the flipper panel of Wedge Devo. Wedge Devo backs off, but Firefly zooms in immediately, still holding up the panel and definitely faster than the recent Robot SMASH champion, and pushes him into the arena wall! WHAM! Ooh! That€¦looked painful. The flipper took a mighty blow from Firefly€™s own lifter, smacking it into the wall and tilting Wedge Devo onto its rear€¦and stacking it. FLIP! Nope, the flipper€™s okay as Wedge Devo rights itself€¦back onto Firefly, who gives the Braveheart robot another little lift.
It€™s not looking good for the veterans as Achilles is pinned in place by System Shock, and can€™t really escape. In comes The Watcher to break it up, but he bumps into System Shock from the wrong place, and that€™s the rear. Silly ref, you should know that when you come from the rear, the offender can€™t move away. :proud: The Watcher gets the message and backs off to get System Shock to release Achilles€¦and System Shock backs all the way across the arena - BZZT! Right over the saws! Nothing too bad, as System Shock€™s mobility hasn€™t been restricted in any significant way, but it has put System Shock near a key area - the pit release, which he gratefully backs into. The pit descendeth, and Achilles interprets the plan right away. He€™s not going to let Liam get a lucky break and so flies into him. BANG! The two meet face-to-face again, Achilles going a little too far to avoid it, and neither can get a break over the other€¦until System Shock starts pushing Achilles again!
The Watcher€™s separation party isn€™t over yet, as Wedge Devo and Firefly need a seeing-to, and bumps Firefly€¦who lowers the lifter as Wedge Devo rights off the wall and back onto it. This time, the lifter is all the way under the wedge and Firefly slowly pushes the weapon up, hoisting Wedge Devo off the ground€¦and letting it fall off, as it was unbalanced. Luckily for Jamie, it landed inverted and so had to self-right: Firefly races under it as it rights itself again (FLIP!) but the lifter cannot close in time and Steve grasps his chance. FLIP! The flipper fires, and the pressure shakes Wedge Devo out of Firefly€™s grasp! Off goes Wedge Devo in a swish of tartan, with the newcomer in pursuit. Passing near the gaping pit€¦WHAM! Wedge Devo comes into contact€¦with System Shock! The skirts are penetrated, and FLIP! System Shock is given a flight lesson, and directly onto Achilles! And€¦Firefly crashes into Wedge Devo from behind! The scoop comes into play, and breaches those damned skirts! The wheels are off the ground, and seeing his machine high-centered, Steve can only watch in grief as his flipper is shoved directly down into the pit! However, his grief is soon assuaged, as System Shock is brought over by Achilles, and a shove sends it directly down on top of Wedge Devo!
It€™s now a one-on-one battle, and Achilles and Firefly turn straight around to face each other. Achilles is the first to act, and guns off towards Firefly€™s side. Firefly tries to keep him in check, but ends up turning a little too fast. Achilles bumps into the side, but doesn€™t get enough leverage and pushing doesn€™t do much either, as it isn€™t moving anybody. Firefly backs away a few feet and tries to line Achilles up again, and finds Achilles again trying to get at Firefly€™s side. Firefly€™s motion is correct this time, and it lines it up squarely, and guns the motors, seeing too late Achilles coming around to face him. WHAM! This time, neither can get the other backwards, and again they can€™t get under the other one€¦until Achilles backs off, and Firefly comes in€¦and Achilles prevails! Firefly takes the bait and drives straight onto the wedge, and Jamie is ruing it now as Achilles activates the hydraulics and gives Firefly its own treatment, as it€™s suspended onto the upraised wedge!
Achilles now moves towards the pit, but the sudden turn unbalances it, and at that moment Firefly moves the lifter into the ground. The balance is further ruined at this and spills Firefly off of the lifter, and nearly throws Achilles onto its back! Jamie is thanking his lucky stars for that, but it€™s not over until the fat lady sings, Mr. McHarg! :proud: Achilles is back at it and ramming into Firefly, trying to emulate what just happened, but it€™s not working for him as both machines meet and grind to a halt. Neither can outpush the other, and it looks certainly painful for either driver, knowing that this can very well lead to the tension of a judges decision, and who needs all that stress? :proud:
Firefly decides to try another tack and activates the lifter, lifting Achilles€™ own weapon with it. Achilles backs off immediately, Alex not wanting to risk what might have happened to Wedge Devo, but Firefly isn€™t giving up. It lowers the lifting arm completely just as it hits Achilles again, and to his astonishment, he€™s gotten under Achilles€™ blade! Achilles in response tries to drive off the back of Firefly, but he only gets halfway when Firefly starts to back up, and Achilles falls off the back€¦well, at least his front! The rear is still hanging onto the rear of Firefly€¦mental image aside, Jamie starts to push Alex towards the pit, as System Shock€™s scoop protrudes from it. Achilles tries to use the lifter, but no go, and a seconds later, a huge upset is achieved, as Achilles falls beside System Shock and on top of its ally, Wedge Devo!
CEASE!
Achilles learns to heel, and Wedge Devolution devolves beyond the outer limits! :proud:
Firefly and System Shock advance to the Series Finals!!!
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The Crash & Burn Tournament: The Dual Duels
Next up - Heat B
Namie€™s Style & Son of Wedgie vs. Slammer V & Metal Sonic Spin Dash
Infusion Alpha & GeForce 4.0 vs. Tough As Nails & Henry VIII
Sithis & Tornado vs. Crash Bandi-bot 3 & With Or Without You
Autoism 2.0 & No Objections vs. Wheely Pure Evil 2 & Sakura
Tactics, predictions, comments, and thoughts, lads. :)
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The Crash & Burn Tournament: The Dual Duels
SITHIS & TORNADO vs Crash Bandi-Bot 3 & With Or Without You
Hmm.. Crash hasnt got that great armour, and Im invertable, so it cant do that much to me, so Im not too worried there. The problem is With or Without You. My basic tactic is to drive right into it Without You probably killing both of us, which thanks to the 50% rule will mean With You is eliminated . Then, if Crash is still alive, Samuel can probably deal with it.
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The Crash & Burn Tournament: The Dual Duels
Sithis & Tornado vs. Crash Bandi-bot 3 & With Or Without You
woohoo, 3 vs 2
any ideas Chris?
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The Crash & Burn Tournament: The Dual Duels
Well, neither of our oppodents SHOULD be able to flip your clusters over, so I shouldnt, in theory, need to keep a low profile. Crashs aim will be to flip Tornado onto its back and keep it that way. Because, either way around it, if hes on his back, hes stuffed.
If he uses the wedge or lifter, theyll be useless.
If he uses the drum, it wont be that efficiant. Either way, Im solid enough to take on Tornado.
As for Sithis, I think a three-on-one thing would work. I mean, Crash has taken on Tengu before...OK, it got destroyed, but its still a different machine altogether.
EDIT: Just occured to me...it appears our oppodent doesnt realise that, even if he knocks Without You as well as himself, that doesnt mean With You has to stop fighting.
(Message edited by Dinowarrior on May 13, 2008)
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The Crash & Burn Tournament: The Dual Duels
Autoism 2.0 & NO OBJECTIONS vs. Wheely Pure Evil 2 & Sakura
Ill use my usual NO tactics of spinning, and lifting things if it comes to close quarters and Im not spinning. I propose that if we target anyone, well try and push Wheely Pure Evil into Sakura, which will eventually kill WPE and may kill Sakura as well. Thoughts, Paul?
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The Crash & Burn Tournament: The Dual Duels
I think that I may have to let Joey do the tactivcs, as I wont be able to post by Friday - Im posting from school.
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The Crash & Burn Tournament: The Dual Duels
Have done :proud: What happened?
