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NSBFL 7
Here we are, half way through the quarter finals, and we move into Unimmediate Peril.
This is the first time Andy€™s been beyond round 2 in this tournament, but with Wedga Revo he€™s beaten some good machines to get this far. Veg 2 was the first victim to be launched into the camera track, then the very dangerous Archangel of the Abyss was rolled into the Moat. Many thought Wedga couldn€™t do it against Dervish in the last €˜bot standing arena, but the Barberous machine was flipped until it broke down.
Seggy the 3rd beat Flipping Hell easily enough in its heat, as the powerful Flipping Hell destroyed itself self righting. The Doomsday Project looked altogether tougher, but once again a too powerful weapon gave Seggy the edge, as the fearsome flywheel soon broke down. Battle Raptor was next, which fell down a pit in the Roulette arena. Seggy is using the skirts and drum for this battle.
3€¦
2€¦
1€¦..
ACTIVATE!!
Wedga shoots forwards quickly. Seggy is slower to start off, and Dave is made to regret this as Wedga slams under the drum, stalling it before it can reach a dangerous speed and flipping Seggy up! Seggy crashes down and bounces, and Wedga is under Seggy again as it bounces, driving the sixth seed to the wall, Andy€™s intentions very clear here! The flipper fires and Seggy is launched over the wall, and smack bang into an arena light!
Well yet another seed bites the dust in a blink and miss it match up. Seggy the 3rd had better have someone to inherit the title, the Wedga Revo-loution is here!
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NSBFL 7
This last quarter final is taking place in the last €˜bot standing arena, and now it€™s about more than getting the last semi final spot. It€™s about the pride of being the last seed remaining.
The Deer is the higher seed for this fight. It beat PRP without too much trouble, but suffered damage from Hefty Kick in the Balls before it managed to break first the weapon and then the robot. Its round 2 match against V€™Ger was deadlocked for much of the fight, but The Deer just managed to squeeze it with the judges help.
Going Crunch also used the judges against Beta, winning easily due to Beta not being effective on a wooden surface and putting my lovely arena out of commission for a while:angry:. Panicking was a tougher proposition, but fell to some good cluster €˜bot teamwork for the second time in its NSBFL career. Stratos-Fear was next, and despite Crunch being annihilated, the massive full body flipper was sent into the moat. And yes, I€™m afraid I am going to do a size doesn€™t matter joke here. Live with it.
3€¦
2€¦
1€¦..
ACTIVATE!!
Going Crunch splits up immediately and head for The Deer in a pincher attack. The Deer turns and heads straight for Crunch, getting the spinner between the pinchers. Things turn belly up from there for Martyn, as the claws don€™t get into the body of Crunch and instead scrape over the top. Like The Deer was too low for PRP to attack, it looks Going Crunch is too lower for The Deer to grip! Crunch drives forwards and smacks the front of The Deer, not causing much damage. Crunch can€™t seem to escape the cuddle hold The Deer has on it though.
But what of Going while all this has been going on? Well Going got around to the rear of The Deer while it was trying to crunch into Crunch and was trying to ram under the rear skirt, with little success. Failing all that, it gets under the pincher of The Deer and flips, bouncing the larger machine up and freeing Crunch. The Deer turns its attentions onto Going now, but The Deer can€™t grip onto that either. Going gets under the front of The Deer and flips, bouncing it up and driving underneath. Crunch backs off, and for some reason Going isn€™t flipping.
The Deer is suddenly bounced up again, but only slightly. Going seems to be stuck under there, and we can see Co2 escaping. The Deer bounces up again, but nowhere near enough to free it from on top of Going. The claws open and shut, but The Deer can€™t get free! Martyn looks pissed off here, and who can blame him? The Deer is counted out along with Going. When examined later, it turns out that Going€™s pneumatic pipe wasn€™t attached properly, and had been suffering a Co2 leak for the duration of the fight.
It had some good victories over tough opponents, but The Deer€™s quest for the trophy ends on a rather lame note. Going Crunch is now the highest surviving seed.
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NSBFL 7
Coming up next are the Featherweight melees. The draw is:
Pillow Torque vs Hells Angel vs Scorpion Junior - last bot standing
TREADTHAL vs Storm Vortex vs Micro Monsoon - The Moat
Overdrive vs Sparkstorm vs Maximum Velocity - Last bot standing
Combat Raptor vs Blue vs Alpha 1 - Classic
And to stop people asking me about it, the semi final draw is:
MORD vs Going Crunch
Annoying Box Rush vs Wedga Revo
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NSBFL 7
Nice action packed fights, Frank! Before I get to work on repairing MORD (impressed with how its doing by the way - cant wait to see how MORD2 will perform in NSBFL8), here are my tictacs. (throws a box of tictacs to Frank) And now, here are my tactics.
It appears Going Crunch is a clusterbot with one half a spinner and the other a flipper (correct me if Im wrong). MORD will begin with its plow down trying to ram the spinner and flip it over, attempting to do so with the disc if the plow gets battered. It will have to try and twist to avoid the flipper, and will attack it with the plow and disc once the spinners been eliminated somehow (will try to do this quickly if the arena allows me to) or if Ive just beaten it up for a bit.
Combat Raptor will attack Blue first, going for its sides away from the hammer and carrying and ramming it around with the arm. It will have a go at Alpha if Alpha attacks, trying to lift it as well, and maybe turn it on its side.
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NSBFL 7
Whoa! Good fight Dave! :wink:
Overdrive vs Sparkstorm vs Maximum Velocity
I think Ive probably posted tactics for this before, if not, just ram either of them around.
Annoying Box Rush vs Wedga Revo
Ill come up with a plan when I can be bothered. :)
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NSBFL 7
Why bother? I know what your plan is:
Flip:wink:
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NSBFL 7
Yes, but Im planning defensive stratagies too. The obvious one being it will find it hard getting under the big skirts. They arent SpinVerter, but they should do alright. :P
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NSBFL 7
Tactics: Dump all my opps into moat.
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NSBFL 7
Main plan of action for Pillow Torque...
...ram things to death :proud:
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NSBFL 7
FEATHERWEIGHTS
ELIMINATORS
Micro Monsoon VS Storm Vortex VS T.R.E.D.T.H.A.L.
Wow. Im buggered in every single catagory now. NSBFL record, maybe? :wink:
My plan (what little there is) is to stick with Storm Vortex, maybe flipping it around to disorientate it, then pinning trying to use the tracks to shove it out before the disc gets some good blows in. Same with Monsoon.
Come NSBFL8, you will all pay. :proud: