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Mechanical Noise - Series 1
Yes, yes, YES!!!
The semi-finals start NOW. Fasten your seatbelts and enjoy.
Semi-finals
Fight 1
Achilles vs Wedge Devolution
3€¦ 2€¦ 1€¦ Activate!
Today€™s contestants need little introduction I guess. It€™s the boxy and strong pneumatic flipper with skirts at the sides up against the wedgy and sleek pneumatic flipper with skirts all around. Both contestants will have a though match. Then again, both contestants know that they€™ll get another shot at reaching the finals as both Alex and Steve have two vapours in these semies. Anyway, a little less conversation a little more action please :proud:. Achilles is off already and doesn€™t try anything fancy, it aims straight for the wedgebot. A split-second later, Wedge Devo pretty much tries the same tactic. Near the arena centre, Alex does try the more subtle approach and makes a quick turn to the left. A good tactic, but not surprising enough for Steve who steers his manoeuvrable machine to the right to fend off Achilles€™ attack. Then, both machines meet in a rough collision! We can immediately see one of the many similarities these robots happen to have, Achilles€™ Bigger Brother style lifting plate halts Wedge€™s bent flipper blade, but has troubles getting underneath. Wedge has the same problem but Steve bloody well knows he can€™t beat Achilles in a pushing match and quickly turns around backwards as if he was parking his car :proud:. Not only does this get Devo away from Achilles€™ flipper, it also sends it in a circle to Achilles€™ back! It€™s quite an inefficient way to get there though, and Achilles turns around already to face Wedge. As a matter of fact, Achilles is in a manoeuvring mood now and in a quick burst of acceleration gets to the side of Wedge! The Greek hero cannot penetrate the geometric shape€™s (Wedge :proud:) skirts upon contact. Alex can finally put his superior traction to good use though and takes Wedge along for a few metres until Achilles€™ power does get the upperhand and Achilles gets underneath Wedge€™s side skirt. Alex fires his flipper with everything he€™s got and Wedge is send flying. Onto its back, Steve quickly activates its srimech before Achilles comes steaming in. Wedge hops into the air and ends up on top of Achilles€™ bulky body! The PTT-champ fires its flipper again to shrug off its nemesis, which ends up behind Achilles, again flipped. Achilles keeps on steaming forward and makes a U-turn, but Wedge is back on its feet again and goes in a reverse-turn to avoid another collision with the semi-rambot. Achilles brakes down but Wedge is already behind it and rams its skirtless back. FLIP! Wedge easily got past Achilles€™ defences and now it€™s Achilles who bites the dust. Achilles lands on its t-bar , but still needs help from its flipper to get back on its wheels before Wedge comes charging in. And so Achilles does. Wedge however, seems to have found Achilles€™ heel in its back. Again on the offensive, Wedge skids towards Achilles€™ back, who turns and dodges, and aims up. We€™re back where we started people, two flippers manoeuvring around each other to get that flip in. Wedge proves to be a bit quicker on its feet and turns into Achilles€™ back before Alex can answer. FLIP! Wedge does it again, and he rages into Achilles again. However, this time he aims to the side where Achilles will be after he self-rights, having learnt from the past. When Achilles is about to hit the floor Wedge comes in for yet another flip! Achilles makes a 360 and€¦ to Steve€™s displeasure€¦ comes down onto its wheels. This doesn€™t stop Steve from ramming Achilles€™ side, it does, however, stops Steve from getting underneath as he hits Achilles€™ skirts. Steve charges forward and slams Achilles against the wall. Wedge reverses a bit to gain momentum to penetrate those skirts, but Achilles moves forward€¦
10€¦ 9€¦ 8€¦ 7€¦
Good lord, time is running out. Wedge moves forwards again, nudging a fleeing Achilles€™ back.
6€¦ 5€¦ 4€¦
Wedge fires its flipper from this inefficient position, Achilles ends up on its side.
3€¦ 2€¦ 1€¦
Achilles fires its flipper. The flipper hits the arena wall nearby and Achilles is back on its feet.
CEASE
O lord, neither of the machines could finish the other in this flipper frenzy, the judges have to decide.
