Can you point out the realism problems so that I can rectify them in future then? do better next time Lewis is just arrogant and unhelpful
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Can you point out the realism problems so that I can rectify them in future then? do better next time Lewis is just arrogant and unhelpful
He did put a ^^ face next to it, I think it was done in a friendly fashion Lewis.
I can tell you from my perspective, that I didn't expect to be able to flip him quite so easily. The shape of the 2 robots coming together would need precision driving so even as the winner I was quite surprised, hence my offer to back Joey up on a rewrite if he felt he wanted on. Both of us agreed that in a real life fight the most likely outcome would be for DT to win on a judges decision so I think we were both surprised by DT's dominance.
That being said, it was a well-written fight, however perhaps try thinking more about how 2 shapes coming together might react. Sad I know, but I used to make cardboard replicas of the vapourbots to help me work outhow they might react in a fight. I'm not saying to go to those lengths, but it's just a pointer :)
Again though, in terms of how it was written, it was excellent and I hope you don't think me rude for making my observations.
I've sent a PM as I don't want this to turn into a war of any sort. ^^Quote:
Originally Posted by super_sporty
Dagnabbit, Lewis, I'm feeling like a proper old fogey with how quickly you update! :P
I hope Spin Dash lasts a little longer in the ring than Traffic Warden did and looking at Mobile Failure's stats, it might just be able to. The hinged wedges and skirts should be relatively straightforward to either damage or get under with a hard enough ram and the 10mm ground clearance they protect should be more than big enough for my blade to slide underneath and tear the tyres a new one. Keep doing this till it stops moving.
In short, go for the skirts and avoid the axe whenever I can. If time's running out or the skirts and tyres prove resiliant to my saw, go passive and ram the bot side-on into whatever obstacles are closest to us.
Keep it up, Lew! :D
Don't worry, I still have k'nex models that I made when I was younger. I'm too sentimental/lazy 8) to take them apart. They serve me well...ish, when writing...or if I get bored lol.Quote:
Originally Posted by Zarte
Tbh Lewis, no-one gets everything right all the time, but you come pretty damn close :talker: but it is likely that DT would more deflect Gabriel than completely flip it. Then again, as stated in my predictions/tactics post (tactics remain unchanged btw :lame: ), Gabriel probs was never gonna win, so don't let it get to you :proud:
Hehe, thanks for comments guys :)
In future I'll be more careful with the realism, I guess I just let the quality slip there :/ Thanks for the PM Joey :)
Next battles up soon :)
Wedga Ennea vs. The Servant's Assistant
I think I have a slightly more powerful flipper and more gas, but hopefully it won't come to that - get under the 8mm high ground clearance and throw it over the fence.
Keep up the good work, Lewis. :)
Well. Im doomed, so in that case i'll put some tactics in
Looking at Wedga, it has a weak point, if tipped onto it's side in the right position, it will not be able to self right. That's
my plan, dart off to his sides, with my speed it should not be that hard, just keep flipping and tipping him, if i can. Use a
newly aquired party trick. Throw him OOTA. If I can, throw him down the pit. If we come on a head on collision, im 99%
sure my bots blade on the flipper will get underneath him.
Good luck AJ, Im gonna need it
Ohhhh. :)
Right. We match in speed, but those extra wheels he's got doesn't make it any easier for Spin Dash to turn, I can outmanuver him! With our speed as is, one or the other can't run away too terribly well, barring silly accidents.
Going plan runs thusly. Do try to avoid the spinny bit, and point my axe to where ever I can get him, but, more pointfully, aim for the tires first. That way, he'll be even easier to chase down, so I can get more hits in-- in theroy, anyway. :lol:
Good luck!
Failure would like to add: AXE EVERYTHING.
It was the month anniversary of the last post on this thread yesterday (oops, I forgot :blush: )
Just thought I'd be a douche and say it :proud:
*Opening music plays to various pictures of robots being destroyed in previous seasons*
They came to fight... They came to destroy... They came to win...
The Box Is Locked, The Lights Are On - Let The Wars Begin!
Welcome back robot fans! Quite a while ago we saw the opening fights of round 2, with some rather surprising results in the form of the seeds Gabriel V and Traffic Warden both falling to newcomers - Delirium Tremors and Eye of Ran II respectively!
Battleboard
Spin Dash Unleashed [#8] vs. Mobile Failure 2.5
Back to Rock III [#10] vs. Wedginator X
Tonight we have two more battles on this menu, featuring Season 1.0 veterans Spin Dash Unleashed and the bot that knocked it out of Season 2.0, Back to Rock III. They€™re both fighting relatively new machines that debuted in Annihilation, but were refined for competition this season. The question is will two more seeds fall prey to new blood, or will the newbies end up in the loser€™s melee with more experienced opposition?
Ranked #8, Spin Dash Unleashed!
MMpts ~ 14
Season 3.0 Hitlist ~ FrenZy, SOTAR, Nitro-Gene 5.0
Mobile Failure 2.5!
MMpts ~ 7
Season 3.0 Hitlist ~ Assegai, Knyfe, Sheer Heart Attack 2 [#1]
Roboteers, standby!
Booth Red: Team Braveheart
Booth Blue: Team Alt
3...
2...
1...
ACTIVATE!
Immediate aggression from both parties in this round, as the low blue box of SDU gets out of the starting square with imminent velocity and spins up the saw blade with a nasty whirring noise, heading in Failure€™s direction! Tracy comes forward to meet her opponent though and Steven backs off, not wanting to put himself within reach of that deadly axe. Failure comes forward though and shows aggression, swinging her axe over in an attempt to whack the seeded machine, but Steven reacts quickly and dodges away before quickly driving back on the attack, slamming into the front corner of Mobile Failure as it€™s axe slams uselessly onto the steel floor with a huge noise! Steven rams Tracy backwards across the arena and into the spike strip, the saw making a good attack of this against a tyre of MF2.5, but Tracy is far from beaten so soon in the match and squirms into position, launching another onslaught and putting a large dent in the top of the seeded machine with her pneumatic weaponry! Pinning the blue robot Tracy guns her lynch motors and begins to drive SDU backwards across the arena, but their drive is very similar and with two extra wheels Steven wins the sumo this time, pushing MF2.5 back against the spikes, but losing his weak grip in the process and allowing the newcomer to drive away before coming back on a swift attack, this time successfully out-manouevring the blue box to get the hinged wedge under the side skirt of the experienced bot and Tracy brings the axe over again, this time right onto the bottom right tyre of SDU!
The crowd €œooohs!€ as the painful puncture is made, with Tracy latching on tight and ramming SDU across the arena now, into the spike strip on the opposite side of the arena! She retracts her axe, pushing further underneath before she brings it down again, this time onto the tyre in front of the one she previously axed! Steven winces in the control booth, and Tracy hangs on doggedly until the judges rule that 30 seconds of pinning have elapsed. She grudgingly relinquishes her grip and reverses across the arena, allowing SDU some breathing space, which he quickly makes use of, turning around in a large U and slamming the saw into the side skirt of MF2.5! However, he now moves with a severe limp, bumping up and down slightly due to the worrying punctures on his right side. The saw munches away at the skirt for a few seconds, but SDU has lost a lot of his pushing power now and MF2.5 is able to back away before driving back in on the attack, getting underneath the front corner of the machine and bringing the axe down into play again, turning the former dent into a rather large crater! Wasting no time on attempting to pin SDU this time Tracy swiftly retracts and refires the axe multiple times while Steven attempts in vain to escape, reversing away as fast as his hindered drivetrain will allow! MF2.5 is just as fast and more manoeuvrable though and follows the ranked robot, repeatedly using its weapon to good effect until with one mighty blow it breaks through the hardox completely, burying the axe head into the low frame of SDU and pushing the Scottish machine backwards across the arena and into the barrier!
Tracy pulls the axe free of her opponent, but only momentarily, not allowing Steven any chance to escape this bloody attack before she slams the huge weapon down again, surely breaking something inside SDU purely with the force of her attack! She misses the hole made earlier this time, but the blue machine shudders violently with the blow before making an attempt at it€™s own attack now, turning and bringing the saw into play on the skirt it crumpled earlier on, this time breaking it at the front hinge by ripping at the corner, and now this will greatly hinder MF2.5€™s mobility, as the skirt drags along the floor when Tracy moves! She attempts to go back on the attack, swinging over the axe again, but narrowly misses this time, striking the floor with a smattering of sparks instead. Steven continues his valiant attack, pushing against the side of Failure and now ripping off the skirt entirely, leaving his saw free to play with the tyres of the white and purple machine, pushing it against the barrier as the saw comes into play, slicing away at those tyres hungrily! Tracy panics and tries to reverse away, managing to do so, but driving over the saw with both wheels on one side as she does so, adding to the damage already caused to them and detracting from her manouevrability considerably! Up in the control booth she looks concerned, but all the same drives back on the attack of SDU and smashes Steven€™s successful rammer with her axe one last time before the buzzer sounds to signal the end of the match! The axehead slams directly into the hole made earlier, splintering the edges of it and sending tiny fragments of hardox flying in all directions, having made a damaging point quite significantly at the end of the match there.
CEASE!
Both robots are still mobile (barely!), so let€™s go to the judges!
Judge€™s Decision:
Damage ~ Mobile Failure 2.5 not only punctured two of SDU€™s six tyres, but put a sizeable hole in the top armour which it later expanded. Numerous hits from the axe cratered the top armour and scored a lot of points for Team Alt in this category. On the other hand, Spin Dash Unleashed sawed away at a lot of Failure€™s armour and also ripped away a side skirt before causing severe damage to the tyres, so Steven must also be heavily credited in this category.
17/13 in favour of Mobile Failure 2.5
Aggression ~ Both robots were very aggressive throughout, even when they had taken a lot of damage in previous onslaughts. Spin Dash appeared slightly more aggressive in a pushing match early on, but so did Mobile Failure when moving in one for final attack later in the round. A close call, and fairly even, but the repeated attacks by Mobile Failure in the middle of the round edge it in favour of Team Alt.
11/9 in favour of Mobile Failure 2.5
Control ~ Both robots suffered damage to their manouevrability throughout the round, with SDU coping slightly better due to it€™s six wheels as opposed to Failure€™s four. It also won a pushing match earlier in the round, although MF2.5 pinned SDU against the barrier for the full thirty seconds earlier on, again just edging the category in favour of Team Alt.