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The Crash & Burn Tournament: The Dual Duels
Seriously? We actually won that fight? Wooty woot! :proud:
One heat down, seven more to go!
As for Infusion Alpha and GeForce 4.0:
Having just read the description for Infusion, I cant quite picture where the wedge attaches or how it fits, when theres a ring spinner involved (says in the stats ala MDU but Ive not seen MDU hence the lack of being able to picture it :lame:)
So ignoring the wedge, Ill just aim to get TAN in and close the claws around it to try and slow down the spinner.
Better yet, Liam if you could just stick some self-righting hoops on Henry VIII that would be great. From what Ive read on the Aussie forum, he has a passionate dislike for them and their sheer fuglyness should be enough to distract him enough that he wont bother controlling his robot :proud:
As for GeForce 4.0, what do you think Liam? Another flipper, from the stats it sounds a bit like Wedge Devo and we managed to see it off ok, so if TAN was to grab it, it would be in our control for you to stick the axe in repeatedly before pitting it :)
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The Crash & Burn Tournament: The Dual Duels
Curses. Thought we were onto a winner with that pairing. :lame:
Hmm, two flippers here. Just stay away from the weapons, slip under the sides, nibble the wheels a bit, shove into whatever horrible weapon Slammers choosing for this match and dump down the pit.
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The Crash & Burn Tournament: The Dual Duels
quote:
From what Ive read on the Aussie forum, he has a passionate dislike for them and their sheer fuglyness should be enough to distract him enough that he wont bother controlling his robot
Not really, just makes me more determined to tear them off the robot while tearing it apart...
Aim for the back of TAN, IIRC the armour around the rear ram is thinner and non-hardox, aim for the wheels too, should be able to tear some chunks out of them if not removing them in the process. TAN also has a lot of ground clearance to wedge under and push around, so will try that trick when possible too.
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The Crash & Burn Tournament: The Dual Duels
quote:
IIRC the armour around the rear ram is thinner and non-hardox Try non existant, the ram is totally exposed, but very thickwalled.
quote:
aim for the wheels too, should be able to tear some chunks out of them if not removing them in the process.That has been tried by experts and in the past 6 years only one wheel ever got damaged enough to lose the rim.
quote:
TAN also has a lot of ground clearance to wedge under and push around, so will try that trick when possible too.Thats a good tactic. If there is a pit you might get him. Be sure to get as far in the back of TAN as you can, because it has its centre of gravity very far in the rear of the robot (thats why it flips overs so easily when flipped instead of launched in the air).
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The Crash & Burn Tournament: The Dual Duels
quote:
just makes me more determined to tear them off the robot while tearing it apart
Ok then Im glad you wont be at the UK featherweight champs, as I will have srimech hoops on Drumroll :lame:
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The Crash & Burn Tournament: The Dual Duels
We won?
I cant believe it!!
Great fights from Kody and commiserations to Alex and Steve
As for tactics...
Uh..Try and pit GeForce?
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The Crash & Burn Tournament: The Dual Duels
No real tactics as I couldnt seem to find stats and I really cant be bothered to look that hard:proud:
Anyway, the idea behind teaming Wheely with Sakura is so that Wheely can flip me back over if need be. Tactics are to kill, murder, destroy and generally harm.
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The Crash & Burn Tournament: The Dual Duels
Theyre on Kodys boards, you lazy arse :proud:}
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The Crash & Burn Tournament: The Dual Duels
Use the drum (or disc weapon, whatever you call it :proud:) and avoid Without You. Slam into Crash Bandibot, bludgeon the armour with the drum, and push it into Sithis like theres no tomorrow.
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The Crash & Burn Tournament: The Dual Duels
Namie€™s Style & Son of Wedgie vs. Slammer V & Metal Sonic Spin Dash
My tactics for this one are to use Namie and get her to attack Metal Sonic Spin Dash straight away. :P
Good luck to you all. :)
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The Crash & Burn Tournament: The Dual Duels
Well, we€™re an eighth from our goal, the Series Finals, but we don€™t stop until all the battles are done! And we€™ve got two more for you tonight. Gentlemen, we€™re at Heat B! :proud:
Heat B
Round 1 Battle 1
Namie€™s Style and Wedgie vs. Slammer V and Metal Sonic Spin Dash
€œFrom Team JimBob: Namie€™s Style€¦and€¦Wedgie!€Â
Odd name for a vapourbot, but that doesn€™t mean Namie€™s Style is any less dangerous! Chezza€™s first ever vapour features 5.5mm Hardox armour and a low-pressure rear-hinged flipper, but the wheels are exposed vertically. Wedgie is actually Son of Wedgie from David Sheppard, another surreal rename. :proud: Like its teammate, it has a low-pressure flipper, and some nifty upgrades to help it survive€¦and flip away. :proud:
€œFrom Team Vengeance For All: Slammer V€¦and€¦Metal Sonic Spin Dash!€Â
It€™s Alex Holt€™s oldest vapourbot! Slammer V is a swiss-army-knife of a vapourbot, an axlebot design with several attachments, among them a claw, a disc, a wedge, and axe heads. If you can€™t keep up with Metal Sonic Spin Dash, then you€™re too slow! :proud: This hedgehog-bot comes with a vertical mounted sawblade and a front spatula to help get under other robots.
Note: Since Alex didn€™t give tactics, Slammer V will be using the vertical disc today.
Roboteers, stand by€¦
Booth #1: Chezza, David Sheppard
Booth #1: Alex Holt, Steven McGregor
Damocles makes a reappearance, and Dead Metal appears for the first time, with the pincers and carbide-tipped sawblade.
3€¦
2€¦
1€¦
Activate!
It€™s havoc time once again as all the competitors break away from their spots in the first battle of the heat, eager for some blood. It€™s Slammer who draws some first, smacking the disc up against Wedgie€™s front flipper but unfortunately not even making a scratch, especially not it€™s not up to speed. :proud: Wedgie responds with a shove and a quick FLIP, sending Slammer over. Not that it accomplishes much, but it very momentarily stuns Slammer and allows Wedgie to move in and slam it against the wall! Meanwhile, Namie€™s Style has its hands full with Metal Sonic Spin Dash, as the initial charge sent it right up onto MSSD€™s spatula, and now Steven is in control. BANG! OOH! Some sparks shaved off of Namie at that hit, and make a wide cut in the front blade! MSSD tilts slightly, relieving the pressure of Namie off the saw to spin it up again, but Namie€™s flipper activates and throws it off of MSSD. Angered, Steven gives chase, but it isn€™t long before Namie turns around and is confronted. WHAM! Both meet€¦and again it€™s Steven who comes off the better of the two, as the spatula defeats the damaged blade and makes way for the sawblade. BANG! The flipper blade of Namie is chewed up very much at the middle, and Chezza looks worried.
However Wedgie cuts Namie a break by dodging a charge by Slammer and colliding into MSSD€™s side with some force, getting his own flipper into play and breaching MSSD€™s side. FLIP! MSSD goes over onto its back and Chezza goes full throttle this time. Namie slams into MSSD and smacks it into a CPZ! Slammer€™s disc is spinning wildly, but definitely not as fast as the raging fury of Damocles€™ motors as the newbie house robot trundles in. FLIP! Namie tosses MSSD against the wall for a possible OOTA but it doesn€™t happen, as MSSD simply bounces off and lands on its wheels€¦in front of Damocles!
CRASH!!!
That has got to hurt. A hit from one of the drums of the house robot directly on the sawblade, and it€™s completely bent away from the main axle€¦or bent and taking the axle with it! Not to mention the fact that it€™s also sent MSSD onto its rear again. Namie collects MSSD while it tries to self-right, and takes it all the way across the arena for another great slam into the arena wall, Chezza looking ecstatic. Slammer looks to intervene, and gathering some nerve thrusts headlong into Wedgie€™s side while Dave is slightly distracted by the flight of MSSD.
