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OK, looking around the Whyachi website, I cant find any good information on it, and the only video Ive found is it flipping what looks to be an empty shell. As its Team Whyachi though, Ill assume the spinner is powerful.
Also, I cant find any details on armour composition, but seeing its a real robot and thus has a budget, I doubt its got super bot class armour. Ill aim at the flipper and try to wreck/remove it, then aim at the body. Should disc and body connect while both are spinning, I think its safe to assume neither will work any more, so after that I think its a boring nudge into each other kind of thing.
In terms of spinners, one think I have going for me is that if he wants to hit anything good, he has to go into range of the disc. If he attacks the outer hubs, hes literally only damaging armour. To get at the componants, he has to go after the inner hubs.
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Heh heh! Time for Round 2! :proud:
Warrior SKF personally retired Chaos 2 with help from the house robots.:proud:
The Disc 5 took out his old nemesis Slammer V, whom The Watcher shoved down the pit without a count-out.
Roboteers, stand by...
Ancalagon the Black breathes flames in his CPZ whilst Taki-san does a random spin.
3...
2...
1...
ACTIVATE!!
Its The Disc who immediately goes for the frontal assault, hoping to tear the flipper off of his opponent but Warrior destroys this chance by doing an about face and showing The Disc how deadly his own flywheel is. Quickly The Disc reverses, but not quickly enough, as Warrior juts in from behind and both discs meet!
CRASH!!!
HOLY JEBUS! Its a huge spectacle as both bots are thrown for a loop! The Disc crashes into the wall opposite, his weapon stopped, whilst Warrior is flung near the pit, almost-pulling-a-Son-of-Whyachi-but-not-quite bouncing around. And his disc too has stopped! And does that mean that by having his disc taken out, the flipper is immobile as well? OH NO! The flywheel starts up again! The Disc is in major trouble now! Without his own disc to combat the advancing robot, The Disc has no choice but to try and resort to the sucky way of winning - the pit! But Warrior is just way too fast, cutting between The Disc and the pit! FLIP! The Disc lands on one of his hubs and crashes back down. Warrior goes for the gusto and rams The Disc into the wall, and goes for the OOTA! NO! The Disc bounces off the wall and overtop of Warrior. Warrior reverses and cuts into The Discs own disc. WHATS THIS?! The Discs disc is spinning again! Yes, there is doubt that it is working, because hes moving around a bit, and that deadly flywheel - OOH! Theres a little hit on the side of Warrior, and a little bouncing around! Frank looks smug now as his evil creation rams Warrior head-on, and Warrior isnt doing too much moving around right now. The Disc comes in again and Warrior reverses away! Got his maneouverability back, it seems. And both bots are back into this fight at full strength it seems. Warrior coming in for a hit in the hub, and a little scratch can be seen on the hub, but the same hit sends The Disc flying across the floor! And Warrior is coming in for another attack! So relentless! The Disc meets him again. Disc vs disc!
CRASH!!!
OH MY! Somethings sparked inside of Warrior! Both discs have stopped again! Warrior gets under The Disc but seeing as the disc powers the flipper, it doesnt happen, no flip, nothin. The Disc is trapped against the wall though, and Warrior is holding him there by the...disc. :proud: The Watcher shoves them both and forces Warrior to release The Disc, whose right hub hits the angle grinder, and he swivels around the hub nearly entering Ancalagons CPZ! Warrior sees his chance and comes in with the flipper, pushing his opponent into the CPZ, and gets bowled away by an incoming Taki! Ancalagon gives a flaming snort and tries to get at The Discs axle but his flywheel hits a hub and sends The Disc flying! The hub that was hit is now hanging off! Taki shows her own contempt for The Disc and hits The Discs weapon with her own cutter, and AHHHHHH!!! A piece of metal went flying off! Ancalagon turns around and backs into The Disc with the rear skirt, forcing Taki to move away. Warrior, angered, rams Taki with the flipper and sends her on top of Ancalagon. The Disc gets away and pushes Warrior from the side. Warrior responds with a flipper shove that shoves The Disc right back into the CPZ! Ancalagon turns and -
CRASH!!!
Pieces of The Discs tungsten teeth-tipped axle are strewn across the floor! What a hit! Warrior smells blood and charges The Disc to the edge of the CPZ and along the wall, and just short of the pit. Uh, somebody forgot to open it. :proud: Oh wait, The Disc is shoved into the pit release button. And just as time starts to run out, Warrior manages to get one of The Discs hubs stuck over the pit. 5 seconds left, and The Disc is shoved into the hole.
CEASE!
The Disc 5 fails to live up to its reputation.
WARRIOR SKF ADVANCES TO THE HEAT F FINAL!!
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And now for the next fight...
Shovearound 2 smote Breed a blow that sent both pieces out of the competition.
Tough As Nails certainly was tough as he avenged his previous loss against Bulldog Breed.
Roboteers, stand by...
Double Big Mac and Asterix Heroicus are the house vapourbots today.
3...
2...
1...
ACTIVATE!!
Shovearound is immediately in TANs face, indeed shoving him around and into the wall! TAN bounces a little and rides the top of Shovearound and off the side before Shovearound can start to reverse. Shovearound points the forks at TAN, and it doesnt seem like TAN can do much here because Shovearound is way too low and way too hard to grab. And theres some more shoving as TAN is again tipped and thrashed against the wall, much harder this time, and nearly gets inverted! However futile it may be for TAN to be on his back, even invertibility cant help TAN win this match! Shovearound comes in again with another shove, but TAN reverses away causing Shovearound to poke the arena wall gently. TAN advances with the pincers but Shovearound turns slightly and TAN is thrown to the side by the rear skirt. Shovearound turns more vigorously than usual and the power of Anthonys rammer throws TAN spinning away. TAN gets his bearings back and rears into Shovearound this time, who doesnt fall for the trap, but allows his opponent to ride on top of the body, before slamming him into the wall yet again! A smug expression appears on Anthonys face as he sees the advantage before him. TAN is stuck in the air, claws against the arena wall, with Shovearounds forks under him, and the forks lift, and TAN is forced into a ridiculous position with his wheels hovering just above the arena railing, and the open claws on the ground. I think I know the words for this situation: GAME OVER. The Watcher comes and starts the countdown!
1, 2, 3, 4, 5, 6, 7, 8, 9, 10!
Shovearound comes in again, and displaying some honour, gets the forks under the claws and lifts, thus shunting TAN out of the arena, out of the competition, and thankfully out of the clutches of the house robots, who were eyeing him greedily. They turn on Shovearound in anger, but Shovearound has already hit the pit release button and thrown himself down the pit! :proud:
CEASE!
Tough As Nails is about as tough as Tickle-Me-Elmo. :proud:
SHOVEAROUND 2 ADVANCES TO THE HEAT F FINAL!!
Heat F Final
Warrior SKF VS. Shovearound 2
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OK you lot, youre just being silly. Do you ever hear complaints like that on the actual circuit? Do you hear ME booing my constant loses? No.
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are we supposed to react like we do one the live circuit?
ok.
booo...
he was overweight
he went before the activate
they ganged up on me
I want to see the video
he was immobile for 30 seconds
the judge is biased
its all political
its fixed
hes running over pressure....
um......
that will do i think.
(an insight into prams and toy throwing)
:)
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and yes if you actually go to a live event people do boo when the person they like doesnt win!!!
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Maybe so, but the ettiquette of complainage here is more along the lines of:
Hes overweight!
It would never work at that preassure/voltage/etc!
That will never survive its own hits!
Theres no way you can ram someone over the wall! (actual quote)
*Insert weapon here* isnt capable of doing that kind of damage!
You misread my stats!
An insight into prams and toy throwing in the fanfic section:proud:
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quote:
Theres no way you can ram someone over the wall! (actual quote)
Im guessing that person never saw Storm 2 against Steel Avenger then :)
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Well then i have just introduced a new style of complainage
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quote:
Im guessing that person never saw Storm 2 against Steel Avenger then:)
What happened was, someone saw that at the tapings and incorporated it in a fight before the Storm 2/Steel Avenger match happened on TV.
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Ah well, thats understandable then :)
(Jeez, my sixth post in the past few hours on here today - well seeing Im procrastinating from studying :proud:)
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Keep it down, people, its time for the final fight of the heat.
Warrior SKF took advantage of an aging Chaos 2 and expired him before dumping The Disc 5 down the pit in an endurance match.
Shovearound 2 easily beat the crap out of the Breed twins before having an even easier time with Tough As Nails, who proved to be the opposite.
Roboteers, stand by...
Hey! Its the TGRR finalists: Tira-san and Asterix Heroicus!
3...
2...
1...
ACTIVATE!!!
Warrior dashes out to get under Shovearound and possibly SHOOT THE $H!T OOTA, buuuut...nope, he goes flying over top of Shovearound and lands with a clatter behind him. WAIT! The disc is pointing at Shovearounds rear! Could this be part of the plan?!
CRASH!
Shovearound is smashed away and suddenly finds himself 4 feet removed from his rear skirt! Trouble in the arena with one of the house robots too, as at the same Tira had tried to smash into Warrior and went bouncing away, and now sparks are continuously coming from the disc slots! Warrior ignores Shovearound for the moment and flips Tira onto her back, setting off a trigger of anger as Asterix plows right into the spinning flywheel of Warrior!
CRASH!!!
Holy flying metal, Batman! Asterix has just been schmacked right into an incoming Shovearound, with a now faceless front! Shovearound decides also to lag from the actual fight and now both competitors are picking on the house robots! And there goes Tira, over the fence, courtesy of that horribly powerful flipping of Warrior! Asterix gets away and is slammed into by Warrior who reverses from the CPZ with the flywheel in the house robots face!
CRASH!
Internals are strewn across the arena as Asterix comes grinding to a dead halt in front of Shovearound, who lifts up the dead gaul and proceeds to whack Warrior with the carcass! Warrior flips Asterix off of Shovearounds forks and nearly inverts the enemy himself! Shovearound takes the advantage and slides underneath Warriors open flipper, and tilts Warrior onto its own disc!
CRASH!!!
Holy flying arena floor, Batman! Pieces of the ground have been torn by the mighty flywheel of Warrior, but Warrior isnt looking too mighty anymore as both flywheel AND flipper have stopped working! Shovearound tracks Warrior down and shunts him with the forks...and the arena camera is stopped thanks to Tira. Or should I say, thanks to Warrior. :proud: Speaking of which, hes away past Asterixs carcass and hes hit the pit release button. WHATS THIS?! Warriors weapons come back to life again! The pit descends as Shovearound makes another dash towards Warrior, who charges also. Both robots meet and Warrior flies overtop of Shovearound, but this time the flywheel hits the top of Shovearound!
CRASH!!!
Ooh, I see a lot of smoke, and its coming from Warriors flywheel, but Shovearound is moving rather slowly now as he makes his way around and meets Warriors flipper, again getting under and lifting, but Warrior gets off, turns around, and backs into the uplifted forks with the smoking flywheel!
CRASH!!!
And Shovearound is being mutiliated out there as a few of the forks are broken off and land with a small clatter in the middle of the arena. More smoke from Warrior. The Watcher is keeping well away from these two, and so starts shoving whats left of his teammate towards the pit. Warrior collides with The Watcher and carries him into the pit! The crowd goes wild! (TMQ) Despite their cheering, nobody sees the ref, head-first into the pit, flash the red card, and so Warrior continues to bat Shovearound around the arena. Another smash of the flywheel and Shovearound loses a side skirt. Warrior gets under that side and tosses Shovearound onto his back. This fight has turned right around now as Shovearound tries to right himself, and does so - right on top of the flipper of Warrior, who sidles over to the arena wall, but doesnt flip. Instead he reverses towards the other arena wall and the moment he hits it, he activates the flipper. Shovearound is shot high into the air and lands with a loud crash out of the arena. Warrior, despite being hammered by the recoil of his flywheel hit on the arena wall, manages to do a victory dance.
CEASE!
Warrior - 4. Tira, Asterix, The Watcher, and Shovearound 2 - 0 :proud:
WARRIOR SKF ADVANCES TO THE SERIES FINAL!!!
Heat G
Tengu VII VS. Whirligig 4.0
Spawn Again VS. Infusion Beta
Tempest Evil-er-oution VS. ForcePower 5.0
Knightmare VS. Die-ceratops Invertus
Tactics? Predictions? House robot shrapnel pieces? :proud:
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The problem is that Knightmare doesnt really help because it could mean two different robots. It could mean Team Knightmares very first robot, or it could mean the one we know as Raging Knightmare, because the team later dropped the Raging part.
IF THE FORMER: It probably wont worry Die-Ceratops too much, so keep flipping.
IF THE LATTER: It can get bots out of the arena, but it does have limited flips, so try to wear it down perhaps.
