I can guess Tonys tactics...
1: Creep up behind Steve, and yell FIRE, ABANDON THE BUILDING!
2: Cover the robots all with green-painted oatmeal and make them think they have Leprosy.
3: RUUUUUUN!
Printable View
I can guess Tonys tactics...
1: Creep up behind Steve, and yell FIRE, ABANDON THE BUILDING!
2: Cover the robots all with green-painted oatmeal and make them think they have Leprosy.
3: RUUUUUUN!
Not quite Chris :proud:
Hm...damn! Six to one?! Thats not fair! Even if four of them arent too powerful...
Try to get the Botles out of the picture fast as possible. OOTA, KO, it dosent matter. If I can get rid of one of them, do it. After that...slam Chameleon into Typhoon again and again, getting a few blows in with the axe as well before pitting it. Pretend Typhoon is a horribly bad smelling plant: Dont touch it AT ALL. Dont touch it by my onw will at least, Steve is almost certinitly going to shove me into Typhoon once or twice :proud:
Welcome to battle 5 of the Fowler Fic War Series 3.1 qualifying event, and today we see robots from everybody€™s favourite Scottish professor up against one machine from the forum€™s resident Yank :proud:
FROM OSWEGO, IN NEW YORK, ALL APOLOGIES!!!!!!!!
Sorry? :proud: All Apologies is Tony€™s latest machine and really does have nothing to be apologetic for, except for maybe when he kicks your robots shiny ass. A double Voltronic Wedge with a Battlerat style arm and a swinging axe arm on the top, All Apologies has got a potent line-up of ways to kill you. A quick 20mph top speed and 5mm Hardox all round give him a fair means of defence as well, but the speed does lead to a slight lack of control, while a certain Scottish band could leave him in trouble should they come out to play€¦ guitar :proud: Will All Apologies need forgiveness or be sorry for a poor performance?
FFW History
In FFW1 - Did Not Enter
In FFW2 - Did Not Enter
FROM SOMEWHERE, IN SCOTLAND, CHAMELEON!!!!!!!!
OMG! It€™s a colour-changing robot! :proud: Or not, but Steve€™s sleek and shiny shunting machine can at least change its weapons, with nine, yes nine setups that he can change and adapt his machine to contain as he sees fit. Today he€™s gonna be using setup 1, with a crusher and lifting scoop designed to grab onto evil flippers :proud: The motors give it 12BHp of shove, which isn€™t really that shoddy, and a very controllable 12mph is his top speed. But 4mm titanium could be marmalised by a decent weapon and the srimech isn€™t flawless should it be flicked over. Maybe the Chameleon will end up basking in the lights or maybe burying itself in the sand :proud:
FFW History
In FFW1 - Did Not Enter
In FFW2 - Did Not Enter
FROM SOMEWHERE, IN SCOTLAND, THE BOTLES REUNITED!!!!!!!!
Currently ranked as the 54th best robot in this FFW, The Botles Reunited will be hoping to take their success from the recording studio and into the arena. John Geddon with his front hinged wedge and splinter arms, Paul McHurtney with his scoop and pneumatic spike, George Harassment with his spikes and alien style hammer and Ringo Scarr with his Tornado style drum will all be hoping that their weaponry will see them through to the next phase. However, being very light may make them easy to push and flip, and the 2mm aluminium armour?! The Botles may split again very soon :proud: :wink:
FFW History
In FFW1 - Got drawn up against surprise packages Tonne Thunder 2 in round one, and never really looked as though they stood a chance, with Ringo destroyed before too long and the others falling apart by the end of the fight. It went to the judges, but both sides knew that it was only a formality as the Botles went back to Penny Lane
In FFW2 - Did Not Enter
FROM SOMEWHERE, IN SCOTLAND, TYPHOON 2
Sounding somewhat like a certain brand of tea, and currently ranked number 47, Typhoon 2 is certainly not something you€™d serve with scones :proud: The UKRW7 champion, Typhoon 2 remains unchanged from its arse-whooping incarnation and is still the same robot that beat the likes of Storm 2 and X-Terminator on its way to lifting the crown. Essentially a full-body-spinning traffic cone with hammerhead like blades, this machine is also armoured in a fairly decent titanium shell. However the spinning does mean that it€™s a damn sight harder to control than most robots and if it€™s flipped then there€™s no coming back.