6/4 in favour of Mobile Failure 2.5
Overall ~ 34/26 in favour of Mobile Failure 2.5
Spin Dash Unleashed [#8] is the next seed to fall; Mobile Failure 2.5 advances to the quarter-finals!
Battleboard
Spin Dash Unleashed [#8] vs. Mobile Failure 2.5
Back to Rock III [#10] vs. Wedginator X
Ranked #10, Back to Rock III!
MMpts ~ 12
Season 3.0 Hitlist ~ Sauron, Intriguality, Bio-Hazard
Wedginator X!
MMpts ~ 9
Season 3.0 Hitlist ~ Typhoon 2, BIACS-By Popular Demand, Gehenna 2 [#11]
Roboteers, standby!
Booth Red: Team Varying Everyday
Booth Blue: Team Zlayerz
3...
2...
1...
ACTIVATE!
Both contestants are off to quick start here, with Back to Rock III making the initial onslaught and heading on the attack of Wedginator. Kody is playing a more tactical match and drives out cautiously, keeping his front end facing BTRIII for now. Martijn attempts to drive in quickly and get underneath Wedginator and does so, but only for a brief moment, as Kody spins away and slams into the side skirt of Team Varying Everyday€™s robot, but fails to thwart it on this occasion! Still, no harm done to either machine and Wedginator quickly reverses before driving back on the attack. Martijn turns to face Kody and goes on the attack, this time being far too fast for the Team Zlayerz machine and getting in underneath the front blade, pushing Kody quickly backwards across the arena and into the spike strip! Kody looks concerned from the control booth, but digs his heels in and attempts to push Martijn back across the arena, but to no avail, as the seeded machine has the benefit of having more wheels and a more powerful drivetrain. Martijn now activates his lifter and levers Wedginator up slightly, pushing forward to slam it against the barrier and bring the saw blade into play! An aesthetically pleasing shower of titanium sparks is produced, but no real damage caused. Martijn makes the most of this attack though and holds Kody against the barrier for a few seconds before the unranked competitor fires its flipper, loosening its opposition€™s grip and knocking itself sideways to the floor!
Nice moves from the Team Zlayerz camp there, and Martijn is forced to think quickly and j-hooks away from the arena wall, but Wedginator is quickly back on the attack and drives in underneath the front corner of BTRIII just as the lifter resets, now powering across the arena and firing the flipper to send the #10 ranked robot tumbling onto the arena floor flipper! The hazard fires, flipping BTR onto its back, as it had done a complete barrel roll onto the flipper. Martijn quickly self-rights, but Kody isn€™t relenting and drives underneath BTRIII again, now slamming it against the arena wall and fires the flipper again, throwing the seeded machine up onto the barrier! It teeters precariously, and Martijn activates the lifter hoping to upset the balance correctly, but it€™s too late! A pneumatic flipper perhaps would have been able to fire quickly enough and with adequate power to catapult itself back into the arena Roobarb-style, but BTR had already rocked in the wrong direction and the use of it€™s electric lifter only served to propel itself out of the arena quicker! What a shock result as yet another seed is confined to the loser€™s melees!
CEASE!
Back to Rock III [#10] needs to go back to the drawing board; Wedginator X advances to the quarter-finals!
Battleboard
Spin Dash Unleashed [#8] vs. Mobile Failure 2.5
Back to Rock III [#10] vs. Wedginator X
Next up...
Battleboard
Wedga Ennea [#5] vs. The Servant€™s Assistant
Hypertension MK3.5 [#2] vs. Autoism 4.0 [#12]
What a seed massacre this round has become!! :uhoh:
Brilliant battles Lewis; great to see something coming out of this tourney after such a long/sudden break. My tactics for the next fight is somehwere in this thread :proud: Good luck finding them, as well as writing a battle with them.
w00t! :proud:
Great battles as ever, Lewis.
*Opening music plays to various pictures of robots being destroyed in previous seasons*
They came to fight... They came to destroy... They came to win...
The Box Is Locked, The Lights Are On - Let The Wars Begin!
Welcome back robot fans! Last time we saw another 2 seeded robots fall to the depths of the loser€™s melees as Back to Rock III tumbled over the barrier and Spin Dash Unleashed lost out on a judges decision. Wedginator X and Mobile Failure 2.5 advanced to the quarter-finals to stand proudly alongside Delirium Tremors and Eye of Ran II, but who will join them there?
Battleboard
Wedga Ennea [#5] vs. The Servant€™s Assistant
Hypertension MK3.5 [#2] vs. Autoism 4.0 [#12]
At least one seeded robot will reach the quarter-finals, as we can see from the line-up - both Hypertension MK3.5 and Autoism 4.0 are ranked. The question on everybody€™s lips is whether or not the highest seed left in the competition can live up to that distinction, and whether hotly tipped newcomer The Servant€™s Assistant can follow up that fantastic round one thrashing in which it threw allcomers from the arena. Let€™s get down to the Annihilation Stadium and find out!
Ranked #5, Wedga Ennea!
MMpts ~ 18
Season 3.0 Hitlist ~ Iron Awe 6, Hexadecimator, Under Pressure
The Servant€™s Assistant!
MMpts ~ 5
Season 3.0 Hitlist ~ Supersonic, Psychosis [#7], Orrion
Roboteers, standby!
Booth Red: Team ???
Booth Blue: Team Bloodmage
3...
2...
1...
ACTIVATE!
A very aggressive start to this match! The Servant€™s Assistant comes roaring out of the starting square on the attack of the seeded robot, using that insane speed boost to dodge the flipper of Wedga Ennea - but the 4WD of Andy€™s machine turns neatly in defence while the 40mph 6WD of The Servant€™s Assistant crashes straight into the spike strip! It€™s not a great start for the plucky newcomer, and Wedga Ennea quickly takes advantage of their collision, driving straight underneath the 8mm ground clearance at the side of The Servant€™s Assistant, and with a flick of the flipper the brightly coloured newcomer is tossed over the barrier and out of the competition! In a stunning display the seed reminds us why it was given that distinction, and sends the newcomers packing! Team Bloodmage isn€™t quite out yet though - they still have the loser€™s melee.
CEASE!
The Servant€™s Assistant is put back in it€™s place; Wedga Ennea [#5] advances to the quarters after just 7 seconds of combat!
Battleboard
Wedga Ennea [#5] vs. The Servant€™s Assistant
Hypertension MK3.5 [#2] vs. Autoism 4.0 [#12]
Ranked #2, Hypertension MK3.5!
MMpts ~ 21
Season 3.0 Hitlist ~ Tough as Nails, No Consequences, Axeon 4.0
Ranked #12, Autoism 4.0!
MMpts ~ 9
Season 3.0 Hitlist ~ Pit-Bull, Venus Fly Trap II, O.I.D
Roboteers, standby!
Booth Red: Team Devil€™s Incarnate
Booth Blue: Team Insanity
3...
2...
1...
ACTIVATE!
And the final round two battle gets underway! Hypertension MK3.5 looks more aggressive at the beginning of the round, going on a head on attack at Autoism, but the lower ranked machine seems uninterested, reversing backwards across the arena and slamming into the pit release button! Hypertension is on the attack though and slams into the side of Autoism, managing to get underneath! Zarte goes on a rush to turn into the right direction to throw Paul out of the arena and fires the flipper, but Autoism was already driving up and over the wedge and is so merely flipped over backwards! This actually puts Team Insanity in a very good position, and Paul slams in underneath the rear of Hypertension MK3.5, levering it up and over with the claw! Team Devil€™s Incarnate aren€™t worried though, and quickly fire the flipper to self-right - however, they crash against the barrier and fall back to the ground, still upside down! Autoism backs away, wondering if the fight could possibly be over already, but on the second attempt at self-righting Hypo stacks itself on the barrier, and with another flip is back down to the ground!
Zarte wastes no time, wanting to get back into the fight ASAP and drives on the attack of Autoism again, but Paul pushes the Big Nipper-style weapon down against the floor, giving it what is technically a less than zero ground clearance, and he gets underneath Hypertension again, now driving it backwards across the arena and lifting it up and over as he does so, pushing it towards the arena floor flipper! Zarte however self-rights as soon as he is flipped, but the neat somersault puts him back on top of Autoism, so Paul valiantly drives on and pushes the 2nd seed onto the arena floor flipper! The hazard fires and tosses Hypertension over yet again, prompting Zarte to self-right one more time. Paul reverses against the side of Hypo when it lands and pushes it a few metres sideways across the arena, but Zarte now turns and charges in underneath Autoism 4.0, firing the flipper and throwing it high in the air! Paul grimaces in the control booth as Autoism sails through the air, but it lands inside the arena - JUST! Stacked against the arena side wall, Autoism swiftly uses the claw to push itself back down onto its wheels and drives back on the attack, quickly getting underneath Hypertension and lifting it up onto its back! Zarte fires the flipper to try and upset the weight balance and rock Hypo back onto its wheels, and just about manages to do so, but Autoism is quickly back on the attack and rushes Hypertension back across the arena with a massive slam against the spike strip, lifting the Season 2.0 semi-finalist up and over again, this time onto its side between two of the arena spikes!
Any roboteer knows this isn€™t a good place to be in and Zarte looks worried, but fires the flipper to try and get Hypo back into the fight, but succeeds only in pushing itself free of the spikes and towards the centre of the arena - it€™s still on its side. Paul rams in on the attack and buries his claw into the workings beneath the open flipper - can be grab onto anything? What he can do at the very least is stop his opponent from self-righting for a while and rack up some points. The claw of Autoism 4.0 closes and Paul lifts Hypo into the air, parading him around like a toy as the wedged machine vents co2 gas! Perhaps the tank itself has been pierced, or maybe the rams are just damaged? Whatever has happened, Zarte has to be worried as Autoism, weighed over by it€™s cargo, is heading towards the open pit with Hypertension in tow, and dumps the promising veteran into the pit to disappear in another cloud of gas before slowly releasing its grip, allowing the higher ranked machine to disappear into the abyss.
CEASE!
Hypertension MK3.5 [#2] goes to the loser€™s melee; Autoism 4.0 [#12] advances to the quarter-finals!
Battleboard
Wedga Ennea [#5] vs. The Servant€™s Assistant
Hypertension MK3.5 [#2] vs. Autoism 4.0 [#12]
Next up - the loser€™s melees!
Battleboard
Gabriel V [#3] vs. Spin Dash Unleashed [#8] vs. The Servant€™s Assistant
Hypertension MK3.5 [#2] vs. Traffic Warden [#4] vs. Back to Rock III [#10]
Quality stuff, Lewis. :)
Gabriel V [#3] vs. Spin Dash Unleashed [#8] vs. The Servant€™s Assistant
Not too sure. Maybe Gabriel?
