Re: UK Kilobots - 1.362kg (3 lbs) Combat Robots
Quote:
Originally Posted by team_orr
Quote:
Originally Posted by teamkenny
beetleweights AFTER have a active weapon, all robots without will be turned away
there was some discussion a while back where we decided that thwackbot style robots like the saint WOULD be allowed, is that still in effect? as i know a few people who have built to that design and would hate for them to not be able to fight.
Thwackbots are classed as active weapons, we are just banning pushbots
Re: UK Kilobots - 1.362kg (3 lbs) Combat Robots
Re: UK Kilobots - 1.362kg (3 lbs) Combat Robots
Couple more questions:
1) Is the weight limit 1kg or 1.36kg?
2) Isn't the arena just an enclosed box, no OOTA, pit etc?
Re: UK Kilobots - 1.362kg (3 lbs) Combat Robots
Can spikes count as active?
Re: UK Kilobots - 1.362kg (3 lbs) Combat Robots
Re: UK Kilobots - 1.362kg (3 lbs) Combat Robots
Quote:
Originally Posted by death robotics
Can spikes count as active?
basiclly, it cant be a ram bot
must have some form of weapon that moves :)
Re: UK Kilobots - 1.362kg (3 lbs) Combat Robots
Pneumatic spikes :twisted:
Re: UK Kilobots - 1.362kg (3 lbs) Combat Robots
would be useless :twisted: but would be a weapon
Re: UK Kilobots - 1.362kg (3 lbs) Combat Robots
Re: UK Kilobots - 1.362kg (3 lbs) Combat Robots
THE WEIGHT LIMIT IS 1.362KG!