Damage: Achilles ((1 out of 10)*2=10)
Wedge Devolution ((1 out of 10)*2=10)
Aggression: Achilles ((6 out of 10)*1.5=9)
Wedge Devolution ((8 out of 10)*1.5=12)
Control: Achilles ((7 out of 10)*1=7)
Wedge Devolution ((6 out of 10)*1=6)
Style: Achilles ((7 out of 10)*0.5=3.5)
Wedge Devolution ((6 out of 10)*0.5=3)
Achilles: 10+9+7+3.5= 29.5
Wedge Devolution: 10+12+6+3= 31
Achilles couldn€™t impress the judges
Wedge Devolution goes through to the finals!
Coming next(next Sunday, actually, when I can access my other computer :proud:)
Flank Attack vs Psyclonised
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Mechanical Noise - Series 1
!!!FIGHTS!!!
Ouch. Prediction one down the drain. Smashing good fight though! :proud:
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Mechanical Noise - Series 1
Semi-Finals
Fight 2
Flank Attack vs Psyclonised
3€¦ 2€¦ 1€¦ Activate
Psyclonised is doing what so many spinners have done before him, standing still until its spinning ring has reached its top speed. A spinning ring that€¦ in case you€™ve forgotten, differs from most spinning rings in the fact that it forms a cage around the robots body, abit like with Son of Whyachi. Flank Attack faced a devastating full-body spinner though, no less than Tengu himself, and fearlessly drives into the power play Psyclonised is bringing into play. Psycloniseds ring hasn€™t reached the desirable top speed yet and drives backwards, Flank Attack closing in faster and faster. As a matter of fact, the pincers of Alex€™ machine reach the outer regions of Psyclonised outer ring, namely the hammers. Despite receiving a hit of them, they haven€™t build up enough kinetic energy to deal serious damage against Flank Attacks rubber coating, and Flank Attacks claws close in! Alex time is far from perfect, and all he€™s caught is one hammer of Psycloniseds broad framework. Flank Attack accelerates and tries to ram Psyclonised against the arena wall, but Psyclonised skid-turns around clockwise and comes loose from Flank Attacks weak grip. The spinner reverses in his second attempt to unleash the full power of its weapon, with very good acceleration really, not giving Flank Attack the chance to turn around and foil its plans. Psyclonised comes in. Flank Attack takes a defensive stand; he uses its claws and scoop as a shield for its wheels. Psyclonised avoids a confrontation with this €œshield€ and outmaneuvers Flank Attack, who in turn keeps on the defensive. Psyclonised still tries to get past this defense€¦
CRASH!
Psyclonised drove against Flank Attacks pincer, full force, bend the outer tip a bit, and knocked Flanky around 180 degrees. Both machines recover from the crash, as Andy sees Flank Attacks tires exposed to its weapon. Alex sees the same, and makes the same 180-turn Psyclonised just made him do€¦
CRASH!
Flank Attack is being spun around rapidly, again having that same claw hit as the last time, bending even more inwards. Psyclonised repeats the drill, unlikely Flank Attack who drives away from its opponent now, making Psyclonised initial attack miss. Flank Attack drives to the opposite side of the arena. The same side where the pit-release button happens to be. Psyclonised does a brave effort stopping Flank Attack from hitting that button, but with no success. PRRUUUUUT says our newly installed siren, specially done for the series semi-finals :proud:. Flank Attack seems to remember its heat C final where it pitted Tengu, and goes for a clamp on Psyclonised now. Andy responds too slow and its hammer hits the strong scoop of the horizontal crusher. CRASH! But Flank Attack responds quickly and its clamps come down on Psycloniseds spinning cage. The cage doesn€™t stop immediately, and Flank Attack is spun around its centre before the cage eventually stops, positioned off course for a straight ride to the pit. Flank Attack seizes its opportunity to slam Psyclonised against the arena wall. Psyclonised is giving much resistance, partly because the cage is in the way for Flank Attacks scoop to get underneath the main body, partly because that cage is so wide and last but not least thanks to damage sustain after Psycloniseds hits€¦ Enough theory though, Flank Attack still gets Psyclonised against the wall€¦ CLASH! Flank Attack is scoring points on aggression for sure, but the collision did free Psyclonised, who accelerates away, relieved, and eager to get revenge. The ring goes faster and faster as Flank Attack turns around. Psyclonised comes straight in this time, aiming for the same wheel he€™s aimed for so many times now. Flank Attack narrowly defends himself like he did before€¦
CRASH!