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Tengu VII VS. Whirligig 4.0, meh, should be Tengu, hes got good spinner protection, while Whiriligig has... less
Spawn Again VS. Infusion Beta, Infusion Beta to ram Spawn into oblivion
Tempest Evil-er-oution VS. ForcePower 5.0, ok, here is where things get hard, Im gonna give it to Tempest since its hard to take control of... but its a close match
Knightmare VS. Die-ceratops Invertus, Die-Ceratops to outclass his fellow-flipper really
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Tim meant the S4 version of Knightmare, and thats what will used.
Tengu VII VS. Whirligig 4.0 will be up as soon as I get a tactic from either Steve or Alex (or both), or, failing that, in 3 days, but since we all know Prof. Vengeance is out there...:proud:
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Spin into it and laugh with impudence as his spinners fails to do anythign relevant thanks to my spinner ring.
But looking at it, this heat is horrendous....
I count what I consider to be five A List Vapours, and the only one I dont know anything about is Knightmare...
(Message edited by alex_holt on January 09, 2007)
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Alex, Knightmare is a simple wedge with a front-hinged flipper.
Next battle will be up very shortly.
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(deleted double post)
(Message edited by kodster on January 09, 2007)
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Heat G commences!
Tengu VII is quite possibly the most successful vapourbot in the FRA. A full-body spinner sporting two spinning rings with blades, Tengu also has an anti-spinner ring designed to defeat other FBSs and horizontal spinners, made of a very thick rubber. When hit, this ring transfers energy to an outlet and harmlessly right past Tengu, so watch out! Alex Holts FBS retains its self-righting bar from previous designs.
Whirligig 4.0 is another full-body spinner, less successful but not less dangerous in any way! It uses Drillzilla shuffling plates for mobility (even when inverted), and its spinning shell includes 9 dangerous girl thingy-cat blades, 3 on top, 3 in the middle of the shell, and 3 on the bottom. It has an enormous kJ factor, so Whirly is a force to be reckoned with...
Roboteers, stand by...
Taki-san and Double Whamlet team up again for this fight.
3...
2...
1...
ACTIVATE!
Both bots spin up and make a beeline for each other immediately. Whirligig is the first to strike, smashing the blades into the anti-spinner ring of Tengu. Tengu slightly wobbles from the hit but no damage seems to be done! The anti-spinner ring has completely denied Whirly his destruction! Whirligig thinks better of his plan and does an about face as Tengu comes in for her first attack (in this battle, I am considering Tengu to be a female, looking at the Wars Incarnate :proud:) and succeeds! A tiny little nick, a shower of sparks, and holy gyroscope city Batman! Whirligig just went off-balance and flew across the arena, landing inverted! Tengu retains most of her spin-up and charges Whirligig, who retreats away and is allowed to spin up himself! Back at full speed, are we? Yes, we are, as both FBSs lunge at each other!
CRASH!!!
Tengu strikes first this time, staying steady, and whoosh! Its frisbee city as Whirligig is thrown for a loop, landing with a clatter near one of the CPZs. The hit had made a slice into the shell of Whirligig, and he moves away from the CPZ as fast as he can, only to be rammed by Tengus spinning shell!
CRASH!!!
Whirligig is knocked right into the CPZ this time, one of his blades lost in the collision, and Whamlet comes flying out of the next CPZ and schmacks Whirligig against the CPZ corner. Tengu is no longer concerned with Whirligig or Whamlet. She turns her attention to the other house bot, and wheels towards Takis CPZ. Taki waits for Tengu to approach and then rams the FBS. But the aluminum foam skirts prove to be strong indeed and Taki is thrown up into Tengus lower spinning ring!
CRASH!!!
Whamlet turns towards Tengu just in time to see Taki flung away towards the pit. Whirligig is propped up against the wall and immobile, trying desperately to knock himself back onto his plates. Tengu decides to show a little more honour than expected and dodges a charge from Whamlet, reaching the CPZ where Whirligig lay trapped.
CRASH!!!
Whirligig has been given new life thanks to his opponent, as he is pounded off the wall and back right-side-up! Taki and Whamlet return to their own CPZs as the competitors leave that one and continue the fight. Tengu smashes Whirligig again and only jolts him a few inches this time. Whirligig gets another hit in but the anti-spinner ring is proving to be resistant to anything he throws at it! Taki seems to be restless and is travelling from CPZ to CPZ...I think it is respect and loathing for Tengu. Whirligig knows nothing of this, but is maneouvering around Tengu, waiting for an opening. But is there really a weakness...to exploit? If Tengu had a mouth, she wouldve been laughing as she puts continuous blows on Whirligigs shell, which is not looking like brand new right now, and still Whirligig pushes on, and suddenly both spinning shells collide head-on!
CRASH!!!!!!!!
Ooh, what a hit. Ouch...Tengu is knocked back into an angle grinder and tilts up onto her back. The arm pops up, and Tengu is back in business! Whirligig, however, is nearly in tatters in the arena, most of the blades chipped, or torn right off, and the spinning shell has many gashes and slices in it. Hes moving pretty slowly around the arena as well...it is pretty clear that Tengu is going to be the winner of the fight unless some drastic self-destruction inside of Tengu occurs, but that is not likely, as she moves in, tearing through the shell this time. Oh, how sad! I smell smoke...Whirligigs shell has stopped spinning, and - ohh, I cant believe how badly Whirligig has been beaten up here...theres Tengu again with a resounding smack to the shell, and I think thats the end, as the Whirligig has run out of kJ, out of life, and out of the tournament as The Watcher starts the countdown!
1, 2, 3, 4, 5, 6, 7, 8, 9, 10!
Whamlet rams the dead Whirligig and starts hacking him with the twin axes, grappling him with the side axes, dragging him towards the floor flipper...3...2...1...FLIP! There goes Whirligig across the arena, landing with a clatter! Whats going on here? Taki and Tengu are right next to each other and circling like wolves, trying to get in an attack! Whamlet ignores this and, still clenching onto Whirligig, hits the pit release, and very likely, eventually, Whirligig falls down, and out.
CEASE!
Whirligig 4.0 outmaneouvered, outclassed, and just plain went out!
TENGU VII ADVANCES TO ROUND 2!
Coming up: Spawn Again VS. Infusion Beta
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Erm, Tonys tactics are to just sit and let Infusion destroy him. No, seriously. Im not joking. :proud:
Spawn Again is a flipperbot from Series 5 to 7; basically, a front wedge, slanted sides, and a big, nasty flipper in front. It looks powerful, but it is not reliable at all, having blown up its own flipper in Series 7.