FFW History
In FFW1 - Did Not Enter
In FFW2 - Was taken out in little under 30 seconds by Bigger Brother, Facelift 2004 and Speed Bump Mk. 2 when the latter slide underneath him, rammed him into the fence and chucked him straight out. They€™ll be hoping to do better this time around.
3€¦
2€¦
1€¦
Activate!
All Apologies straight away goes for The Botles Reunited as they split, but only manages to catch Ringo Scarr as John, George and Paul disappear across the arena. Typhoon 2 on the other hand chooses a more pensive approach and moves to the side of the arena to spin up. Chameleon makes a beeline for All Apologies but is far more subtle in his approach, merely circling the American entry as he tries to slide his lifter underneath the side of Ringo Scarr who is moving rapidly trying to escape All Apologies€™ advances. He fails however, as in the end he slides the arm underneath, driving him into the fence and raising the arm. Ringo goes flying and the flip is nearly high enough to take him over the fence, which has barely moved since the beginning of the fight.
Typhoon 2 by now has finished getting his traffic cone shape up to speed and moves slowly and tentatively towards All Apologies. Tony sees him coming though and immediately moves around behind Ringo Scarr to use him as protection, sliding the arm underneath once more so he can€™t escape. Typhoon 2 notices before assaulting his teammate though, and instead backs off, ready to make another attack should he be given the opportunity. The opportunity comes sooner than expect though, as All Apologies moves towards the fence to gain another shot. This time he gets enough height on the flip to have sent Ringo out, but not the direction as he flies to the side and lands upside-down by the fence.
Without his bodyguard in place, Typhoon 2 knows that he has a far better opportunity to attack All Apologies now and slides straight into the side of the American machine, sending him spinning across the room in a rather dazed trance. He tries to move away before he gets him again, but he can€™t get the traction and meets Typhoon 2 with the front of himself. The result is weapon meets weapon, as the hammerhead blades meet the side of the lifting blade, bending the main arm out of it and tearing it away from the blade itself.
On the other side of the arena, nothing much is happening, as the other three Botles and Chameleon just sit on the spot, doing nothing and waiting for an opportunity to attack something. Typhoon 2 on the other hand is having a whale of a time as he repeatedly smashes the bejeezus out of All Apologies, denting the side Hardox panels and mangling the flipper out of all recognizable proportion. All Apologies is not even being given the chance to move as he is eventually smashed into a wall and mangled even further by Typhoon 2, already demonstrating a huge amount of damage potential. When he finally backs off to allow his shell to get back up to speed and give All Apologies a fighting chance, All Apologies can€™t even move properly and begins to crawl in a circle around the fence. When he sees this, George Harassment flies in to be the first Botle to try and cause any damage and smacks the side with the Alien style, spinning hammer, which duly flips him over onto his back. He tries to fire the lifter to self-right but its broken out of all usage and just wobbles before Tony knows he€™s dead.
Knowing that the battle is now between three of his own robots Steve has some decisions to make€¦ The Botles are the weakest of the three but have been doing a good job. Typhoon is the most lethal but is also very prone to breakdowns, while Chameleon has been poor in this battle but is far more likely to be effective in a one-on-one battle. After thinking about it for a minute he knows that his best bet is to take out the Botles who are unlikely to survive a one on one encounter. Spinning Typhoon up to full speed he slides over to the already bashed-in Ringo Scarr and rips into the back end of him, tearing off the entire back panel in one shot. Another shot and one of the motors is out, and Ringo knows he€™s dead. Steve decides to have a bit of fun with the next one and decides to take on George Harassment front on with the shell meeting the spinning hammers. Flying in, the 2 spinners meet, with the result being that Typhoon 2 rips into the front, but at the same time is surprisingly sent flying onto his back by the counterforce and he lands on his back. George Harassment hasn€™t survived the attack though and is only able to move in circles. Therefore, even though Typhoon 2 is on his back, half of the clusterbot is out and so the whole robot is out.