Flank Attack does the spin again. Only this time the arena wall halts him. Nowhere to drive to this time, Alex can do nothing but watch when Psyclonised comes driving in again€¦
CRASH!
PSYCLONISED HITS THE WHEEL! How badly damaged it is, you ask? Look for yourself€¦ The wheel seems to be pretty lopsided, but still attached to the main body. Flank Attack tries to turn around€¦ but has trouble doing so with one wheel-axle bend so badly. Psyclonised, being the opportunist it is, goes for another attack at the wheel of the struggling Flank Attackk€¦
CRASH!
THE WHEEL IS SWEPT OFF! Andy looks very content, cause really€¦ what can Flank Attack do on only one wheel. Driving around in circles, that€™s what it does. The judges aren€™t impressed.
CEASED
Flank Attack has been beaten into submission
Psyclonised goes through to the finals!
Coming next
Even more semi-finals :proud:
Clawdius Decimus Murderous vs Disco 5
Black Panther Queen vs Die-Ceratops Re-Invertus
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Mechanical Noise - Series 1
Aw, I wanted Flank Attack to win...
More please!
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Mechanical Noise - Series 1
More SHALL come :proud:
But first, I have to say that Im in the unique position of getting tactics for nearly every semi-final fight. And although I know I cant force anyone to post their tactics, Id like to make my list complete, which means I still need Chris Ms tactics here.
Fancy joining the league of extraordinary tactics Chris? :proud:
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Mechanical Noise - Series 1
Semi-Finals
Fight 3
Clawdius Decimus Murderous vs Disco 5
3€¦ 2€¦ 1€¦ Activate!
The battle has begun. Disco moves forward wedge-first, to buy some time for its rear vertical disc to spin up. The wedge is far from weaponless though, since it€™s equipped with a nasty front-hinged flipper. Steve knows this, and he uses the superior speed of his infamous vertical crusher (an amazing 13 mph, mind you :proud:) to turn Clawdius away from Disco. As Disco turns his disc towards Clawdius, the latter already started a tight U-turn in the spinner€™s direction. Clawdius goes for the side, but Disco is quick enough to get its disc in€¦
CRASH!
The disc hits Clawdius front corner and sweeps the machine backwards. The wedge-shape minimizes damage though, and Clawdius lives to fight another day. Instead of looking for revenge though, he heads for that good ol€™ pit release button! Martyn knows bloody well about Clawdius€™ pitting abilities and gives chase, but to no avail. Hear that siren roar! Watch that pit descend! And€¦ watch how Clawdius attempts to reach Disco€™s side :proud:. Some very neat turning of Steven brings Clawdius at Disco€™s side skirts, which happen to be held down by springs! The spears ram them, but cannot penetrate them€¦ yet. Disco is pushed a few meters, before Martyn goes in reverse and away from Clawdius. Steve is slightly annoyed by his inability to capture his opponent, and comes driving in for another attempt. As Clawdius comes in, Disco aims its wedge and seeks the confrontation with Murderous. As the two collide, Clawdius spears scrape underneath Disco€™s body, the claw starting to descend. Martyn quickly fires his front-hinged flipper that hits that lethal claw! Disco is moves out of Clawdius€™ grip€¦ a bit, but not enough! The claw clamps down at the very point of Disco€™s wedge, and crumbles, and crumbles the titanium underneath it€¦ a bit. Steve looks where the nearest arena wall is and rushes towards it€¦ CLANG! The collision looks impressive, but the grip was not. Disco came loose from its nemesis and turns around, disc first this time. Steve knows the power of that disc very well and carefully turns his own weapon at it. Disco moves in for the attack, and the distance is too close for Clawdius to seriously dodge it. All Clawdius can do is to move a bit to the left, and ram that wedge underneath Disco€™s front-corner. The vertical disc now scrapes against Clawdius crushing beak that happens to come down on Disco€™s armour. Sparks are flying where the disc hits the beak, and titanium is crumbling where the beak hits the armour. Steve is eager to end this match now and looks where the pit is. Clawdius takes Disco for a ride towards it, its claw still under constant pressure by the disc, so much pressure, that the grip is slowly but steadily getting less en less, until, a few meters before the pit, Disco comes loose! The claw has taken alot of superficial damage, but then again, so has Disco€™s armour. Now close to the pit, Disco goes for a quick attack at Clawdius€™ side€¦
CRASH!