Hypertension MK3.5 [#2] vs. Traffic Warden [#4] vs. Back to Rock III [#10]
Hypo, probably. Both these matches hard to predict accurately...
Brilliant second round Lewis, made even better by the fact I won :mrgreen: :mrgreen: :mrgreen:
FINALLY Autoism is having some success! I couldn't have dreamed of this 2 years ago when I made it. I am amazed. Well done Matty for making it worth the while :talker:
My opinion on the losers melees are that I think that Back To Rock/Hypertension to win through (Traffic Warden will be flipped out the ring quite quickly due to it's size and ground clearance) along with maybe Gabriel V, who will stack both the competitors, maybe pit one of them.
Then second round :proud: Regardless of who it is I'm facing, keep the claws facing them and go for quick easy wins.
I think so far the robots with the best chance (of the currect six) are:
Eye Of Ran II, for sheer destruction.
Wedga Eenea (5), for it's good power in the drive and flipper mixed together.
Wedginator X, for simplicity at it's finest.
Autoism 4.0 (12), for the fact I'm an overly biased douche 8)
But good luck to all concerned, espeically Lewis who is writing an amazing tourney :proud:
*Opening music plays to various pictures of robots being destroyed in previous seasons*
They came to fight... They came to destroy... They came to win...
The Box Is Locked, The Lights Are On - Let The Wars Begin!
Welcome back robot fans! Over the last few episodes we saw seed after seed tumble into the abyss until Wedga Ennea toss The Servant€™s Assistant out of the arena and 12th seed Autoism 4.0 progress to the quarter-finals.
Battleboard
Gabriel V [#3] vs. Spin Dash Unleashed [#8] vs. The Servant€™s Assistant
Hypertension MK3.5 [#2] vs. Traffic Warden [#4] vs. Back to Rock III [#10]
Tonight we have the two loser€™s melees - another chance for the round two losers to reach the quarter-finals and join Wedga Ennea [#5], Autoism 4.0 [#12], Delirium Tremors, Wedginator X, Eye of Ran II and Mobile Failure 2.5. Let€™s get down to the Annihilation Stadium and find out who it€™ll be!
Battle One
Ranked #3, Gabriel V!
Ranked #8, Spin Dash Unleashed!
The Servant€™s Assistant!
Roboteers, standby!
Booth Red: Team Picus
Booth Blue: Team Braveheart, Team Bloodmage
3...
2...
1...
ACTIVATE!
And we€™re off again! This is the first ever loser€™s melee in a Mechanical Maelstrom tournament, and these three bots all want to be the first winner of one! Spin Dash Unleashed is the immediate aggressor, spinning the saw blade up and ramming across the arena at Gabriel V. Joey comes forward to meet the attack, but Lian€™s also in on the destruction and drives at Gabriel too, forcing Joey to turn his nose cone in Team Bloodmage€™s direction! This causes The Servant€™s Assistant to run straight up the pyramid shaped machine and to be swiftly tipped up and over by the third seed, but Joey has left himself open to attack from SDU, who slams into the side of Gabriel and slices in to the aluminium skirt! Steven grins and pushes on, ramming Joey against the spike strip while Lian self-rights stylishly with a huge somersault! The Servant€™s Assistant lands back on its wheels and resets its flipper, quickly taking advantage of SDU being vulnerable to attack from behind and ramming in, getting the wedge underneath the 8th seeds and firing the powerful flipper, stacking Team Braveheart€™s machine up on the wall! Steven grimaces at this compromised position, while Joey sighs with relief and reverses across the arena to safety.
Lian turns to face Gabriel V, forgetting SDU momentarily as it is stacked on the wall to be counted down and out by the audience, but the blade is grinding against the floor noisily and the ranked machine eventually manages to bump itself back down to the ground! Meanwhile though Gabriel V and The Servant€™s Assistant have charged at one another, with Team Bloodmage gaining the advantage this time and allowing TSA to throw Gabriel V high into the air and come crashing down onto its back! Joey quickly rights himself, but comes under attack again from SDU, who slams into the already damaged skirt and this time rips it loose, driving Joey across the arena and onto the floor flipper! The flipepr goes up, but Gabriel was on the far side of it and tumbles over against the corner barrier to be roasted by the flamethrower! SDU itself is popped up and over by the flipper, but Gabriel is noiw stuck between a rock and hard place and needs to get out of there quickly! The Servant€™s Assistant sees a good opportunity to take on Spin Dash though and the two drive at each other, the blade of SDU clattering against the titanium armour of TSA and sending sparks flying, but Lian valiantly drives on, getting right underneath the Season 1.0 bronze medallist and firing the rear hinged flipper to toss Team Braveheart€™s entry high up off the ground! It sails through the air helplessly, turning over as it does so to crash against the macrolon protecting the audience before falling down onto the camera tracks to rest, out of it€™s third competitive season.
Gabriel meanwhile has managed to free itself by repeated use of its flipper and after driving down the raised floor flipper is back into the fight, now turning to drive on the attack of The Servant€™s Assistant and doing so effectively, managing to get under Lian€™s machine while the flipper was still raised, and Joey rams the box-wedge design across the arena before slamming it against the spike strip with his own flipper! Lian is again quick though and self-rights impressively before turning and getting the blade of his flipper under Gabriel V€™s skirtless side, and Team Bloodmage sense victory! Yet again, the 6WD comes to life and quickly accelerates across the arena, reaching unimaginable speeds for a robot before Lian fires the flipper and launches another seeded machine up into the air and over the fence, where it comes to land, broken and beaten, just a few feet away from SDU! The Season 1.0 runner-up and bronze medallist are both beaten in the same fight by the same phenomenal newcomer - after an unfortunate hiccough in the second round, The Servant€™s Assistant is back in business!
CEASE!
Spin Dash Unleashed [#8] & Gabriel V [#3] are on the camera tracks; The Servant€™s Assistant will join us in the quarter-finals!
Battle Two
Ranked #2, Hypertension MK3.5!
Ranked #4, Traffic Warden!
Ranked #10, Back to Rock III!
Roboteers, standby!
Booth Red: Team Devil€™s Incarnate, Team Varying Every Day
Booth Blue: Team Braveheart
3...
2...
1...
ACTIVATE!
So soon after the shocking result of the first melee, the second one gets underway! All ranked robots here, so we know we€™re dealing with some serious pedigree. Back to Rock III makes the first move, immediately heading across the arena to take on Traffic Warden. Steven comes forward to meet him though, eager to make amends after losing the last loser€™s melee and activates the clamps, gripping onto the sides of BTRIII as Martijn drives in underneath. It€™s an interesting combination, and Traffic Warden begins to drive Back to Rock III across the arena, but Martijn activates the lifter, taking Team Braveheart€™s traction away and allowing Team Varying Every Day to push back and slam their cutting blade against the titanium armour of Traffic Warden, prompting some pleasing sparks. There are three robots in this match though, and Hypertension MK3.5 comes roaring in out of nowhere, getting in underneath this bot tango and firing the powerful flipper - however, Zarte was only in underneath Back to Rock III, who is now thrown out of Traffic Warden€™s grasp and over onto its head! Traffic Warden was though on the lifter of BTRIII and so in turn is tossed up and over by the attack, before quickly turning and driving back on the attack of Hypertension, getting in before the flipper has fully reset and ramming Zarte back across the arena floor as the clamps come into play, holding Hypertension in position as it is slammed against the spike strip! Quickly rights himself and as he is in a prime position for it he reverses against the pit release button, giving Steven an incentive to wrestle the second seeds in the direction of the pit before he powers forward with the 38HP drive and dumps the wedge shaped robot into the chasm! It€™s a huge shock and the audience roars with with surprise as the ranked #2 machine bows out of the competition far earlier than expected before Traffic Warden relinquishes its grip and reverses across the arena in search of Back to Rock III.
Martijn also has a thirst for blood and speeds across the arena, driving into the side of Traffic Warden (cue more sparks) and lifts it up and over as he does so, now pushing down with the scoop and managing to drive the ranked #4 machine in the direction of the pit! However, Steven manages to turn sharply and catch BTRIII side on now, pinning the clamp below the raised scoop of BTRIII and the other against the rounded rear of Martijn€™s ranked #10 robot. It isn€™t the world€™s finest grip, and the machines are well-matched in power - Back to Rock III€™s 6WD lynch motor drive versus the 4WD E-Tek RT powerhouse of Traffic Warden. An immense struggle entails, and the gargantuan forces of the two machines playing an almighty tug of war against one another forces billowing clouds of tyre smoke from the robots! There is finally a let up though, as the hydraulic clamp of Traffic Warden stutters against the bottom of BTRIII€™s scoop, allowing the scoop to press down against Traffic Warden as Martijn had been trying to do - however, this proves to be fatal for Team Varying Every Day, as this downward force lifts Back to Rock III€™s two front wheels off the arena floor, causing it to lose it€™s traction advantage, and Traffic Warden surges forward, powering across the arena to drop the ranked #10 machine into the pit on top of last season€™s bronze medallist, signalling the end of the loser€™s melees as Team Braveheart receive a lucky wildcard back into the competition!
CEASE!
Hypertension MK3.5 [#2] & Back to Rock III [#10] fall into the abyss; Traffic Warden [#4] joins us in the quarter-finals!
Battleboard
Gabriel V [#3] vs. Spin Dash Unleashed [#8] vs. The Servant€™s Assistant
Hypertension MK3.5 [#2] vs. Traffic Warden [#4] vs. Back to Rock III [#10]
And next up - the quarter-finals!
Battleboard
Traffic Warden [#4] vs. Wedginator X
Wedga Ennea [#5] vs. Delirium Tremors
Autoism 4.0 [#12] vs. The Servant€™s Assistant
Eye of Ran II vs. Mobile Failure 2.5
And also, introducing the arena hazard for the quarter-finals - it€™s... the BUZZ saws. These powerful circular blades are petrol driven and rise from the arena floor via pneumatic rams - weak base armours and flippable robots, beware!
To continue on from the previous post...WOOT I'M IN THE QUARTER-FINALS :mrgreen: :mrgreen: :mrgreen: Ah, I'm hyper. On a more dire note, I didn't get any predictions right, ah bum :sad: Never mind, it'll get better. And on the plus note, what quick writing; I'm very impressed with the speed/quality of your writing...wow, I'd better do some writing now :proud: But first, predictions and tactics:
Traffic Warden [#4] vs. Wedginator X
Well, Traffic Warden got through the flipper/lifter combo of last time. However, with a robot like this, it's pretty much the worst shape to face off against Wedginator with. In terms of specs, Traffic Warden has 38hp, Wedginator just 18hp, however, I think that Kody is going to constantly get underneath and take away the traction for either an OOTA or a pitting. Then again, I've guessed out Traffic Warden in EVERY battle so far, so I may be wrong :lame:
Wedga Ennea [#5] vs. Delirium Tremors
I think that Delirium would've been fine against any robot here, except Eye Of Ran, or Wedga Eenea :proud: If he can get hits on Wedga Eenea on the boxy lower-body enough to knock something loose, then I predict Matty to stride through here. However, given the slow speed, and the vulnerability to box-rushing, I'm gonna say for AJ to win the day - ULTIMATE RHYMING WIN :rofl:
Autoism 4.0 [#12] vs. The Servant€™s Assistant
This is a match-up I'm happy with, for two reasons:
1. REVENGE FOR SUPERSONIC! :angry:
2. There isn't too much difference between TSA and Hypertension, except TSA is harder to control, has a less powerful flipper, but has more flips.
Looking at the options open to me, I have this idea in mind. This time, I'm gonna leave the pit until the last minute, just for variety's sake, and also because I can do many more things to this robot than pit :twisted: Firstly, because the armour is Titanium and because my weapon can double as a flipping and crushing forms of attack, try and crush the sides. If I'm lucky, my claws will pierce, making the possible judges decision more likely to go in my favour, and I can also keep hold and take him into stuff, in particular, the chainsaws :lame:
Also, use the tactic in the fight against Hypertension here - because it worked really well - of stacking him against the wall, and letting him waste flips getting back down. This will weaken the flipper so it'll be harder for him to OOTA me, and because I may be able to catch him with the flipper open, and then cause more inside damage.
If all this is failing, or he's too hard to properly KO, then lift him up, and carry him to the pit and press the button before powering him in.
Good luck Lian :talker:
Eye of Ran II vs. Mobile Failure 2.5
This match could go either way. However, given the amount of stuff MF has to tear off it, I think it'll go to a judges where Eye Of Ran shall win on damage.
Good luck everyone, and well done Lewis for making this tourney so awesome :proud:
Paul, I think you are severely overrating our bots here. Wedginator has around 4hp, not 9hp, or 7.6hp, which is what is advertised. Even the ETEKs Steve has in his stats don't give off 19hp each. Those are peak horsepower ratings, robots will hardly ever reach a peak horsepower rating.
Anyway time for some tactics and predictions!
Traffic Warden [#4] vs. Wedginator X
Without sounding arrogant, I have no idea how Traffic Warden has made it this far. However, I intend to make sure he goes no further.
The dimensions of Traffic Warden (90x150x25) and the picture shown tell me there is little chance he is going to properly clamp me, so even if I make a mistake and drive straight in I should be able to get out even with his ETEKs. If not, I'll just spin about and upset his pushing line, I'm more manoeuvrable. But anyway, my main focus is to drive into one of the clamps or front corners, get under, and flip him while moving forward still, then get under again and stack him on his clampers against the wall. They're so flat, I don't think I should have much trouble doing this. Keep trying to do this the whole time; if I'm lucky I may even get an OOTA thanks to his small-ish length. Go straight for him if he tries opening the pit, I do not want it opened. Take him right back from it and toss him about. If the pit's open, stay well away from it. Also, stay away from those buzzsaw hazards. I'd like to keep my tires. :P
Good luck Steve, m'boy!
Wedga Ennea [#5] vs. Delirium Tremors
Strangely reminded of Wedga vs Tira in the Returners Tournament where Tira won...think Zarte can keep ripping and flipping here.
Autoism 4.0 [#12] vs. The Servant€™s Assistant
Lian's lack of proper control to bite him in the arse as Autoism pits him.
Eye of Ran II vs. Mobile Failure 2.5
Again strangely, reminded of Intriguous vs Eye of Ran II in P.T.T.R. where Intriguous won...only this time I think I'll go with Joey to totally trash Tracy, sorry. XD
Such spiffing spars thus far, Lewis! :proud:
meh, rather annoyed I didn't get the time to post tactics for Gabriel but I can't argue over the result I guess...
Eye of Ran II vs. Mobile Failure
oh no I don't want to do this
sorry Tracy XD Start side-on, and then use one of the side wedges to keep MF at bay till spun up...then hit it a lot, avoiding the axe, until it is no longer necessary, and do no further damage if the fight is won. Keep away from the house robots and arena hazards, be sensible in my manoeuvres.
Good luck Tracy...
Well, crap. Well, I'm screwed anyway so.... *shrug*
Tank the hits if I actually have to, though I'd rather not for obvious reasons. Drive in and beat the crap out of it before it's spun up. Use hit and run tactics once it's spun up, and not go about this in a very retarded way. If able, lead it on a merry run through every hazard known to bot kind. idk, try not to get slaughtered and make this all as long and as annoying as possible for Joey. If he has to win I want him to hurt. XD
I'm faster though I doubt it helps here, really. ^^'
Good luck, like you need it. :P
I think my tactics are fairly obvious. Stay with him between me and hazards, and attack all available points.
*Opening music plays to various pictures of robots being destroyed in previous seasons*
They came to fight... They came to destroy... They came to win...
The Box Is Locked, The Lights Are On - Let The Wars Begin!
Welcome back robot fans! 48 robots have been wittled down to 8, and we€™re finally here at the tournament finals! First up are the quarters, as we halve the number of remaining robots down to 4, ready for the semies. It€™s not going to be easy - as if the rounds that preceded this weren€™t tough enough, every robot here has to be of a certain calibre, as they€™ve each overcome other highly ranked machines to reach this point.
Battleboard
Traffic Warden [#4] vs. Wedginator X
Wedga Ennea [#5] vs. Delirium Tremors
Tonight we have the first two quarter-final fights, featuring the highest remaining ranked robots, the 4th and 5th seeds Traffic Warden and Wedga Ennea respectively. The latter will face off against dangerous newcomer Delirium Tremors, while the former will fight Annihilation heat finalist Wedginator. All of these machines have proved their worth so far, but who will advance to the final four machines?
Quarter-Final One
Ranked #4, Traffic Warden!
MMpts ~ 25
Season Record ~ N/A - Quarter-Finals
Wedginator X!
MMpts ~ 14
Season Record ~ N/A - N/A
Roboteers, standby!
Booth Red: Team Zlayerz
Booth Blue: Team Braveheart
3...
2...
1...
ACTIVATE!
And so the quarter-finals are underway! Both robots start this match aggressively, with Traffic Warden coming out of the starting square and heading straight for Wedginator, who ploughs on bravely and drives under the left clamp of Traffic Warden, pushing forward and firing the flipper to turn the ranked machine over. No real harm done though - it€™s invertible. Kody continues his onslaught though and drives in underneath, continuing the push across the arena floor, but Traffic Warden manages to keep it€™s other two wheels on the ground due to it€™s extreme width and spins away, coming on the attack of Wedginator X side on now! It looks worrying for Team Zlayerz momentarily - bots caught in Traffic Warden€™s grip rarely escape - but the main season newcomer isn€™t fazed and drives straight underneath the clamp before turning and throwing the huge machine over again! This time Kody doesn€™t make the same mistake either and drives under the main body of Traffic Warden, pushing the U-shaped bot across the arena floor and making an attempt to stack it against the wall, throwing it up at the barrier with the flipper! However, the sheer size of Traffic Warden saves it from going out of the arena as it is beached sideways, but again manages to struggle down with the use of one side of its drive. Kody gives Steven no chance to attack though and drives in underneath yet again, firing the flipper and slamming Traffic Warden up against the fence! It seems impossible to stack though, perhaps due to the power of Wedginator€™s flipper itself, and falls back onto Kody€™s wedge, only for Kody to attempt to stack it again, another 3 or 4 times before the judges call off the prolonged attack. This gives Traffic Warden a brief window of opportunity and Steven makes like he intends to use it, nudging the pit release button before heading back on the assault of Wedginator X. However, the ground clearance of Traffic Warden really is a massive weakness here as Kody easily breaches it yet again and launches the titanium behemoth across the Annihilation Stadium, this time watching it bounce before ramming in on another attack and pinning it momentarily against the spike strip before again attempting to stack it... But to no avail, this time the spikes on the arena wall giving Traffic Warden€™s clamps a chance to right itself, albeit slowly, each time. Kody isn€™t giving up though and only retreats when again ordered to do so by the judging panel. Traffic Warden is still really lacking in any real plan of attack, but certainly not aggression and tenacity as Steven goes back on the attack of Kody again, repeatedly failing to get any kind of purchase or even a push on Wedginator, who easily outmanoeuvres the ranked robot and throws it over, again and again... Team Braveheart aren€™t giving up though, and after one flip Steven manages to reverse quickly against the side of Wedginator X, and seeing an opportunity to rack up some points should this go to the judges Steven guns the E-Tek drive and rams Wedginator sideways across the arena and into the spike strip! A good onslaught by Traffic Warden, but whilst being held against the spike strip Kody manages to nuzzle under the rear of Traffic Warden and throws it over again! Steven looks irritated and bored by the repetitive nature of this fight and drives on the attack again, but Wedginator drives away from the wall to meet him as the flipper resets and again turns Traffic Warden turtle before pushing underneath the inverted robot and ramming it across the arena, this time into the opposite spike strip! Payback scored, but there could also be a problem for Wedginator X here as we see when it attempts to stack Traffic Warden again - the flipper has been fired a lot of times and the flipper is beginning to lose power! Kody senses that he could potentially use this to his advantage, and tries to stack Traffic Warden instead of slamming it against the fence, but with the spikes there the best he can do is hang Traffic Warden up on the spike strip, from where it€™s immense width allows it to sneak down. Kody looks unhappy when told to release Traffic Warden for the third time but complies with the rules and backs into the centre of the arena to meet the oncoming attack from Traffic Warden. Steven drives up the wedge of Kody€™s machine, which fires, and feebly turns Traffic Warden over again, but there€™s no flair or power to these attacks now! Wedginator€™s drive is still working 100% fine though and Kody intends to show it, pushing in underneath Traffic Warden€™s gaping clearance and ramming it around the arena, turning it over against the barrier again, but AGAIN failing to stack the damn machine! It€™s here that Steven finally manages to score a proper attack and rams into the rear of Wedginator X as he falls from the wall, activating the clamps as he rams the green robot into the spike strip before reversing with the powerful E-Tek drive, Wedginator X in tow! Kody looks panicked as the clock ticks down and Traffic Warden heads in the direction of the pit... The magmotor drive of Wedginator X is no match for the E-Tek powerhouse of the ranked machine, but there just isn€™t enought time left in the round for Traffic Warden to pit Wedginator X and score a lucky win in the dying seconds, so this match will have to go to the judges. Let€™s see what they make of it.