CEASE
Me - Not the longest of fights, but certainly one of the more entertaining. All Apologies turned in a sorry performance while The Botles Reunited? Take a bad robot and make it better :proud: Typhoon 2 and the very boring Chameleon go through.
One word: Awoohoo! :proud:
Stevo cheated :proud:
And?
SOUND THE SPAM ALERT! *WHEAO WHEAO..I suck at alarm sounds...*
Not trying to be a bother, but what happened, Matty? This was going along fast, then all of a sudden, the brakes hit on progress.
Its a combination of having a week away and then having 5 pieces of courseowrk to do by Monday... of which I think Ive done... 2 :)
I did saw c/w would have to take priority. I havent forgotten about this at all though Tony, so dont worry:)
Welcome to the 6th, yes, 6th battle of the Fowler Fic War series 3 and today we€™ve got 2 realies, taking on 2 vapours in a battle to get into the last 128 to kick some ass.
From OSWEGO, IN NEW YORK, JUDO CHOP!!!!!!!!!
Anthony Politzi€™s latest machine in this series is slightly odd to me€¦it seems like a complete package, yet at the same time seems completely unremarkable at the same time. Essentially an improved version of Splinter from UKRW4 and 5, this machine has 2 horizontally swinging axes to act as pincers, and a plough front to allow them to get underneath as well. The skirts and invertibility means that flipping is both unlikely and ineffective, while the 8mm titanium armour should take a fair few knocks before it goes down. The weaknesses as I see them are limited manouvreability due to minimal ground clearance and high top speeds, and limited CO2 to the arms could leave the looking more tai-chi than judo later on in the fight.:proud:
FFW History
In FFW1 - Did Not Enter
In FFW2 - Did Not Enter
From SOMEWHERE, IN ENGLAND, JACKSON WALLOP
Entered by Dan Stickler as one of his realies for the series Jackson Wallop is one of the most demented machines ever brought into the arena. A medium-sized cake tin with a disc mounted on top with 2 protruding blades, all with a tie-dye pattern to go on top of it, it looks more like a demented helicopter than anything else. When actually brought in contact with something high enough however, the disc CAN be very dangerous, and he€™s not the easiest machine to flip either. But once he€™s dead there€™s no coming back, and he€™ll be like a mere splat on a canvas :proud:
From SOMEWHERE ELSE, IN ENGLAND, MANTIS
One of the oddest-looking contraptions in the series, Dan Stickler€™s second realie in the same fight is a lifter-crusher hybrid, with a weird mesh of bars for armour, through which you can see all the vital organs. Also, unlike most crushers, Mantis isn€™t designed to do damage, it€™s designed to act as a clamp with the lift and the top piercer to allow them to drag their opponents around the arena and do unspeakable things to them. They€™re a big machine though, and this could make it hard for them to get manouvreability, particularly if they€™re already holding onto another machine. Should this be the case, it could be the Mantis that€™s left praying :proud:
FFW History
In FFW1 - Did Not Enter
In FFW2 - Did Not Enter
From RICH€™S UNIVERSITY, IN ENGLAND, AGRO 3.5
Methinks Rich got a little bit confused when writing the stats for Agro 3.5 as even though he mentions a drum and a disc, there is no info on the drum whatsoever, and therefore for this tournament he merely has an X-terminator style disc at the back and a hinged wedge at the front for protection. The 4mm Hardox should certainly prove adequate cover against most attacks and the invertibility should prove to be kelpful against flippers. It has no real weaknesses, but at the same time no real strengths so it€™ll be interesting to see if Agro might get aggravated in the ring.