Infusion Beta...just is. :proud: Hes Sewer Snake and Warrior SKF combined; a front electrical wedge, and a rear flywheel that powers the wedge (if I am not mistaken). This is one of the most feared vapourbots of all time.
Roboteers, stand by...
Obelix Bulguous and Exa-Gore-Ic: AI will patrol the CPZ this time.
3...
2...
1...
ACTIVATE!
Spawn Again just sits there, as Infusion comes at him. He rears, and smashes the spinning ring into Spawns flipper. The flipper buckles and falls back down. Infusion waits a sec for his weapon to reach speed again, and rams Spawns flipper again. It flies off. :proud: Tony is howling with laughter in the control booth; I rather feel sorry for Spawn right now...nah! :proud: BWA HA HA! :rofl: Another hit from the ring and Spawns whole right side comes off. Yet another hit and internals litter the arena. Tony hits the flipper button for show and Spawn erupts into flames. Even Aaron is laughing. Im not too sure if the Spawn Again team are ever going to come back after this...:proud:...Infusion comes in again and another hit goes through the rest of the internals and hits the back of Spawn Again. A final hit, and the rear panel falls off, revealing nothing but a smoking wreck of broken and scattered machinery and parts. Infusion backs away, his job done. The Watcher decides to not count out Spawn Again but leaves the scene in disgust.
CEASE!
That wasnt even a battle. :proud:
INFUSION BETA (easily) ADVANCES TO ROUND 2!
Coming up: Tempest Evil-er-oution VS. ForcePower 5.0
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AJ to drive down the pit :rofl:
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Well isnt this a surprise? I give you TWO fights in one post! :proud:
A problem I saw with ForcePowers stats: I saw that ForcePower had no wedge in the shape description, but then in the weapons department he put that ForcePower had an invertible wedge. Ill take the latter.
If youre on the warpath, youll be sure to run into Tempest Evil-er-oution, who is the 3rd full-body spinner in this heat. This spinner deliberately bounces off of other robots when landing a blow, so that he can get from his opponent and spin up again, while doing damage. Either that or itll be just plain annoying. :proud: He runs both ways up and is using the 6cm teeth for this fight.
ForcePower 5.0 is, quite literally, Tornado on acid. Lots of acid. Hes a low box with a front wedge, and is powered by two LEM200s producing near a hundred hp!!! Not only that, but he sports 6mm hardox monocoque armour, making him extremely tough against other weapons! He keeps his speed at 15mph to maintain good control and maneouverability. Side and rear skirts complete the course.
Roboteers, stand by...
Double Big Mac and Ancalagon the Black feel their internals ache for some other bots metal fillings.
3...
2...
1...
ACTIVATE!
Tempest is zooming around in circles already, seeming to taunt ForcePower to take a hit. ForcePower does the obvious and box-rushes him.
CRASH!
Tempest is flung away and almost nails the arena wall on his side. ForcePower wasnt even fazed by the blow. In fact, he moves forward again immediately after that first hit and plows into the already up-to-speed Tempest!
CRASH!
A repeat of the last impact: Tempest bounces away and lands near the arena spinner. ForcePower is still very much undamaged and very much alive as he hunts Tempest around the arena again. Tempest stops and reverses into ForcePower, the shell spinning rapidly.
CRASH!
Nothing doing! Tempest is tossed by his own hit like a frisbee across the arena, again nearly pummeling the wall! It seems a futile effort, for ForcePower has received no external or internal damage for what we can see. Both bots rush each other again, and a small blow is landed. Tempest bounces a little and ForcePower has him on the wedge! Hes headed for the arena wall! Ouch. What a hit! Tempest is sent flying by the collision and lands awkwardly, on the tip of his bottom rim and then rolling a little before landing on his wheels, which carry him away from ForcePower until the shell gets up to speed. ForcePower is unsatisfied by the result of this and smacks the shell again with his wedge.
CRASH!
Still no damage! Tempest is ricocheted off ForcePower, against two walls, and landing in a CPZ! Ancalagon speeds over but Tempest escapes as ForcePower goes to box him in. ForcePower, it seems, is the predator in this fight, but let his prey get away! Now he decides to take the fools way out; he hits the pit release button. Tempest charges in again and lands a blow.
CRASH!
Theres finally some damage! Something came flying off the top there! A panel was torn clean off by the hit and sent it whizzing by the flame pit! ForcePower finds that Tempest was again flung away by the intense hit and, chasing him down, plows him again. Tempest is not up to speed and only bounces a little. ForcePower scoops him up and Tempest is again shocked by the power of the LEM200s inside of ForcePower, and how well he has used them too as again Tempest is pulverized against the arena wall, doing a 270 in mid-air and landing straight onto his own shell, tipping over inverted. ForcePower rears into him to prevent any sort of spin-up and spins around. Tempest is already away and indeed is all spun up and ready for another hit. And ForcePower gives it to him!
CRASH!
That wedge must be made of something pretty strong, as still no damage is done to it! Tempest is yet again shot across the arena and prepares for another spin-up. ForcePower is resilient, coming down on his opponent again. Tempest moves aside this time and hits the slightly damaged side.
CRASH!
Nope, no more damage done to that side, and Tempest gets flung a little farther this time, almost travelling halfway across the arena! ForcePower whirls around and shunts Tempest a little. Tempest scurries aside and almost drives straight into the pit! ForcePower panics and makes a beeline for Tempest but Tempest moves aside, and ForcePower very nearly pits himself! Tempest moves back in and nails the side again.
CRASH!
More damage! The whole skirt just went flying off! ForcePower, in a towering rage, bumps into Tempest and pins him against the arena wall. The Watcher comes over and waits. Time is of the essence now as ForcePower finally releases Tempest, who performs a spin to ward off any assault. ForcePower goes to ram him again, but shoves air, hitting the arena wall! Then Tempest comes in from behind!
CRASH!
The rear skirt is now gone! There it goes along the floor! But the main part of ForcePower is still very much alive and very much angry at this destruction of his wedge preventions. Charging straight at his opponent, he misses his mark again as Tempest merely moves to the side and gets in another hit.
CRASH!
No damage this time, and Tempest collides with the arena wall. ForcePower hunts him down again as Tempest continues his efforts to hit his opponent as much as possible.
10...9...8...7...
Tempest gets in another hit (CRASH!) and jumps away. Still no damage, and ForcePower is after him and just misses one of the hooked blades.
6...5...4...
Tempest moves away towards the pit and ForcePower follows him.
3...2...1...
Tempest lands a final blow onto the wedge but no damage is done to that seemingly impervious slant on the robot, and bounces away again.
CEASE!
Err...that was a close fight...lets go to the judges!