CRASH!
A fine hit, I must say, and it€™s tossed Wedgie onto its back. Wedgie self-rights, but only just lands in front of Slammer€™s disc again. No big CRASH, but it has inverted Wedgie again. Alex looks absurdly pleased with the current scenario and moves in again, but can€™t flip Wedgie over this time, and backs off to spin the disc up. Namie flips MSSD against the other wall and backs in to try and help Wedgie, as MSSD just falls onto his back from the wall, and rights itself. WHAM! Namie tackles Slammer€™s left wheel and spins it right around, unfortunately Namie went too fast and smacked into the arena wall - BZZT! Wedgie takes a shot from the arena saws, while on its back, and gets sent flying! Slammer goes after Namie, but barely nicks the corner of the front with the disc, tilting Chezza€™s vapour a bit but not really achieving much. However the disc has hardly stopped, and Slammer moves in again!
CRASH!
Don€™t you just love these amazing disc hits? :proud: Anyway Namie has been toppled onto its back, and Alex is ready to repeat what he did with Wedgie, only to find the said Wedgie at his rear immediately, and beaching it. However, intrusion happens at his own rear as MSSD comes roaring in and smacks into Wedgie€™s rear, hard. The saw isn€™t spinning, and doubtless we know why, but it doesn€™t seem to have killed him entirely. Chezza however fully intends to kill off MSSD entirely, and Namie gets around to MSSD€™s side. It€™s having trouble getting under those skirts, though, and onlly manages to push MSSD against the wall and trap it there. MSSD drives forward, trying to shake Wedgie onto itself and snag it with the barbs atop that top panel, but with the weight of Slammer on top of Wedgie that ain€™t happening soon. Strangely enough Slammer€™s disc is spinning, just a few millimetres from the ground. Realizing this Steve backs MSSD up a little but careful not to entirely release Wedgie€¦and Namie pounces. It slides straight under the side skirt and lets loose a FLIP! Over goes MSSD, right out from under Wedgie, and into the wall! Before it can recover, Namie is there again and flips it again. FLIP! MSSD gets a little air and collapses onto the wall on an angle€¦and seems to be stacked! The wheels ain€™t touching the ground and the srimech is hitting air! FLIP! Ooh€¦Wedgie has tossed Slammer a bit, but thankfully the disc does not hit the floor. In fact, it turns in Alex€™s favour as the disc be pointing straight at Wedgie! Dave realizes his mistake much too late€¦
CRASH!!
The flipper gets it in full and the entire hit blows Wedgie back quite far, and there are some nasty dents on that flipper right now. Chezza seems satisfied that MSSD can€™t move, and leaving him for dead goes after Slammer. The Watcher moves over, a little awkwardly as it drives by the arena saws which unexpectedly pop up, and bumps into MSSD€¦which does nothing. Steve shakes his head at the loss of his second robot in the competition as The Watcher counts MSSD out.
1, 2, 3, 4, 5, 6, 7, 8, 9, 10!
Alex however isn€™t about to let Steve lose MSSD yet, and turns on Namie, as the box wedge approaches with wrath. Wedgie drives back in, a little shakily, as Slammer puts the half-spun-up disc into Namie€™s flipper. A dull THUNK as the blow bounces off the flipper, leaving a scratch, and Namie powers into the axlebot and stuffs it into the pit release button! Whoa, get off that pit, Wedgie! Wedgie does so€¦and goes over to MSSD and tosses it€¦over the fence! Just barely, though, as MSSD balances on the railing for a second before sliding down. Slammer is able to get away, very hard to catch with a wedge, as Namie tries to catch up with him. Wedgie moves in from the side, intercepting Slammer and sending it flying onto the floor flipper. BZZT! Ouch, Namie has to watch out for those arena saws! Slammer spins around to face Wedgie who comes flying into him and gives the axlebot a great big helping of his wedge!
CRASH!!
The disc of Slammer is pleased, as it€™s just had a five-course meal of that wedge by tearing a wide gash in it and throwing Wedgie back. Namie moves in while the disc is stopped and tosses Slammer over. (FLIP!) Another momentary stun and Namie pushes Slammer back towards the wall. Oof. Right into it. Slammer spins around, driving one wheel over Namie€™s entire wedge, which proves to be a big mistake€¦FLIP! A nice flip there and one wheel is caught on top of the arena railing! Just like poor old S3 in Series 6€¦Alex tries driving one wheel off the railing, and it lands right on top of Namie again. FLIP! €¦and that€™s the end of that. Slammer gets thrown just over the fence by the low-pressure flipper and joins MSSD out.
The competitor battle may be over, but Dave€™s obsession of house robot attacking reforms as Wedgie tackles Dead Metal and tries to flip him over. Obviously the leverage is too much and Dead Metal just falls right back onto him. Damocles is out in a flash but it€™s Namie who gets to the CPZ first, getting to the other side and tossing Dead Metal up a little onto Wedgie, giving Dave the leverage he needs. FLIP! Over goes Dead Metal! Dave gives Chezza the thumbs-up, but Damocles is quite angry€¦
CRASH!!!
He smacks into Wedgie without warning, sending it flying across the arena! Namie moves in against the house robot but is also smacked away, though not as much CRASH to it. And€¦Wedgie is out, appearing unable to move from that blow. Namie is on its back and self-rights, but unable to avoid Damocles€™ other drums.
CRASH!!!
What a hit! And€¦wow. Namie€™s Style has been sent flying over the fence€¦ironically, landing on top of Slammer V. Damocles spins down its drums, and with minimal effort, pushes Wedgie down the pit from the rear.
CEASE!
It€™s the slammer for the most overrated vapourbot, and that Metal Sonic Spin Dash is in way over its top speed - I mean head! :proud:
Namie€™s Style and Wedgie advance to Round 2!
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Round 1 Battle 2
Infusion Alpha and GeForce 4.0 vs. Tough As Nails and Henry VIII
€œFrom Team SpunOut: Infusion Alpha€¦and€¦GeForce 4.0!€Â
We already explained about the Infusion family last time, so you don€™t need to be reminded about how deadly Infusion Alpha is. :proud: GeForce 4.0 on the other hand certainly has the force, which needs to be briefly described. Basically a wedge with a giant flipper, he€™ll toss you around at Mach 7! :proud: And with some decent armour, spinners won€™t have an easy time with him, that€™s for sure.
€œFrom Team Operation Devastation: Tough As Nails€¦and€¦Henry VIII!€Â
Right from Jeroen van der Loo€™s workshop: Tough As Nails, a real robot that won the Dutch world championship qualifiers in Series 7. Think a giant pair of pneumatic pincers with 2 rear wheels, and you€™ve got it. :wink: Hardox armour should make this robot live up to its name. :proud: Henry VIII has a history, albeit brief. :proud: A box with a 3mm titanium scoop and a tungsten-tipped axe should make others bow down. It€™s plenty powerful but the skirts are quite thin; 1mm titanium doesn€™t sound too promising.
Roboteers, stand by€¦
Booth #1: Aaron Knight, Andrew Jackson
Booth #2: Jamie McHarg, Liam Eliot
It€™s a Double Whamlet of sorts, but Cassius Chrome accompanies him for the triple.
3€¦
2€¦
1€¦
Activate!
Infusion and TAN start out first, as Infusion attempts to get around the rear of TAN, but isn€™t having much luck. TAN moves in.
CRASH!
Not the best hit, but TAN is sent back a little and out of reach. As the flywheel revs up, and Jamie tries to re-alignhis target, Aaron contemplates over a tactic, and finally settles on belting TAN with the wedge. Infusion moves in quickly to prevent a sortie. WHAM! TAN is actually NOT gotten under, but pushed back by the sheer power of that kinetic boost and shoved against the wall. The pincers close€¦
CRASH!
