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Goody! Ive posted in what Im going to do for that. No Objections is a fantastic desgin, you cant object to it :P. But point of that it says in his tactics hes going to TRY to get off my flipper. His plan all hidges on that bit.
So my tactic is to speed into him and get him on my wedge. Dont fire the flipper then, as I plan to keep on pushing him around and prevent him spinning or lifting THEN I go into flipping mode. If my plan fails and he starts to spin, Ill reverse into him with my robust rear and stop him spinning before going for the OOTA.
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Challenge Belt
And so begins No Objections third defense of the belt!To Mark- let Paul have a go, he hasnt had a try yet, you can go again later.
So far No Objections has literally burst Tornados bubble and sent Cyrilium topsy-turvy, lets see what he can do against his latest challenger:Nitro-Gene 4.0!
Nitro-Gene is a low invertable box with a flipper to die for, and its more powerful than No Objections so once again Joey could get pushed around a lot.
Representing the house robots in this anticipated bout are Sgt.Bash and the terrifying jaws of Dead Metal. Be very afraid...
Joey tells us that he plans to get Paul to flip when No Objections isnt onboard the wedge by driving on and off very quickly. This would allow Joey to wreak havoc with Nitrogenes internal workings- lets see if No Objections can put the plan into action!
Booth 1:Paul Cuomo
Booth 2:Joey McConnell
3,2,1,ACTIVATE!
Nitro-Gene is the first to make its move, darting swiftly across the arena to get under No Objections and send it flying across the arena! No Objections rolls like a wheel on its side before falling over and swiftly self-righting with its lifter. Nitro-Gene immediately comes on the attack again and pushes Joey up against the pit release! The siren wails and Nitro-Gene gives No Objections another taste of the flipper, this time sending it head over heels into Dead Metals CPZ!Dead Metal clamps his arms firmly around No Objections and comes down on it with the circular saw!The sparks fly, but Nitro-Gene comes to Joeys rescue and turns Dead Metal over with a flick of its flipper! No Objections escapes and gets in behind Nitro-Gene, lifting it up and over in the blink of an eye!So much for a thankyou!Nitro-Gene is quick to self-right and gets under No Objections again before sending it sky high!
CRASH!
No Objections crashlands on the flame pit and tries to self-right, but cant, as one its forks has got speared in the mesh! Refbot rescues the stranded bot, but its now up against the arena side wall and therefore still cant self-right! However, help is at hand as Nitro-Gene 4.0 comes in to send it flying out of the arena!
CEASE!
No Objections finally loses the belt, and they couldnt wish for a better bot to lose it to! Nitro-Gene 4.0 is the new holder!
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Challenge Belt
Mark-Im confused now.I go off the forum for an hour or so and sudddenly there are stats to a whole new vapourbot on the thread?!No explanations or anything at all!Whats happening?
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Ah well, good job Paul :)
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I seriously wasnt expecting to win - No Objections is a masterpiece of desgin work, and even if Id lost, I could boast that I lost to it. But thanks anyway :proud:
Can I ask, what happens if no-one else enters, does Nitro-Gene keep the belt?
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Ok Liam, a Challenge Belt tournament like this has some potential, lemme give you some tips.
Make very clear whatll happen in your first post, like Kody and I do in Crash & Burn and Mechanical Noise (and there are more examples).
State how many people you want with how many robots, state how we should explain what our robots are like, state how heavy they can be (is there a bonus for walkers or tracks?). What arena will we fight in, and whats the tournament structure?
In this case you should state that therell be one bot to start with, and therell be battles to follow that up (holder vs challenger).
Like I said, tell us what well enter.
Once I know your weight-limits Ill enter something myself.
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Challenge Belt
Well, I will still face nitro gene 4.
My robot now has a zero ground clearance, and the new front flipper/wedge.
My plan: to run straight into him and hopefully stick him against the wall. If he escapes, Ill run him into the house bots, and try to smash that armour. I can get under that 2cm ground clearance easily. remember, if I get flipped, my bot is now invertible, so it wont kill me like in the last fight.
(Message edited by Corsair_Lightning on March 18, 2008)
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Masterpiece of design work? I designed it in Chemistry :proud: but thanks anyway.
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Martijn, the rules are that of robot wars 7, minus the moving weapon one.No made-up components, Vapourbots only now that Tornados gone. I had to skip the first part of the tournament due to lack of entries, but Im getting moe response now.
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well, I dont have the RW7 rules on my shelf, sorry