w00t :proud:
Tornado, eh? I'll wait to see what set-up Mark uses first before implementing tactics. :P
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w00t :proud:
Tornado, eh? I'll wait to see what set-up Mark uses first before implementing tactics. :P
Crap... looks like it'll be Tornado vs Storm II all over again...
Anyways, I'll use the wedge to get underneath the side of Macduff. I don't care if those spikes are there or not, but they aren't stopping me from getting underneath. Admittingly it is my 4WD to his 6WD, but he has a higher ground clearance compared to me. Get underneath and feed him to the house robots, if he gets away, repeat, wait until he starts to slow down due to the damage he will have taken, and press the pit release button. Shove him once more into the house robots for good measure, then shove the Scottish Canadian into the pit.
Good luck, Kody. *Like you'll need it :proud: *
Alright, so he's using the wedge. Good. Stick with the forks again. Surface area rule dictates that the force put into smaller area of attack (forks, spikes) is greater than a larger area (flat wedge). And since I'm plenty more powerful than Tornado, my forks should get under his wedge no problem-o. Even if they don't, I'll push him back anyway. Keep his front in check with my own front, counter his aggression with my own aggression once I get under him, and keep smacking him into house robots, hazards, and the like. Avoid the pit entirely; don't want to screw this one up.
Well done so far Elliot. :)
Revised Tactics:
I'll still use the wedge, and I'll still get underneath his sides and shove him into the CPZ, but I'll try to consistently outmaneuver him. Get under the sides, which should be easy seeing as he has 6WD, and I have 4WD. Since 6WD drive produces more friction then 4WD, I should be able to easily out-turn him, get underneath his sides, and push him into the house robots. Once he's been worn down a lot, as in he's been damaged and he's slowing down, press the pit release button, get under one of his sides, and shove him down. Try to do all of this quickly, as if I do it too slowly, I might lose on a judges decision.
lol
Perhaps you might realize later on that my more powerful drive helps me turn faster, regardless of friction. :P
I'll just ignore that, because there's still a very good chance of you winning.
Before the grand final. We have the fight for third and fourth place in Robot Wars. Its the playoff!
PLAYOFF
From Durham, in Durham, Firestorm V!
From Edinburgh, in Scotland, Typhoon II!
Roboteers, stand by!
B1: Firestorm V
B2: Typhoon II
House Robots: Matilda and Cassius Chrome
3-2-1: Activate!
Firestorm V has had a knack for coming in third on Robot Wars, but can they do it again? Typhoon II spins up to full speed. Firestorm V charges straight in...OH! Sparks fly! Typhoon II almost wobbled onto its side there! Firestorm V, has it taken damage? I don't think so. Typhoon II spins up again. Firestorm V follows and rams it again! They get underneath. Will they get Typhoon II over? NO! Typhoon II crashes back down to earth. What a brilliant display by Firestorm V so far! Typhoon II is away across the arena. They're not spinning, and that will be a problem. Firestorm V slips under again and pushes them into the CPZ! Cassius Chrome is waiting! Firestorm V tries to flip Typhoon II over! Cassius Chrome barges in and pushes Typhoon II OVER! Typhoon II is on its side! Will they press the 'Self Destruct' button to stop their tactics from falling into Firestorm's hands? Matilda comes in, with that flywheel. Firestorm V turns around and...OHH! They've lost the flipper! They've lost the flipper, Firestorm V! Matilda came in with her flywheel and RIPPED the flipper off its hinges! Typhoon II has no self-righting mechanism though, and Refbot comes in to count them out. Firestorm V, very lucky, but look at the damage! The flipper is useless, but they're lucky Typhoon II is immobolised!
1-2-3-4-5-6-7-8-9-10!
Typhoon II, once the reigning champions of Robot Wars, are out! Firestorm V stands aside, not wanting to risk any more damage from the house robots, I'm sure. Cassius Chrome pushes Typhoon II onto the floor flipper! Is it going to fly? Yes, it is! Crashing back to earth, right way up! It's too late for them, though. Refbot presses the pit release button, and Typhoon II, who have done tremendously well this series, will go no furthur. Cassius Chrome pushes them into the pit. It's all over for Typhoon II and RAF Edinburgh! Firestorm V wins the playoff! They come third!
Cease!
Typhoon II is blown away!
Firestorm V wins the playoff!
Well done to both robots, but its Firestorm V who gets the glory!
But before the grand final, the awards. Last chance to get nominations in, guys :)
Can you re-post the categories please Elliot?