FFW History
In FFW1 - Did Not Enter
In FFW2 - Did Not Enter
3€¦
2€¦
1€¦
Activate!
In possibly the most tentative start of the series so far, none of the machines immediately jump into the centre for the first impact, instead choosing to play games with the others. Jackson Wallop seems to the only one with an excuse for his tenacity as he moves slightly further away from the centre in order to spin his disc up, but with the other 3, it seems to resemble pure cowardice, that they€™re not making any direct onslaughts on one another.
When the machines finally decide to have a bit of backbone, it€™s Agro 3.5 and Mantis that make a move towards each other, and unsurprisingly, it€™s Agro 3.5 who comes out on top with a far superior ground clearance allowing him to slide straight under the side mesh plating on Mantis, under the wheel, and he proceeds to push him around the arena. Judo Chop decides he wants to join in with this battle, but is intercepted by Jackson Wallop who does indeed wallop the scoop with the disc. The damage is minimal with only a slight bit of tearing, but enough to intimidate Tony slightly who now seems to be looking far more cautious in his approach, darting off into no man€™s land.
On the other side of the arena, Rich is obviously hesitant with regards to what to do with Mantis. He can€™t keep holding onto him with the wedge for too long under the pinning rules, has no way of disposing of him while the pit€™s not open, can€™t flip him out as he has no flipper, and knows that the chances of being able to successfully reproduce the manouvre repeatedly until the pit descends is intensely unlikely. He therefore chooses to go for a very fast shunt across the arena into the opposite wall, in the vain hope that the blow may dislodge some part of the very internals of the beast. It does knock him off the wedge, and does certainly make him slightly unbalanced momentarily, but he€™s soon off across the arena and attempting to team up with his partner Jackson Wallop in disposing of Judo Chop. Tony€™s machine is looking hesitant having realised that he€™s not gonna find this fight as easy as he first thought, and he finds himself confronted with 2 realies not quite sure what to do.
On the other side of the arena, Agro 3.5 is choosing which side to take for this battle. He knows that getting rid of Judo Chop will improve his chances of getting through to round 1 of the main war, but at the same time knows that it€™ll be 2 on 1 against him if he does, as Jackson Wallop and Mantis are team-mates. Eventually he makes the decision to even out the playing field and swings his way around to by the side of Judo Chop, but this time facing backwards, bringing the X-Terminator style disc into play. Despite the realies team obviously trying to slow the battle down to bring it into their favour, Tony and Rich go back into taking a no-holds-barred approach and fling themselves at their respective targets, Agro 3.5 taking on Mantis again, and Judo Chop going after Jackson Wallop.
The result of this mini-exchange is one-all, as once again Judo Chop comes out the worst of his exchange seeing his front plough scoop once again bashed and bent by the spinning disc on the top of Jackson Wallop. Agro 3.5 however proves that his rear end is as useful as his front, and uses the rear X-Terminator style disc to throw Mantis onto his back in a shower of sparks. Unaware of where Mantis can self-right or not, Agro 3.5 backs off to see what happens, but after a few very unconvincing flails of the lifter crusher combination, he eventually manages to wobble his way back over and resumes his onslaught against the vapours.
Judo Chop has decided to go for a new tactic to sort out his vendetta with Jackson Pollock and decides to turn around in similar fashion and go in using the rear wedge. The result is more successful than anything else he€™d tried, as it manages to unbalance Jackson Wallop, but the gyroscopic forces merely throw him off the wedge, with neither robot doing any damage to themselves, and just leaving Jackson Wallop slightly confused.
All of a sudden both the realies are looking slightly more pensive and it seems to be the vapours that are on top as they circle their prey in a very predatory fashion. They also catch them unawares by swapping their targets, so as Agro 3.5 launches after Jackson Wallop, Judo Chop charges around the back of Rich€™s machine and fires straight into the side of Mantis, getting the bucket under the wheel and slamming shut with the arms. It€™s here we see the power of the arms as one hits directly on one of the parts of the metal frame and bends it inwards under the impact. Toying with his new insect prey, Judo Chop and Tony decide that they don€™t have the best grip on Mantis and let go for a split second, before re-adjusting and coming in for another shot, this time getting a far better grip on the side of Mantis, and preventing him from breaking free.
