Re: How could I Improve pt 2
And on a lighter note, how's about helping me refurbish an old personal favorite? Luckily, I have done a bit of refurbishing already. I'm gonna rename it, and I could use help fixing it...
Unnamed For Now
Weight: 110kg
Shape: All Torque (Series 2) with a wedge at the front.
Colour: Chrome with 3 stripes: one red, one white, and one blue running down the middle.
Dimensions: 90cm x 70cm x 20cm
Drive: 4 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks
Locomotion: 2 70cm x 10cm x 10cm titanium tank tracks.
Armour: 6.5mm titanium/vanadium alloy
Speed: 15mph
Ground Clearance: 0mm at the front due to wedge shape, and 5mm everywhere else.
Turning Circle: 0mm
Weapons: A 1000psi rear-hinged flipper with 30 flips mounted on the front, powered by a 2.2kg nitrogen tank.
Srimech: The flipper
Strength: Resilient
Weakness: Tracks Controversy
Bio: This robot was previously a newcomer in both Robot SMASH and AJWars. While it performed lacklusterly both times(being beaten by Liar 2 and Infusion respectively), I have decided to be possibly stupid and revive it, mostly due to me not properly exploiting the tracks weight advantage. I have made some modifications to it already. If you need to know, this robot was formerly Cyrilium 2.
Re: How could I Improve pt 2
Well at least its not got Cyrilium armour anymore :rofl:
Re: How could I Improve pt 2
This is Cyrilium 2. Only the original Cyrilium had that fictional armour, and it the stats of it I've found and kept, I replaced the Cyrilium with Titanium.
Re: How could I Improve pt 2
Unnamed For Now
1) I really don€™t have any idea what All Torque looks like. Once again, please provide a picture or a video of it. Better still - describe its shape like most other people manage to.
2) There might be an issue with running two motors on each track. Not sure about that one, but I€™m sure our resident track expert will know.
3) Your tracks are Titanium, fine. But how do you intend to grip the arena floor?
4) 30 flips are mounted on the front? :o €¦Sorry :D
5) How did you find the amount of flips you can produce? As you may have heard, Nitrogen €œpowers down€ quicker than CO2. I don€™t think you would get that many decent flips from a canister that size. Are you looking for a really powerful flipper that aims to get the job done quickly? Or something that rolls opponents over and lasts through a battle? In both of these cases, it might be better to switch to CO2.
6) It might help the above if you could state some ram sizes.
7) Does the flipper self-right you from every possible angle? What if you get stuck on your side?
I thought this vapourbot was quite good actually. I€™m glad you€™ve decided to bring it back. Don€™t take losing to Liar 2 and Infusion too badly - they are two very good robots. My only worry is that you seem to be producing quite a lot of vapourbots at the moment. How many do you currently have that you want to enter into a tournament?
Re: How could I Improve pt 2
So far, I have 11 bots(12 if you include this one). I'm actually trying to go for 16, because then I can mix it up a lot more in any Major line-ups. But for now, having 12 will suffice. I've also decided to name my old bot American Oil.
American Oil (Testing)
Weight: 110kg
Shape: All Torque (S2), which is a long box with a wedge on either side. However, the wedge at the front is extended all the way to the ground. The sides are also slanted 10 degrees inward, like a wedge, to prevent stranding.
Colour: Chrome with 3 stripes: one red, one white, and one blue running down the middle. The sides are black.
Dimensions: 90cm x 70cm x 20cm
Drive: 4 24v S28-400 Magmotors, powered by 6x NiCad Battlepacks.
Locomotion: 2 70cm x 10cm x 10cm rubber tank tracks.
Armour: 6.5mm titanium/vanadium alloy
Speed: 17mph
Ground Clearance: 0mm at the front due to extended wedge, and at the sides and back due to torsion-sprung 5mm titanium skirts. The springs are wrapped around a foam rod to prevent shock damage. Under the skirts, there is 5mm of ground clearance.
Turning Circle: 0mm
Weapons: A 1000psi rear-hinged flipper with 20 flips mounted on the front, powered by a 2.5kg Co2 tank. The robot uses an 80mm bore 500mm stroke hydraulic ram to counter for the increased pressure.
Srimech: The flipper. Luckily, the slightly modified All Torque shape prevents it from being stranded on its side.
Strength: Tough, uses the 10kg track advantage wisely.
Weakness: Tracks Controversy
Bio: This robot was previously a newcomer in both Robot SMASH and AJWars. While it performed lacklusterly both times(being beaten by Liar 2 and Infusion respectively), I have decided to be possibly stupid and revive it, mostly due to me not properly exploiting the tracks weight advantage. If you need to know, this robot was formerly Cyrilium 2.