Tempest Evil-er-oution - ForcePower 5.0
Aggression - (2-3)
Damage - (4-1)
Control - (1-4)
Style - (3-2)
Strategy - (3-2)
Total - 13-12
Wha?! ForcePower 5.0 lost?! Thats...er...interesting...
TEMPEST EVIL-ER-OUTION ADVANCES TO ROUND 2!
And now for our final Round 1 fight of the heat.
Knightmare is a robot from Series 4 of Robot Wars and is a basic tall wedge with a slanted rear. It has a front-hinged flipper, and a really scary face on the bottom panel with the words WHO NEEDS A SRIMECH?!. Um, apparently they DO need a srimech because that flipper does not self-right Knightmare...and the armour is very questionable...
Die-Ceratops Reinvertus is a rather underrated vapourbot from Christopher Mason. Its basically Wheely Big Cheese with wheel covers and side bars. It can toss a tonne or so and, as the name says, it can run inverted. Its weakness? Tengu VII. :proud:
Roboteers, stand by...
Tira-san and Taki-san team up again for the housies.
3...
2...
1...
ACTIVATE!
Knightmare wheels off towards his opponent, but its Die-Ceratops who strikes first, getting under Knightmare and TOSSING HIM OUT OF THE ARENA?!? ALREADY?!? EEK! Knightmare is tossed about 7 feet up and 10 feet across and landing with a clatter on the camera tracks! Die-Ceratops turns his attention to the house robots who are closing in on him. What a lousy reward for a quick victory. :lame: But Die-Ceratops proves to be quite the tough guy, sliding underneath Tira and tosses her out of halfway across the arena! Taki repeats her fight with Wheely Big Cheese 2 and rams one of Die-Ceratops side panels, finding the wheel and controlling her prey. Die-Ceratops shakes her off and opens the pit. Taki rams him again, but instead goes flying onto the flipper and AHHHHHHHHH!!!!!!! Um...that was wild. The moment Taki was on the flipper, Die-Ceratops let rip a huge toss that sent Taki flying about 11 feet into the air, and landing right outside the arena. Knightmare, nearby, opens the flipper lamely. Tira seems to be scared and retreats into her CPZ, but Die-Ceratops persists his house robot attack and races in before she can elude the charge, and TOSS! Gone! AHHH!!! Tira just sliced one of the arena cameras! Erm, I think its safe to say that Die-Ceratops has won this fight.
CEASE!
No power in the arena was strong enough to match that flipper, and Knightmare paid his price. Who needs a srimech? Not you, you probably need a barf bag! :proud:
DIE-CERATOPS REINVERTUS ADVANCES TO ROUND 2!
Heat G semi-finals
Die-Ceratops Reinvertus VS. Infusion Beta
Tengu VII VS. Tempest Evil-er-oution
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The Crash & Burn Tournament
DIECERATOPS TACTICS
To quote a certain other member who was in my position...
For the love of- INFUSION?! OF ALL THE BOTS TO FIGHT?! INFUSION?! CURSE YOU KODY!
...Attack anywhere safe. I have limited hopes.
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The Crash & Burn Tournament
Ayyy!
Soz for the confusion and delay. My absence can be explained by my bookmark for the forum not working for some reason (The ExtremeFightingMachines one, rather than FightingRobots). Youll get yours, Doomforall, mark my words. :lame:
Oh yeah and more nice fights, Kody!
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The Crash & Burn Tournament
Yeah, the ExtremeFightingMachines link is non-existant anymore, so youll have to use the FightingRobots one. Thanks for the comments, though. :wink:
Fights up shortly. :)
(Message edited by kodster on January 11, 2007)
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The Crash & Burn Tournament
Time to start Round 2!
Die-Ceratops Reinvertus set a new record by tossing Knightmare OOTA in about 2.92 seconds, and then did likewise to Taki and Tira. :proud:
Infusion Beta got a bye here thanks to Anthony, but not without Spawn Again being torn to shreds. :proud:
Roboteers, stand by...
Ancalagon the Black and Exa-Gore-Ic patrol the CPZs.
3...
2...
1...
ACTIVATE!!
Its Infusion who makes the first move by ramming Die-Ceratops head-on, getting underneath the front wedge and giving the WBC-based dinobot a big taste of the arena wall! Die-Ceratops just stays there, unable to move. The Watcher comes in cautiously and slightly nudges Infusion in the side. Infusion grudgingly releases his opponent, who randomly drives over the flame pit and wheels to point the flipper at Infusion. Both of them dash at each other with great speed. Then Die-Ceratops stops. WHAT THE?! Infusion drives up the flipper?! Aha! Chris used the power dive tactic! When you are going fast, and you stop suddenly, this drives your wedge lower to the ground and hopefully your opponent drives over you, and this is just what has happened here, and Die-Ceratops flipper activates! Infusion is tossed high into the air, and comes down hard, inverted. Suddenly, this fight has become interesting as Die-Ceratops mashes into Infusion with the flipper. Both stop, and Infusion pushes back: into Exa-Gore-Ics CPZ! Exa-Gore-Ic snares the flipbot and begins to crush. At the same time, Ancalagon rams Infusions flywheel with one of his own!
CRASH!!!
Oh, what a mighty hit! Infusion sent flying by the blow, and Ancalagon losing the power in that disc, not to mention the countless amounts of sparks that littered the arena in that confrontation! Infusion seems to be injured, however, since his flywheel is not spinning, and he is moving rather sluggishly. Die-Ceratops gets away from Exa-Gore-Ic and slides underneath the immobile flywheel of Infusion! FLIP! Infusion is tossed again across the arena, smacking the wall with incredible force and nearly breaking off a piece of it! Die-Ceratops comes in again, but this time he drives onto the wedge of Infusion. Infusion hurries to smush Die-Ceratops against a wall, but Die-Ceratops activates the flipper, sending himself off of the wedge, and away. Infusion chases after him best he can, but that hit from Ancalagon really did some internal damage to him. Die-Ceratops maneouvers around Infusion and gets a flip again! Infusion is right-side-up again! Die-Ceratops slides under the side and gets another toss. Infusion rises and falls, crashing down into the arena floor. And at that, Infusion stops moving?! How could this be?! How could Infusion lose?! It must have been that earlier hit, and all those flips! Ancalagon comes back over and gloats over his dead prey, blasting him with the flame breath. Chris is in dead shock...for a few seconds, and then, not satisfied with merely beating Infusion, directs Die-Ceratops over to his fallen opponent, and backs him into the wall. The Watcher comes over and, after a tense moment, starts counting Infusion out!