Before Steve knows what happens, Clawdius€™ Hardox armour is hit by Disco€™s awesome disc. The hardox stands up against the power of the disc, but the entire robot does not, and Clawdius is slammed upwards and topples up and over. This is exactly what Martyn was hoping for all along, and he know has a go with his wedge at the now self-righting Clawdius. He gets underneath and tries to activate its flipper€¦ but what€™s this?! The joint breaks! This must be caused by Clawdius first attack, where the claw came down right there where the flipper was hinged! Clawdius in the meantime has self-righted off Disco€™s wedge en onto its wheels, right between Disco and the open pit! Disco has another go with the disc€¦
CRASH!
This attack seems to do more damage than the other ones, though this time Clawdius only topples rather than being flipped. Martyn doesn€™t care, since Clawdius is now toppling bloody close to the open pit, Disco accelerates one more time€¦
CRASH!
Clawdius is swept backwards€¦ again€¦ and what€™s more€¦ INTO THE PIT!
CEASE
Clawdius Decimus Murderous meets the bottom of the pit
Disco 5 goes through to the finals!
Coming next
One more to go :proud:
Black Panther Queen vs Die-Ceratops Re-Invertus
And hopefully Chris€™ tactics :proud:
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Mechanical Noise - Series 1
Dont really have that much. Just flip it as soon as it gets decently underneath.
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Mechanical Noise - Series 1
To quote Anthony...
!!!Fights...?
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Mechanical Noise - Series 1
Semi-Finals
Fight 4
Black Panther Queen vs Die-Ceratops Re-Invertus
3€¦ 2€¦ 1€¦ Activate!
Today€™s contenders spin up their wheels, the one a bit faster than the other, the faster of the two being Black Panther Queen. Accelerating to an awesome 24 mph, the impressive and effective axe-flipper combo comes near the arena centre where it meets up with the Wheely Big Cheese-ish Die-Ceratops. The Queen tries to rely on her maneuverability to get her front aimed for her not-so-extinct opponent. But as soon as Alex starts turning his machine around, so does Chris, who€™s machine is quite maneuverable as well mind you. Here we have two machines both being threatened by an opposing flipper right in front of them, one of them even being threatened by an axe! Alex quickly fires his axe, hoping that he can give Die-Ceratops a good smacking€¦
CLANG!
NO! Die-Ceratops is already driving away, and the axe only hits the floor in front! I€™m lucky I€™ve had my arena custom-build; otherwise I would be in dire need for a new carpet! Chris is as relieved as I am, seemingly, and recovers to for an assault on the Queen€™s sides! Die-Ceratops comes in straight against one of her majesty€™s side skirts, but not quite underneath it! An invertible flipper, Die-Ceratops€™ wedge isn€™t equipped with any fancy skirt-surpassing tools, only a long wedgy shape and utter force. That force seems to be capable of getting the thunderous lizard underneath, but not before Alex gets his four wheels spinning and his machine away from harm. Again, the two machines start dancing around each other in order to get their weapons in. Flippers get aimed again, robots accelerate, and... they hit each other head on! Black Panther Queen€™s subtle lifting plates meet Re-Invertus€™ big-ass flipper. The subtle plates, running flat on the ground, quickly slide underneath the big flipper, but instead of launching his opponent into the air, Alex uses his axe first.
CLANG!
That must hurt. Despite being armed with 8 mm. of titanium, a ugly slice can be seen on top of Die-Ceratops€™ armour. It can€™t be seen very long though, as Die-Ceratops is already moving up into the air, and onto its invertible back :proud:. Black Panther Queen now is on the aggressive; she goes after Die-Ceratops and lowers her axe€¦ CLANG! Direct hit! But she€™s not done yet€¦ CLANG! Another hit. Black Panther Queen goes all out, like Terrorhurtz so often did in the past. Just like Terrorhurtz though, Black Panther gets levered off the ground a bit. Chris seizes his chance immediately and rams his wedge underneath the Queen, no problem whatsoever. Chris sees the match slipping out of his hands and decides to fire his flipper while he still can€¦
BOOM!