2 and a quarter minutes into the fight and still we have no idea who€™s on top in this fight, and this continues, as we switch over to the other battle in progress. Agro 3.5 had decided to launch a similar initiative on Jackson Wallop as he did on Mantis, and so charges straight at him with the back end, thinking that he may be able to fit underneath the disc itself. This fails however, and merely ends up in the 2 discs, one horizontal and one vertical, meeting one another with a huge crash. The result is odd, as the imbalance sends Jackson Wallop into the wall and Agro 3.5 into some form of deranged wheelie, nearly going onto his back.
Judo Chop on the other hand is having great fun trying to dispose of Mantis with the arms and ends up just circling the pit, occasionally releasing the Mantis form his grasp in order not to break the pinning rules, but otherwise just dragging him around the arena and doing what the hell he likes with him. He starts shunting him repeatedly into the wall, hoping to bend the framework on the opposite side or dislodge the wiring or something along those lines. Mantis seems to be looking slightly battered and beaten in the armour and frame itself, but when given a chance to move, seems to have as much mobility as he did at the beginning of the fight.
Agro 3.5 is still trying to recover form his mini-wheelie that sent him completely off balance, and is trying to fight off a now very determined Jackson Wallop who is going at the side of the back like a robot possessed, repeatedly hitting it, first of all only causing sparks, but as he is more persistent in his attacks, begins tearing into the titanium shell of Agro 3.5. Rich has no response and soon finds himself being overpowered by the series 7 realie, while the pit descends in the background. This makes things a lot easier for Judo Chop, who catches the helpless Mantis one more, dragging him towards the pit and dumping him down it before it€™s even finished dropping.
He€™s just about to come back and help his teammate Rich, when he sees committed possibly the biggest display of treachery in 3 series of FFW as, having been helping his ally the entire fight, Agro 3.5, who knows he€™s in trouble with Jackson Wallop, charges backwards at him with the disc, flipping him over, and sending him in an almost instant bed with Mantis who he€™d put down there moments before.
CEASE
Me - Well Mantis never had a prayer out there, and Judo Chop had more of a stab in the back. Agro 3.5 and Jackson Wallop go through to round 1!
I must thank you for running a tourney so slow moving it makes me look good:proud:
Sorry about the drum thing, Matty - I forgot to take that out of my tactics.
...
...
...
*insert extremely w00ty comment here*
**insert infinite echoes here**
NICE fight.
Well, I think that Flank Attack fights next, so Ill go ahead and team up with Tony to take the other two out. If I can get one of them in my jaws, line them up for a devastating hit on Shotguns blade.
First Nick, now Richard... Again, its nice to see you back:)
Frank, I just want to say that what a boy like you needs is a crazy girl like me!
(Message edited by Siphai on April 22, 2006)
Apparently, Andy is gay and doesnt know how to spell apparently, or butts.
Edit: Shut up :P
(Message edited by Siphai on April 22, 2006)
(Message edited by siphai on April 22, 2006)
I have finaly read them so i would like to say good fights Matty :D
NO ONE IS HACKING MY ACCOUNT OR STOLE MY PASSWORLD NO LOCKING AND BANING PLZ
:):):):):):):):)
(Message edited by siphai on April 22, 2006)
(Message edited by Siphai on April 22, 2006)
...what the? lol XD You just typed that all yourself. :proud:
You told him, me and several other people your password it is really your own fault!