And for the bots I do have that are active:
Side Swipe 2.1
El Camino
Minesweeper 1.1
Interstate
Armoury
Darkwing 1.1
Me Name Is Death
Wishbone 2
Killophobic
Bandwagon
Tanked Up
Yes, I know it's a lot, and I know that most majors consist of people entering only 8, but Interstate, Side Swipe 2.1, and Armoury are all outdated. Therefore, I'm making new robots to replace them. Yes I would like to enter 8, and I think it might be a good idea to open up another Major AJWars(since forum activity is at an all time low, and stuff like EOTR 5, FFW5, and others are unfinished), due to the possibility of many entrants.
Simply, my problem is the reverse of the Germans at the end of WWII: They had planes, but no fuel to put in them, whereas I have bots, but no tournies to enter them into.
Re: How could I Improve pt 2
After having a talk with my friend Javier, he's decided to join the FanFic world. One hitch: His mom says he cannot get an account. And due to my extreme friendship, I have decided to give hm some updated versions of my bots for his team: Team Camba:
Dalmatian (Formerly Roveress Evo)
Weight: 100kg
Shape: Storm II, with Growler's upper jaw above the front wedge. The top of the robot slowly rises like a wedge to stop at the back of the Growler head.
Colour: White with black spots.
Dimensions: 90cm x 70cm x 25cm
Drive: 4x 24v S28-400 Magmotors, powered by 6x NiCad Battlepacks.
Locomotion: 4 foam filled wheels.
Armour: 5.5mm Titanium/Vanadium alloy.
Speed: 20mph
Ground Clearance: 0mm at front due to wedge, and at sides and back due to 4mm titanium skirts. 5mm at sides and back without skirts.
Turning Circle: 0m
Weapon: The front wedge has Mute-style barbs on it. Once a robot is stuck on the wedge, the Jaw, powered by a 2.5kg 750psi Co2 tank, comes down with about 2.5 tonnes of force. The weapon is designed to grab, not to crush.
Srimech: A pneumatic front-hinged lifting arm, built into wedged top of the robot, powered by a 1.5kg 750psi Co2 tank.
Strengths: Powerful motors, revised srimech.
Weaknesses: Average armor, and limited Co2 for the srimech.
Bio: After my agreement with Javier, I said I would give him some of my old designs. The first one was Roveress Evo, who was mostly overhauled and became Dalmatian.
Spanikophobia (Formerly Bubble Blaster)
Weight: 100kg
Shape: Firestorm. The crusher is at the far rear of the robot.
Colour: Tan. The Crusher is silver, as usual.
Dimensions: 80cm x 60cm x 30cm
Drive: 2x 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: 2 solid Vulkanized rubber wheels.
Armour: 6mm Titanium/Vanadium alloy
Speed: 15mph
Ground Clearance: 0mm at front due to wedge, and at sides and back due to 4mm titanium skirts. 5mm without skirts.
Turning Circle: 0m
Weapon: A rather unusual crusher. Instead of the shape being sharp, the shape is flat, wide, and blunt, very much like Leo Van Miert's Holepunch. Using a Vivoil pump powered by a 24v S28-400 Magmotor, it can come down with over 7 tonnes of force.
Srimech: The robot's shape causes it to roll onto the back/top of the crusher, which then retracts back and flips the robot right way up again.
Strengths: Tough armour. The crusher can help it dominate the match. Also very maneuverable.
Weaknesses: Slow self-righting and low top speeds.
Bio: Also a robot made for Javier, Bubble Blaster was totally overhauled with a new shape. The only thing even remotely familiar is the differently shaped crusher.
Spambot (Formerly TVW)
Weight: 100kg
Shape: Storm II
Colour: White, with Spambot written on top in black.
Dimensions: 85cm x 60cm x 20cm
Drive: 4x 24v S28-400 Magmotors, powered by 6x NiCad Battlepacks.
Locomotion: 4 internally mounted solid rubber wheels.
Armour: The skirts are 4mm titanium, while the body armour is 5.5mm titanium/vanadium alloy.
Speed: 20mph
Ground Clearance: 0mm all around due to skirts, and 5mm without.
Turning Circle: 0m
Weapon: A Hydra-shaped axe, powered by 4x 1kg Co2 tanks feeding Co2 to a 80mm bore 600mm stroke ram, which gives it over 750kgs of force. It has the ability to puncture 4mm titanium, and dent 6mm titanium.
Srimech: Due to the power of the axe, the robot can easily self-right.
Strengths: Fast axe to do a lot of damage in a short amount of time.
Weaknesses: Not tough enough to withstand a beating from a powerful spinner.
Bio: TVW was revised for Team Camba with a modified axe, slightly tougher armor, and a new, yet still original, name.
Tenderizer's Revenge
Weight: 100kg
Shape: Wedge of Doom (Battlebots series 4.0)
Colour: Black.
Dimensions:90cm x 70cm x 20cm
Drive: 6x S28-150 magmotrs, powered by 6x NiCad Battlepacks.
