Leo, wanna team up?
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Leo, wanna team up?
Heat F of Robot SMASH!! Series 2: Recharged is about to get underway! Please take your seats ladies and gentlemen, buy your popcorn and place your bets because tonight marks the return of the number #11 seed All Scoop and No Stab Make Steve a Dull Boy!
Mantis v Walk Don€™t Run 3 v Pure Evil: Return of the Disc
All Scoop and No Stab Make Steve a Dull Boy (11) v Tengu v Sithis
Eliminator 1
Built and entered by Leo Van Miert, Mantis!
This is actually the second incarnation of Mantis, built by Leo. This robots predecessor competed in RW7, jabbing Jabber in round 1 while Bulldog Breed 3- the number 14 seed- disposed of Infernal Contraption 2. However in round 2 Kat 3 put an end to the Mantis on a judge€™s decision.
In RS!!1: Didn€™t enter
Created and entered by Samuel Park, Walk Don€™t Run 3!
The first of four FBS/ring spinners in this heat, Walk Don€™t Run 3 packs a punch! Samuel has a taste for spinners, and this one has the potential to go further than Turbo Shredder did back in Heat C.
In RS!!1: Didn€™t enter
Created and entered by Daniel Stickler, Pure Evil: Return of the Disc!
Like SOR X in the last heat, this robot has a spinning rim that not only shreds the opposition, but provides the power for the front flipper. It has over 300Kj in the hit, so Daniel has to tone it down unless Pure Evil wants to self-destruct!
In RS!!1: Flipped Another Night at the Bar OOTA in the eliminator, but was knocked out of contention by the eventual bronze medallist ISDSFA in the heat semi-final.
Roboteers, standby!
Booth 1: Leo Van Miert, Samuel Park
Booth 2: Daniel Stickler
5...
4...
3...
2...
1...
SMASH!!
Pure Evil and Walk Don€™t Run 3 both start spinning up to speed very quickly and head towards each other in the arena, Daniel slipping that wedge slickly in underneath Walk Don€™t Run and sending Samuel up and over onto his back! Walk Don€™t Run shuffles away and spins up again, but while all this has been happening Mantis went straight for the pit release button, and now Leo comes on the attack of Pure Evil, getting in underneath and lifting, but it wasn€™t far enough underneath and Daniel is flipped over. And in comes Walk Don€™t Run 3 before Pure Evil gets spinning again and slams into Daniel! CRASH! The Warrior SKF-alike is spun onto the lifter of Mantis, and Leo crushes down to keep Pure Evil: Return of the Disc in place and lifts Daniel into the air, holding him aloft for a moment before reversing across the coliseum until he€™s next to the pit of more-oblivion-than-the-robot-wars-one! Mantis turns, and there€™s a menacing glint in Leo€™s evil eyes as his mean machine dumps the veteran into the pit of more-oblivion-than-the-robot-wars-one and out of contention in Robot SMASH!! Series 2: Recharged, this is a competition-more-w00ty-than-robot-wars-ever-was-because-I-said-so.
CEASE!
Another very fast match and Leo finishes off the malevolent rim spinner that seemed so promising yet again, but like last time failed to deliver. Mantis and Walk Don€™t Run 3 go through to round 2!
I€™m here in the pits now with Daniel.
Me: That was quick.
Daniel: Yeah, they were both really aggressive and I never really got going.
Me: Well, SGO is already through to the semis and you€™ve got plenty of chances yet.
Daniel: Yeah, just got to use them better.
Me: Okaaaaaaaaaaaaaay, now it€™s back to the coliseum for the second eliminator!
Eliminator 2
Created and entered by Steven McGregor, the number #11 seed, All Scoop and No Stab Make Steve a Dull Boy!
A reverse wedge with a flipping scoop and axe this robot could do well again. As you can see by the 11th seeding it reached the heat final last year, only losing to Supreme Glory Omega. This robot also has the longest name EVER, so like last time it will be shortened to All Scoop.
In RS!!1: After a hard fight with Back to Rock III Steven put the rock in the pit, and in round 2 All Scoop was thrown around by Shadow Zone Returns, but came back strongly to win through to the heat final, where it was clubbed to death by the eventual 4th placed robot Supreme Glory Omega.
Created and entered by Alex Holt, Tengu VII!
Regarded by many as the greatest vapour FBS of all time, this robot has interchangeable blades, a srimech and extremely powerful spinning shell to knock the other bots out for the count. It€™s a very popular bot, and should do well.
In RS!!1: Didn€™t enter
Created and entered by Danny Bailey, Sithis!
Another invertible ring spinner, but this one has wheels and so will fly upon contact with an opponent. It has competed in my tournaments before, and recently came second in ETC08 Extreme: Annihilator, but it has never fought in RS!! before.
In RS!!1: Didn€™t enter
Roboteers, standby!
Booth 1: Steven McGregor
Booth 2: Alex Holt, Danny Bailey
5...
4...
3...
2...
1...
SMASH!!
Tengu starts spinning up, as does Sithis while All Scoop heads off across the arena and hits the pit release button. Where have we seen these sorts of tactics before- two FBS/ring spinners and a clamping bot that heads straight for the pit? Dj Vu? I think so. Well anyway, Tengu is now at full speed and knocks into Sithis, stopping Danny€™s ring and knocking the robot away across the arena with ease! Sithis however, is quick to recover and goes on the attack of All Scoop, slamming into the side and damaging a skirt! But Steven easily stands strong and turns to get underneath, slamming Sithis on top with the axe and hoisting the troubled ring spinner into the air! This all seems very familiar, and it seems I may as well have copied and pasted the above battle, then changed the robot names! Ah well, too late now, and All Scoop effortlessly glides across the coliseum and dumps Sithis into the pit of more-oblivion-than-the-robot-wars-one! *Grapples with extreme paranoia and dj vu*
CEASE!
Another short fight, and Sithis joins the dead robots in the abyss as All Scoop and Tengu go through to round 2!
Here in the pits now we have Danny with us.
Me: Bad luck, huh?
Danny: I did some decent damage to All Scoop, but that clamping thing is hard and Tengu did a lot too.
Me: I hope to see Sithis back next series then.
Danny: Me too.
Me: Okaaaaaaaaaaaaaaaaay, now let€™s take a look at the round 2 line-up!