That was indeed a nice hit, and an added bonus is that TAN has been beached now by this, tilted up onto the wedge! Now Liam acts; Henry VIII moves out to help his teammate but Andy reacts just as quickly, and GeForce blows into his path and meets the scoop, sliding under it quite easily. WHACK! The axe comes down and makes a dent in the flipper, but by no means does this mean that GeForce is harmed. Indeed no, as GeForce brings Henry VIII to the wall, and FLIP! A huge toss, and Liam hangs his head, as his eyes follow his robot€™s path onto the arena camera track. A quick KO, and Infusion releases TAN finally, allowing it some room, or maybe to allow GeForce to come in€¦neither! It€™s giving ITSELF some room to turn around and bring in the flywheel!
CRASH!!!
The left claw takes it, but doesn€™t get harmed, really, at all. Maybe a small dent, but that€™s it€¦and GeForce comes screaming in like a thunderbolt! The wedge gets that damned side of TAN and carries it to the wall€¦but TAN slides off the side onto its wheels. Andy sees the danger and backs off as TAN aggressively moves in with the pincers open. Infusion cuts him off with the flywheel.
CRASH!!!
The same side gets it€¦and another small dent, but really, no damage. And now TAN has been turned around a bit€¦Andy smiles, moves GeForce in to attack the rear, and gets under it like nothing. TAN is pinned against the wall, and beached completely, and the flipper is activated. FLIP! Tough As Nails joins its teammate on the wrong side of the arena wall.
CEASE!
Tough As Nails? I€™d say not. :proud: Henry VIII might need to be rewritten. :proud:
Infusion Alpha and GeForce 4.0 advance to Round 2!
(Message edited by kodster on May 16, 2008)
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The Crash & Burn Tournament: The Dual Duels
Bummer.
Me and Jamie did agree that his vapours would go out first, and since TAN is a realie it should have gone out second.
But it wouldnt have made a difference anyway!:proud:
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The Crash & Burn Tournament: The Dual Duels
REVISED TACTICS
Tornados using the drum doesnt faze me in the slightest...it means hell be easier to flip. Keep on him at all times, and attempt for arena ejection.
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The Crash & Burn Tournament: The Dual Duels
Sorry about the lack of battles. :sad:
Busy updating the Zlayerz/Varying Every Day forum. Once Im done that, Ill write some more. :)
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The Crash & Burn Tournament: The Dual Duels
Round 1 Battle 3
Sithis and Tornado vs. Crash Bandi-bot 3 and With Or Without You
€œFrom Team After-Life: Sithis€¦and€¦Tornado!€Â
Entering from a dark and terrible place is Sithis, a ring spinner with two 5kg curved blades and a 20kg shell, making a 30kg weapon altogether. It pumps out 80kJ but its tires are fodder for axes, though it doesn€™t have to worry about them for this battle. RW Series 6 champ Tornado joins him, the big power in its depths. It can be equipped with a scoop, a drum, and an elongated cage with a h-disc. It€™s using the drum today. Will it whip up a storm, or downgrade to a pleasant breeze? :proud:
€œFrom Team Various Dinowarriors: Crash Bandi-bot 3€¦and€¦With Or Without You!€Â
Cortex would be fuming if he saw Crash Bandi-bot 3 in the arena. :proud: It€™s got a nice flipper, and rear wedge which houses a pneumatic spike. Its weakness, Tengu, is nowhere to be found in this contest, but it will run out of flips. With Or Without You is Martijn M Benschop€™s clusterbot, With You being a LEM130-driven rammer and Without You being a suicidal bar spinner, getting 420kJ per hit at 7500rpm! It takes a while to get to that rpm, though, and when it€™s not spinning, it€™s VERY vulnerable.
Roboteers, stand by€¦
Booth #1: Danny Bailey, Samuel Park
Booth #2: Christopher Mason, Martijn Benschop
Speaking of vulnerable, Sir Killalot WILL make you feel vulnerable, the claw and lance at the ready, and the pushing power of Asterix Heroicus will make anyone cry.
3€¦
2€¦
1€¦
Activate!
So€¦it€™s Tornado out first, against Crash Bandi-bot 3, and already Tornado crashing into the side of Crash Bandi-bot, cleanly avoiding that front flipper, and there goes the drum! Chipping away at the 8mm titanium, but chipping away nothing, only creating some sparks, really. But judges love sparks, they do, and that will earn Tornado some points, and Crash Bandi-bot is away now, trying to drag in that flipper. Tornado goes blowing by it, only 10mph but seemingly more agile here as Chris tries to position his machine into giving Tornado a nice flip. Tornado is flying all over the place, possibly out of control? No, they avoid another charge by Crash Bandi-bot - FLIP! NO! Tornado have been caught by the flipper! And now they are inverted! Look at that, sending Tornado straight up into the air, that€™s good control by Crash Bandi-bot. Tornado is still scrappy, though, again finding the side of Crash Bandi-bot and sending sparks flying, but doing nothing to that titanium.
Sithis and Without You are both fully up, you can see in the corner patrol zones, the CPZs, and With You is also waiting nearby its twin, as the other two robots battle it out. Tornado to me seems to be the more aggressive, but Crash Bandi-bot is certainly the more controlled, I think. It€™s a flip vs. a chip, and the flip certainly was mightier, but Tornado is strong no matter which way up, and again at the side of Crash Bandi-bot, chipping away with that drum! Chris is pleased, though. That armour is simply taking little punishment, only feeble scratches! But Tornado is pushing them, and straight into the arena wall! WHAM. Chris€™ bot is pinned now, and the mighty traction and power of Tornado is holding him there€¦and he backs off. Crash Bandi-bot is away. And tagging With You, so now both of the clusters move out as Crash Bandi-bot occupies the vacated zone.
Tornado hasn€™t tagged Sithis, and shows no incentive of doing so. Without You is spinning that 10kg bar extremely fast, and I really wonder what would happen if it connected with Tornado€™s drum weapon, horrible to think of, honestly. Here€™s With You is coming in on Tornado, trying to attack the sides, and shoves it€¦and stops shoving it, trying to wait for its twin to come in but Tornado is away and out of danger. Look at that blade, spinning away. AND TORNADO ATTACKS CRASH BANDI-BOT IN THE PATROL ZONE!!! He is up and under the flipper€™s side, and has him against the wall! Bang Bang goes the drum against the side, but cannot damage that side any further. Without You is coming very close to Tornado, get out of there Tornado, I wouldn€™t want to be caught by that, and Tornado backs off, JUST avoiding that blade. With You comes in from the side, though, and goes smacking into the side, and able to remove its traction completely as Tornado€™s wheels leave the floor and he is pushed into the wall! Crash Bandi-bot€¦no, he€™s okay, still moving, just staying out of trouble. With You backs off now, as Tornado moves away, and Without You can€™t move in quick enough. It€™s certainly faster but not more agile, and Tornado is well away by now. Martijn isn€™t happy about this, he hasn€™t expected Tornado to survive this long, and neither has Chris€¦and not sure whether Samuel thought so, too. :proud:
In comes Tornado now, with an attack on With You this time! The drum hits the front scoop of the middleweight and sparks fly again, no damage but sending With You back a bit. The drum is inverted but still packs a little bit of punch, and packing a good acceleration as it€™s back up to speed. I must say it fits nicely into With You€™s scoop. Without You is coming in from the side, and Tornado moves in on With You - OH! Nice manoeuvre by Samuel there, braked right by With You and moved in between the clusterbots -
CRASH!!!!
OH DEAR GOODNESS ME!!! WITHOUT YOU HAS BEEN HIT BY THE ARENA SAWS!!! IT€™S GOING COMPLETELY CRAZY, SPINNING ALL OVER THE PLACE - AHAHAHAHAHA!!! Heh€¦oh dear€¦that was unexpected, ahahaha! Flying into the air€¦now it€™s on its back€¦and by the looks of it, it just destroyed one of the arena saws€¦ :proud: That will be put on Martijn€™s tab, assuredly, but for now, I don€™t think much of With You€™s chances now - oh! Crash Bandi-bot has left the zone, and is going over to Without You! Sithis leaves his zone at last as€¦FLIP! Oops, haha, Crash Bandi-bot tosses Without You€¦into a 360. Uh, onto its WHEELS, Chris. :proud: FLIP! There we go€¦and no. Without You is certainly dead, no movement. The Watcher is after it and€¦OI! Crash Bandi-bot flips the ref over! That€™s a no-no, Chris! The house robots are after you!
CRASH!
But Asterix is in major peril himself - crashing into Sithis! The side is smashed right open, and a huge slice is carved into the house robot€™s panel there! Sir Killalot makes a slow path towards the thick of things, as With You and Tornado continue to duel it out. A shove from With You, and Tornado is pushed onto the flame pit, ooh, you don€™t want fried aerials, Tornado, get away from there. Sithis is spinning up again, hardly doing much in this fight other than that nice blow on Asterix, which has seemingly broken the house bot down. Uh oh, Crash Bandi-bot gets away as Sir Killalot comes in, and, uh, oh there we go. The arm rights The Watcher, and the ref is happy (though albeit annoyed :proud:) again, so Killalot backs off€¦Sithis moves in on Crash Bandi-bot as The Watcher moves over to Without You€¦and counts it out.
1, 2, 3, 4, 5, 6, 7, 8, 9, 10!
Out goes Without You, but With You is still very much in the contest, shoving Tornado again, but now Tornado is away, and slamming into Crash Bandi-bot again, the drum beating against the titanium shell, but unable to defeat it! Crash Bandi-bot moves out of the way, escaing Tornado, only to run into Sithis!
CRASH!!
The front edge is stricken and thus spins Crash Bandi-bot away€¦and it€™s given a medium-sized dent on the side, a good tactic by Danny there. With You moves in Tornado again, getting under the rear, and slamming it into the wall - OH! Tornado has smacked into the wall and pulled a Minion! Now beached precariously on its own drum against the arena wall! ..and now back right-side-up, falling off the wall! Sithis is in danger, Crash Bandi-bot after it straight away, and there we are! FLIP! Sithis is unable to get up to speed in time, and Crash Bandi-bot has made him pay for it with a mighty flip, sending the spinner up and over€¦and Sithis moves away, invertibility its trump card but Crash Bandi-bot is in its face again though, and FLIP! Sithis can€™t stop the attack as it is toppled again, and into an empty CPZ! As it is, Tornado moves in on With You and gets it with the drum, creating many sparks and throwing With You into the air! It falls back down, but Samuel drives straight under it and pushes it right into an incoming Sir Killalot! Right into the claw, which closes around the 50kg cluster, and With You is about to be taken for a joyride, it seems. :proud:
Now Tornado can turn its attentions to Crash Bandi-bot, who pulls off another mighty FLIP on Sithis, sending it onto its side, the blades hitting the wall perpendicular and beaching it, and WHAM! Tornado smacks into Crash Bandi-bot€™s rear€¦and drives up onto it! Sithis falls off the wall, and slightly onto Crash€™s flipper, ah€¦FLIP! Sithis is turned over again, and is away, spinning, and spinning€¦and back up to speed. Tornado€¦uh€¦seeems to have ground Crash Bandi-bot€™s wheels into the ground, and Crash moves away, sending Tornado forwards into the wall, and Crash moves in again€¦and so does Sithis!
CRASH!!!
Tornado was wedged, but too late as the 80kJ of force enters Crash Bandi-bot€™s side and results in one badly mangled side! FLIP€¦only air, sir. And Sir Killalot€¦has dumped With You out of the arena! Ah, too bad, so sad, Mr. Benschop. And now Crash Bandi-bot is really put to it here, as Tornado tries to wedge it€¦no luck. Another BANG into the same side Sithis hit, and more sparks, but no more damage. A good weapon for throwing, though, as it tilts Crash Bandi-bot into the air somewhat, and it crashes back down onto Tornado, who drags it away, Crash Bandi-bot somewhat stuck on the top edge of Tornado, and Sithis heads towards the pit release button! WHAP! Hey, we don€™t need the arena more destroyed than it already is, you blasted little thing! And Tornado has Crash Bandi-bot€¦turns around€¦which frees Crash Bandi-bot! Free him nothing, though, as Tornado€™s drum is still moving and smacks into Crash€™s side again, not wedging or damaging him but allowing Tornado to finish the battle. BOOM! In you go, Crash Bandi-bot.
CEASE!
Crash Bandi-bot 3 fails to make the trilogy, and With Or Without You comes together and breaks apart into a wrangled mess! :proud:
Sithis and Tornado advance to Round 2!
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Round 1 Battle 4
Autoism 2.0 and No Objections vs. Wheely Pure Evil 2 and Sakura
€œFrom Team Chevron Insanity: Autoism 2.0€¦and€¦No Objections!€Â
No manuals for Autoism 2.0: it€™s pretty straight-forward with a Big Nipper€™s style lifter, but with pliers instead of claws, and quite a bit of power. Says it has weak side armour€¦4mm Hardox isn€™t all that weak. But the (slightly) exposed tires are a weakness indeed. No Objections would like to object to that, though. :proud: It€™s a flipper and spinner, with lifting forks, and a wide 12mm Hardox ring delivering 80kJ per blow. Possibly overweight, but it cannot move while spinning, so that is quite a weakness.
€œFrom Team Dunno: Wheely Pure Evil 2€¦and€¦Sakura!€Â
Wheely Pure Evil 2: Wheely Big Cheese on acid, and St. Agro on crack. :proud: Two flippers, one on each side, capable of flipping 5000kgs. However, it€™s got Boron Carbide as armour, which is quite overrated in armour. Its wheels are exposed too and it has limited CO2 capacity. Taking a leaf :proud: out of RW7 champ Typhoon 2€™s book is Sakura, a blossom-shaped FBS with four leaf-shaped blades that can dish out 90-100kJs. It can right itself as well but the underside is poorly armoured. Also has a gimmick which will be revealed later. :wink:
Roboteers, stand by€¦
Booth #1: Paul Cuomo, Joey McConnell
Booth #2: Daniel Stickler, Frank Goacher
As always, we have two other terrors, this fight in the shape of Exa-Gore-Ic Evo with the hugely powerful pincers, and Matilda with the tusks and rear flywheel, ready to punish, punish, punish€¦
3€¦
2€¦
1€¦
Activate!
Autoism and Wheely Pure Evil are the first to go out and tangle head on, and it€™s a no-go for Wheely Pure Evil as Autoism has it with the pincers, and starts to lock in€¦uh, nope,, don€™t think so, you€™re too slow, and Wheely Pure Evil moves away€¦and moves back in. Aha! Under Autoism he is, avoiding the pliars and catching him from the side of the front, and driving further forward, wedging Autoism, driving towards the arena side wall€¦Autoism is sliding off€¦and€¦FLIP! Autoism is over the fence! Goodbye! Daniel clenches his fist and punches it in the air as Wheely Pure Evil spins around, but it€™s not over yet: that means that Joey is all alone, and Paul seems to signify this with a slightly audible €˜Argh!€™ in the control booth.
Sakura flies out, spinning up wildly, and No Objections also does, not spinning yet, but when Wheely Pure Evil moves over, he drives the forks towards the wall and stays there, spinning up. Wheely Pure Evil moves in, completely unafraid€¦but at the wrong angle!