CEASE!
Judge€™s Decision:
Damage ~ Neither robot caused a great deal of damage to the other, when the judges inspected the robots for damage in the pits Traffic Warden had some more slight dents and scratches, probably from being flipped around so much.
16/14 in favour of Wedginator X
Aggression ~ Both robots showed very good aggression throughout, but it was Wedginator that showed the more controlled and useful aggression.
15/5 in favour of Wedginator X
Control ~ Wedginator dominated the fight apart from two parts, the first lasted just a few seconds when Traffic Warden pushed Wedginator against the spike strip, but the second did show Traffic Warden presenting good control (at the very end of the fight when it grabbed hold of Wedginator).
8/2 in favour of Wedginator X
Overall ~ 39/21 in favour of Wedginator X
Traffic Warden [#4] bows out at the same stage it did last season; Wedginator X advances to the semi-finals!
Quarter-Final Two
Ranked #5, Wedga Ennea!
MMpts ~ 23
Season Record ~ N/A - Semi-Finals
Delirium Tremors!
MMpts ~ 10
Season Record ~ N/A - N/A
Roboteers, standby!
Booth Red: Team Devil€™s Incarnate
Booth Blue: Team ???
3...
2...
1...
ACTIVATE!
Another high seed vs. rookie fight commences, but this time the newcomer getting it€™s dangerous weaponry up to speed - the high power drum of Delirium Tremors. Wedga Ennea isn€™t wasting any time though and races across the arena, colliding with the drum spinner and firing the flipper, but failing to get any real purchase on the drum. Instead there is a huge shower of sparks and DT is knocked backwards, but so is Wedga, and Zarte immediately drives forward on the attack, slamming into the open flipper of Wedga Ennea and buckling the front of the flipper as well as throwing the whole robot up and over! Fortunately for Andy the angle of his robot and the components under the flipper meant that the drum couldn€™t really dig into the internal workings of Wedga Ennea, but all the same the 1cm of titanium on the flipper plate is bent out of shape and that could be problematic later on. All the same Andy self-rights and drives back on the attack swiftly, getting underneath the wheels on one side of Delirium Tremors and flipping the whole thing up and over sideways! It€™s fully invertible however and quickly goes back on the attack, slamming against the side of Wedga Ennea and throwing it up and over in a smattering of sparks, but not stopping there and rushing on into its side when its inverted, buffeting the blue robot and tossing it against the barrier! Wedga is quick to self-right, but it now has a nice set of scars down the side where the drum made contact! This weapon is clearly highly dangerous and Zarte spins it up again for another attack, barricading Andy against the spikes... but Team ??? are fearless in their next onslaught and drive flat out against DT again, this time succeeding with the timing of their flipper and throwing the Team Devil€™s Incarnate machine backwards across the arena while sustaining little to no damage themselves.
Andy is clearly eager to follow up this attack with another and drives across the steel floor after Delirium Tremors in an attempt to throw it over the fence, but Zarte drives on the attack with the drum spinning and hits the front flipper plate of Wedga Ennea again, buckling it further and throwing the robot over onto its back! Like earlier though the attack doesn€™t end there and Zarte drives into the inverted machine with the drum spinning, throwing it back over onto its wheels in an explosion of titanium sparks, although it doesn€™t seem to have made so much of an impression against the thick titanium monocoque this time. Wedga quickly recovers and drives back on the attack of Delirium Tremors, attempting to get the bent flipper underneath the left wheel pod of Zarte€™s machine, but it€™s just too crumpled to do it and this allowed Team Devil€™s Incarnate to J-hook around and slam into the side of Wedga Ennea, throwing the boxy wedge shaped machine up and over onto its back for a third time, but again they move in before it can right itself and slam it with the drum, tossing it over so that the back of the robot lands on the spike strip, taking away all tracion while the robot sits there uselessly! DT spins up for the killing blow, but Wedga Ennea isn€™t finished yet and fires its flipper to work itself free of the spikes and go back on the attack, heading across the arena to hit the pit release button!
Zarte sees an opening here though and trundles across the arena after Wedga Ennea to try and hit it out of the arena while its back is turned, but at 7mph it€™s just not fast enough to get there before Andy can turn and ram under the drum again, firing the flipper and knocking DT back onto the buzz saws! BZZT! They rise up and spin DT away across the arena floor, fortunately in a direction away from the pit, but one of the back tyres has been horribly sliced into and Zarte€™s machine is moving with a limp now, impairing it€™s already slow speed! Wedga quickly goes back on the attack and drives towards Delirium Tremors, but Zarte swings the bot around and hits the front corner of Wedga, flipping it up into the air just for a moment so that it can ram in at the base armour, and he does so, ripping into the 7mm titanium in fantastic style and throwing the ranked machine over again! Andy self-rights yet another time, and moves unhindered, proving the base armour is not as badly damaged as the side armour, and drives back on the attack again, but DT is back up to speed and drives up the front wedge, scraping and grinding against the flipper blade for a few moments before it€™s fired, popping Zarte up into the air, but not very far away this time - could the flipper be running out of power? Team Devil€™s Incarnate are certainly hoping to take advantage of if it is and drive immediately back in on another onslaught, ripping into Wedga Ennea and throwing it over yet AGAIN, yet still continuing and bouncing the 5th seeds across the steel floor of the arena and against the pit release that it opened earlier on! It€™s been taking damage over this whole bout, and now Wedga Ennea looks broken and beaten, lying on its back with the flipper wide open, covered in dents and scars and it doesn€™t seem to be self-righting - it€™s venting carbon dioxide gas! The match certainly is over now it would seem, as despite all the damage it€™s taken DT is still moving, unlike it€™s beaten opponent.
10, 9, 8, 7, 6, 5, 4, 3, 2, 1!
Wedga is down and out of the contest again, but DT just wants to add some insult to injury and drives in with the drum spinning, pushing against the fence and throwing the carcass of Wedga Ennea onto the rail! It teeters precariously for a moment before falling off balance and out of favour, crashing onto the camera tracks and out of the competition after fighting so valiantly!
CEASE!
Wedga Ennea [#5] is broken, beaten and out of the arena; Delirium Tremors advances to the semi-finals!
Battleboard
Traffic Warden [#4] vs. Wedginator X
Wedga Ennea [#5] vs. Delirium Tremors
And next up...
Battleboard
Autoism 4.0 [#12] vs. The Servant€™s Assistant
Eye of Ran II vs. Mobile Failure 2.5
When will the seed Massacre stop :uhoh: Great battles Lewis, and as has previously been said, the speed you're writing these battles as is phenominol. We barely have time to get tactics in; I like it :proud:
w00t again. :proud:
predictions for following awesome battles not changing :)
*Opening music plays to various pictures of robots being destroyed in previous seasons*
They came to fight... They came to destroy... They came to win...
The Box Is Locked, The Lights Are On - Let The Wars Begin!
Welcome back to the Annihilation Stadium! Last time we saw the first two quarter-finals, and both the fourth and fifth seeds crash out of the competition, to Wedginator X and Delirium Tremors respectively.
Battleboard
Traffic Warden [#4] vs. Wedginator X
Wedga Ennea [#5] vs. Delirium Tremors
The question tonight is who will join those two in the quarters - could it be 12th seeds Autoism 4.0 or newcomers The Servant€™s Assistant? Or perhaps Annihilation veterans Mobile Failure, that is if they can get past horizontal spinner Eye of Ran II! It€™s going to be a night to remember, so buckle up and hold on tight!
Quarter-Final Three
Ranked #12, Autoism 4.0!
MMpts ~ 14
Season Record ~ N/A - Round 2
The Servant€™s Assistant!
MMpts ~ 10
Season Record ~ N/A - N/A
Roboteers, standby!
Booth Red: Team Insanity
Booth Blue: Team Bloodmage
3...
2...
1...
ACTIVATE!
And here we go again! Both robots off to a quick start at the beginning of this bout, but it€™s Autoism 4.0 who makes a more obvious attempt to attack, driving at the front of Lian€™s colourful machine in an attempt to get the claws around it - Paul needs to do some serious rethinking of tactics though, because Autoism€™s claws aren€™t nearly wide enough to fit around TSA! Lian takes advantage of this and drives in on an attack of his own, getting underneath Autoism and pushing it back across the arena before firing the flipper in an attempt to toss Paul over the barrier, but instead it just stacks Autoism against the arena wall. Team Insanity quickly right themselves and go back on the attack, now with a drastic change of plan in attempt to get back some time, and Paul goes back to his round 2 tactic of pushing the claw to the ground to get in underneath the opposition. It worked against Hypertension MK3.5 and it€™s working again here, as Team Insanity breach the front of TSA this time and lever it up into the air and over! Lian panics, but quickly hits the flipper button and self-rights over, back onto the claw of Autoism, allowing Paul to push forward and topple it again! This isn€™t a great moment for TSA, but Paul has backed up next time in an attempt to get the claw into the flipper workings before it can reset, but Lian€™s massive speed advantage allows him to scoot away effectively the moment he self-rights, denying Paul a chance to cause huge damage. Nevertheless, Autoism gives chase across the arena, lowering the claws to the ground, but Lian decides to boost forward at full speed and the strip at the front of the flipper allows him to push in underneath Autoism this time, before charging into the spike strip and firing the flipper in another attempt to end this battle! Autoism is merely flicked over sideways though, landing with its rear end hung up on the spike strip. Paul tries to work himself free with the claw, and it looks as if he will be successful in doing so, but it€™s a slow business and it gives Lian time to reset the flipper and drive back in on the attack, getting underneath and throwing Paul over again, this time stacking Autoism so that the claw is on the floor and the back of the robot is on the rails! Paul grimaces, but uses the claw to drag Autoism back to the arena floor, where he turns and reverses into the side of TSA, pushing it backwards across the arena and into the opposite spike strip! Lian works those six wheels though and wrestles free, pushing under the back skirt of Autoism 4.0 with some difficulty before pushing it across the arena and depositing it onto the buzz saws! There are a smattering of sparks and a huge roar from the crowd as Autoism has the left skirt sheered right off and is thrown into the air, turning over and coming back down to rest on the skirtless side, where it teeters for a moment before falling back down onto its wheels with a huge crash! Paul immediately goes back on the attack, but is having some problems with manoeuvrability now, as the saws did some heavy damage to his tyres! Despite this he manages to launch a side attack on TSA, pushing underneath and levering it up and over again, prompting Lian to self-right away from him and run across the arena before turning back on the attack and ramming in, pushing Autoism towards the saws and flipping him onto them! Paul groans as Autoism is spun away again and the rear skirt€™s springs are sawn through, but less damage seems to have been caused this time. Damage to the tyres has only been increased though, and Autoism is really hobbling across the arena now! This is a godsend to Lian and the rest of Team Bloodmage, who use their speed to dodge the front of Autoism and get under the now-exposed side ground clearance, ramming across the arena and flipping it against the spike strip! Paul lifts Autoism up and over and back onto the floor, but Lian piles in underneath again and flips up and over sideways like he did earlier, again hanging the Big Nipper-inspired bot on the spikes! The power of TSA€™s pneumatic flipper definitely seems to be waning now though, and Paul can sense it, especially as when Lian attempts to flip him again when he gets off the spike strip Autoism merely rolls over as opposed to being thrown in the air like earlier on in this match. Paul takes his chance while the flipper is open to try and get the claw into the workings, but Lian€™s speed is really a blessing here again as he backs away, but goes too fast and slams into the rear corner of the arena, being thrown over by the buzz saws! And as it is thrown over we can see the base armour - and it doesn€™t look pretty! Three large gouges into the polycarbonate will score points for Autoism should this fight go to the judges, and with only seconds remaining it certainly will! To make matters worse, TSA is now on its back with the rear facing the wall - the flipper fires and turns him over against it, but the yellow and black machine falls back down - with no space to self-right into and not enough gas left to even prop itself up on the wall TSA is in big trouble, but luckily for Team Bloodmage time is up before they can be fully counted out, although the audience give it a decent go...
10, 9, 8, 7...
Autoism is like an aging machine as it hobbles up to TSA and pushes it against the arena wall, lifting it up slightly in one final attack as the match ends - it€™s horrendously close, I wouldn€™t want to call it! ;)
CEASE!
Judge€™s Decision:
Damage ~ Neither robot caused huge damage to the other via use of their own weapons, but The Servant€™s Assistant made good use of the buzz saws on two occasions, pushing Autoism 4.0 onto them and causing big damage to the tyres and skirts. TSA also took a lot of damage from the saws, but as a result of it€™s own poor control (Autoism does still gain from this).
16/14 in favour of Autoism 4.0
Aggression ~ Both robots were very aggressive from the word go, getting multiple attacks in on each other as the match progressed. Really this category is almost even, but The Servant€™s Assistant was seen to retreat - although a good idea in terms of strategy, it loses a point for it here.
11/9 in favour of Autoism 4.0
Control ~ For the most part, The Servant€™s Assistant did dominate the fight. Autoism 4.0€™s main tactic failed rather miserably and so that loses it points here, but TSA loses points for backing onto the buzz saws at the end of the match. It does however, gain them, for occasions where it showed good control in stacking Autoism 4.0 and flipping/pushing it onto the buzz saws.
8/2 in favour of The Servant€™s Assistant
Overall ~ 31/29 in favour of The Servant€™s Assistant
A totally nailbiting judge€™s decision goes ever so slightly against Auotism 4.0 [#12]; The Servant€™s Assistant goes through to the semi-finals!
Quarter-Final Four
Eye of Ran II!
MMpts ~ 10
Season Record ~ N/A - N/A
Mobile Failure 2.5!
MMpts ~ 12
Season Record ~ N/A - N/A
Roboteers, standby!
Booth Red: Team Picus
Booth Blue: Team Alt
3...
2...
1...
ACTIVATE!
The last quarter-final gets underway, with Joey driving out of the square, not at Mobile Failure, but away from it, keeping the side facing Tracy€™s already advancing machine while his dangerous blade gets up to speed! Tracy draws first blood though, piling into the side of Eye of Ran and actually managing to breach the skirt with her front wedge, swinging Failure€™s axe over with a loud bang onto the top of EoR, but not really causing much damage. Joey, now with the blade at speed, turns sharply into the side of Mobile Failure 2.5 though and sends it spinning across the arena in a shower of titanium sparks as the side skirt goes flying away! The audience gasp and cheer as Eye of Ran moves in again, but Tracy turns to face the blow and has her front wedge torn off for good measure! Two brutal attacks in quick succession and Team Picus are loving it - Team Alt, not so much. But all the same Tracy valiantly goes back on the attack and drives against the blade before it can spin up this time, quickly bringing her axe over multiple times, making a large dent into the half moon of Eye of Ran II! Joey grimaces and turns to brush Tracy aside, but MF2.5 is dogged in its aggression and reverses against the side of Eye of Ran pushing it against the spike strip! Tracy holds on and pins Joey there for a few seconds before Eye of Ran II wrestles free and spins up the blade again before turning back to face Failure again, driving in against the skirtless side and ripping a large gash in the titanium armour, knocking Tracy away as he does so! Failure attempts to drive back on the attack, but only moves in a pitiful circle - it looks like the match is over already! A shame to end it so early, but Joey wishes to cause no further damage to Tracy€™s machine and reverses back to the red square, powering down the blade. The audience count down and end to another fast and dangerous Eye of Ran battle in which huge destruction was caused by the powerful weaponry...
10, 9, 8, 7, 6, 5, 4, 3, 2, 1!
CEASE!
Mobile Failure 2.5 fought bravely but lost half its drive to an immensely powerful weapon; Eye of Ran II advances to the semi-finals!
Battleboard
Autoism 4.0 [#12] vs. The Servant€™s Assistant
Eye of Ran II vs. Mobile Failure 2.5
And next up, it€™s the SEMI-FINALS!
Battleboard
Wedginator X vs. The Servant€™s Assistant
Delirium Tremors vs. Eye of Ran II
Tactics and predictions ASAP please!
And also, for your viewing pleasure, and to disrupt these important matches as little as possible it€™s a nice aesthetic hazard - co2 jets! Don€™t be cocky though - if your machine has any kind of hole for the gas to get in it could be elimination via knockout for you!
Didn't expect EoR2 to damage Ti/V like that, but I'm glad my prediction was right. :proud: Shame about Autoism, though. Here's hoping I can avenge him.
Wedginator X vs. The Servant's Assistant
I'd like to think I have a far more controlled drivetrain than Lian's robot even with 2WD, for, with 40mph, he is simply too fast to be in control. Even the 18mph cap is pushing it. I'm going to move at him regardless of what he does at first, and if he tries to turn, I'll turn with him and most likely keep the front pointed at him. The blade at the front of Wedginator is NOT part of the flipper and that's what all of Wedginator rests on, apart from his wheels, so I should get under him quite a bit. I do notice he has a 3mm polycarb baseplate. If the buzzsaws are not being used this round (pity :(), I'd like to see what those new CO2 vents can do. When I've wedged him, I'm not going to flip him at first, but throw onto those hazards and see what happens. If he survives, go back to previous tactics and try to get him over the fence.
I'll conserve flips for charges to the wall/OOTAs, and self-righting; when I have an opportunity, take it. Since I don't know how much CO2 The Servant's Assistant has in store, I won't try and guess. :P Just counter his aggression with my own and I should be fine. Do avoid the pit and walls, though, when I'm on defense.
GL Lian, and well done Mr. Matthews :)
Ah well, as a macine seeded bottom, to make it to the top 8 is awesome :lame: So I'm cool with that. Also my first loss since my return, which says a lot to me. I could argue that I should get extra aggression and control points for my final move in pinning TSA against the wall to stop him self-righting, but I genuinely don't care :proud: because I got so far.
My predictions may be a bit off here, but this is how I predict them going:
1. Delirium Tremors
2. Wedginator X
3. Eye Of Ran II
4. The Servant's Assistant
Great writing Lewis, and this looks to be a great finale :mrgreen:
Delirium Tremors vs. Eye of Ran II
In a cunning manoeuvre, my plan is to detach the skirts, as they won't come into play, and start Eye of Ran upside down so that the blade hits the drum directly. Spin up - due to DT's slow speed and the sheer power behind the weapon, hopefully I should be able to evade DT for the second or two it'll take - and hit the side pods if I can, or the drum if I can't - a big horizontal bar should, hopefully, beat a vertical drum. Make use of better speed and maneuvrability to evade DT and not let it land a hit on me, and starting upside down should nullify the CO2 jets as the solid top panel will stop anything getting in. Avoid the other hazards, let's be sensible, and don't drive straight into the drum like a total idiot - try to hit it on the edge if I hit it, although you are referred to my previous comment about horizontal vs. vertical.
Good luck Zarte :)
Hmm, two tough battles to call, but I think Wedginator X and Eye of Ran II will advance here.
*Opening music plays to various pictures of robots being destroyed in previous seasons*
They came to fight... They came to destroy... They came to win...
The Box Is Locked, The Lights Are On - Let The Wars Begin!
Welcome back to the Annihilation Stadium! Only 4 robots remain as this exciting season of Mechanical Maelstrom nears its close. We started with 48 robots, but 44 of them have already bitten the bullet over the course of 3 gruelling full combat rounds. Out of the remaining machines only 2 can survive to the final battle, but who will it be?
Battleboard
Wedginator X vs. The Servant€™s Assistant
Delirium Tremors vs. Eye of Ran II
It€™s the semi-finals tonight - an exciting and crucial part of the competition. The number of robots will be halved once again here, and the surviving machines will battle it out in the final for the ultimate prize. There is a consoling battle for 3rd place however, so the teams needn€™t be too devastated to fall out of the competition here. Victory is on everyone€™s lips though, so let€™s get down to the Annihilation Stadium!
Semi-Final One
Wedginator X!
MMpts ~ 19
The Servant€™s Assistant!
MMpts ~ 15
Roboteers, standby!
Booth Red: Team Zlayerz
Booth Blue: Team Bloodmage
3...
2...
1...
ACTIVATE!