They were
Best Designed Robot
Most Original Entry
Sportsmanship Award (Person only)
Best Newcomer Award
Best Engineered Robot
I might be doing the awards tonight, so please hurry :)
Best Designed - Ge5orce
Most Original - Traffic Warden
Sportsmanship - Jack Orr
Best Newcomer - errr...I honestly can't decide this...maybe Harry Orr? lol
Best Engineered - None of them are better engineered than the other...can't pass, though...Liar 2 :proud:
We have two robots in the Grand Final. Tornado, the number 2 seeds, with interchangable weapons and Macduff the 4th, a newcomer with similar interchangable weapons. But before we declare the seventh Robot Wars champion, we hand out the awards to those worthy of a mention in the Robot Wars clan.
The Best Designed Robot goes to Firestorm V, entered by Graham Bone and Andrew Jackson. They're veterans, having competed since Series Two, and the reason they won this award was because of its sleek wedge design along with the steel plate in front of the flipper allowing them to get under and throw the opposition up and over. Perhaps a surprise to Robot Wars fans, but well done to them.
The Most Original Entry goes to Traffic Warden, entered by Steven McGregor. A strange design, its a bracket shaped robot with two clamps in the openings that can crush a robot that falls into its grasp. Although they didn't get too far in the heats, the unique shape of this robot gives them this well deserved mention.
The Sportsmanship Award goes to Jack Orr. Jack has never complained about losing his fights once. Out of all of the competitors, it was hard to pick a winner. But still, the award goes to him.
The Best Engineered Robot also goes to Traffic Warden. The hydraulic clamps positioned in a unique way allowed it to grab hold of a robot and take it wherever they wanted it to go. The hydraulic system also unleashed 10 tonnes of destruction upon its victims. Well done once again to Steven McGregor.
And the Best Newcomer Award goes to Macduff the 4th, entered by Kody Kunz. A six wheel drive box with interchangable weapons including a scoop, lifting forks and a Co2 powered flipper. It has defeated some of the best robots here, and to reach this stage is a great victory for them. Well done.
Thats the awards, and after, the Grand Final. See you then :)
This is it, then
GRAND FINAL
From Toronto, in Canada, Macduff the 4th!
From Huntingdon, in Cambridgeshire, Tornado!
Roboteers, stand by!
B1: Macduff the 4th
B2: Tornado
House Robots: Mr Psycho and Growler
3-2-1: Activate!
What a grand final this will be! Tornado has the wedge with the flail, and Macduff the 4th has those lifting forks. Tornado swings around to try and get under the sides, but Macduff the 4th counters this and turns around to get the forks UNDER! Tornado backs away as it goes off, and Macduff the 4th gives chase! Tornado's flail won't be very good here, but the wedge will do all the work for them. Macduff the 4th charges at them and gets underneath Tornado, lifting it up and OVER! That won't harm them, though, they're invertible. The wedge is useless now. Macduff the 4th takes advantage of this and once again charges at Tornado, but the number 2 seeds and former champion swerve at the last minute and try to push them from the sides. Macduff the 4th turns around, but Tornado is relentless! Pushing them for a while before Macduff the 4th eventually gets away. Now they do get under the back of Tornado and lift them up, pushing them towards the pit release button. Into it they go! Both robots will have to avoid the pit. Down it goes. Tornado has been thrown free, and is right way up! They turn and try to get the wedge under the sides of Macduff the 4th, and are successful. Macduff the 4th, though, with six wheels, simply vacates itself from the wedge and is off and away again. Tornado gives chase. This is a very exciting battle so far! Macduff the 4th gets nudged by Tornado from behind, but it spins around to face it. Tornado is wary but charges anyway and this time they get under the forks! Pushing Macduff the 4th into an angle grinder! Macduff the 4th is away once again. Tornado pursues it, but now Macduff the 4th swings to get its forks under the side of Tornado and push it into a CPZ! Tornado needs to get out of there as Growler comes in and RAMS Tornado into the wall! Tornado is away, chased out of Growler's kennel! Mr Psycho comes in as well, and Macduff the 4th wisley backs away. How much damage did Growler cause to Tornado, though? It turns to face Macduff the 4th, but Macduff the 4th gets the forks under and lifts Tornado up and towards the PIT! Tornado on the EDGE and away! That was close! Now they push Macduff the 4th from the side and try to get them down the pit, but Macduff the 4th, with those six wheels as I said before, very fast and powerful! They slip under Tornado again and once more take them to the pit! Tornado surely going out but HANGING ON! They fell off the forks and ALMOST into the pit, but just escaped defeat by mere inches! Can the number 2 seeds still reclaim their title? They won the Sixth Wars, beating some of the best. Macduff the 4th, are they the best? Charging into the side of Tornado, but this allows Tornado to get its wedge underneath and push Macduff the 4th towards the flame pit. That won't harm it, its well armoured, Macduff the 4th. Back into the centre of the arena once more, crashing into the side of Tornado once more. Tornado lifted up, but not over. The last ten seconds count down. This has been a terrific grand final! Tornado and Macduff the 4th meet once again, and Tornado is underneath, pushing Macduff the 4th towards Mr Psycho! The judges will decide who wins, though.