Black Panther flies through the air! It flies, and flies, and flies, and boom! It hits the ground, with a smack, and inverted. Die-Ceratops already coming in, Alex now fires both his axe and his flipper for maximum self-righting. The Queen is back on her wheels when the dinosaur comes in, and as a matter of fact, AGAIN starts slamming her axe!
CLANG!
And the Queen retreats! Alex won€™t make the same mistake twice, and falls back to his old hit and run tactic. Chris has yet another scar on his machine now and goes after Black Panther Queen again, p*ssed off. Chris now drives at Black Panther head on in an all-or-nothing effort. Just like last time though, the Queen€™s plates prove to be to low, and Die-Ceratops drives straight over them!
10€¦ 9€¦ 8€¦ 7€¦
Time running out, Alex fires his flipper!
6€¦ 5€¦ 4€¦
Die-Ceratops tumbles straight onto its wheels, and comes driving in again.
3€¦ 2€¦ 1€¦
The two bots collide!
CEASE
O lord, neither of the machines could finish the other in this match, the judges have to decide.
Damage: Black Panther Queen ((7 out of 10)*2=14)
Die-Ceratops Re-Invertus ((3 out of 10)*2=6)
Aggression: Black Panther Queen ((9 out of 10)*1.5=13.5)
Die-Ceratops Re-Invertus ((7 out of 10)*1.5=10.5)
Control: Black Panther Queen ((8 out of 10)*1=8)
Die-Ceratops Re-Invertus ((6 out of 10)*1=6)
Style: Black Panther Queen ((7 out of 10)*0.5=3.5)
Die-Ceratops Re-Invertus ((7 out of 10)*0.5=3.5)
Black Panther Queen: 14+13.5+8+3.5= 39
Die-Ceratops Re-Invertus: 6+10.5+6+3.5= 26
Die-Ceratops Re-Invertus couldn€™t impress the judges
Black Panther Queen goes through to the finals!
Coming next
THE 5th PLACE ANNIHILATOR!
Achilles vs Clawdius Decimus Murderous vs Flank Attack vs Die-Ceratops Re-Invertus
Tactics, predictions and thoughts are more than welcome :proud:
(Message edited by majinB on April 18, 2007)
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Mechanical Noise - Series 1
Heh, good stuff there Marti! Ooh, four bot fight...
Achilles vs Clawdius Decimus Murderous vs Flank Attack vs Die-Ceratops Re-Invertus
Wow. Two flippers and two clampers. Hmm...Achilles is pretty stout, and can take a lot of punishment, even on the flipper. Clawdius is pretty maneouverable for a vertical crusher, and quite powerful. Flank Attack is extremely versatile, and is a pretty pushy mutha. Die-Ceratops is hard to get a hold of, and the flipper design can get under the others easier. Tough call...I think Im going to give this one to Flank Attack, though, because hes got the best chance of defeating the others than they do. And just because Flank Attack looks damn cool. :proud:
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Mechanical Noise - Series 1
FINALS
5TH PLACE ANNIHILATOR
Achilles VS CLAWDIUS DECIMUS MURDEROUS VS Die-Ceratops ReInvertus VS Flank Attack
Die-Ceratops looks like the easiest to get to grips with, so slip under the sides, stick the claw through the flipper or in the wheel housing and drag to the nearest dark hole. After that...uh...the same for everyone else? :lame:
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Mechanical Noise - Series 1
Hey, what happened to Mechanical Noise? :sad:
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Mechanical Noise - Series 1
Ive had some... minor health problems. Nothing to worry about really, but because of them I came behind on my homeworks, which is taking some time... I might put something up this weekend, so you all have something to look forward to :proud:
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Mechanical Noise - Series 1
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Mechanical Noise - Series 1
I€™ve been quiet for a while, but now I€™m back, back to write this kick-ass tournament to a long-awaited conclusion.
But before the finals kick-off, we first have a 5th to 8th place to divide. Our 4 losing semi-finalists will fight together in an annihilator. Each time one (or more) robot(s) is(/are) immobilized, there shall be a short pause. Between each round the survivors will be capable of making some quick repair and post some quick tactics.