This is almost as funny as the FanFic Council thread :proud::proud::proud:
THIS ISNT COOL ANDY IS STEALING MY PASSWORD LOCK AND BAN PLZ =((((((((((((99
HES BEING VERY BAD I DONT LIKE YOU ANDY GO AWAY
WHY WONT YOU GO AWAY///////////
MOD PLZ BAN
=((((((((((((((((((((((((((((((((((
...Okay Andy, I think thats enough. :proud:
Does that look like one of my posts? :P
Thats actually one of my posts tony XD
May I be the first to ask WHAT THE HELL IS GOING ON??!!
There really is a simple explanation. Theyre all mad:)
Alex thinks hes been hacked... but really it was just him pretending he had been. :proud: He did tell us username and password blatently anyway, so its his own fault if he does actully get hacked. *insert innocent face*
This made me actually laugh my ass off :proud:
quote:
This is almost as funny as the FanFic Council thread
And after Kodys comment made me re-read the FanFic Council thread, man I was laughing for hours to come :proud::proud::proud:}
Its not my fault, I blame peer pressure.
quote:
Alex thinks hes been hacked... but really it was just him pretending he had been. He did tell us username and password blatently anyway, so its his own fault if he does actully get hacked. *insert innocent face*
And if his password changes... :P
Welcome to the Fowler Fic War Series 3, Qualifying Battle 7, where today, we€™ve cut formal intros in the aim of speeding my writing up :)
Flank Attack 2: DT v Shotgun Slapper v Battle Raptor 4 v The Raven
We€™ve got an uber-powerful Tough As Nails clone, a bizarre creations designed to push and flip and rip into things at the same time, a dinosaur with a vicious flipper and a crushing robot designed to rip the others to shreds.
3€¦
2€¦
1€¦
Activate!
For once, we have four aggressive machines, all of which don€™t have spinners which require a great deal of time to spin up, so immediately all 4 crash into the centre to try and make their impression on the battle. There€™s a clear winner and loser in this opening exchange as Battle Raptor 4 slides up the fractionally lower wedge of The Raven and is immediately the first to fell its bite, as it clamps on to and dents, without piercing, the 4mm Hardox, before proceeding to drag him around the arena.
Shotgun Slapper seems to have decided therefore, that he will go after Flank Attack 2: DT and immediately charges in with his 2 discs. Flank Attack is surprisingly manouvreable and quick for his shape though and charges away to get embroiled in the other fight. Battle Raptor 4 has finally been released by The Raven, and has moved away across the arena, to stay safe. Flank Attack has therefore decided to make a move on The Raven and grabs around the side/back corner. The arms close and tear straight into the 5mm Titanium/Vanadium alloy, suggesting that those claws are a lot stronger than his counterpart, Tough As Nails.
Shotgun Slapper has decided he€™s got to get some aggression points in one way or another and has now gone after Battle Raptor 4, flying in at his side skirts. Due to the angle, the impact causes sparks and scratches but nothing more, and Battle Raptor 4 isn€™t best pleased, exacting his revenge by turning, slipping under the slightly raised sides of Shotgun Slapper and throwing him over onto his invertible lid. Shotgun Slapper is a bit dazed from this attack and chooses to take advantage of this, driving underneath the sides again, and charging him into the fence, throwing him into the air. As it is, the walls are still fractionally too high and he can€™t get him over the fence, but it raises Tony€™s blood pressure to know how close he is to going out.
The Raven and Flank Attack however are having an interesting battle of their own, as Steve, not best pleased after seeing his robots rear end visibly crumpled, starts going for Alex€™s machine. Alex isn€™t having the score evened though and is traversing around the sides of The Raven, avoiding the front, and possibly trying to get another attack of his own in. Surprisingly, it turns out to be the latter that happens first, and in almost the same spot on the opposite side, Flank Attack close the pincers. This time, they don€™t manage to crumple the shell, merely dent and get a hold, from where the Tough As Nails clone begins to drag his foe across the arena, looking for peril.