Cease!
What a fight that was. Both robots are still mobile, so the judges will decide who wins this series of Robot Wars! You know the critera they look out for: Style, Control, Damage and Aggression.
Macduff the 4th: S: 3 C: 2 D: 1 A: 3 Total: 9
Tornado: S: 3 C: 2 D: 1 A: 2 Total: 8
Only one point in it, but Macduff the 4th wins Robot Wars: The Eighth Wars! Well done to Andrew Marchant and Mark Elam, for Tornado was one step closer to reclaiming its title. But Kody Kunz and Macduff the 4th. They are Robot Wars reigning champions!
But don't worry, because its not over yet! Next, we have the annihilator. Look at previous pages to see whose in it :)
Tell me if you didn't like the fight. It was one of the hardest ever, I should tell you :proud:
w00t, another tournament win and another award :proud:
Commiserations to all others who competed, of course, and a good tournament for an actual effort from Elliot this time. :)
Oh, and annihilator tactics have been given already. :)
Godd*mn it! 2nd place in a tourney? that's better then in most tournies I entered. Congrats to Kody for winning, and Elliot for showing us what he's got.
As has Kody, I've already given my tactics:
Quote:
Annihilator:
American Oil vs CrOoKeD eVo vs Super Gore Septua vs OID vs Traffic Warden vs Theseus
Sam? Kody? How about we destroy that wreck of a bot known as CrOoKeD eVo?
My strategy: American Oil actually stands a chance of surviving this first round if only for the fact that OID and CrOoKeD eVo are here. Get underneath the front of Crooked(It has 2mm ground clearance at the front, so its flipper doesn't touch the ground :proud: ) and flip it upside-down. Then use my tracks to send it to Super Gore so it gets crushed. If by some means Crooked escapes Super Gore's crushing jaws, then flip it and send it to Theseus so we can both launch it OOTA. If OID interferes at all during the battle between me and CrOoKeD eVo, then get under him and shove him into Theseus. Avoid Steve, as I don't have any beef with him, and stay alive should Super Gore or Theseus try to turn on me.
Welcome back to Robot Wars: The Eighth Wars! Today is the Annihilator. Six robots down to one. Who is in it?
ROUND ONE
From Texas, in the USA, American Oil!
A box wedge with two weapons, a pneumatic axe and an electric lifting arm. 4WD and fast at 15mph and also made from Titanium, but it has a high ground clearance.
From Richmond upon Thames, in London, Crooked Evo!
They went out early in the main series, but return here with the powerful Co2 powered flipper. Its the fastest in the battle at 25mph, but the Co2 supply is limited.
From Richmond upon Thames, in London, OID!
They also went out in the first round, but return here. Its shaped like a triangle with a rear wedge and a front spinning disc. Its invertible, but with 2WD, it can be pushed easily.
From Toronto, in Canada, Super Gore Septua!
Another newcomer. Its a tracked box with two crushing claws at the front. The tracks give it plenty of traction and Aluminium provides protection for the armour. The tracks are exposed, though.
From Vancouver, in Canada, Theseus!
The weapon is a powerful flipper. 4WD makes it a strong pusher along with 2 x LEM 36v Nicad batteries. The Co2 supply, like most, is limited to only 38 flips, so they'd better be careful.
From Glasgow, in Scotland, Traffic Warden!
Winners of the Most Original Entry Award, Traffic Warden hopes to clock a few robots here with its unique crusher. Although it is invertible, the high ground clearance could cause it trouble.
Roboteers, stand by!
B1: American Oil, Crooked Evo, OID
B2: Super Gore Septua, Theseus, Traffic Warden
House Robots: Sir Killalot and Mr Psycho
3-2-1: Activate!