And we€™re off! Wedginator X is the immediate aggressor at the beginning of this fight, driving across the arena directly towards The Servant€™s Assistant, who doesn€™t really know how to respond! Lian drives tentatively out of the starting square and heads across the arena, but Kody gets the immediate advantage and pushes in underneath the front of TSA before driving Lian backwards across the arena into the corner and depositing his machine onto the co2 jet! An extreme stream of gas is fired against the polycarbonate base of The Servant€™s Assistant, coating the bottom panel and rushing in through the wheel ruts! Lian looks worried, but quickly drives away, seemingly unharmed. He turns to drive on the attack of Wedginator X again, but Kody is already launching another onslaught and saunters across the arena, again winning the who-is-lower battle and time firing the powerful flipper, throwing Lian against the spike strip and turning him over in the process!
TSA smartly self-rights and goes back on the attack, reversing against the side of Wedginator X and gunning the six wheel drive, pushing against the reptilian machine and ramming it across the arena at 40mph! However, Kody makes excellent use of his controlled 2WD and spins away, letting TSA go careering into the spike strip! The crowd roar with laughter as Lian meekly recovers from the self-inflicted embarrassment before turning back on the attack of Wedginator X, ramming in under the side of the Annihilation heat finalist this time and pushing across the arena, slower than before so as to retain control on its cargo. It fires the flipper, hoping to throw Team Zlayerz onto the camera tracks, but fortunately for Kody Wedginator lands on the right side of the fence and promptly rights itself before driving back on the attack, getting straight under the front of TSA even though the flipper had reset and pushing Lian back against the opposite wall now! Kody fires his own weapon in an attempt to toss TSA over the barrier, but the yellow and black machine is merely slammed against the barrier this time - an impressive and aesthetically pleasing attack all the same, but this is the weakness of front hinged flippers.
TSA lands in a horribly awkward position too - on its side, and unable to fall back down due to Wedginator manoeuvring into a position so that it rests on its side with the base armour against the arena spike. Kody fires his flipper to push TSA against the spikes, and there€™s a surprising amount of damage caused to the base - perhaps the polycarbonate was made brittle by the co2 jets earlier on? It would certainly seem the case, because there€™s now a sizeable crack in the base armour of TSA and that can€™t be good! However, now that it€™s been flipped TSA can self-right, and does so, before driving away across the arena and turning to face yet another assault from Wedginator. Yet again though Kody gains the advantage, pushing in underneath Team Bloodmage€™s machine and slamming it across the arena, this time firing the flipper and sending TSA in a gigantic somersault, and it turns over in the air before landing, inverted, on the rails! A momentous few seconds ensue, but a powerful flick of the pnuematic flipper launches TSA back into the arena, safe for a while longer. Lian feels he€™s running out of options now though, and quickly backs against the pit release button before driving back on the attack when his flipper has reset. Kody however is equally aggressive and drives forward to meet Lian, who uses his superior speed to dodge the front of Wedginator, knowing he won€™t get underneath from there. Unfortunately for Lian though the 6WD and high speed just isn€™t controllable or manoeuvrable and Wedginator easily wheels around and runs in underneath the 8mm ground clearance at the side of The Servant€™s Assistant, now ramming it sideways towards the pit and firing the flipper to send it tumbling in!
A sad end for TSA in Mechanical Maelstrom 3.0, but certainly a triumphant one, as this newbie fought past 3 deadly competitors to reach this stage after being consistently underestimated in almost every round, but he could still clinch 3rd place in the play-off!
CEASE!
The Servant€™s Assistant upside down and in the pit; Wedginator X advances to the grand final!
Semi-Final Two
Delirium Tremors!
MMpts ~ 15
Eye of Ran II!
MMpts ~ 15
Roboteers, standby!
Booth Red: Team Devil€™s Incarnate
Booth Blue: Team Picus
3...
2...
1...
ACTIVATE!
The second semi-final is just as quick to get underway as the first, as the arena is filled with a deadly whir as both machines get their spinning weapons up to full speed quickly. The audience are immediately intrigued by Eye of Ran II, which has started this bout upside down, as Joey wants to hit the drum directly should the two weapons collide. At the moment though he seems to be aiming for the wheel pods on Delirium Tremors, and with his 2WD vs. the 4WD (on the floor) plus his 5mph speed advantage Joey pulls it off! The blade of Eye of Ran II, now 23cm high in the air due to his inversion slams into the titanium armour of DT just above the wheel, leaving a huge gash in it immediately! Zarte looks worried, but gets on with it and takes advantage of Eye of Ran II being so close to DT by swinging around and bringing the drum into play onto the side of Eye of Ran, buffeting against it and tearing viciously into the polycarbonate, ripping huge chunks clear as it bounces EoR right over, and over again! The attack ends when DT€™s drum stops spinning after the first two big hits though, and this allows Joey to escape, with seemingly no internal damage.
He€™s quick to go back on the attack, spinning up the blade and hitting the same wheel pod he did earlier on, widening the gash he made earlier on and ripping something clean out of DT! The camera zooms in - it€™s one of the hammerdrill motors! This leaves Delirium Tremors without one wheel, and with decreased manoeuvrability and speed, as if it wasn€™t slow enough already! Eye of Ran uses the speed advantage to back off quickly and spin up his blade again before Joey drives back in, trying to get to the same wheel pod and take out the other wheel in order to immobilise half of the drive and end this match, but Zarte is having none of it and plays defensively, swinging his robot around and holding his ground, forcing Joey to back off or get hit by the dangerous drum again. This happens several times, and the audience tires of it after so much, and noting that neither robots are really gaining any points from it Joey decides to slam into the drum with his blade! This is the weapon-on-weapon collision we€™ve all been waiting for and it€™s a huge one, with sparks flying everywhere and EoR flipped high up into the air, but not over, by the powerful drum. DT is far from unaffected though, with a pretty sizeable gash in its 1cm aluminium drum, which continues to spin, but slightly unbalanced. EoR II€™s weaponry has fared better, but there are numerous battle scars on the front panel and the base plate is coming away from the rest of the robot ever so slightly on one side!
Joey isn€™t one to rest on his laurels though and reinstates his position as the aggressor, spinning up the blade and driving in on the attack again! Zarte tries to slam him with the drum again, but with DT as unbalanced as it is he can€™t manage it again and Joey is successful in colliding with the wheel pod this time! A shower of titanium sparks is created and DT spun away, but still has some movement on both sides and drives back on the attack, hitting the front of EoR bending the top plate up a little more, into EoR II€™s own blade, which while spinning up tears off tiny fragments of its own armour! Not much damage, but certainly DT has scored some points there should this match go to the judges! In a match with two such powerful spinners though a full 3 minutes is unlikely and Joey doesn€™t seem to want that to happen, slamming again into the spinning drum of DT with his blade! Both robots are sent reeling from this attack, and DT€™s gash in the drum is now severe, and huge. The drum doesn€™t seem to be spinning back up either, although DT itself is still moving, albeit slowly. EoR II also seems to be more sluggish than before, but its blade gets up to speed and Joey goes back in on the attack, finally hitting the crippled wheel pod where it hurts and successfully immobilising DT on one side, severing the connection from the drill motor and the battery! Zarte looks on frustratedly - his top wheel is completely unharmed, but it€™s not on the floor and so Delirium Tremors can only move in slow circles.
10, 9, 8, 7, 6, 5, 4, 3, 2, 1!
An unfortunate demise for Delirium Tremors, as he falls out here to Eye of Ran II after a fantastically destructive bout. He saw off the opposition so quickly and damagingly in the rounds that preceded this one and got a taste of his own medicine here despite puttting up an excellent fight. We€™ll see him against The Servant€™s Assistant in the play-off for third place.
CEASE!
Delirium Tremors finally bites the bullet; Eye of Ran II advances to the grand final!
Battleboard
Wedginator X vs. The Servant€™s Assistant
Delirium Tremors vs. Eye of Ran II
And next up, it€™s the GRAND FINAL!
Battleboard
The Servant€™s Assistant vs. Delirium Tremors [Play-Off]
Wedginator X vs. Eye of Ran II
Tactics and predictions ASAP please!
And for the hazards, we have something a little special in store for the final... The Venus Fly Traps! Very much like the weapon seen on the competitor of the same name, these spiked floor panels snap together to trap the robot on top! Powered courtesy of high pressure hydraulics and sporting tungsten tipped blades, steer clear!
w00t! :proud:
Play-offs
The Servant's Assistant vs. Delirium Tremors
Zarte should have this...there's very little Lian can do here with the steepness of that flipper of his. DT might get popped back a bit but that hardly works much.
FINAL
WEDGINATOR X vs. EYE OF RAN II
Could I not have asked for a worthier opponent? :) Sweet.
First off, that blade is dangerous, but I'm still slightly dubious of its damage capability against MF's Ti/V wedge (tearing it off in ONE hit?), and especially against my 6mm G9 Ti armour (follow the link). While not as tough as Ti/V, it's definitely tougher than Grade 5 Ti, yet has more elasticity than it and Ti/V, so should be able to take hits very well. However, that's water under the bridge at the moment, I'm fairly certain Eye of Ran is going to start with the blade under the robot. That's a position I'd rather not have my opponent in as he can hit the wheels that way.
If he starts out with the skirt pointing, great! That's exactly how I want him to start out, I'm quite sure I can get under that skirt, and the end. If I do, I'll knock his blade into the floor and stop it. From there, I want to get under and flip him over and make the undercutter an overcutter so it can't hit the wheels, and then refuse to flip him back over but go for a pitting. Furthermore, after that the blade will have to reach a very long way to hit the flipper, as his height's 23cm and mine is 36cm at the very top of the wedge, so he might not be able to hit me at all if I keep the wedge pointed at him. And that's very doable since we both have 2WD and 12mph as our top speeds. I'm a bit front-heavy, so turning MIGHT be an issue, but then Joey has a huge blade's gyroscopics to contend with as well. :P
If he starts out with the blade pointing at me, ram him, the front plate can take it I believe.
If it seems I can't flip him at first, use those new hazards, lol. Get him over to them, and if they don't stall the blade indefinitely, they'll provide me with a chance to flip him over when they let go.
I want him flipped over and then down that pit. Keep very aggressive through the match no matter what, ram him into things if I can't pit him yet.
And...err...soz for long tactics, but I want to win. :P Good luck Jo-E, and again fan-tabulous stuff Lewis. :)
Ah well, one result the right way round :proud: My predictions are now (re-corrected):
1. Wedginator X
2. Eye Of Ran II
3. Delirium Tremors
4. The Servant's Assistant
I'm REALLY looking forward to this final; the two best machines through the competition, and literally could go either way :proud: Good luck to the others, and thanks for an awesome tourney Lewis.