Walk Don€™t Run 3 v Tengu
All Scoop and No Stab Make Steve a Dull Boy (11) v Mantis
What do you mean those fights were short? Then don€™t enter clamping bots!! Grrrrrrrrrrrrrrrr..... I hate clamping bots...
Right...Tengu and All Steve Has To Do With His Time Is Create Extremely Long Winded Robot Names to go through.
Lovely. :lame:
Tactics: Prepare my will. Just kidding. Press the pit button. Spin up before Alex spins up to FSA, and CRASH into it with all my might and strength. RUSH TO PIT.
Flip it.
If that dont work, hammer it. :proud:
Oh and if I beat Tengu and make it through to the Final
Tactics
All Scoop and No Stab: Spin up, CRASH into it, and pit it.
Mantis: DEMOLISH IT!!!
Predictions...
Tengu
All Scoop
Winner: All Scoop
I have written round 2, but I dont have internet at home right now (using public library) so I havent had a chance to post it. If I dont get intrenet soon Ill save it on a memory stick and post it from here, mkay?
Full body spinner eh? time for my anti-spinner ring to shine... Spin up and whack it til it can take no more...
Welcome back to Robot SMASH!! , where round 2 of the thus far explosive Heat F is about to get underway!
Walk Don€™t Run 3 v Tengu VII
All Scoop (11) v Mantis
Let€™s get into the coliseum to kick off round 2!
Heat Semi-Final 1
Ladies and Gentlemen, please welcome back to the coliseum Walk Don€™t Run 3 and Tengu VII.
Roboteers, standby!
Booth 1: Samuel Park
Booth 2: Alex Holt
5...
4...
3...
2...
1...
SMASH!!
Both robots start spinning up, but as Tengu advances Walk Don€™t Run 3 clearly has no intention of attacking just yet and shuffles away from the pursuing FBS, walking (not running) across the arena and hitting the pit release button! Samuel looks pleased and circles around to face Tengu, but Alex seems unfazed and simply slams into the approaching Walk Don€™t Run 3 with a nice amount of power! CRASH! Walk Don€™t Run 3€™s ring comes to an abrupt stop, but Tengu€™s anti-spinner ring deflects Samuel€™s attack and so Alex attacks again! CRASH! This time Walk Don€™t Run 3 is spun away across the arena and onto the killsaws! BZZT! Walk Don€™t Run is toppled, but stays the right way up and pushes Tengu into the arena wall. Alex escapes and spins up again, and now comes in to meet the also spinning Walk Don€™t Run 3, which comes off the worst for ware once again! Walk Don€™t Run 3 should seriously consider doing some running NOW, forget walking, but it€™s a stubborn old mule and Samuel lands his own attack on Tengu, but thanks to that anti-spinner ring Tengu VII feels completely happy and spins up that dangerous shell again, slamming into Walk Don€™t Run 3 with a hell of a hit! Samuel is feeling pretty bad now and Walk Don€™t Run 3 begins to shuffle towards the pit, it seems that Samuel will be attempting to lure Tengu into dangerous waters, but it doesn€™t work very well as Tengu follows Samuel and slams into his robot again, sending him spinning onto the edge of the pit, with one side suspended over the abyss and one shuffling helplessly on the ground, trying to get some much-needed leverage. But it€™s just not happening and Alex grins malevolently as Tengu moves in for the kill, not even bothering to spin up as he just nudges Walk Don€™t Run 3, which topples into the pit and out of the competition in a great big puff of smoke!
CEASE!
Walk Don€™t Run 3 should consider running;
Tengu VII waltzes on to the heat final!
We go now to the pits where Samuel is stowing Walk Don€™t Run in a large safe.
Me: That didn€™t go exactly to plan, did it?
Samuel: No, his anti-spinner ring worked well and stopped my attacks, so I was unable to damage him.
Me: I can€™t say the same for you.
Samuel: Sadly.
Me: Ah well, you can€™t win them all.
Samuel: I repeat, sadly.
Me: Okaaaaaaaaaaaaaay, but now it€™s back to the coliseum for match two!
Heat Semi-Final 2
Ladies and Gentlemen, please applaud the return of the number #11 seed All Scoop and No Stab Make Steve a Dull Boy and his opponent with a far more manageable name, Mantis!
Roboteers, standby!
Booth 1: Steven McGregor
Booth 2: Leo Van Miert
5...
4...
3...
2...
1...
SMASH!!
The seed gets off the mark quickly, but not as quickly as its opponent, which shoots across the arena and hits the pit release button just like it did in round 1. Well, these can both clamp each other, so we expect these kind of boring get-it-over-with-quickly tactics. All Scoop gets around the side of Mantis now though and flips Leo over onto his back, but Mantis successfully rolls over and comes back on the attack, getting in underneath the raised scoop of the seed and clamping down from above, then using that intuitive weapon synergy to hoist Steven into the air! It seems that this could be the end for the number#11 seed, but All Scoop slips out from Mantis€™ grasp and reverses away, then comes back in from behind and slams Leo with his axe! However, there€™s no real damage, so All Scoop flips Mantis up with its scoop, but the claw of Mantis hits the ground and falls back down onto its wheels, and now Leo comes around and once again slips that lifter in underneath the raised scoop of Steven€™s machine, clamps down on top and lifts it high into the air with a great power! Wheels are useless up there, and now Leo smiles to himself and drives over to the chasm and holds All Scoop over that big hole in the floor which has seen the death of so many competitors. The crowd scream with joy and Leo performs the expected move, delivering a big shock on the 11th seed€™s defeat and another quick win.
CEASE!
Two clamping bots, only one got a grip.
All Scoop needs more stab,
Mantis doesn€™t need any extra grab and goes through to the heat final!
I€™m here in the pits now with Steven.
Me: We weren€™t expecting that!
Steven: Me either. Its a very good realie, it surprised me.
Me: A similar design to your, huh?
Steven: Not really, as Mantis has to clamp to be any good, with All Scoop clamping is an option. It can flip and axe separately if need be.
Me: Mantis can crush and lift separately.
Steven: Yes, but it wouldn€™t be as effective, as the lifter isn€™t really good as a sole flipping/lifting weapon by itself.
Me: Sad to see All Scoop go out earlier than last time, even if it was only by one teeny-weeny little round.
Steven: Yeah, but there€™s always next time, right?
Me: Yeah, there should be.