Without further ado, I€™ll present to you€¦
The 5th Place Annihilator
Round 1
Achilles vs Clawdius Decimus Murderous vs Flank Attack vs Die-Ceratops Re-Invertus
3€¦ 2€¦ 1€¦ Activate!
Lets take a look at this lineup. 2 Flippers and 2 crushers enter the arena. One flipper sleek and invertible, the other boxy and with lotsa torque. One clamper vertical and wedgy, the other horizontal and invertible. WHAT A BATTLE THIS SHOULD BE:proud:! Flank Attack is de fastest bot in the arena and shoots towards the middle, ready to face whoever he has to face first. Alex M couldn€™t expect though, that all 3 his opponents are now driving in on him! Achilles and Die-Ceratops are approaching quickly, and Clawdius is not far behind. But just when Die-Ceratops is about to wedge Flank Attack, Clawdius wedges Die-Ceratops! The Razerish crusher was after the Cheesish flipper all along! This doesn€™t stop Flank Attack from being rammed by Achilles though, who gets underneath the side and immediately launches a big flip! Flank Attack floats through the air abit before hitting the ground, inverted, but still on its wheels. Somewhere else Clawdius has a nice grip on Die-Ceratops€™ wedge, the wedge even denting abit. Chris fires his flipper to free himself, and we can see it moving up€¦ only a little bit. Steve smiles. Chris tries again. Up goes the flipper, further than the previous time, and Die-Ceratops swiftly turns around€¦ and the flipper€™s loose again! In the meantime, Flank Attack suffered another flip. Alex M isn€™t eager to suffer three flips in a row, and now goes straight for the pit release, and lets face it, the best chance a clamper has at getting rid of an opponent is through pitting. Alex H quickly observes the arena. He sees Die-Ceratops and Clawdius in a tense struggle, rather close to the big pit, and decides to take a look in these new territories. Steve and Chris have too many troubles themselves to see the danger that approaches them. At maximum speed, Achilles launches his attack on Die-Ceratops, who gets wedged, and pushed away, quite easily. Chris fires his flipper to invert himself, but all Achilles has to do is steer a little to find himself and Die-Ceratops in one line with the pit. Achilles moves forward, but what is Clawdius doing right behind him!? Die-Ceratops close to the pit, Clawdius comes in from behind and wedges Achilles! Still moving forward€¦ Die-Ceratops falls into the pit!!! Die-Ceratops deserves an 8th-place finish in Mechanical Noise!
But€¦ Clawdius is still moving, and without having used the claw, Achilles actually falls into the pit himself! Achilles finished at 7th place!
Two robots are immobilized, but clearly Die-Ceratops went down first€¦
Die-Ceratops Re-Invertus meets the bottom of the pit
Die-Ceratops Re-Invertus claims 8th place!
and€¦
Achilles meets the bottom of the pit
Achilles claims 7th place!
Coming next
The 5th place face-off
Clawdius Decimus Murderous vs Flank Attack
Gimme your predictions, gimme your tactics, gimme your thoughts :proud:
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Mechanical Noise - Series 1
w00tiful. :proud:
Clawdius FTW.
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Mechanical Noise - Series 1
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Mechanical Noise - Series 1
quote:
Clawdius FTL :P
Yay, time to prove Alex wrong, even though Clawdius aint my bot. I think Ill elaborate on my prediction. :proud:
Okay, lets see. Clawdius has an extremely low front ground clearance, which is more than enough to slide under Flank Attacks scoop and chomp down. This means Flank Attack has to come at Clawdius from the side or rear. Flank Attack wont be able to get a good grip at those areas, only the front, and thats ONLY if he gets the scoop under, which is extremely unlikely.
Hey, if Flank Attack wins, then he wins, and Ill admit that he is the better bot. But right now it really looks like a win for Clawdius. =P
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Mechanical Noise - Series 1
hmz, I seem to remember how you predicted Flank Attack as the annihilator-winner nly one page ago :proud:
o, and Alex, how about some quick tactics?:proud:
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Mechanical Noise - Series 1
Well Flank Attack had a better time protecting himself from Achilles and Die-Ceratops then Clawdius did.