Locomotion: 6 externally solid rubber wheels with aluminum boron carbide hubs.
Armour: 5mm titanium, except the front wedge which is 8mm titanium,
Speed: 25mph
Ground Clearance: 0mm at front, and 5mm at sides and back.
Turning Circle: 0m
Weapons: A powerful axe, with a 3kg meat tenderizer for an axehead. The tenderizer's blades are diamond tipped, and it can hit an opponent and do damage when the axe springs back to its rested position. The axe itself is powered by a 2.2kg 750psi Co2 tank feeding gas to a 70mm bore 600mm stroke ram.
Srimech: The axe self-rights the robot. If itt gets stuck on its side, repeatedly firing the axe with cause it to land on its back or right way up.
Strengths: Powerful axe. Also very maneuverable.
Weaknesses: Exposed wheels and average armor.
Bio: The sequel to Tenderizer, Tenderizer's Revenge is a modification of the old Hell's Teeth-shaped design. The axe is still there tough, and it has been given to Javier and Team Camba.
I'll post more... When I feel like it...
Re: How could I Improve pt 2
Just got time for a quick comment.
I hate to disappoint you and/or your friend, Mark€¦ but I don€™t think your friend will be allowed to enter tournaments here until he gets an account of his own. You will suspected of cloning. That would be the case in my tournaments anyway, and I think I€™m speaking for the majority of others here too. Sorry.
Re: How could I Improve pt 2
I get it...
But then again, he never really wanted those robots at all... He said, Sure, but you can use them, since I don't care. He doesn't really care that much about those bots.
Anyways, are there any problems with those bots, including American Oil?
Re: How could I Improve pt 2
And now, a rather interesting machine... Negativity!!!
Negativity
Weight: 100kg
Shape: Right out of Robot Wars: Arenas of Destruction. A Flat Disc.
Colour: Dark blue, with silver lightning bolts on the top.
Dimensions: 70cm x 70cm x 15cm
Drive: 4 24v S28-150 Magmotors, powered by 6x NiCad Battlepacks.
Locomotion: 4 solid Vulkanized rubber wheels.
Armour: 7mm titanium/vanadium alloy monocoque
Speed: 18mph
Ground Clearance: 5mm all around.
Turning Circle: 0m
Weapon: The weapon is a 130cm-in-length 20kg Hardox spinning bar that spins at 1300RPM, powered by two 36v LEM170 motors. The bar is spun up to full speed in 3 seconds, but will cause damage in 1 second. The blade is mounted on top of the robot.
Srimech: The spinning weapon will self-right the robot if it manages to flip itself via a reverse mauler dance preformed numerous times by Tornado Mer and Killer Byte.
Strengths: Dangerous blade and tough armor.
Weaknesses: Not fast enough to chase most new robots.
Bio: This robot was designed after the retiring of my previous spinning blade robot Ninjoid Evo. The silver lightning bolts are a tribute to Team Lightning.
Re: How could I Improve pt 2
And my first ever Superheavyweight: Tetris!!!
Tetris (IS A 2-PART CLUSTERBOT!!!)
Weight: 200kg combined, 100kg for each part.
Shape: (Each Part) Tornado (S7) with a scoop at the front.
Colour: One is pink, the other is green. The pink one has PART 1 written on it in black, while the green one has PART 2 written on it in white.
Dimensions: (Each Part) 90cm x 60cm x 20cm
Drive: (Each Part) 4 24v S28-400 Magmotors, powered by 6x NiCad Battlepacks.
Locomotion: (Each Part) 4 small Biohazard style rubber wheels.
Armour: (Each Part) 3.25mm hardox
Speed: (Each Part) 20mph
Ground Clearance: (Each Part) 0mm at front due to solid Hardox scoop, 5mm at ides and back.
Turning Circle: (Each Part) 0m
Weapons: (Each Part) a 20kg horizontal spinning disc in the scoop, powered by an LEM170 at 36v. The disc spins at 2000rpm, and is equipped with 8 0.5kg hardox teeth. The idea is, both robots will charge in at an opponent, and their discs will hit in a relatively straight line, which means that the middle of one bot's disc is lined up with the middle of the other one's disc. Newton's law states that for every force there is an equal and opposite reaction. The clusters' discs' inertial energy should collide in the center of the target, producing a powerful and violent physical reaction since they counteract eachother, thereby causing severe physical and shock damage to robots even if they have massive amounts of shockproofing.
Srimech: Both parts are invertible.
Strengths: Clusterbot, should be able to tear opponents twice as big up due to Newton's Law.
Weaknesses: A good flip and they should end up in Canada. :proud:
Bio: I've had this idea for some time now. If 2 discs hit a target in a near straight line, the resulting counteraction of forces should be enough to cause an inertial failure in the opposing target, causing massive physical and shock damage. Now I've finally built the robot to test my theory. Even if it doesn't work, it should still do quite a bit of physical damage.