Steven: Haven€™t we been talking long enough?
Me: Yeah, but I need to lengthen this episode to make up for your stupid clamping tactics! Now shut up, think and say something funny you idiot, we€™re still on!
Steven: Erm...
Me: (slaps Steve) Well be right back with the heat final right after this long ad break. It€™s long because of those fights! Grrrrrrrrrrrrrrrrr
Heat F Final:
Tengu VII v Mantis
Tactics, predictions and a w00t for the genius behind that massive tournament Kody and AJ thought of!
No idea who it was, although I deny all responsibility :proud:
Tengu = full body spinner, Mantis = those beaks that are rather easy to rip off, and what looks like steel mesh armour...Tengu for the win here.
damn you Liam, youve turned into a respectable tournament writer!:proud:
keep it up!
Tactics, same as before. if the ring is spun up, back into it with the back plates first. The spinner doesnt need to stand still, just slowing it down is enough to reach in with the beak. clamp, lift, dump in pit.
if the spinner tries to spin up while clamped it will only burn its batteries or motor or both.
Damn me Marti:)
Thanks very much
Robot SMASH!! Now returns to your screens for us to show you the heat final of tonight€™s episode, which has been Heat F. First let€™s take a look back at how Mantis and Tengu VII got this far:
The first eliminator saw Mantis pick up and dump Pure Evil: Return of the Disc to head through along with Walk Don€™t Run 3.
The second three-way melee commenced and Tengu knocked Sithis around before it was lifted and pitted by the number #11 seed All Scoop and No Stab Make Steve a Dull Boy.
The first heat semi-final saw Tengu€™s anti-spinner ring stop any damage from Walk Don€™t Run 3 and eventually knock Samuel into the pit and out.
The second saw the number #11 seed All Scoop get dumped into the pit in one of the biggest shocks yet. Mantis proceeded and will meet Mantis in the heat final, but first I€™m in the pits with both teams.
Me: How€™s Tengu looking Alex?
Alex: Good. It took next to no damage in the last fight, and it€™s ready to rumble here.
Me: Are you at all worried about Mantis€™ weaponry?
Alex: It€™s impressive, but without the pit it€™s worthless so as long as I stay away from the pit I€™ll be fine.
Me: Good luck in there.
Alex: Thanks.
Me: Ready to go?
Leo: 100%. The seed went in the last round, and Tengu is a newcomer to the competition so no problems.
Me: But so is Mantis.
Leo: Hmmm... Yes, but it has the experience of a realie.
Me: And Tengu has been around for years... Maybe longer than this version of Mantis.
Leo: It€™s certainly impressive, but I€™ll see what I can do.
Me: Okaaaaaaaaaaaaay, now to a new section of the show we call €œEggheads corner€Â, where we find our technical experts Mr. Einstein and Professor Brainy-Head.
Einstein: I€™m picking Mantis for the win here. Tengu€™s anti-spinner ring won€™t help it here, and if Leo can finish as fast as he did his previous bouts then he€™s laughing.
Prof.: I€™m favouring Tengu VII, actually. Tengu is one of the (if not THE) best vapour FBS/ring spinner out there, and Alex may score his first of many semi-finalists here.
Einstein: I suppose it€™s all a question of whether or not Mantis€™ armour will stand up to Tengu€™s attacks.
Prof.: Okaaaaaaaaaaaaaaaaay, now let€™s go to the coliseum!
Me: THAT€™S MY CATCHPHRASE, THIEF!
*Pulls of Professor€™s wig*
Me: It€™s Male Kram! Trust you to steal my catchphrase!
*Fires Male Kram and replaces with a real egghead*
Me: Okaaaaaaaaaaaaay, now let€™s go to the coliseum to settle this argument once and for all!
Heat Final
Ladies and Gentlemen, please welcome back to the arena Tengu VII and Mantis!
Roboteers, standby!
Booth 1: Alex Holt
Booth 2: Leo Van Miert
5...
4...
3...
2...
1...
SMASH!!
As this, the final of Heat F gets underway Tengu VII immediately starts spinning up and quickly reaches a dangerous speed as Mantis draws closer, but Alex isn€™t sitting still and moves away, keeping his distance from that intuitive lifter/crusher setup, similar to the device that saw Orka MK.4 through Heat D and into the semis earlier in the series. Will we see a repeat performance here, or is the whale the only clamping bot that will prevail in the heats?
However, it seems that Leo has no intention of having a head-on collision with Alex€™s champion FBS, and he turns around to whack into Tengu with the rear armour plates! CLANG! Tengu€™s blades come to an abrupt halt and Mantis quickly turns, getting in underneath the side of Tengu and lifting with the forks while quickly coming down with the crusher! However, only the left fork and the left claw have managed to hold on, so when Leo hoists Alex into the air one side of Tengu drags on the arena floor on the way to the pit release button and Tengu falls to the ground just as the siren wails for the opening of that chasm! Tengu VII quickly spins up again, and Leo turns around again to ram in with the rear panels, but Alex backs away and speeds in, slamming into Mantis and tearing the right hand side one clean off! But Mantis is spun around by the attack, and since nothing inside seems to be damaged Leo ploughs straight on, getting all three forks underneath Tengu and bringing the full crushing mechanism down on top! Tengu is really caught between a rock and a hard place now, and Mantis hoists its prisoner into the air with glee before turning to head for the pit! Alex looks on in disappointment and Leo smiles with satisfaction as he holds Tengu VII over the pit for three whole seconds before finally lowering his weapons and thus releasing Tengu, who falls into the pit and out of the Heat F final!
CEASE!
Tengu VII spins out of the competition in the shocker that sees our first realie semi-finalist, the one and only Mantis!
Come back next time, when we witness the return of the number #13 seed Super Gore Evo, who made it to the heat G final last time around! The question is, can he square up to the likes of vertical spinner Isolation and powerful saw blade Metal Sonic Spin Dash, not to mention the other three of our dangerous competitors, a number that includes a previously successful vapour flipper, a robot with not one like Isolation, but THREE vertical spinning discs and another with a triangular spinning blade!
Don€™t miss it!
Super Gore Evo (13) v Isolation v Darkestar
Metal Sonic Spin Dash v Wedga€™s Revenge v Tri-Tainium
Prof.: Okaaaaaaaaaaaaaaaaay, now let€™s go to the coliseum!