COMMERCIAL BREAK
Sorry about that, but the rest of the fight will come up later on. Theres still time for tactics because of this. Its my first annihilator, so don't expect it to be too good :)
Yay, two awards! :proud:
ANNIHILATOR
ROUND 1
American Oil VS CroOKeD EvO VS O.I.D. VS Super Gore Septua VS Theseus VS TRAFFIC WARDEN
Hmm, tough ol' draw alright. Not much to do but trundle around, clamp whoever I happen to scoop up and dump in the pit ASAP. Aim for sides and rear ends, especially against the big flippers. No real target in mind, but if I have to pick, O.I.D. looks the neatest target for my clamps, so scoop it up and dump it ala Disc-O Inferno VS Tough as Nails.
Elliot, are you sure you weren't looking at the stats for Cyrilium Mach 3? Cause American Oil has a Pneumatic flipper and no axe...
Sorry, Mark. I looked at American Oil's Cyrilum Mach 3 version. Would you like me to use that version or the version you were talking about, with only a flipper and an axe
I'd rather use American Oil, as Cyrilium Mach 3 was a very bad version, and I'd rather use American Oil then Cyrilium Mach 3...
Sorry, Mark. I'll use the normal American Oil then :)
Apologies for not putting anything up yet. I've got a lot of things on my mind, so don't expect anything soon. Please don't abandon this yet
Decided to venture into this section of the forum. Certainly makes for interesting reading :)
I'm not going to start arguing about any results because they make for interesting reading but I thought I would just point out a few small mistakes,
- T2 has a titanium not a steel shell (mentioned somewhere near the start of thread). 3mm thick titanium with a 2mm thick ali shell 1 inch below that, ie double skinned. The lower steel ring is bolted to the shell by 60 bolts (complete pain to get off I'll tell you!)
- In terms of tipping T2 over, its very unlikely. The steel ring around the base weighs in at just over 30Kg meaning the centre of gravity is exceptionally low. The gyroscopic effects actually keep the ring spinning in the same plane, ie horizontally even if flipped (whilst spinning) into the air. If you need vertification take a look at the san francisco battle between viscious circle and T2. T2 smacks into the wedge and flies up vertically 3ft but stays completely horizontally. Thats why a proper flip at low speed is needed :)
O and if 40Kj hits a hardox spike, its gonna bend. Hardox really isn't all its cracked up to be with the new series of featherweights being able to seriously dent it and in some cases tear through it. In those cases there is around 6KJ involved.
...I'd not read too deeply into the fanfic section Gary, for someone of your technical disposition it may be deeply disturbing :proud:
Joey has a point... Might end up with Typhoon II, in a tourney, getting ripped apart by a 500kj walking FBS...
...that wasn't my point Mark :proud:
Lol always fun to dip into the less financially intense side of roboteering :)
Now thats a spinner I would love to have a go of! :proud:
Pfft, a 800kJ walking FBS won VFTs 3 & 4, and PTT3, pretty much destroying everything in its way (heck, Gyrate was even worse if not as successful...8MJs...); it's since been replaced with a translational spinner.
But yeah, don't take things too too seriously here Gary. :proud:
Yeah... MDU was a beast back in the day, but the era of 800kJ walking FBSs are over, cause 500kj is enough to kill most things nowadays!!!
Mark, you seem to have several versions of American Oil that are just retired versions of Cyrilum. Can you please make which American Oil you want to use clear, please :)
This one:
American Oil (Retired)
Weight: 110kg
Shape: All Torque (S2), which is a long box with a wedge on the front and back. However, the wedge at the front is extended all the way to the ground. The sides are also slanted 10 degrees inward, like a wedge, to prevent stranding.
Colour: Chrome with 3 stripes: one red, one white, and one blue running down the middle. The sides are black.
Dimensions: 85cm x 70cm x 20cm
Drive: 4 24v S28-400 Magmotors, powered by 6x NiCad Battlepacks.
Locomotion: 2 70cm x 5cm x 10cm rubber tank tracks.
Armour: 6.5mm titanium/vanadium alloy
Speed: 15mph
Ground Clearance: 0mm at the front due to extended wedge, and at the sides and back due to torsion-sprung 3.5mm titanium skirts. The springs are wrapped around a foam rod to prevent shock damage. 5mm without skirts.
Turning Circle: 0m
Weapons: A 750psi rear-hinged flipper with 20 flips mounted on the front, powered by a 2.2kg Co2 tank. The robot uses an 80mm bore 150mm stroke ram, and the rear wedge should prevent me from flipping myself.
