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How Could I Improve...
Well its a discussion Ive had in real life for many years now. Most people at first think Im against walkers (far from it) but then they understand that to me it just doesnt seem fair that because someone wants to do things the hard way, we who put more value in drive reliability should get punished for it.
If someone makes a walker but then starts moping about how heavy or prone to failure it is, should take a look at their design and realize this is Robot combat, its not Technobots. If you cant make a robot within weight because it has legs, or if someone loses because the legs jammed or whatever, that is just too bad.
And the same goes for tracks.
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How Could I Improve...
Cyrilium 2
Shape: All Torque (Series 2)
http://uk.youtube.com/watch?v=cigIaIJw8aQ&feature=relatedhttp://uk.youtube.com/watch?v=cigIaI...eature=related
Colour: Gold with a silver stripe down the middle.
Weight: 110kg
Dimensions: 90cm x 68cm x 16cm
Speed: 15mph
Turning Circle: 0mm
Ground Clearance: 0mm at the front, and 5mm everywhere else.
Movement: 66cm x 6cm x 11cm high grip titanium tank tracks.
Armour: 5mm titanium
Power: 4 TWM3R Magmotors from Team Whyachi powered by an R34 Car Battery from the United States.
Weapons: 750psi rear hinged flipper with 30 flips mounted on the front, and a 20kg 100kj titanium flywheel that can retract into the body when the bot needs to self right.
Srimech: Flipper
Notes: New robot.
Strengths: Resilient, Reliable
Weaknesses: Tracks Controversy
To see the Magmotors, go to http://www.teamwhyachi.comhttp://www.teamwhyachi.com.
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How Could I Improve...
http://www.robotcombat.com/store.htmlhttp://www.robotcombat.com/store.html might be better.
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How Could I Improve...
Its very much oppinion based, I dont have a problem with no one getting a weight bonus as such (much as it would mean a massive nerf to Aaota) what Id like is consistency of rules.
If you are going to have weight bonuses, give them to everything which deserves them, or if you arent give them to nobody, its the pick and choose mentality that bugs me most.
Personally I intend to keep my weight bonuses the same if I ever get round to doing another tourny because I think the fact that despite the weight bonuses we dont get walkers and tracks constantly winning demonstrates that it doesnt debalance it too much. If that changes then of course its up for review.
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How Could I Improve...
Can someone check these latest designs please?
Gulp
Weight: 100kg (tracked)
Shape: Like a Tank, but with protected tracks and skirts
Dimensions: 195 x 70 x 45
Ground Clearance: Effectively 0 due to skirts all around, but 6mm behind the skirts.
Turning Circle: 0
Power: 4 x S28-400 magmotors running at 24v
Locomotion: 2 x steel tank tracks
Weaponry: Tazbot-style 360 degree turret with a 75cm long hardox lifting arm that has diamond edged sides so it can act as a spinner when the turret turns. The turret is spun by 1 x LEM-130 runnung at 36v, and the lifting arm is driven by a windscreen wiper motor at 36v.
Armour: 4mm hardox on front, rear and sides, 5mm titanium on turret and the top, 2mm titanium on base.
Srimech: The lifting arm can right the robot in any direction due to the turret, so as to avoid putting itself OOTA or back onto an opponents wedge.
Colour: Camouflaged!
Top Speed: 10mph
Marwolaeth (death in welsh)
Weight: 110kg (shuffler)
Shape: Low box
Dimensions: 80 x 100 x 20
Ground Clearance: Effectively 0 due to skirts on sides and rear, 10mm on front and behind skirts
Turning Circle: 0
Power: 2 x S28-400 magmotors running at 24v
Locomotion: 2 x Drill Zilla style feet
Weaponry: 50 x 50 3mm thick hardox horizontal spinning disc powered by 2 x LEM-130s, can get up to 3000rpm in seconds, lethal in 3 seconds. 2 large Wild Thing (Series 5) style teeth on the flywheel.
Armour: 6mm titanium on top and base, 1mm titanium on skirts, 4mm hardox sides
Srimech: Invertible
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How Could I Improve...
Gulp: I dont know if a windscreen wiper motor will give enough power to lift the arm with a robot on it, or if itll handle 36 volts. The tracks could do with grip, but otherwise good.
Marwolaeth: And I thought some of the names I came up with were difficult to spell...:proud: A Kj count for the flywheel would help, http://www.teamcosmos.com/ke/ke.shtmlhttp://www.teamcosmos.com/ke/ke.shtml apparently helps but it doesnt ork for me for some strange reason.
Both looking pretty good though :)
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How Could I Improve...
Thanks Joey:)Ill sort that stuff out.
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How Could I Improve...
What web browser do you use, Joey?
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How Could I Improve...
Firefox, but its an ancient version (1.5 something)
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How Could I Improve...
That would be why. Go to that site using Internet Explorer and it should work. :)