Me: THAT€™S MY CATCHPHRASE, THIEF!
*Pulls of Professor€™s wig*
Me: It€™s Male Kram! Trust you to steal my catchphrase!
*Fires Male Kram and replaces with a real egghead*
:lol:
That was unexpected...well done to Leo, and congrats to Liam on a most w00ty fight :proud:
TACTICS, WHICH I HAVE PROBABLY SAID BEFORE, MIGHT EVEN HAVE CHANGED, BUT MEH
Isolations first (and last) appearance coming up...generally try and stay out of things to some extent, and see if I can team with Darkestar and bash Super Gore up a bit, maybe bend those claws.
Have you got net access back Liam? You havent been on MSN for a bit, and its kind of boring :proud:
Im on my dads work laptop, since I dont have internett access on my own laptop and our home computers gone bye bye. Im home ill off school at the mo, but mam has just popped down the road and she doesnt know Im using this, so excuse me if I disappear suddenly!
:proud:
Clamping claws this time around.
When attacking Isolation, bash up against the disc of Isolation and grapple onto it. See if I can shove it into Darkestars own disc.
When attacking Darkestar, try and grab the tracks and damage them. Shunt into Isolations disc.
In other words, try and make excellent use of the opponents spinning weapons. :proud:
When attacking Kody - aim for his smug face, lol.
Anyway more seriously, attack SGE because Id rather get him out the way in the melee where I have an ally. Just keep the weapon towards him at all times.
I prefer overly-optimistic rather than smug, because I dont want people to think Im nervous...oops. :proud:
Previous tactics still apply, except attack Darkestar more often than Isolation.
Mantis won! Surprising...heres tactics and predictions :proud:
Super Gore Evo (13) v Isolation v Darkestar: Super Gore Evo looks like Kan-Opener, which hasnt done too well in melees on TV. However, I think its qutie good, but its being teamed-up on by Darkestar, which is also tracked, but I think can damage SGE rather than vice-versa, due to the linking mechanism. Isolation will be in HUGE trouble if over-turned, as the disc might hit the door and shock-kill it, or the team-up may be sucessful, and we see Kody out. But Alex will DEFFO go through.
Metal Sonic Spin Dash v Wedga€™s Revenge v Tri-Tainium: I didnt know how Wedga looked when I did my tactics for this line-up. My game plan is still to attack MSSD, but also to try and rip a skirt off Wedga. The skirts are Hardox, but as Lord Goacher says, If your skirts are Hardox, then the hindges may be Ali or Ti so Ill try and break off a skirt, then try to damage the gas bottle to avoid risk of flipping. MSSD needs to self-right after being flipped, so turn it over, then attack the base. Unlike the smug and overly-optimistic Kody, Im very worried, and I dont think Ill last all that long.
Good luck Steven and AJ :wink: but you dont need the luck - I do :sad:
(Message edited by paulc on July 10, 2008)
/me is doing the cookie dance of joy now! :)
Nice cookie dance of joy:proud:
Welcome back to Robot SMASH!! , where Heat G is about to get underway!
Tonight will see the return of the number #13 seed Super Gore Evo, but we haven€™t seen a seed go through since Heat B when Supreme Glory Omega triumphed over Knyfe. Let€™s take a look at this interesting record:
Heat A= Wedge Devolution (1)
Heat B= Supreme Glory Omega (3)
Heat C= Cyclone Force 3 (Storm II (5) defeated by Turbo Shredder in round 2, Turbo Shredder defeated by Cyclone Force 3 in heat final)
Heat D= Orka MK.4 (Defeated Whirligig 4.5 (7) in round 2, then Macduff the 3rd in heat final)
Heat E= Back to Rock III (Defeated WORCK-ER (9) in round 2, then SOR X in heat final)
Heat F= Mantis (Defeated All Scoop and No Stab make Steve a Dull Boy (11) in round 2, then Tengu VII in heat final)
Today€™s line-up is:
Super Gore Evo (13) v Isolation v Darkestar
Metal Sonic Spin Dash v Wedga€™s Revenge v Tri-Tainium
Can Super Gore Evo break the mould by at least reaching the heat final (or enduring a humiliating round 1 exit), or will it be one last hurrah for this version of Super Gore to make way for Revo when the time comes?
Eliminator 1
Created and entered by Kody Kunz, seed number #13, Super Gore Evo!
This invertible tracked robot has plenty of power in both the drive and the claws, as it proved last time around. It may be powerful, but the tracks are exposed from above (and with Metal Sonic Spin Dash in this heat, below), and this could be its downfall.
In RS!!1: Dodged Axe to Fall€™s deadly axe in the first round, keeping the exposed tracks safe for a while, but in round 2 things seemed grim when the draw saw the bot come up against Killotine: EVO. However, Once again Mr. Kunz proved to be expertly skilled at dodging axes and grappled it€™s powerful opponent with what you could call elegance, but here on RS!! We call it violence... Things seemed to be looking up in the heat final, but Storm II was able to use the lifter and stay out of SGE€™s claws to turn the bookies on their heads and move onto the quarter-finals.
Created and entered by Joey McConnell, Isolation!
This reverse wedge has a nice meaty vertical flywheel on the front and a flipper on the back that doubles as a self-righting mechanism! As if that wasn€™t enough, Joey has also given the robot a name to strike fear into even the deadliest of opponents, such as Spring-BOK! and Toby the T-Ram Engine. However, it is the only wheeled robot in a bout with two other tracked bots, both of which have chosen to exploit the 110kg maximum weight limit for tracks rule, and this has left Isolation with a 10kg disadvantage.
In RS!!1: Didn€™t enter
Created and entered by Alex Holt, Darkestar!
This is truly an exceptionally interesting robot, shying away from the usual circular flywheels and opting for a triangular blade, something that may be referred to as a flytriangle... Like Super Gore, it is an invertible tracked robot, but it is only armoured on the sides, rear and inside the centre to protect the weaponry, and that could me a major failure.
In RS!!1: Didn€™t enter
Roboteers, standby!
Booth 1: Kody Kunz
Booth 2: Joey McConnell, Alex Holt
5...
4...
3...
2...
1...
SMASH!!
Commercial Break!
Hang on a minute, this Robot SMASH!! , not Vapourbot Vengeance!