I'll wait a little longer for tactics seen as it's the final.....
Joey's off to university and will be sorting things out for a bit, so he might not be able to give tactics for a few more days. Just thought I'd say something about that. :)
Well done Joey :)
Let's go for the bronze, I think it'd equal my best ever finish in a tournament :)
Don't think it's rocket science to work out my tactics though. Avoid weaponry, hit everything else, try and use the drum as a flipper and see if we can stack him, if not just batter him til it's a KO or an easy win on a JD
Bump :lame:
Tactics:
...erm...Wedginator's based on Envy, which had very far back wheels, and because of that is likely to get less traction because most of the weight is in front of the wheels. (I have this issue with Jigsaw and in fact the precise reason this Envy was retired was due to lack of traction messing up the control)
Basically start up, run away using superior control and traction until the bar gets up to speed, keep the bar facing unless it's spinning (which should be its state 90% of the time, it's got a fast spinup on it iirc), avoid doing anything stupid with the hazards and more or less kill it. Avoid the front, if that comes up, and see if I can rip into the wheels.
Good luck Kody and everyone else :)
*Opening music plays to various pictures of robots being destroyed in previous seasons*
They came to fight... They came to destroy... They came to win...
The Box Is Locked, The Lights Are On - Let The Wars Begin!
Welcome back to the Annihilation Stadium! It€™s been a while robot fans, but only 2 robots still stand a chance of finally getting their hands on the championship title, and it€™s about time we found out who€™ll get it!
Battleboard
Delirium Tremors vs. The Servant€™s Assistant
Wedginator X vs. Eye of Ran II
Tonight€™s show will kick off with the play-off for third place between Delirium Tremors and The Servant€™s Assistant, and following that we€™ll be having the GRAND FINAL, Wedginator X versus Eye of Ran II. All the bots are raring to go, so let€™s get down to the Annihilation Stadium!
Play-Off
Delirium Tremors!
MMpts ~ 15
The Servant€™s Assistant!
MMpts ~ 15
Roboteers, standby!
Booth Red: Team Devil€™s Incarnate
Booth Blue: Team Bloodmage
3...
2...
1...
ACTIVATE!
They€™rrre off! Delirium Tremors immediately starts doing what it does best, spinning up the maniacal sounding drum and heading across the stadium in search of TSA, but Lian is taking a more defensive stance here and backs away from DT, using its far superior speed to avoid the spinning machine. Zarte looks frustrated as he simply fails to catch Lian time after time, but TSA isn€™t scoring any points with the judges here.
Eventually DT manages to clip Lian with the drum, and the power of such a weapon is clearly evident as TSA is thrown up onto its side in a smattering of titanium sparks, but the robot isn€™t thrown over. However, DT has opened its opportunity to attack and drives in again, slicing into the plastic base armour of TSA and throwing it over now before buffeting across the arena and into the arena wall! Lian looks worried but self-rights, and it appears that his robot is okay. He lunges towards DT in a desperate attack, causing Zarte to drive backwards from danger, but DT drives one wheel pod over the flytrap which quickly activates and ensnares DT!
... Or does it? Zarte€™s spinning drum just completely KO€™ed the arena hazard it would seem! The operator of the weapon looks dismayed, but both Zarte and Lian are delighted as DT drives away, seemingly fine... But no, it has taken some damage from the flytrap, a puncture from one of the tungsten teeth it would seem? It€™s still driveable though and Zarte is quickly back on the attack with the drum spinning again, attempting to hit TSA with the deadly teeth. Lian€™s machine is horrendously quick though and continuously dodges Zarte€™s bot, occasionally getting under one wheel and flicking it up into the air with the flipper but only getting it over after a few attempts, and this actually helps DT because it€™s no longer driving on the punctured wheel!
This restoration of manouevrability allows Zarte to drive into the side of TSA again as it drives past and this time DT really rips into the titanium machine and the sparks really shower across the arena like fireworks while The Servant is rolled sideways into the spike strip and huge chunks of polycarbonate are torn away! Lian panics and fires the flipper, pushing DT away, but now TSA is hung up on the spike strip and can€™t escape. DT takes a moment to spin back up before heading in for the OOTA hit, but when he does so he slams TSA up against the barrier and buckles the side panel, but doesn€™t manage to get it out.
Lian€™s machine is in bad shape now though and as it tumbles down from the wall we can see that the titanium armour is scratched, torn and buckled all over. TSA attempts to quickly escape from the side wall where it has been pinned in, but the chassis is dragging and it no longer has that great speed that helped it this far in the tournament. DT looks on, spinning up the drum for the KO, ramming in now... And Lian turns! DT drives up the wedge of The Servant€™s Assistant and Lian fires the pneumatic flipper, launching DT sideways onto the barrier with one wheel pod hooked over the side!!! And the other wheel pod is hung up on the spike strip, this does NOT look good.
This truly is a disastrous turn of events for Team Devil€™s Incarnate, because DT can€™t move from there and TSA could be triumphant now!! But then again Lian€™s machine is barely moving... It is just about moving, but so slowly, there€™s no chance of TSA positioning itself correctly for the OOTA flip, and now time is ticking down... Is there time for DT to be counted out?
10, 9, 8, 7, 6, 5, 4, 3, 2, 1!
CEASE!
The count JUST finishes before cease is called! Delirium Tremors has to settle for 4th place; the bronze medal belongs to The Servant€™s Assistant!
And now, the moment you€™ve all been waiting (so long) for...
The Grand Final
Wedginator X!
MMpts ~ 24
MM3.0 Hitlist ~ Typhoon 2, BIACS-By Popular Demand, Gehenna 2 [#11], Back to Rock III [#10], Traffic Warden [#4], The Servant€™s Assistant
Eye of Ran II!
MMpts ~ 20
MM3.0 Hitlist ~ I.A.N, Heliosphere [#6], Lime-y, Traffic Warden [#4], Mobile Failure 2.5, Delirium Tremors
Roboteers, standby!
Booth Red: Team Zlayerz
Booth Blue: Team Picus
3...
2...
1...
ACTIVATE!
Here we go. Both machines here are newcomers to the main competition, and they€™ve fought long and hard to get here. EoR is starting this battle defensively, reversing away from Wedginator€™s immediate box-rush as the match begins and spinning up the blade very quickly into a blur! Kody scowls, having wanted to get him before that happened, but keeps up the aggression nonetheless and turns before ramming straight into the blade of EoR II! Sparks fly and Wedginator is spun away, but seeingly undamaged.
Kody however is feeling very aggressive and turns, ramming underneath the side skirt if EoR this time before the blade can spin back up and wedging Joey against the spike strip, firing his flipper and nearly tossing the T-shaped machine out of the arena! Joey holds on though and EoR tumbles back into the arena, right way up and slams its blade into the side of Wedginator, again knocking Kody€™s machine away in a smattering of sparks! Kody€™s okay though and turns to face EoR with the wedge again, ramming in and stopping the blade, getting underneath now and using the flipper to throw Joey right over! The crowd roar and Kody looks pleased, as phase one of his plan is complete!
EoR is the lower of the two machines though and swings around, using his now overcutter weapon to smack the side of Wedginator X€™s rear end, creating a small gash there and spinning Wedginator around. This puts Kody in a good place to attack though and he rams in underneath Eye of Ran again, now driving Joey back across the arena and slamming him into the pit release button! Joey gasps and tries to drive off the wedge, but it€™s no good... Kody has to reverse though after pinning EoR for a while and has he reverses, freeing the blue machine Joey pursues, slamming into the front flipper of Wedginator with the blade this time and buckling it at the top end! Kody grimaces and drives back in underneath EoR, trying to turn and push them into the pit, but they€™re just at the wrong angle and there€™s no easy way for Kody to get a quick elimination here.
EoR€™s blade is spun up again too, so he€™s got a lot to worry about and after thirty tense seconds of carefully trying to manouevre Joey to the pit the judges order Wedginator to free EoR II, and Kody grudgingly does so before ramming in again, but Joey dodges and brings his blade back around, buffeting the flipper of Wedginator again and causing further damage to the thick titanium armour! Wedginator is looking the worse for wear now, but it€™s still holding up pretty well and Kody is not letting up with this relentless aggression, now pushing under the rear of EoR II to try and pit Joey... but one of EoR€™s wheels was still on the ground and with his superior traction Joey JUST managed to steer clear of the chasm... But they€™re both right on the edge now and anyone could go down! Wedginator still has both wheels on the arena floor now compared to EoR II, which seems to have one wheel hanging over the abyss and the other wheel on the floor! Kody€™s struggling to use this to his advantage, and fires his flipper to try and nudge Joey into the pit, but after all the damage the flipper just moves limply forward and does little else.
Now Kody has wriggled free though and reverses around the arena, lining up to push Eye of Ran II into the pit! The crowd are chanting as Joey struggles to escape - with one wheel over thin air he can€™t get the traction to swing his wide robot away! Kody breathes deeply and lines up the attack perfectly, then rams in and tips Eye of Ran II into the pit! The smoke goes off! Is he in the pit? The judges look on... Kody fires his weakened flipper again, but it€™s enough just to prop Eye of Ran II against the other side of the pit and END THE CHAMPIONSHIP!
CEASE!
In a nailbiter of a final Eye of Ran II caused heaps of damage it€™s opponent but was eventually pitted; Superior tactics and brilliant engineering prevail as the well built, powerful and fantasically strong WEDGINATOR X WINS MECHANICAL MAELSTROM 3.0!!!!!!
And so, the for the final time ladies and gentlemen, the battleboard!
Battleboard
The Servant€™s Assistant vs. Delirium Tremors
Wedginator X vs. Eye of Ran II
The Podium
3rd The Servant€™s Assistant
2nd Eye of Ran II
1st Wedginator X
And so, after a long wait for the final Season 3.0 eventually comes to an end! For the first time a non-spinner has won Mechanical Maelstrom; is it a sign?
As for the future... With a huge decline in the interest in FanFic and also in my own enthusiasm, the future looks uncertain for Mechanical Maelstrom. If I have a resurgence of motivation, or the community brightens, who knows? Watch this space. Thanks for competing/reading and I hope you enjoyed.
I won! :proud:
Awesome writing Lewis, and commiserations Joey. Wasn't too confident (as usual) about that at all. It's been a wicked tournament overall and winning it is just the cherry on the sundae, really. :)
Whatever tournaments you open in the future Lewis, you can count on at least one entrant. ;) It's been a while, but rest assured Wedginator will return in 4.0 (hopefully!) to defend his title!