CRASH!!!
Damage sustained, and Wheely Pure Evil is reeling, part of the flipper torn almost clean off! No Objections however has been beaten against the wall and Sakura moves in to give him a beating.
CRASH!!!
POUNDED. That€™s all that needs to be said. No Objections takes a hefty blow at that€¦and is still mobile. FLIP! Wheely Pure Evil has inverted itself€¦No Objections tries to move out of the way€¦but Sakura€™s hit it seems has done something to the motors€¦either that, or it€™s made Joey€™s fingers tremble at the control, but the shockproofing has partially failed it, and Wheely Pure Evil has barged in and gotten under No Objections! FLIP! WHOA! One of the flipper rams of Wheely Pure Evil has just burst right open, venting a great cloud of CO2 all over the arena, but it€™s no matter, as No Objections sails up€¦and onto its back! There€™s no righting itself from that position, as the forks simply push it against the wall! The Watcher moves in€¦and counts No Objections out, as Wheely Pure Evil, barely, is still moving.
1, 2, 3, 4, 5, 6, 7, 8, 9, 10!
And now the house robots can have their say! Matilda, what can we expect from you? Ah, the rear flywheel of course! Wheely Pure Evil can€™t seem to get out of the way, though, and Sakura flies in to greet Matilda€™s side€¦
CRASH!!!
€¦bloody hell. Matilda has been discombobulated. The shell is torn, and flapping about, its own flywheel shredding what just came off, and Sakura pushes it away€¦but not far away enough to avoid Exa-Gore-Ic, who grapples Sakura, and squeezes. 16 tonnes of pressure insert themselves into Sakura€™s shell, and even 8mm Hardox can€™t take that for long! Wheely Pure Evil is limping along€¦and trying to get to No Objections, as Exa-Gore-Ic backs into the pit release - AHAHAHAHA! Once again, The Watcher falls prey to stupidity, right up onto the pit - bring that pit back up, you don€™t get rid of me that easily!
With Sakura clamped, and the pit lowering again as The Watcher is away, Exa-Gore-Ic drags the spinner forward as suddenly a cloud of pink sparkly stuff emits from near the top of Sakura. €¦pink confetti? :proud: What€™s this? Too bad Exa-Gore-Ic doesn€™t like it€¦and down goes the spinner, into the pit (BOOM!), as Wheely Pure Evil barely touches No Objections, and Daniel, contemplating what to do, hits the flipper button.
What results is Wheely Pure Evil€™s other ram completely exploding across the arena, smacking into Matilda, who is actually still mobile, and also sending Wheely Pure Evil right across the arena, CO2 venting away as Wheely Pure Evil completely stops moving€¦and Matilda backs into No Objections.
CRASH!!!
It€™s vaulted up into the air, and Joey can only watch as his spinner/flipper ends up on the arena camera track. Exa-Gore-Ic has now grabbed what€™s left of Wheely Pure Evil, and€¦down you go.
CEASE!
Autoism 2.0 needs to calm down a bit, while No Objections can€™t object to that beating. :proud:
Wheely Pure Evil and Sakura advance to Round 2!
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The Crash & Burn Tournament: The Dual Duels
Heat B: The Round 2 Draw
Wheely Pure Evil and Sakura vs. Namie€™s Style and Wedgie
Infusion Alpha and GeForce 4.0 vs. Sithis and Tornado
Tactics, predictions, comments, and thoughts, my brethren. :)
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The Crash & Burn Tournament: The Dual Duels
Great, another Infusion. :lame:
Obviously, the main thing here is to boxrush it, and stop it from getting up to speed, and rush to Sithis. Using the scoop with the chain weapon this time to deflect the weapon.
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The Crash & Burn Tournament: The Dual Duels
Infusion Alpha and GeForce 4.0 vs. Sithis and Tornado
Infusion Alpha to take care of Sithis, while Geforce 4.0 goes after Tornado. Infusion to use its wedge and ke boosts to push Sithis around. Will try to jam him into a corner and stall the weapon, then drive my own weapon into him. Be aggressive and all that... Might take a punch at Tornado if it gets close as its got armour levels that Infusion should be able to shred fairly quickly. Will let AJ post his Geforce strategy.
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The Crash & Burn Tournament: The Dual Duels
Wheely Pure Evil and Sakura vs. Namie€™s Style and Wedgie
Really stuck with this and Sakura seems like a beast so Ill just attack Wheely straight away. :P
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The Crash & Burn Tournament: The Dual Duels
...Your brethren? Where?
THOUGHTS:
Bullocks.
PREDICTIONS:
Infusion Alpha and GeForce to take Tornado out early, and then gang up on Sithis to go through.
Wheely Pure Evil and Wedgie to get immobilised, while Sakura and Namies Style to fight on to the JD, whereupon Skaura edges it.
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The Crash & Burn Tournament: The Dual Duels
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The Crash & Burn Tournament: The Dual Duels
«Infusion Alpha and GeForce 4.0 vs. Sithis and Tornado»
Ill take out Tornado. You saw how high Gravity flipped Tornado in S7. The rest is self explanitory. Avoid the front, get under it, quick OOTA.
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The Crash & Burn Tournament: The Dual Duels
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The Crash & Burn Tournament: The Dual Duels
Different tactics.
Try GeForces sides, and push it all day and feed to Sithis or put it into the pit.
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The Crash & Burn Tournament: The Dual Duels
Round 2 Battle 1
Wheely Pure Evil 2 and Sakura vs. Namie€™s Style and Wedgie
Roboteers, stand by€¦
Booth #1: Daniel Stickler, Frank Goacher
Booth #2: Chezza, David Sheppard
Flames ahoy! Ancalagon the Black, 800kg, discs, jaws, and fire breath, and Sergeant Bash, claw and flamethrower, are our house robots today!
3€¦
2€¦
1€¦
Acitvate!!
Namie€™s Style comes right out aggressively, there€™s Wheely Pure Evil out to greet the golden machine, and€¦WHAM. A dead center hit. Those fronts just cannot defeat the other. Ooh, Namie€™s Style has that power advantage and is using it to push Wheely Pure Evil back, and that deadlock is broken, Dan works the controls, but he can€™t push Namie€™s Style back€¦and Sakura attacks! Out from her corner, Sakura is gliding on an attack on Namie€™s Style€™s side! Wedgie is out in a flash, but Sakura is much too close!
CRASH!!!
A shower of sparks later and Namie€™s Style is blasted several feet away, coming to rest€¦BZZT!...on the arena saws! Ooh€¦what sort of damage has been caused, I wonder? Chezza flicks his own controls€¦and there€™s movement, quite normal movement, as Namie€™s Style spins around, does a reverse, a forward€¦and gets attacked by Wheely Pure Evil. Sakura however isn€™t so lucky. The hit sent it flying, and right in front of Wedgie! The blossom-shaped FBS can€™t move away in time, and Wedgie turns it over onto its head! Less fortunately for Sakura, it can€™t self-right because Wedgie€™s flipper is holding it there! Sakura nonetheless attempts it, and she€™s tilted up onto the flipper, falls back onto her head€¦and rolls away! Wedgie however is still right there, and manages to push Sakura into Sgt. Bash€™s CPZ! A lick of flame and Sgt. Bash€¦HAS CLAMPED SAKURA€™S SELF-RIGHTER!!! This doesn€™t look good!