Darkestar looks deadly, immediately beginning to spin up that scary looking blade while Super Gore Evo, the seed looks menacing with the claws glinting in the light. Isolation also look menacing, spinning up to speed in a matter of seconds and just waiting for the chance to strike. It€™s Darkestar who attacks first, manoeuvring around to stand by Isolation, and the two of them move in against the seed! Kody grits his teeth and heads in towards Darkestar, faking an attempt at ramming the front and trying to get around the side, but Alex turns sharply and catches Kody with his blade, flicking the front of Super Gore Evo up into the air! Isolation then hurries in underneath and the flywheel sends Super Gore Evo toppling over again, this time bouncing down on top of its claws with a clang before it lands back on its tracks. However, the 4mm hardox shell seems to be protecting it quite nicely for now and Kody sees his chance to attack Darkestar, grabbing Alex from behind and holding on with those clamping claws hard on the side armour! Alex worries and tries to pull away, but it wheelies slightly as Kody reverses, dragging Darkestar towards the pit release button, but Isolation gets in the way and hits Kody with the flywheel from behind, this succeeding in tearing off the rear armour panel! The attack loosens Super Gore€™s grip on Darkestar, who then comes around on a side onslaught of its own, once again sending Kody tumbling up and over onto his back! But Super Gore Evo is having none of it and rams into Isolation, who was just spinning up the disc again. But now that weapon as been stopped in its tracks and Kody uses those claws to grab hold of Isolation, and now Kody nudges the pit release button, this time making it there! Darkestar comes in to try and repay Isolation for freeing it earlier, but the attack from that triangular blade merely scratches the paint this time and Super Gore continues on, pushing Isolation towards the pit! But Joey struggles back, and the two bots are caught in a deadly embrace! But the tracks of Super Gore give more traction and Kody gains the leverage he needs to push Isolation right to the pit, but before he goes quite in... CLANG! Darkestar decides to interfere, and this time he hits the left claw of SGE and loosens Super Gore€™s grip, allowing Isolation the moment it needs just to pull away, before turning around and coming back on in a ram with the wedge side, getting in underneath the front of Super Gore and flipping it over to expose that damaged rear end! Darkestar moves in with the blade, but isn€™t yet back up to full speed and so it merely sparks off something inside, and Super Gore turns again, this time determined to finish an opponent off and he slams full force into Isolation, who had turned back around to attack with the flywheel, and with a Kan Opener-style battering ram blow Isolation is sent reeling onto the edge of the pit, with one wheel on the ground and one hanging uselessly over the abyss! Kody smiles and moves in, but Darkestar stands in his way again! The bond of teaming up on seeds must be strong, but Kody merely ploughs straight into Darkestar and once again puts uses his claws to get a hold on Alex€™s side armour, now pushing Darkestar backwards into Isolation who topples into the pit, only to be followed by Darkestar!
CEASE!
A bad start for Super Gore Evo, but the unlucky seeding number seems to a load of hogwash as Isolation is isolated in the pit of oblivion and although Darkestar joined him Joey was the first one to go and thus Alex Holt joins Kody in the next round!
Me: I€™m here in the pits now with Joey, whose robot Isolation has just bowed out of the competition. It looked promising, will we see it again?
Joey: Possibly, as it was a pretty bad draw for Isolation. Super Gore isn€™t the type of robot it likes to fight, and the team-up with Darkestar turned out to be pretty ill-fated.
Me: Well, you still have plenty of other robots in the competition, right?
Joey: Yeah, a good few to go, including my number #2 seed.
Me: Well, surely you€™ll be hoping to win a heat before then?
Joey: Obviously I€™d like to win every heat before then.
Me: Even the ones you€™re not in?
Joey: Duh.
Me: Okaaaaaaaaaaaaaay, now let€™s head back to the coliseum for the second eliminator of tonights heat.
Eliminator 2
Created and entered by Steven McGregor, Metal Sonic Spin Dash!
A box shape with a vertical pussycat-style blade and mute-style barbs to trap opponents on top, this robot also sports a self-righting mechanism on top that can be used to effectively get back onto its wheels.
In RS!!1: Looked promising, but a first round encounter with Seung Mina IV saw it spend most of the fight getting thrown around the arena. Steven did come back and push Kody around, but it was too late and the judges gave it to the Calibur female on a close decision.
Created and entered by Andrew Jackson, Wedga€™s Revenge!
Unlike your average wedge flipper this robot has a cut-off wedge, and a hard scoop to deflect spinners where you would find the wedge on a normal wedge flipper, such as our reigning champion Wedge Devolution.
In RS!! 1: Didn€™t enter
Created and entered by Paul Cuomo, Tri-Tainium!
Unlike Isolation and Darkestar, whom we saw in the first of tonight€™s eliminators this robot has more than one vertical spinning device. No, it doesn€™t have two. It has THREE. Each one is on the front scoop, but as Tri-Tainium is invertible and doesn€™t have any way of turning itself back over when flipped the weaponry could quickly be rendered immobile.
In RS!!1: Didn€™t enter
Roboteers, standby!
Booth 1: Steven McGregor
Booth 2: Andrew Jackson, Paul Cuomo
5...
4...
3...
2...
1...
SMASH!!
Tri-Tainium€™s weaponry seems a great oddity to many robots, perhaps a strange idea. Each disc delivers 45Kj of energy, but when Paul built the robot he thought that the robot would deliver a 135Kj hit with an three-disc hit, but as people in the How Can I Improve thread informed him, it would deliver a 45Kj hit in three different places, not a single powerful hit. Whether this will make or break Paul€™s chances here today is yet to be seen, but it seems not as Tri-Tainium quickly has all three of those discs spinning upwards at top speed and knocks into the side of Metal Sonic Spin Dash, crippling the side skirt rather badly and flipping Steven€™s saw blade bot up and over onto its back in one easy move. But MSSD has that self-righting mechanism built into the back of the robot and quickly rights itself before coming back on the attack and driving in underneath the 10mm side ground clearance of Tri-Tainium, and sparks fly out from underneath as that vertical saw blade hits the base armour! However, no real damage seems to have been done and MSSD pushes Tri-Tainium into Wedga€™s Revenge, who we now see for the first time in this fight as it gets that scary looking flipper in underneath Tri-Tainium and flips Paul up and over onto the barbs on top of MSSD! That€™s Paul stuck in a very inconvenient position, and MSSD uses the srimech to flip him back onto Wedga, who flips Tri-Tainium again, this time onto the front of MSSD! And finally the saw comes into play, as Steven pushes Paul up against the wall and as the front left tyre struggles to turn over we see that MSSD has completely shredded it! Wedga comes in to attack Tri-Tainium, but in doing so frees it. Paul limps away and spins up again, but Wedga catches up on the robot now with badly impaired driving and slips the flipper in under the rear and with a nice flip Tri-Tainium finds itself on its head, with all three discs chewing lumps out of the arena floor! Paul lands upside down and Wedga attacks again, this time getting underneath the front and pushing Tri-Tainium to the side of the arena before Andy hits the flipper button again and stacks Paul up on the barrier, from where he is helpless! Steven doesn€™t think he needs to help, so just looks on happily from the control booth as Andy moves in for the kill, sliding the flipper in underneath Tri-Tainium for one final time, seconds before Tri-Tainium flies up and over the barrier before coming crashing down onto the camera tracks with a bump.