1, 2, 3, 4, 5, 6, 7, 8, 9, 10!
WHAT AN UPSET!!! This must be one of the greatest upsets ever!!! Infusion has fallen! And theres nothing he can do about it! Die-Ceratops, Ancalagon, and Exa-Gore-Ic close in around Infusion. Die-Ceratops gets in another flip, and Infusion lands right into the jaws of Exa-Gore-Ic. Ancalagon bumps Infusion before his teammate shoves Infusion onto the floor flipper. Ah, 3...2...1...FLIP! Infusion is sent flying across the arena, landing near the pit, which is firmly shut. Oh, theres Die-Ceratops with the reverse ram into the release button, and the hole of hell descends. Die-Ceratops gets around Infusion and tries to shove him down the pit but goes up onto the wedge. Exa-Gore-Ic grabs both robots at once and shoves them both into the pit!
CEASE!
Infusion Beta loses some rep, some rap, and goes out in a huge upset.
DIE-CERATOPS REINVERTUS ADVANCES TO THE HEAT G FINAL!!
Coming up: Tengu VII VS. Tempest Evil-er-oution
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The Crash & Burn Tournament
Good thing I got here in time. Ill use the low slung blades against Tengu. The anti-spinner ring makes attacking the body pointless, so Ill aim low:proud:
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The Crash & Burn Tournament
Fighting below the belt, sir Frank? :proud:
Tengu VII outclassed Whirligig 4.0 and tore him to shreds before Whamlet shoved him down the pit.
Tempest Evil-er-oution kept up the perseverance and the severance until ForcePower 5.0 was eliminated in a tight judges decision.
Roboteers, stand by...
Asterix Heroicus and Obelix Bulguous come back from the Wars Incarnate in their robot forms to cause mayhem in the arena.
3...
2...
1...
ACTIVATE!!
Both cylinder-shaped spinners gradually get up to speed and crash into each other.
CRASH!
Tempest is the one who strikes, smashing the aluminum foam skirts with the 25CM blades and tearing them clean off, even the rubber! Added to this, Tengu is still spinning, and is now going all gyroscopic, all sideways, and all upended. What a hit! Tempest gets in a light nick before the arm of Tengu pops up and rights her. Then Tempest scurries away. Tengu is incensed and pursues him, but it is too late, as Tempests blades are already up to speed! There is a huge hit, but since it is to Tengus wheels, there is no big crash, but a great whap, and Tempest is stuck to a still spinning Tengu! The low blades cut into Tengus wheel and one is stuck there! So now we have two full-body spinners stuck to each other, and one has its shell spinning rapidly. Heres The Watcher coming in to seperate the two bots, and doing absolute zilch, for the blade is still stuck into the tire! Wait! Tempest wriggles free and Tengu bounces away...and hits The Watcher!
CRASH!
The ref reels backwards, falling onto the back of his head from the hit, but he cannot right himself, nor give a red card due to that being an accident. :proud: Tempest, now back at full speed, plows into Tengu; another whap, Tengu bounces up, and holy flying rubber Batman! Tengus front right wheel goes bouncing across the arena floor! Uh oh, I sense that this fight has just taken a turn for the worse for Tengu. Tempest backs away to allow his weapons to get back up to speed. Tengu lurches forward and goes off-balance, all gyroscope city, but lands on her belly, shell immobile. Tempest moves on and smacks off more rubber from under Tengu. Tengu wobbles, and slowly moves towards Tempest, curving around. Tempest moves away, but Tengu advances still, but goes past him and around. Tempest comes on the attack again, but Tengu keeps going in the same arc. Its now painfully obvious that not only can Tengu move in circles, but she can only move FORWARD in circles. Tempest smells the death scent of Tengu and moves in for the kill. WHAP! Ooh, holy flying rubber Batman! Tengus rear right wheel goes flying out from under her! Tengu is really starting to look sad. Tempest is apparently going to blow this scene and hits the pit release button. The pit descends! And Tengu is still moving in a forwards arc. Tempest goes back to Tengu with the blades still spinning and WHAP! Ooh! Tengus left front wheel is severed! And Tempest pushes her over it! There has been no life from Tengus shell since the removal of the first tire, and I dont think its going to magically be reborn unless some random act of Satan occurs...dont you dare Tony! :proud: WHAP! No wheel removal, but its been damaged. What a strategy! Tengu stops moving nonetheless. Tempest travels around and WHAP! Ooh, that took out the wheel! Tengu is dead with no wheels and HEY! The shell is actually spinning again! Tengu isnt moving but the shell is! Erm, The Watcher comes near and starts the count-out.
1, 2, 3, 4, 5, 6, 7, 8, 9, 10!
CEASE!
Tengu VII is caged up and mutilated.
TEMPEST EVIL-ER-OUTION ADVANCES TO THE HEAT G FINAL!!
Heat G Final
Die-Ceratops Reinvertus VS. Tempest Evil-er-oution
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The Crash & Burn Tournament
predicting again...
Die-Ceratops Reinvertus VS. Tempest Evil-er-oution
This has happened before, and I believe Die-Ceratops took advantage of Tempest bouncing off his flipper and flipped it OOTA, could happen again, Tempest might also take advantage of the fact that Die-Ceratops isnt as well aroured as your general spinner-killer (it IS quite wel armoured though)
... Die-Ceratops might win, though itll have a though match
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The Crash & Burn Tournament
At least it isnt Tengu. Err...just try and flip.
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The Crash & Burn Tournament
Its grudge time!
Die-Ceratops Reinvertus flipped Knightmare, Taki, and Tira OOTA before shocking the crowd with a win over the highly impressive-looking Infusion Beta.
Tempest Evil-er-oution took the split judges decision over ForcePower 5.0 and then blasted Tengu VII out of the sky by taking her wheels off.
Roboteers, stand by...
Double Whamlet and Double Big Mac are the housies today.
3...
2...
1...
ACTIVATE!!!
Tempest has the regular 6cm teeth on again and ready to rip the wheel housing off of Die-Ceratops: the latter whisks himself away before Tempest can get there, though. Tempest does a quick spin to let out a bit of steam, then goes in pursuit of Die-Ceratops, finding out a second later that Die-Ceratops has pursued him! The flipper slides under, but Tempest suddenly pulls a Mauler and goes all tipsy-turvy, flying off of the flipper before the flipper makes him go flying off :proud: and lands to the side of Die-Ceratops. Die-Ceratops did not activate the flipper, however, and had followed Tempests movements precisely. Now he gets under Tempest again, and this time he lands a flip: Tempest goes sailing across the arena and bounces off his rim to land back onto his wheels! Die-Ceratops moves in again to prevent any exit, forcing Tempest to move away and close to Whamlets CPZ. Die-Ceratops follows Tempest and keeps the flipper pointed at him. All of a sudden, Whamlet decides that what he needs is more room to maneouver, and so he barrels into Tempest, forgetting that the shell is at full speed!
