Okay, Im sorry, but I dont have the CAD or stats of Macduff the 3rd up. Ill try hard to get it done tomorrow, but if I dont have it ready for its heat, just use Macduff the 2nds stats.
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Okay, Im sorry, but I dont have the CAD or stats of Macduff the 3rd up. Ill try hard to get it done tomorrow, but if I dont have it ready for its heat, just use Macduff the 2nds stats.
Sorry about the delay. Im pretty sure each of these four should be able to handle the gauntlet one way or another...
The 6isc
Shape: Too complicated, apparently. See picture in the vapourbot images thread.
Size: 60X110X60 CM (LWH)
Weight: ~100 KGs
Speed: 10 MPH.
Ground clearance: Under the wheel protectors, it€™s 5 mm.
Weapon: 26 KG spinning disc, powered by one LEM 130 Lynch motor and going at 2500 RPM. The disc is shaped with its own teeth rather than needing teeth surgically attached to it, so dentistry is quite impossible. The energy output is 36 KJ€™s which, while modest by vapour €˜bot standards should still be enough to make a mess of things.
Wheels: 6 wheels, but four wheel drive. This has three wheels on either side arranged in a triangular fashion, so it only runs on four at a time. The wheels are 1 CM solid Ti with soft compound rubber wrapped around them to provide shock resistance, and a layer of Vulcalon wrapped around that to provide traction.
Chassis: The main chassis consists of one solitary 1 CM thick 4 mm box section hardox bar. Slotted over that is a secondary axle, inside which are the batteries. There are also two other triangular chassis€™ supporting the wheels. These are made from 4 MM 1 CM box section Ti bars with weight reducing holes.
Armour: The true axle and chassis is a 4 MM hardox bar. The battery axle is 2 mm aluminium. The semi circular wheel protectors and side spikes are 5 mm Hardox. The disc itself is 14 MM of Hardox 500, and the outer axle is 4 mm grade 5 Ti.
Srimech: Totally invertible. Controls won€™t even have to be reversed after flipping, meaning it can just go straight back on the attack.
Drive: 2 S28-400 Magmotors at 24 volts.
Strengths: The newest version of The 6isc does away with as many weaknesses in The Disc 5 as I could find.
Weaknesses: Weak armour in places. Can€™t use axe attacks.
Door Stops
Shape: A two part cluster bot, each part is an invertible wedge. Kinda like a door stop:proud:. The backs are rounded to prevent being beached.
Speed: 15 MPH.
Dimensions(lwh): 40CM X 30 CM X 20 CM
Armour: 4 MM hardox for the front 20 CMs, 5 mm grade 5 Ti for the rear 20 CMs
GC: 0 at the front tip, raising to 1.5 CM at the rear.
Weapon: Static wedges at the front.
Drive: 2 large internal wheels towards the end of the robot, powered by LEM 130€™s at 36 volts, which if memory serves should provide 18 HP.
Srimech: Invertible.
Linking method: One part has a clip on the rear, the other has an €œeye€ The two pieces can fight as one when clipped together, and with some good driving, the two can reunite in the middle of battle. Admittedly this would take awesome skills, but admittedly I am awesome.
Strengths: Good front armour, designed for taking on spinners, it€™s a cluster €˜bot.
Weaknesses: Not so wonderful back armour, could wheelie due to high acceleration, it€™s a cluster €˜bot.
The May Tracks Has You
Shape: Like Comengetorix. It has a wedge extender to give it 0 mm at the front.
Speed: 20 MPH.
Dimensions(lwh A): 85CM X 45 CM X 24 CM
Armour: 4.5 MM hardox.
GC: 0 mm at the front, 6 mm everywhere else, covered by skirts made of 3 mm Ti.
Weapon 1: Rear hinged flipper, powered by two pneumatic rams at 500 psi.