CEASE!
Tri-Tainium needs more than three discs as Metal Sonic Spin Dash and Wedga€™s Revenge make their way to the next round!
Me: I€™m here in the pits now with Paul.
Paul: I thought it would go better than that.
Me: No kidding, three discs is plenty!
Paul: But not enough to take on MSSD and Wedga€™s Revenge, it seems.
Me: Yes, but you did get one good hit on MSSD, right before it shredded your tyre to pieces.
Paul: True...
Me: Okaaaaaaaaaaaaaay, now we€™ll be back after this short commercial break, but don€™t go anywhere yet folks, because here€™s the round 2 draw!
Heat G Semi-Finals:
Super Gore Evo (13) v Wedga€™s Revenge
Metal Sonic Spin Dash v Darkestar
Tactics, predictions and a hurrah because I€™ve found a professor, who really ISN€™T Male Kram, all ready for Eggheads corner before the heat final!
Eggheads? Isnt that a quiz show? :proud:
And I kind of thought it would end up that way...to be honest, Isolation was a bit useless overall, so it is being retired on grounds of sheer not good enoughness. (that, and I may nick the name for my feather :P)
PREDICTIONS:
Super Gore is going to grapple and pit Wedga
Darkestar is going to forcefully remove Spin Dashs blade, then forcefully remove its skirts,and then forcefully remove it from the competition.
Good luck people, and w00ty fights as ever Liam.
Eggheads is a TV show
Not eggheads corner:proud:
Wedga is good...but I believe my invertibility can put up with that flipper. That...and SGEs rounded sides can withstand stacking. Nonetheless I shall avoid that weapon and go for the sides or rear...or the front if theres no way to avoid it. Grapple on as long as I can and drag to the pit ASAP!
What claws are you using?
quote:
go for the sides or rear...or the front
looks like a solid tactic to me Kody!:proud:
Ah, yes, I forgot.
Ill stick with the clamping ones. The piercing ones wont pierce Hardox armour.
I forgot to mention, awesome fights Liam, and Im not just saying that because I won. :proud:
Indeed it is, Martijn. :proud:
(Message edited by kodster on July 10, 2008)
I just need to point out Liam that during my fight you made 2 technical errors. One - Tri-Tainium has 165kj (each disc is 55kj each) and Im afraid you read the wrong piece of advice. One piece from Aaron Knight said that what I was doing would be correct, and I would hit with the 165kj I was aiming for. But it was a good fight, so well done.
SGE and Darkestar to make the Heat Final, the last ones a deffo, but the first ones tough...
In the Heat Final, Ill go for Alex to keep hitting the claws and battering SGE to win on points.
Good luck everyone :proud:
Sorry about that Paul, but Im sure you agree that it wouldnt really have changed the outcome of the fight anyway.
Welcome back to Robot SMASH!! , where round 2 of the exciting Heat G is about to get underway. In round 1 the number #13 seed Super Gore Evo was teamed upon by Isolation and Darkestar, but still Isolation was pitted and the seed got through along with Darkestar. Then Metal Sonic Spin Dash improved on last series€™ performance by making it through round 1, shredding Tri-Tainium€™s tyres before it was flipped out of the arena by Wedga€™s Revenge. Now here€™s the line-up for round 2:
Super Gore Evo (13) v Wedga€™s Revenge
Metal Sonic Spin Dash v Darkestar
Heat Semi-Final 1
Ladies and Gentlemen, please implore the return of the number #13 seed Super Gore Evo and Wedga€™s Revenge.
Roboteers, standby!
Booth 1: Kody Kunz
Booth 2: Andrew Jackson
5...
4...
3...
2...
1...
SMASH!!
It really would be no surprise now if Wedga€™s Revenge were to defeat the number #13 seed, as for the past 4 heats seeds have bowed out in the second round, not even making it to the heat final. However, it seems Kody is pretty desperate to break the mould and charges at Wedga€™s Revenge with those clamping claws, slamming into the front of Andy€™s machine only to be flipped up and over before the claws can get a grip. Wedga€™s Revenge on the other hand quickly resets the flipper and charges in from behind, getting underneath the rear of Super Gore and sending it head over heels once more, but this time Kody charges straight back, getting underneath the flipper of Wedga€™s Revenge and grabbing hold of the sides, easily now slamming Andy right across the arena and into the opposite wall with a loud CRASH! The two robots struggle with each other, but Kody€™s tracks allow him more traction and he manages to swing Wedga in the direction of the pit release button, but Andy isn€™t giving up that easily and pulls the seeded machine onto the killsaws! BZZT! Super Gore loses its grip, but luckily for Kody I don€™t think the tracks are damaged. Wedga comes in on another attack, once again sending Super Gore toppling over and over again, all the while gaining points should this go to the judge€™s decision. But Kody isn€™t finished yet and quickly spins on the spot, turning Wedga around with him and grabbing hold from the side! The flipper arm is under one of the claws now, so Andy fires the flipper! But Kody holds on tight and so BOTH robots go up and over! With Wedga€™s Revenge upside down and in his clutches Kody makes for the pit release button, slamming his rear end into it hard! Now he turns and faces the pit, but Andy fires a master flip to self-right clean over Super Gore and out of its grip, now turning to ram Kody across the coliseum and with this flip send the number #13 seed cartwheeling sideways onto the killsaws again! BZZT! Super Gore is bounced off and lands back towards the centre of the arena, but Andy attacks again, getting in underneath and once again sending Super Gore Evo rocketing off skyward, this time with it coming crashing down with a real BUMP! But Kody isn€™t finished yet and comes back on the attack, battering Wedga€™s Revenge from the side, turning Andy over, but he self-rights and quickly overturns Super Gore Evo again! But still Kody goes on, grabbing hold of Wedga€™s Revenge again and once more making for the pit, and this time Wedga is pushed right backwards, but the careering pair miss the chasm by inches!