Srimech: The flipper. Luckily, the slightly modified All Torque shape prevents it from being stranded on its side.
Strength: Tough, uses the 10kg track advantage wisely.
Weakness: Tracks Controversy
Bio: Cyrilium returns to the Cyrilium 2 design. I have decided to be possibly stupid and revive it, mostly due to me not properly exploiting the tracks weight advantage. The machine has now been turned back into Cyrilium after I found out that there will be no more new major tournaments for a while.
Win/Loss Ratio: N/A
You shouldn't enter it if it's retired. :proud:Quote:
This one:
American Oil (Retired)
I'm not. It's the version I originally entered into this competition.
Thank you, Mark. Shall I ignore the 10kg extra weight?
The first fight will begin when I feel like it. A lot of things have been happening, so be patient :)
Nah. The extra 10kg stays, as it's the 10% weight bonus I get for using tracks.
You don't get weight bonuses in this tournament though. :P
Fine then, um... remove 2 of the battlepacks, as I won't need them, and make the armour 6mm titanium/vanadium alloy.
mark, i dont belive you are allowed to change stats in the middle of a tornie...
If that's the case, then just keep the 110kg version, as I don't want to screw this tourney up with an Intercontinental shouting match.
3-2-1: Activate!
Traffic Warden heads straight for American Oil. Does it sense it to be the weakest here? American Oil turns away, only to be pushed by Theseus and FLIPPED! American Oil over, but it self-rights using its flipper. Super Gore Septua is trying to grab hold of OID, whose disc clips the side of it. Sparks fly, but nothing else. Crooked Evo, meanwhile presses the pit release button and backs away, bumping into American Oil who swings around and FLIPS them! Crooked Evo self-rights and goes on the attack of American Oil. Traffic Warden rams into the side of Super Gore Septua. I don't think it will fit in the crushers, though. It's too big. Theseus plows into BOTH of them and FLIPS! OH! Super Gore Septua is stuck on the arena side wall! Theseus gets under and NO! Super Gore Septua stays in and lives to fight another day! Kody Kunz, at the controls, relieved! Traffic Warden heads off in search of another robot, this time OID. Traffic Warden tries to grab it from behind, but OID turns around and hits it with the disc! That doesn't stop Traffic Warden, who pushes it ALMOST into the pit! Very close there! American Oil is being pushed by Crooked Evo into the CPZ! Mr Psycho is waiting and he brings his hammer down...onto the Titanium armour of American Oil! Crooked Evo flips it over! Super Gore Septua tries to grab OID again and succeeds! The claws can't pierce the Hardox though! OID tries to push back, but Super Gore Septua, with those tracks, has more traction and pushes OID towards Sir Killalot! American Oil hasn't done anything since Crooked Evo flipped it. I think it might be immobolised! Traffic Warden pushes it into Mr Psycho's CPZ again! Down comes the hammer! OOH! The top of American Oil has a dent in it now! Meanwhile, Sir Killalot attacks OID and grabs hold of it! Lifting it into the air and dropping it into its side! Crooked Evo rams into the back of Super Gore Septua as it backs off and flips it! That won't bother Super Gore Septua, it is invertible. Refbot comes in to count out American Oil. They looked very good, and its a shame they're going out here.
1-2-3-4-5-6-7-8-9-10!
Mr Psycho hits American Oil with his hammer again! Traffic Warden tries to grab it, but I think it is too big. Mr Psycho grabs American Oil in his claws and lifts it high above the arena! OH! Crooked Evo pushed OID into the pit! That won't matter. American Oil is out, and Mr Psycho carries it to the drop zone! What's up there? It's a buoy! The crowd count down!
3-2-1!
Down comes the buoy and it CRUMPLES the top of American Oil! What a way to begin the annihilator! American Oil is out, and the other five go into the next round!
Cease!
American Oil is bust!
The other five robots go through to the next round!
I hope you liked that, but I'm getting the feeling you didn't. Sorry for the long wait as well, but a lot of things have happened to me recently.
OKay, now the major problem in that fight was that I should've gotten underneath CrOoKeD EvO whenever we collided, because his flipper doesn't touch the ground. It says in the stats that there is a 2mm ground clearance at the front, which means that the flipper doesn't touch the ground...
Also, how did American Oil suddenly die when it was hit by Psycho's hammer? From the way it looks, it appears that that 1 hammer hit removed all the shockproofing and killed by robot in one hit...
And Kody, please don't try to say I'm saying this just because I lost. Read CrOoKeD EvO's stats for yourself if you don't believe me...