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Mechanical Noise - Series 1
lol Kody doesnt understand a joke :P
Anyway, my tactics will be to come at the front since, as Kody explained, thats the only area where I can get a good grip. However, when coming at the front I will close my claws a lot earlier to grip his sides.
You see, my claws reach far out of my front and thus allow me to get a grip on Clawdius without going up his wedge. Add to that the fact that Clawdius cant grip me unless Im on his wedge, and you have a winning combination.
Also, if I do go up his wedge, its kinda easy for me to get off, considering my speed and two wheel design with his slow puncturing weapon. =)
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Mechanical Noise - Series 1
quote:
Hey, if Flank Attack wins, then he wins, and Ill admit that he is the better bot.
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Mechanical Noise - Series 1
I dont get what that quote means, but okay. Thanks for quoting it since I also forgot what it says four posts up.
Honestly, when I said Clawdius FTL it was just because I was hoping my bot would win and I tried to make it humourous by mimicing the post above me. Apparently robots is too srs bsns to get away with something like that :P
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Mechanical Noise - Series 1
Uh, if it was a joke, then put j/k beside or below it. I actually thought you were being serious. Most people would have as well. =P
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Mechanical Noise - Series 1
I put a smilie face with his tounge sticking out...
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Mechanical Noise - Series 1
...which could mean many things.
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Mechanical Noise - Series 1
One of those many things being a joke...
another thing...wait, thats the only thing it could mean...
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Mechanical Noise - Series 1
FINALS
FIFTH PLACE PLAY-OFF
CLAWDIUS DECIMUS MURDEROUS VS Flank Attack
Stay away from them nasty pinchers and head around to the back of Flank Attack. By scooping it up from the rear, I should not only be able to get the best grip on it, but also maybe lift both wheels off the ground in the process. Regardless, get under the back, grapple for dear life and try to outpush the squirmy clamper into the nearest hole in the ground.
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Mechanical Noise - Series 1
quote:
One of those many things being a joke...
another thing...wait, thats the only thing it could mean...
Oh whatever. I dont really care about it anymore. Its only a stupid trifle. =P
Go Clawdius!
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Mechanical Noise - Series 1
Kody shouldnt it be goius Clawdius!
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Mechanical Noise - Series 1
For you, its whatever you want it to be, Tim. But for me, its still Go Clawdius.
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Mechanical Noise - Series 1
The 5th Place Annihilator
Round 2
Clawdius Decimus Murderous vs Flank Attack
3€¦ 2€¦ 1€¦ Activate!
Well what do ya know, we have a clash of the crushers right here. Clawdius and Flank Attack have both proven their worth throughout the tournament, but only one can claim 5th place, who will it be? Alex seems a bit more eager and gets his machine going. Flank Attack rushes towards Clawdius and actually, the claws seem to surround the Roman warrior! Steve isn€™t too pleased and turns around, but Flank Attacks flanks are already moving in. Due to Clawdius turning around though, one of the claws goes over the wedge, which isn€™t a good place to get a grip in. Clawdius moves forward causing Flank Attack to lose his grip on him completely. Clawdius makes a 360 to face the TAN look-alike with its mighty beak. Flanky goes in full reverse. Steve doesn€™t even bother giving chase, he knows bloody well he can€™t outspeed Flank Attack, and he has plans of his own. The pit-release button is targeted by Clawdius, and no matter how had the button tries, he can€™t do anything when Clawdius rams it head on€¦
PRRRRRRRRRRRRRRRRRRUUUUUUUUUUUUT!!!
