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Power/failsafe LED
Do the current rules specify that all lights have to go out when the link is pulled? My robot has quite a few LEDs which show the state of the receiver, signal indication etc which run off seperate batteries. In fact in its last incarnation it had over 300 of them. Do I need to put gaffer tape over them?
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Power/failsafe LED
Looks like this rule is evolving and cant make its mind up. Suddenly with Stus version, M2 no longer complies. Equally, for a different reason, these lights can stay on for some time due to the capacitance in speedos or be lit by motors generating when the bot is dragged out of the arena. I am not changing it again so it is what it is!
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Power/failsafe LED
The power light LED, not leds on signal things.
Coz u cant reallt take all leds of all interfaces etc.
Just the main powerlight led.
Mr Stu
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Power/failsafe LED
Is this legal.
I have 3 lights on my hobbyweight.
Red: Link Is In
Yellow/amber: Batteries are pluged in
Green: Rx has power.
Only the red led goes off when the link is pulled does this mean i cant use this set up?
Regards
Ian
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Power/failsafe LED
OK, thats it!
Scrap the rule!
It€™s up to ambiguous in the way people interpret it, even though it€™s formulated clearly.
The use of the rule seems doubtful.
Theres nothing wrong with fitting indicator leds to your robot. As long as you yourself are the only one who will interpret them. Interpretation by anybody else seems to be more of a danger than a safety precaution.
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Power/failsafe LED
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Power/failsafe LED
Shouldnt you normally indicate by some means where the removable link and possible gas vent is ? Cant we apply this to the main power LED as well ?
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Power/failsafe LED
there is a little green led at the back of my bot, that is on when my link is in, and off when my link is out. And if that is not ok with you guys, tough.
Thnx for the info.
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Power/failsafe LED
Paul, Ill mention it again just to make this thread a little bigger. If the(any) LED is ON then the robot has power. If its off then either the robot is not powered up or the LED is faultly. If after you have taken the link out and the LED is on then you must assume that the robot still has power. Even in ours it takes around 10 seconds for the LED to go out. It is an indication there is power in the robot. Ill say that again just to make sure you all get that. It is an indication that the robot still has power.
If the robot still has power then it is still cabable of moving/activating weapon. If you push the robot along and the LED lights up DONT assume that the robot is safe. It now has power again, maybe even enough to activate your weapon. OK most people who use CO2 will have turned the gas off before they move the robot.
Now if there is another LED that is on after the link is on then how do other people know that your robot powered down. They dont. So dont fit it unless you can turn it off before it leaves the arena.
This rule is here and if you have problems with it then by all means ignore it if you want but dont make a fuss if you get kicked out of an event because of it. If you want it changing then get your local FRA rep to bring it up at the next meeting. I think the rule is clear in what it says and common sense tells us how to implement it. If you are still having problems then I suggest you give up now.
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Power/failsafe LED
So lets get this straight:
Stu: all lights must go out when the link is pulled out
Stu: The power light LED, not leds on signal things.
Coz u cant reallt take all leds of all interfaces etc.
Mark: Now if there is another LED that is on after the link is on then how do other people know that your robot powered down. They dont. So dont fit it unless you can turn it off before it leaves the arena.
...and the FRA rules available on the website just say you must have a power light, they dont say anything about all lights being off when the link is pulled.
This is ridiculous. Ive heard more lucid games of Mornington Crescent.