CRASH!
The hit glances off of the scoop but had the effect that Frank wanted; Tempest bounces away across the arena again and out of harms way, doing another quick spin to get the crowd going. Rather silly, seeing that Tempest is round, but the crowd cheer anyway. Chris is enraged by this escape and bores down upon his opponent. Tempest dodges the blow, and nails the wheel housing!
CRASH!
BAM! Thats left a mark, or rather, a huge gash in the armour, and Tempest is away again, but less agile than before. Die-Ceratops catches up and slides the flipper under, but Tempest slides off before the eventual flip, sending Die-Ceratops belly up. Tempest takes advantage of the backside and smashes it.
CRASH!
Big hit, but little damage! Tempest, unfortunately, forgot to position himself, and bounces into the arena wall, off, and right onto Die-Ceratops flipper! FLIP! Tempest is sent up high, and over Die-Ceratops, landing with a huge smash against the floor. Die-Ceratops is immediately under him again, and Tempest is halfway off the flipper before it activates. FLIP! And its a triple lutz! :proud: Tempest lands heavily - right back onto the flipper! :proud: FLIP! Tempest is not sent over Die-Ceratops this time, but hits the arena railing and back in. Die-Ceratops is in complete control, and hes back in again, under Tempest and that flipper does its job again, heaving a 100kg FBS right through the air, and - OUT! Tempest is shot right over the wall and out! Its over! Die-Ceratops wins again!
CEASE!
Tempest Evil-er-oution dies down to a pleasant breeze.
DIE-CERATOPS REINVERTUS ADVANCES TO THE SERIES FINAL!!!
Series Finalists
-Aquarius
-Enter the May Tracks
-Orka MK4
-Clawdius Decimus Murderous
-Aneurysm
-Warrior SKF
-Die-Ceratops Reinvertus
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One more spot remains! The ones who are eligible to claim that spot are in:
Heat H
The Great Cornholio VS. IDSFA
Acid Burn VS. Killotine: EVO
Storm II VS. Mega Masher 2
Disc-O-Inferno VS. Salamander III
I have Tony and Chris tactics already, so if I get a few more Ill start right away. :)
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The Crash & Burn Tournament
HEAT H
ROUND 1
Acid Burn VS KILLOTINE: EVO
Aarons entry is many things. Fast isnt one of them. Charge straight into Acid Burn to stop the spinner reaching its nasty speeds, then fire the axe and grapple the cage. Engage in a tug-of-war and attempt to drag towards Pit.
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The Crash & Burn Tournament
Lets see..my last chance, and, against a robot with a very similar concept, however, not so powerful. The answer? Mush it as soon as possible.
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The Crash & Burn Tournament
The Great Cornholio VS. IDSFA
Two similar-ish machines. My aim will be to get under the front and flip him around. Try to feed to house robots, flip OOTA or pit. The sawblade wont do any damage so this will be a pushing/flipping war.
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The Crash & Burn Tournament
Seen and done, time for the first fight of the last heat! :proud:
The Great Cornholio is a Beavis & Butthead-inspired machine with two lifting arms attached to the middle of its rectangular body, and an Ankle Biter-esque sawblade in front. However its sawblade will be ineffective against...
IDSFA, whom I do not know what that stands for. :proud: Its got a front-hinged flipper on its wedge in front, and a rear horizontal disc at the back. It looks similar to Raging Nightmare from S7. Its main tactics are to get in fast and get im out fast. :proud:
Roboteers, stand by...
Double Whamlet and Asterix Heroicus. Nuff said.
3...
2...
1...
ACTIVATE!
Its TGC who makes the first move, ramming IDSFA with the sawblade. No damage. IDSFA responds with a flip that sends TGC belly up. TGC pops the lifting arms up and falls back onto the wedge of IDSFA, who heads over to Double Whamlets CPZ. Whamlet whacks TGC with the twin axes, and a small whoosh confirms the fact that Asterix has just entered the scene as well. TGC is stuck in Whamlets grasp now. IDSFA backs away to give Asterix more room for killing, and now its a house robot party on The Great Cornholio! Tony is peeved about this but it seems theres no way he can get away, for Whamlet shows no signs of releasing him! IDSFA now decides that blowing the scene was a bad idea and heads back. By now TGC is really looking miserable, the top all punctured and a huge hole is there amid smaller ones. IDSFA reenters but Whamlets grabbing axe is in the way! So IDSFA picks on Asterix and gets under his side. Asterix is oblivious to all of this and can only wonder why the world has suddenly gone sideways as he is tipped onto his shoulder. :proud: Now with that out of the way, IDSFA moves in with the rear disc and hits TGCs sawblade with the disc. Ka-boom! The sawblade comes off! And something sparks inside of TGC, setting him alight! It can clearly be seen from the top, thanks to Whamlet, who is now destroying TGCs internals. What a pathetic opponent, Frank thinks to himself, and drives IDSFA back to his spot because theres nothing more to see here. Whamlet, still grappling and hacking the corpse of TGC, heads over to the pit release and opens the pit. Then, whirling around like the dear Professors cape, he dumps his food in the ground.
CEASE!
Time has run too short for The Great Cornholio. Or too long, depending on how you look at it. :proud:
IDSFA ADVANCES TO ROUND 2!
Coming up: Acid Burn VS. Killotine: EVO
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The Crash & Burn Tournament
Dun dun dun! Three more fights. :proud: (and I believe ISDFA stands for I Dont See Frank Anywhere :wink:)
Acid Burn is rather Son of Whyachi with the weight switched around. The shufflebot inside the 125kg weapon weighs 25kg. The weapon is supposed to destroy the opponent with as few hits as possible, even if its only one. It has a slow spin up speed, though.
Killotine: EVO represents Scotland! :proud: Its basically a front rammer with a malicious axe that can both hammer and grapple. Its fast, powerful, and it can right itself from all positions. However, he doesnt really like to face spinners such as this one.
Roboteers, stand by...
The housies for the first fight are Tira-san and Ancalagon the Black.
3...
2...
1...
ACTIVATE!
Killotine is out and away towards Acid Burn, who transfers a little of his huge kJ factor into Killys front wedge. The blow glances off, and Killotine brings down the axe. Right into the shufflebot. Ouch! The axe penetrates the top armour of the shuffler and sticks in and, to put it bluntly, Acid Burn does not have much pushing power. Killotine makes full use of this advantage and shoves Aarons killer towards the pit release button. Bump: right into it, and the pit descends slowly. Killotine turns around, and releases the shufflebot...who falls into the pit! But hold on! Acid Burn is suspended above the pit by his (not-)spinning cage! So to rid himself of all cares, Killotine proceeds to hammer the crap out of him. You know, only one hit determined the winner of this fight. :proud: Now the house bots close in and aid Killotine in the disposal of Acid Burn. Ancalagon opens those godly-powerful jaws and crunches down on the cage. Tira gives a schmack to the other side, resulting in colourful sparks not unlike the colour of Chaos Emeralds...ring a bell, Prof.? :proud: Anyway, its now clear that Acid Burn is completely in the hands of the house bots, as Ancalagon pulls a Sir Killalot and spins around with Acid Burn in his jaws, wrenching him from the pit and suddenly letting go. The 150kg Acid Burn goes flying across the arena and lands right-side-up. Tira is immediately in his face, and Killotine a second later, combining their strength to reduce the shuffler into scrap metal on wheels. Killotine brings down the axe once more, and grappling the cage brings him back to the pit. Erm...Acid Burn doesnt seem to fit into the pit. :proud: Oh wait, a sideways shove, aaaaand...BOOM! Bye-bye!
CEASE!
Acid Burn didnt even have enough time to warm up a choco-chip cookie. :proud:
KILLOTINE: EVO ADVANCES TO ROUND 2!
------------
Storm II is the 2nd seed of the Seventh Wars. Hes basically a rectangular box with a front wedge (and skirts all around), and a small flipping arm. The main fear is the power of this bad boy. Hes able to shove just about anybody anywhere he wants to. Hes not that effective inverted though.
Mega Masher 2 comes to the Crash & Burn Tournament with a roar. Hes based on Battlebots SHW bot Minion, with a front wedge and a rear vertical cutting blade, and also a self-righting bar from the sides. Unlike Minion, hes got 4WD and he can run inverted as well.
Roboteers, stand by...
Obelix Bulgous and Double Big Mac are in for the second fight.
3...
2...
1...
ACTIVATE!
Its Storm who is immediately out of his spot and away towards Mega Masher. Mega Masher, instead, retreats towards the arena wall, with hopes that Storm will ring himself out. That halts Storm. Hes not going to be made a fool of, and instead whirls around and again to Mega Mashers side. Mega Masher runs over the wedge and does a 3-wheeled bicycle, whirling around himself to land back down. Storm advances again and Mega Masher turns and buries the disc into Storms wedge!
CRASH!
WOAH! No damage! And Storm is still advancing, right back into the disc, stopping it, and ramming Mega Masher into the wall opposite! Mega Masher tilts up diagonally and crashes down beside Storm. Storm does not stop there, but continues carrying Mega Masher into the CPZ! Obelix takes this as a compliment and so gratefully brings down the hammer on the 3mm steel on top of Mega Masher and his wedge. DBM slowly twists his away towards them all, like an F5 tornado. Mega Masher and Storm get the warning and back away, but Mega Masher is too quick, and Storm charges into him from behind, right into DBM!
CRASH!!!
AHHHHH!!! What a hit! Mega Mashers wedge panel just went flying along the floor and bounces off of Obelix, who just for the hell of it proceeds to pound it into a pulp. DBM himself got launched back into his CPZ and almost went onto his back! The Storm team look smug as Storm easily slides underneath Mega Mashers wedge-less front and slams him disc-first into the arena wall!
CRASH!
Mega Masher is sprung back over Storm and lands with the disc on top. Storm reverses and gives Mega Masher some more arena wall. Mega Masher is really starting to look sad, the front exposed and panels around it all bent up. Storm turns around with Mega Masher still under him and gives him a little flick with the arm. At this, Mega Masher is propped up against the arena wall and unable to do anything. And thats all she wrote folks. As to verify this, Storm gets the arm under Mega Masher again and another little flick sends us a message, the message that Mega Masher is indeed out of the arena and out of the competition.
CEASE!
Mega Masher mashed around by the superior power of his opponent.
STORM II ADVANCES TO ROUND 2!
------------
Disc-O-Inferno, from Series 4, is a short, wide box with a front horizontal disc going at 3000rpm. Its invertible, but its got questionable armour and it can be got under easily. It won the second Annihilator of Extreme 1.
Salamander III is Alex Holts beloved axlebot spinner. Its tires are pretty tough and the weapon is pretty tough too. Its also a horizontal disc, and its significantly more powerful than Disc-O-Infernos. However, its pretty easy to toss.
Roboteers, stand by...
Taki-san raises her wedge in her CPZ, whilst Exa-Gore-Ic: AI closes both sets of pincers omniously.
3...
2...
1...
ACTIVATE!
Salamander jumps the gun almost before ACTIVATE! is called and gets a hit in on Disc-Os side, smashing a piece of lexan off. Disc-O retaliates with a hit to Salamanders tire. Alex is peturbed to see a shred of rubber fall off the wheel. Salamander spins around and smacks his other tire into Disc-Os side, not doing damage but annoying him slightly. Disc-O charges and Salamander is ready, and both discs meet!
CRASH!!!
*GASP* Disc-O-Infernos disc is in pieces on the arena floor! (And as this is my tournament and not Series 3, Disc-O-Inferno is not disqualified unlike Pussycat when he hit Scutters Revenge and the blade went flying in pieces. :proud:) Now in immediate peril, Disc-O no longer has a disc and perhaps maybe we should call him O. :proud: Anyway Salamander marvels to see that the match has turned in his favour, and after his quick surprise he comes back to earth and rips off some more armour from Disc-O. Disc-O backs up all the way into the pit release button and - WHOA! Salamander nearly landed himself in the pit! Disc-O circles the pit, hoping Salamander will take the feint and take the fall, but Salamander spins and meets Disc-Os front end with the flywheel, and pieces of Disc-O fly around the arena! Added to this is the fact that Disc-O has stopped moving. :proud: Salamander pushes Disc-O in the pit to finish this just-over-a-minute match.
CEASE!
Disc-O-Inferno shouldve been built 30 years ago - at least then he wouldve been in style. :proud:
SALAMANDER III ADVANCES TO ROUND 2!
Heat H semi-finals
IDSFA VS. Salamander III
Storm II VS. Killotine: EVO