CEASE!
We now call time on this match for it to go to a judge€™s decision, but while they make that decision let€™s take a look at the highlights:
Wedga€™s Revenge on the other hand quickly resets the flipper and charges in from behind, getting underneath the rear of Super Gore and sending it head over heels once more
but this time Kody charges straight back, getting underneath the flipper of Wedga€™s Revenge and grabbing hold of the sides, easily now slamming Andy right across the arena and into the opposite wall with a loud CRASH!
Andy isn€™t giving up that easily and pulls the seeded machine onto the killsaws! BZZT!
once again sending Super Gore toppling over and over again
and this time Wedga is pushed right backwards, but the careering pair miss the chasm by inches!
Judge€™s Decision:
Damage:
Super Gore Evo- 6 x 4=24
Wedga€™s Revenge- 2 x 4= 8
Aggression:
Super Gore Evo- 6 x 3= 18
Wedga€™s Revenge- 8 x 3= 24
Control:
Super Gore Evo- 7 x 2= 14
Wedga€™s Revenge- 8 x 2= 16
Dominance:
Super Gore Evo- 4 x 1= 4
Wedga€™s Revenge- 8 x 1= 8
Overall:
Super Gore Evo- 24 + 18 + 14 + 4= 60pts
Wedga€™s Revenge- 8 + 24 + 16 + 8= 56pts
By a margin of 4 points the unseeded Wedga€™s Revenge is eliminated as experience counts for the rank #13 Super Gore Evo, who becomes the first seed in 4 heats to make it past round 2.
I€™m here in the pits now with Andy.
Me: I€™m surprised, Kody himself predicted Wedga to win the heat.
Andy: Well, there are lot of good robots here and this was just a tough draw, and really it was one of those fight s that really could go either way.
Me: Maybe there€™ll be a chance for a rematch next series?
Andy: I hope so, Wedga is fired up to kick some Super Gore REVO butt!
Me: Okaaaaaaaaaaaaaay, now let€™s head over to the coliseum for the second of our Heat G semi-finals!
Heat Semi-Final 2
Ladies and Gentlemen, please applaud the return to the coliseum of Metal Sonic Spin Dash and Darkestar!
Roboteers, standby!
Booth 1: Steven McGregor
Booth 2: Alex Holt
5...
4...
3...
2...
1...
SMASH!!
Both of these two impressive machines start spinning up their weapons as this fight gets underway, with Darkestar seeming the slightly more aggressive at the beginning of the fight, moving in quite slowly, but then pulling around fast to attack the side of MSSD with that triangular blade, but Steven is too quick and turns to meet Darkestar, ploughing straight into the 110kg tracked bot! They meet, with MSSD slightly to the left of Darkestar, but Alex drives up the wedge and Steven slides that vertical 4 clawed pussycat-style blade into the workings of Darkestar! The crowd gasp, and Darkestar€™s blade just manages to rip off some barbs on the top of MSSD, and that could help Darkestar later on, but suddenly the weapon comes to an abrupt halt, as it seems Steven€™s blade has sliced through Darkestar€™s weapon belt, rendering that blade completely motionless, not to mention useless! This really is Alex€™s worst nightmare, and now MSSD brings out that blade, pulling with it the belt from inside Darkestar. Alex looks dismayed and tries to push MSSD into the pit release button, but Steven reverses into it anyway before going on the attack of Darkestar and getting in underneath those tracks, trying to do more damage with that dangerous saw! But the real idea was to trap Darkestar on the barbs, and that hasn€™t happened since Alex was able to rip off the starting few, and this now allows Darkestar to drive up, but then turn and get off the side of MSSD, and now he tries to push Steven towards the pit from the side! But it doesn€™t work that well and MSSD reverses a little before driving back in underneath Darkestar, now easily shoving Alex towards the pit and in.
CEASE!
A pretty quick match, Darkestar has no weapon and now no place in Robot SMASH!! Series 2: Recharged other than a nametag on MSSD€™s list of victims.
I€™m here in the pits now with Alex.
Me: Did that go as you planned?
Alex: Not really, the one type of weapon that can take out Darkestar€™s weaponry is a vertical saw blade like that and that€™s just what MSSD had.
Me: Is it time for Darkestar to go back to the drawing board?
Alex: Not quite yet. It did well here in round 1, and has already reached the finals of Joey€™s Chevron Championship, and if it does well there it€™s definitely not going anywhere quite yet.
Me: Okaaaaaaaaaaaaay, now let€™s take a look at the heat final.
Heat G Final:
Super Gore Evo (13) v Metal Sonic Spin Dash
Tactics, predictions and a boo for this heat, because it has been fun to write, but now there is only 1 battle left.
...isnt MSSDs weapon a horizontal sawblade, mounted low on the machine? :proud:
No, the new one is
Ah, right, was thinking of the wrong one. :proud:
Wow, maybe I should just stop giving tactics altogether if I do as well as this. :proud:
HEAT G
ROUND 3
METAL SONIC SPIN DASH VS Super Gore EVO (13)
Those spike skirts could be tricky to penetrate. Avoid the jaws and charge the sides to try and nibble through to the titanium tracks. If the spike skirts prove too tricky to beat, aim for the rear and attack the tracks there. If all else fails, of course, simply ram Kodys krusher into submission.
Also, can I just confirm with Daniel what version of Monsoon this is? MEGA Monsoon was entered in series 1, so that is what I planned to use, but for a reason I cant remember Ive said Manic Monsoon in the line-ups, which I dont have stats for.
Oh boy. This does not look good, as those sloped sides are difficult to grab on to. I think I shall switch for the piercing claws here, as they have a better chance if they can pierce into the armour, and the clamping claws will just slide off. Its 3.75mm Hardox which is very hard to pierce, but I shall have to try. If at all I can grasp hold of him, PIT!!!
