just out of curiousity Aaron, seeing it wasnt asked in the stats, you do know that both my bots weapons (the lifter for Back 2 Rock 2 and the axe for Axe to Fall) also act as a srimech?:proud:
(Message edited by MajinB on September 20, 2005)
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just out of curiousity Aaron, seeing it wasnt asked in the stats, you do know that both my bots weapons (the lifter for Back 2 Rock 2 and the axe for Axe to Fall) also act as a srimech?:proud:
(Message edited by MajinB on September 20, 2005)
Hopefully my armor can stand up to his blade, to be able to take at least one hit before my front tiny lifter can lift him up a bit so I can pit.
Back 2 Rock VS Dennis The Menace
Slightly confident about this fight, as the drum spins up very quickly, and even at its slowest spinning speed, it should cause some damage to the armouring.
My main tactic is to rip the skirts off the sides of B2R and then use the ground clearance underneath these to get underneath my opponent and pit it, whilst causing damage to the underbelly and hopefully causing internal damage at the same time.
Seggy 4.2........VS....Tengu Advance
So we meet again mr Tengu, this time I will be mainly be using the passive wedge to box-rush mr Tengu, and once underneath, push it down the pit.
No skirts for this battle.
Err....spin, and drive away as fast as my little wheels can carry me, then some drivign round the sides for some gashes. errr...dunno aim for heavy impacts and hopefully I might be able to break something internally
I have learnt from last time you see with a box, the vibrations when hit shake things loose inside, hence why I have stuck on a layer of rubber to absorb impacts.
Wolf Vs The Windmill, I wait to use my flipper, I will put the extra sheet of metal on the front of the flipper. If hes far up the flipper, then I will fire it, but hes not really on it, then I wont fire it. If I do fire the flipper, hes OOTA! But I will be agressive, I wont start the fight, but I will end it. Im adding 2mm more of titanium to the sides and back of the robot.
Wolf V Flipping Hell
Get under him straight away and flip him far enough away. Im faster than him, and more nippy too. I will hopefully get him against the wall, and Firestorm flip him OOTA. But I will also open the pit straight away too. Hopefully flip him into the pit or flip him into the CPZ end
Wolf Vs The Windmill, I wait to use my flipper, I will put the extra sheet of metal on the front of the flipper. If hes far up the flipper, then I will fire it, but hes not really on it, then I wont fire it. If I do fire the flipper, hes OOTA! But I will be agressive, I wont start the fight, but I will end it. Im adding 2mm more of titanium to the sides and back of the robot.
Thanks for basing off my entire strategy! Oh, by the way, adding those sheets on to the sides would automatically make it overweight and could not and should not be allowed. Unless you get rid of something. Also, lets not forget the fact that you said that you dont get OOTAs all the time yourself so if you do fire the flipper I probably wont be OOTA! As well as the fact that you have 0mm ground clearence on normal nonhinged wedges at both your front and back, how do you plan on moving again? Lets not forget as well that if I go up your wedge, my blade will certainly hit your wedge, tossing my away before you can flip.
(Message edited by Siphai on September 20, 2005)
Dont get mad at me. Ok, fine, not OOTA, but far enough away from me. My wedges are partly hinged.
For Wolf V Flipping Hell. Its not how pwoerful your flipper is, its how you use it.