Flank Attack might have had a chance in intercepting Clawdius before it reached the bit, but oddly enough, Alex doesn€™t care much. He seems to fancy a quick pitting as well as Steve. Flank Attack now drives towards Clawdius, while Clawdius steers its way to the pit. CLANG! The two bots collide! Clawdius aims his claw and the spears penetrate Flank Attack€™s bottom! Flank Attack steers all it wants, and even though his claws do face Clawdius, the latter is lowering his claw right now. Down it comes, straight on top of Flank€™s body, denting it quite a bit. Things aren€™t looking too well for Alex when Steve moves towards the pit. In a last-ditch effort, Flank Attack€™s claws come together to grab Clawdius€™ claw, which is right within its reach. Clawdius arrives at the edge of the big hole, and raises the claw to let Flank Attack go down€¦
WHAT! Flank Attack isn€™t going down at all, in fact, he€™s moving up! Flanky€™s grip on Clawdius beak explains this, but it remains an odd sight! Steve lowers the claw again, denting Flank Attack further. €œNow what?€ Steve thinks, €œthe walls are looking hungry€Â. Clawdius builds up some momentum and€¦ CLANG! Flank Attack is slammed against the wall! The grip seems to have loosened, and Steve fancies his chances again. What Steve forgets though, is that his own grip on Flank Attack loosened too. When Clawdius turns around the rotational force is enough to free Flank Attack. Clawdius wants his grip back, but so does Flank Attack. The two machines dance around each other, but watching both machines move it becomes very clear Flank Attack is the more agile of the two. A quick burst of acceleration and a lot of wheel spin, Flank Attack gets around the back of Clawdius and grabs hold! And what a hold this is, Clawdius back wheels off the ground due to Flanky€™s scoop! The odds have changed, and Alex doesn€™t want to see them change any further. His engines prove powerful enough to steer Clawdius in a straight line to the pit! Bad news for Clawdius! Now above the pit! The claws loosen their grip! Clawdius falls down!
CEASE
Clawdius Decimus Murderous meets the bottom of the pit
Clawdius Decimus Murderous claims 6th place!
And€¦
Flank Attack claims 5th place!
Coming next
THE GRAND FINALS!
The draw will be posted shortly hereafter
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Mechanical Noise - Series 1
And now, the final lineups
Disco 5 vs Psyclonised
ff6000>Black Panther Queen vs Wedge Devolution
Gimme your predictions, gimme your tactics, gimme your thoughts :proud:
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Mechanical Noise - Series 1
Meh, I could come up with a number of excuses why Clawdius should have won, but Im too lazy to list them anyway.
Well done Alex, and well done Flank Attack. You deserved that victory.
HAPPY?! =P (j/k)
Now then, predictions. HOLY CRAP! What a final line-up!
Disco 5 vs. Psyclonized
If Disco 5 can get the wedge under, then its all over for Psyclonized, but Im not seeing it.
Black Panther Queen vs. Wedge Devolution
Alex Holt and Steve McGregor meet again. :proud: Wedge Devo has the lower wedge, so Im inclined to go for Wedge Devo here. But with BPQs axe blows, BPQ might be able to dent and lift the wedge/flipper up enough to slide under it. Still going to go for Wedge Devo here.
Cant wait for the battles. Im going to go get some popcorn. :proud:
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Mechanical Noise - Series 1
FINALS
SEMI-FINALS
1) Disco 5 VS Psyclonized
An very interesting match-up, but I think Psyclonized may be just the more powerful here.
2) Black Panther Queen VS WEDGE DEVOLUTION
The Panthers a tough old tank, but I think Ive got a plan. If I ram the skirts hard enough at the corners, I should be able to slip underneath and flip to my hearts content. I also have the superior pushing power, so I should be quite able to outpush him towards the Pit or the arena wall. Oh and watch for that weapons combo. That axe looks a right pain.
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Mechanical Noise - Series 1
Disco 5 (me) VS Psyclonized
I new this design was going to come back and bite me.
Erm, go in with the disc spinning and just keep attacking it, even if the disc should be damaged just keep attacking it and being aggressive, although this probably wont damage the bars/hammers/cage it should slow it down enough for me to spin round and slip under with the wedge and either flip it into the pit or up against the side wall, if i get it against the side wall turn and attack it with the disc.
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Mechanical Noise - Series 1
Woot 5th place :D
Im happy now, Kody :P
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Mechanical Noise - Series 1
BPQ could win it, so could Wedge Devo. My moneys on whoever wins the fight between them.
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Mechanical Noise - Series 1
Psyclonized v Wedge Devo I think will be the final.
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Mechanical Noise - Series 1
Well, Tim, Wedge Devo and Psyclonized met before, I believe. :proud: Wedge Devo won that time (btw, Psyclonized was really his former form, Psyclonic). But if it comes to that, then I`ll go for Psyclonized, as the sides of wedges are really tasty for h-spinners, and FBSs.
Not a bad prediction Tim. :proud: (which is a rarity)