Weapon 2: Upward facing spikes on the wedge. A robot can go over them, but if it tries to reverse, say goodbye to your tyres. By wedging a robot then reversing suddenly, TMTHY can impale the tyres, then fire the flipper to do loads of damage. Even a robot with stuffed tyres will be limping after that.
Drive: Inner tracks, powered by Lem-130€™s at 24 volts.
Srimech: The flipper.
Strengths: Weapon synergy. Once The May Tracks Has You, there is no escape.
Weaknesses: Axe/flipper combos could take the tracks out.
Tempest Evil-est-oution
Shape: Ring spinner.
Speed: 12 MPH.
Dimensions(dh): 80CM X 25 CM
Armour: The spinning ring is 1.8 CMs of Ti. The base and top are 1.5 CMs of polycarb, giving a total armour weight of around 63 KGs.
GC: 1 CM.
Weapon: Ring spinner powered by two Lem 130s and spinning at 1000 RPM to deliver 83 KJs per hit. The four hardox teeth are 10 CMs long with two being placed near the top and two near the bottom.
Drive: 2 wheeled, driven by S28-400 magmotors.
Srimech: Invertible.
Notes: Has an absolute buttload of shock proofing inside. Everything is firmly bolted down, with layers of rubber between everything. Added to that, the teeth have a backwards curving shape which maximises the distance it will throw itself away from the opponent. The reason is twofold. First is to make ramming and flipping it difficult, but the main reason is to bleed away kinetic energy backlash, by using that backlash to move the robot externally rather than internally.
Strengths: Hits hard and is hard to hit. Not much is getting through the armour.
Weaknesses: Should the spinner fail, it€™s pretty much screwed.
Thankez-vous, M. Goacher..
...and this means I can put up the draw!
*wild cheering and whistling*
HEAT A - SUMO
Envy
Liar 2
Darkestar
Axeon
Sithis
Nitro-Gene 4.0
HEAT B - TUG OF WAR
Black Panther Queen
The 6isc
D.V.D
Crash Bandi-Bot 3
Back To Rock III
Macduff The Third
HEAT C - FOOTBALL
Orka Mk4
Trax
Super Gore Evo
Sheer Heart Attack
SOR Hex
Storm II
HEAT D - JOUST
Axe-O-Lotl
Death Threat 0.2
Flick of the Wrist
Shadow Zone 1.1
Door Stops
Rupture
HEAT E - LABYRINTH
Thor
Lethal Injection
Exertion
Slammer
Leprosy Infection
The May Tracks Has You
HEAT F - SNOOKER
Tira III
Baldur
Tempest Evil-er-ution
Worck
Ripper
Crimson Thunder
can cyrilium be a filler bot in case one of them breaks down?
THE HEAT KNOWN AS A
Envy
Liar 2
Darkestar (Is it okay if I use the old stats?)
Axeon
Sithis
Nitro-Gene 4.0
I need to know which gauntlet route you intend on taking (if I dont get it in in a timely manner, I shall assume you are taking the left hand route) and I would ask what tactics/modifications you had in mind for the trials, but since its sumo thats somewhat irrelevant.
The Chevron Championship has almost begun! (I shall leave you to decide whether thats good or bad)
EDIT: Bits I forgot to mention: Deliberately using weapons to try and get down the course (e.g trying to break the barriers) is disallowed. Attacks on the house robots are allowed however.
During Sumo, all weapons are disabled.
(Message edited by joeychevron on March 17, 2008)
envy and thor will take the right hand route and trax and ripper will go for it straight down the centre.
Im posting Nitro-Genes tactics. My power is so great that my plan is charge down the ram-rig to shove a house robot to the end of the course. Should be easy, quick and simple.
HEAT F - SNOOKER
Tira III
Baldur
Argh! Curses! :lame:
Will really have to think of some tactics after Tiras previous loss to Baldur in Daves tournament... :lame:
Damn... FBSs are not known for there Sumo capabilities.
For the Gauntlet, I take the middle path.
As ever, Ill give proper tactics when the time comes.