Oh, and see if I can wreck that sawblade of his by bashing it up with the front scoop. :proud:
Awesme work Liam. :)
Welcome back, ladies and gentlemen, to Robot SMASH!! , where Heat G is drawing to a close. We have our two heat finalists, the number #13 seed Super Gore Evo and Metal Sonic Spin Dash, so let€™s see how they got this far:
Super Gore Evo (13) was teamed upon by Isolation and Darkestar, but fought back strongly and pitted them both to go through along with Darkestar, who was the second robot to hit the pit.
Metal Sonic Spin Dash immediately showed it intended to improve on a round 1 defeat, which is what happened last series. However, this time around Steven used the saw blade to good effect and chewed up Tri-Tainium€™s tyre, and then Paul€™s interesting three-disc design was OOTAed by Wedga€™s Revenge.
In the first heat semi-final Super Gore Evo (13) was flipped around by Wedga€™s Revenge, but came back strongly with some good grabs and slams to prevail by a 4 point margin with a 60-56 decision.
In the second heat semi-final Metal Sonic Spin Dash got a far easier passage through, with the first onslaught cutting through Darkestar€™s weapon belt and the shoves that followed left Alex in the pit.
Now I€™m here in the pits with both teams before we head into the coliseum.
Me: Right then Kody, you€™re the first seeded robot to make it passed round 2 since Heat B, do you think you can imitate Wedge Devolution (1) and Supreme Glory Omega (3) and make it through to the semi-finals?
Kody: I certainly hope so. My spike-skirts will help in keeping MSSD away from my tracks, and I€™m swapping the clamping claws for the piercing ones, as I may have a small chance against his 3.75mm hardox armouring.
Me: He can€™t get under the front either, can he?
Kody: Absolutely not, as I have a scoop to stop him doing just that, but it€™s unlikely I€™ll be getting under his front wedge either.
Me: What about your rear end?
Kody: He can easily get under there, but like most bots I have 0 turning circle so Steven will have to pull off some master driving skills to get back there.
Me: What if he does?
Kody: Then my tracks could be more sliced up than Tri-Tainium€™s tyres were.
Me: Good luck.
Kody: Thank you.
Me: Okey-dokey Steve, the number #13 seed wants a piece of you.
Steven: Not as much as I want a piece of him.
Me: Really?
Steven: Yes, my saw should go through his tracks rather nicely, just like they went through Darkestar€™s weapon belt.
Me: You already have Wedge Devolution (1) into the semi-finals, but Whirligig 4.5 (7), Pussycat and All Scoop (11) have crashed out of the competition.
Steven: Maybe so, but I have E Clawdius Unum, Turbo Tails and Killotine: EVO waiting in the wings.
Me: The only change to your squad this series was to replace The Botles Reunited and put in Pussycat instead, obviously because of the realie rule, but how come your line-up has stayed so close to the last one?
Steven: Most of the bots did well last time around, and the ones that didn€™t had tough line-ups, so I feel the squad can do well again.
Me: It certainly seems so, Pussycat (the realie) has been your only round 1 failure so far.
Steven: Let€™s hope it stays that way.
Me: Indeed. Good luck in there.
Steven: Thanks.
Now we go up to Eggheads Corner, where Mr. Einstein and Professor NMK (Not Male Kram) are having a heated discussion on tonight€™s heat final.
Mr.: I€™m backing the seed here. There€™s a good chance the claws will pierce MSSD€™s armour and then pit the robot.
Prof.: Not a chance, Metal Sonic Spin Dash has that saw blade, and that€™s what€™ll be doing the damage.
Mr.: Super Gore certainly has the better track record in RS!! , last season MSSD fell out of the first round, but SGE made it to the heat final.
Prof.: Yes, but MSSD had Mina in the first round, and she ended up finishing 5th overall.
Mr.: ... You seem to forget that Kody Kunz (the vapourboteer behind Seung Mina IV) also created Super Gore Evo.
Prof.: Let them settle this in the coliseum now.
Me: Okaaaaaaaaaaaaaaay, odd as it was no one stole my catchphrase so let€™s return to the coliseum!
Heat Final
Ladies and Gentlemen, please give a thunderous applause to the number #13 seed Super Gore Evo and Metal Sonic Spin Dash.
Roboteers, standby!
Booth 1: Kody Kunz
Booth 2: Steven McGregor
5...
4...
3...
2...
1...
SMASH!!
And we€™re off! As we kick off into this heat final both robots head off across the arena and meet each head on, there are no secrets or strange tactics being kept here, they both mean business! Kody immediately gets to grips with MSSD, but the claws don€™t go through the armour this time and so the bots just struggle against each other, SGE€™s tracks giving it the traction it needs to push Steven backwards across the arena and into the pit release button! But now Steven escapes and comes around on a side attack, but this time MSSD fails to get past those spike skirts on SGE and Steven drives up the side, allowing Kody to turn and push him into the killsaws! BZZT! MSSD is thrown way, but comes back on the attack and pushes the seed from behind, ramming Kody up against the arena side wall and getting in underneath with that saw! And suddenly the left track is coming off as MSSD has cut clean through it from underneath it, a real shame for Kody as now his movement will be greatly impaired! Despite this SGE makes it away and attacks Steven from behind, grabbing hold with those claws and beginning to drag Steven backwards, and suddenly the claws gain purchase and sink into the side armour! We weren€™t expecting that, but now Steven kicks MSSD€™s equally powerful drive into action, and without further ado Steven pulls Kody towards the pit, where Kody had intended on going, but with him pushing MSSD where he wanted it to go, not the other way around! As soon as he realises he€™s going down Kody quickly tries to pull the claws free of MSSD€™s bodywork, but they€™re stuck in good and proper and Steven easily now pulls Super Gore Evo around, then reverses to dump it into the pit of oblivion in a puff of smoke as yet another seed bites the dust!
CEASE!
The heat comes to an end, and the number #13 seed Super Gore Evo bites the dust as Metal Sonic Spin Dash heads through to the series semi-finals, improving greatly from last season€™s round 1 loss.
Coming next time on Robot SMASH!! , Heat H and the return of another Kody robot, the number #15 seed Wedginator Devilution.
Mega Masher 2 v Hannibal v Axe to Fall
Wedginator Devilution (15) v Lethal Injection v Axeon 3.0