What looks less good is Namie€™s Style getting tossed about 20 feet across the arena by Wheely Pure Evil with a menacing FLIP!!! What a toss!!! Namie comes to land directly beside Wedgie, up and over. She self-rights, and€¦is still moving, even after that. Wheely Pure Evil however seems to have been re-enforced, as its flipper hasn€™t exploded yet, and it€™s already back on the attack. As Sgt. Bash drags Sakura over to the flame pit (what for? :proud:), Wedgie spins around and is immediately greeted by Daniel€™s uber-flipper; it slides under Dave€™s own wedge and€¦FLIP!Wedgie goes sailing - straight up into the air! That must have been 25 feet! While he€™s distracted, Namie€™s Style moves in herself. FLIP! Wheely Pure Evil gets knocked over, and right into Sgt. Bash, who has Sakura still in a vice-grip. WHAM! A sickening crunch as Wedgie meets the floor flipper-first, and rolls onto its wheels. Has the flipper been damaged?
As Dave contemplates this, Chezza has other ideas: Namie€™s Style is now pushing Wheely Pure Evil over to the nearbly Disc of Death€¦which doesn€™t seem like a good idea because Wheely Pure Evil is definitely lower than the Disc of Death. Sgt. Bash finally lets go of Sakura€¦who is BARELY able to self-right, and is met by an incoming Wedgie, who wedges it, and€¦can€™t flip! Now Dave realizes it: Wheely Pure Evil DID damage Wedgie with that flip, by disabling Wedgie€™s own flipper! Dan however can€™t laugh at this because Namie€™s Style has it on the wedge, and Wheely Pure Evil for some reason isn€™t able to flip itself off the wedge€¦but someone else can flip! FLIP!
CRASH!!
Wheely Pure Evil meets the Disc of Death straight on the flipper, and gets carved a new one as the top flipper takes a wide gash in the center, with several scratches around it. Namie€™s Style moves in again, but Wheely Pure Evil is away already, too late to get him now€¦and Wedgie slams Sakura into Sgt. Bash again! Ancalagon finally decides to do some damage and moves out of his own CPZ as Sgt. Bash torches the poor flowerbot - OH MY! SAKURA IS ON FIRE INSIDE! There€™s a great amount of smoke inside, and where€™s there smoke, there€™s fire! And that€™s the danger of having confetti in your robot, folks! :proud: Sgt. Bash continues to spray the already burning FBS with even more fire, as Wedgie happily keeps it pinned in there. Frank groans at this, but Dave seems to be enjoying himself€¦until he flicks the controls, that is, and finds that Wedgie can€™t move either! And now he€™s going to feel it as Ancalagon makes his way over!
CRASH!!!
One of the discs of Ancalagon clips the rear of Wedgie, and sends it AND the aflame Sakura deep into the CPZ, behind Bash, who simply turns and begins torching them both. Both Wedgie and Sakura are on their backs, and unable to move, so The Watcher is out immediately, and shunts Bash aside. The counter turns on and starts the count-down.
1, 2, 3, 4, 5, 6, 7, 8, 9, 10!
1, 2, 3, 4, 5, 6, 7, 8, 9, 10!
So it€™s down to Namie€™s Style and Wheely Pure Evil, and Wheely is not looking too good at the moment, with that gash in the top flipper. Nonetheless, it meets Namie€™s Style head-on, and gets under it! Chezza is alarmed and tries to drive off the wedge, but it gets no further than one wheel off it when Daniel hits BOTH flipper buttons€¦
€¦and Wheely Pure Evil€™s rams explode, once again, as the flippers open wide. Namie€™s Style however is sent ROCKETING across the arena, and just hits the arena railing before€¦coming to rest on the right side of the arena! It€™s not an OOTA! However Namie€™s Style is not moving at all, right up on her back though invertible€¦and nor, it seems, is Wheely Pure Evil. The flipper rams are seperated, and the entire robot is venting copious amounts of CO2. Daniel facepalms, and Chezza is visibly frustrated as well. The Watcher is extremely puzzled by this€¦and cease is called before the house robots can dispose of them.
CEASE!
Alright, we go to the judges to find out who was immobilized first€¦the judges are viewing the situation through all the cameras€¦
€¦and their decision is that Wheely Pure Evil was immobilized first because it stopped moving after the rams exploded, and Namie€™s Style€™s wheels were spinning when it was in the air, and the shock when landing killed it, but after Wheely Pure Evil stopped. Daniel holds his head in his hands as Chezza dances in the control booth.
Wheely Pure Evil 2 has wheely got to get a more reliable flipper, while Sakura burns in her own despair.
Namie€™s Style and Wedgie advance to the Heat B Final!!
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Round 2 Battle 2
Infusion Alpha and GeForce 4.0 vs. Sithis and Tornado
Roboteers, stand by€¦
Booth #1: Aaron Knight, Andrew Jackson
Booth #2: Daniel Bailey, Samuel Park
Obelix Bulguous would like to make his hammer heard, and Growler has the bite to match his bark, definitely.
3€¦
2€¦
1€¦
Activate!!
It€™s an all-out war as all four competitors come to blows: Infusion chases down Sithis as Geforce slams into Tornado€¦unfortunately Tornado had just spun around, so GeForce gets the front, and goes up onto it, and is driven across the arena, and right into the wall! Ouch! GeForce is stuck and pinned by Tornado, who backs up a little and drives into it again, careful not to let GeForce fall off the scoop, and it seems like Tornado vs. Gravity again. Suddenly Tornado goes a little bit too far and GeForce gets away, only to be rammed again by Tornado, who gets under the side skirt and slams GeForce again! Andy is getting fed up at this, but there€™s not a damn thing he can do about it at the moment, as Tornado nudges GeForce along the wall€¦and into the Disc of Death!
CRASH!!!
The wedge takes it, but the 3.25mm Hardox wedge is barely dented and GeForce is now away from its aggressor. Meanwhile, Sithis isn€™t having the best luck in the world, as Infusion has caught up to it and stopped it spinning up, wedging it and carrying it across the arena! Sithis is trying to drive off, but as he does so, Infusion pulls a 180 and wedges him again! And€¦right into the pit release button! Uh oh, don€™t wedge yourself under the button, Infusion - ah, that€™s better€¦but Sithis has escaped at that moment. Infusion chases him down, and wedges him again, low enough to avoid being hit by the blades! And€¦there€™s the pit! Danny tries wildly to escape his fate, but€¦no. Infusion€™s got ya€¦BOOM! Down the pit. One down, one to go, but Team SpunOut have to get rid of a pesky Tornado, who has again slid under GeForce€™s skirts and rammed him into the wall! An echoing blow but GeForce is pinned again by the spikes on Tornado€™s scoop! Infusion races in to help his partner and drives the rear rim into Tornado€™s backside while he€™s distracted!
CRASH!!!
Ouch! That didn€™t look so good for Team After-Life, as Tornado loses some rear armour, and both he and Infusion turn around and attempt to wedge each other€¦and it€™s Tornado again who prevails. Aaron is perturbed by this but can€™t voice his opinion on this because 97kg of robot smashes Infusion against the arena wall! Lucky for him GeForce flies in, and gets under the rear of Tornado! And€¦FLIP! Wa-hey! That€™s€¦whoa. €¦ GeForce just flipped BOTH Infusion and Tornado over the arena wall. Barely, but he did€¦and that has got to be the first double OOTA we have ever seen€¦Aaron turns to Andy with a grimace, but Andy shrugs and laughs at it afterwards.
CEASE!
Sithis gets banished to the hole. Tornado meanwhile wasn€™t much of a dervish itself! :proud:
Infusion Alpha and GeForce 4.0 advance to the Heat B Final!!
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The Crash & Burn Tournament: The Dual Duels
HEAT B - SO FAR€¦
Round 1
Namie€™s Style and Wedgie made a fool of Slammer V, and finally put an end to that Metal Sonic Spin Dash€™s speed run. :proud:
Infusion Alpha and GeForce made Tough As Nails seem like a chew toy, and rewrote Henry VIII€™s history book into that of a failure. :proud:
Sithis and Tornado WOAHed Crash Bandi-bot 3 into the debug level, while With Or Without You needed somebody to love. :proud:
Wheely Pure Evil 2 and Sakura drove Autoism 2.0 mad, and overruled No Objections. :proud:
Round 2
Namie€™s Style and Wedgie barely survived a battle in which Wheely Pure Evil 2€™s rams exploded and Sakura got burnt to a crisp.
Infusion Alpha and GeForce 4.0 sent Sithis back under the land down under, and ejected Tornado into the air duct. :proud:
Heat B Final
Namie€™s Style and Wedgie vs. Infusion Alpha and GeForce 4.0
Tactics, predictions, comments, and thoughts m€™lads. :)
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The Crash & Burn Tournament: The Dual Duels
Cheesy fight summary overload, ahoy! :P
Ill go for SpunOut to win this, I think.
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The Crash & Burn Tournament: The Dual Duels
Tactics: Flip those opponents and DESTROY!! :@
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The Crash & Burn Tournament: The Dual Duels
*gets gaffer tape out of toolbox and fixed up Wedgie*
Tactics: Flip
(Message edited by DavidS on May 24, 2008)
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The Crash & Burn Tournament: The Dual Duels
Round 3
Namie€™s Style & Wedgie vs. Infusion Alpha & GeForce 4.0
Roboteers, stand by€¦
Booth #1: Chezza, David Sheppard
Booth #2: Aaron Knight, Andrew Jackson
Taki-san, quick as lightning spins around in her CPZ, wedge and cutting blade a blur, while Mr. Psycho remains fixed in his own, hammer and claws at the ready.
3€¦
2€¦
1€¦
Activate!!!
And GeForce and Wedgie are the first off€¦TAKING ON TAKI-SAN?!? What€™s this?! Both competitors streak into the CPZ and attack the ninjabot! Taki lifts the wedge, and lifts Wedgie into the air, but GeForce comes straight in from behind Wedgie, and FLIP! Taki goes flying straight over the wall while Wedgie flies straight into the air! A house robot OOTA already! You devilish competitors, you! Meanwhile Aaron is taking matters into his own hands, as Infusion Alpha rams straight at Namie€™s Style with the wedge, sliding under the flipper and carrying Chezza€™s bot all the way to the Disc of Death, driving with all his Kinetic Boosted might!
CRASH!!!
A deadly hit, and Namie goes flying off of Infusion, who follows up with the rim.
CRASH!
Chezza looks worried, as Namie€™s Style€™s rear panel is quite loosened by those two successive impacts. Aaron appears happy and turns the wedge around only to be nearly flattened as Mr. Psycho strides across to deal with GeForce and Wedgie, who slam straight into the 750kg house robot and try and wedge him. No go, as Psycho brings down the hammer, striking GeForce squarely on the flipper, but€¦it doesn€™t really do much other than make AJ more determined to flip him. Infusion turns around and drives his own wedge into Psycho€™s side, to try and beach him. It doesn€™t work as the tracks keep going backwards, but that makes GeForce and Wedgie push him across the arena a bit. Namie€™s Style seems to be having control problems, and drives itself into the wall. Oh dear!
The other three meanwhile are steadily pushing the big 750kg mound of bolts over towards the wall opposite, while the hammer comes down again, but just glancing off GeForce€™s side. In response, GeForce activates the flipper€¦just tilting Psycho up, and ALLOWING WEDGIE TO SLIDE UNDER!!! The hammer comes down again but this time it hits dead air and a split-second later thudding onto the arena floor, giving just enough room for Infusion to slide under - AND NAMIE€™S STYLE RAMS MR. PSYCHO FROM THE REAR! The controls problems must have been only temporary, it seems, and now all balls are on the house robot! Mr. Psycho is perched precariously on GeForce and Infusion, and Wedgie attempts to tip it over€¦no good, not with a low-pressure flipper anyway. Chezza tries next, and Namie€™s Style fires its own flipper, with the same result, only this time Namie is able to wedge Mr. Psycho herself from the rear. Not good for the house robot.
AJ realizes what he has to do and leaves the front of Mr. Psycho to Wedgie, who is completely out of range of the hammer. GeForce slides out, and roams around€¦bumping into the ref! The Watcher is having a mental fit, driving all around the arena, and spinning madly. This doesn€™t help him much as GeForce detours from his plan and wedges The Watcher€¦and smacks him into the pit release button! Ah, the yellow card for GeForce! Get back, you! Ah€¦no. GeForce carries the ref to the pit, and€¦uh, BOOM. The Watcher has been sent down the pit. :proud: GeForce returns to the scene and sneaks around the rear of Psycho€¦ahh€¦FLIP! And that€™s done it! The high-pressure flipper of GeForce, and the high-centering by Namie€™s Style and Infusion Alpha, is enough to send Mr. Psycho up onto his face! :proud:
With no referee, and no house robots, the battle completely degenerates, as the opponents turn on each other again. GeForce heads straight for Namie€™s Style, as Wedgie collides with Infusion. 2 two-way wedge collisions ahoy! WHAM! And€¦GeForce finds its power and drives straight underneath Namie€™s Style, and (FLIP!) tosses it straight across the arena, following it as it does so! Namie lands inverted, and drives away instead of righting itself, for GeForce is just behind. However, Andy€™s bot goes too far and sweeps by, and Chezza takes the chance. FLIP! Namie rights herself€¦but too late to avoid an incoming GeForce, and FLIP! Namie is tossed from the rear and is bashed against the arena wall. And I€™m afraid that€™s it for Chezza for this heat, as GeForce once again performs another FLIP! Out goes Namie€™s Style onto the arena camera tracks.
Wedgie meanwhile isn€™t having a fun time himself, as Infuson slams him into a CPZ and nearly sends him into a Steel Avenger, almost over the wall but not quite. In fact, Wedgie lands right near Infusion and is in perfect line to attack, when Mr. Jackson bursts in with GeForce again. Wedgie slides under Infusion again€¦and GeForce slides under Wedgie! Uh€¦FLIP! €¦OHAHAHAHAHA!!! :proud: GeForce flipped Infusion out of the arena, and sent Wedgie over his head! :proud: Oh how ironic€¦going for the double OOTA again and failing miserably...AJ is gnashing his teeth furiously as he directs GeForce on the attack, and Wedgie slips around, only to find GeForce€™s wedge in front of him. Wedgie moves around to the other side, and a nifty bit of manoeuvring finds him at GeForce€™s side. He moves in and slips under the skirts, tossing GeForce onto his back! FLIP! GeForce rights itself, but onto the wedge of Wedgie, who goes to the arena wall and€¦bad angle. A mighty toss, but a bad angle foils Wedgie€™s plan completely as GeForce bounces across the railing and lands back in.
Now Dave seems quite cheesed, and we€™re under a minute and a half to go. GeForce gets the wedge in again and rams into Wedgie, nipping under Wedgie€™s own flipper and tossing it into the air! FLIP! Wedgie does a 360 and lands on its wheels, but there€™s no room for a breather, as the reckless GeForce crashes into him again! This time, however, Wedgie scores the advantage, and slides under GeForce! However, GeForce moves backwards at what was probably the last possible moment, and Wedgie nearly flips himself; it€™s good anyway for Andy, who broadly smiles as GeForce shoots under Wedgie, and he makes no mistake this time: the arena wall is in sight, and€¦FLIP! Wedgie crashes down, ironically onto Namie€™s Style.
CEASE!
Namie€™s Style is certainly out of style, and Wedgie gets a yank in the€¦well I won€™t say where. :proud:
Infusion Alpha and GeForce 4.0 advance to the Series Finals!!!
(Message edited by kodster on May 27, 2008)