Unlike the other fight, which is being clearly dominated by Flank Attack, the mini-battle between Shotgun Slapper and Battle Raptor 4 is perfectly even, in the shape of who€™s getting more attacks in. Tony€™s still struggling to find somewhere he can hit and actually have it have the desired effect of either doing some genuinely visible damage or throwing him over onto his lid. Battle Raptor 4€™s attacks however seem do be doing exactly what they€™re designed to do however, and are repeatedly throwing Tony€™s machine onto his back and his front and his back again. Tony realises that he may be fighting a losing battle against Battle Raptor 4, and in order to save his blushes moves into the other mini-battle between Flank Attack 2.
What he doesn€™t bargain for, Shotgun Slapper that is, is that Battle Raptor 4 will not want to be left out of the fight, and so he flies across the arena, catches up with the cowardly Shotgun Slapper and tosses him once again onto his back. The Raven is still attached to the claws of Flank Attack, and he seems to be showing no signs of letting go. The Raven€™s wheels are obviously spinning, but he can get no movement from them. Battle Raptor 4 decides to flip the double mass of The Raven and Flank Attack 2 over, and this forces Alex to release Steve€™s machine, as otherwise he couldn€™t move either. The Raven drops to the floor, with one side mashed and the other side merely dented, and seems extremely dazed as he turns around.
Shotgun Slapper has now recovered from his altercation with Battle Raptor 4 and has now turned his attentions to Flank Attack 2. Unlike The Raven, who couldn€™t get an attack in on him at all, Shotgun Slapper and Tony succeed first time and manage to give him a good smack right on the wheel. It sends him over onto his back in a spin, before he just accelerates back off after The Raven. Battle Raptor 4 too, seems to have decided that The Raven is the best bet to eliminate and so charges underneath the side form across the arena and flips him into the wall with a crunch. In the time it takes for him to move away, Flank Attack 2 is back with him and has begun to pierce the side panel again. This time it goes straight through and splits with a squeak.
Shotgun Slapper comes over to survey the damage and goes in for a sneaky attack on the back of Battle Raptor 4, and somehow manages to hit the skirt and cause some damage, busting a hole straight through the skirt. Flank Attack 2 meanwhile releases The Raven
and backs away. Steve€™s machine is now hobbling in circles, and it€™s presumed that the last attack has damaged his wheel. Sensing an opportunity to get some damage points, Shotgun Slapper comes into the other working side of The Raven and slams in with the discs. He flips it over in a shower of sparks, failing to do any real damage, but it seems to have worked nonetheless as The Raven€™s srimech fails to work and he just lies on his lid, seemingly dead.
Tony€™s reveling in his first real victory of the fight, but isn€™t gloating for long, as he sees both Battle Raptor 4 and Flank Attack coming towards him head-on. Dodging the 2, he manages to miss Flank Attack 2, but in almost a case of deja-vu ends up back on the flipper of Battle Raptor 4, who this time, as opposed to flipping him, fires the electric powered axe onto the lid, trying to split the top panel of Shotgun Slapper. It fails to go right in, but digs in, and acts as a pin for Rich to drag Tony€™s machine right across the arena.
Flank Attack 2 decides to stuff loyalty though and flies in at the back of Battle Raptor 4, now attacking him with the jaws, and bursting through the skirt, producing more holes around where Shotgun Slapper had attacked him with the disc. This doesn€™t bother Battle Raptor 4 however, who carries on his merry way, waiting, and knowing full well that the pit is due to be released shortly. He lets go briefly, but only to slam down again on the lid again, this time digging in slightly further than before. Sure enough, as expected the pit descends and, with Flank Attack 2 as an escort, Battle Raptor 4 guides him towards the pit, letting go of Shotgun Slapper with the axe and sliding him off the flipper. Tony tries a latch ditch escape, but his fate is inevitable and he finds himself being nudged into the pit, falling to his death, before the pit has even finished opening.
CEASE
I dunno what Steve was Raven about, and Shotgun Slapper seemed to be a bit of a tart really. Battle Raptor 4 and the immensely impressive Flack Attack 2: DT go through.
}
QUALIFIERS
BATTLE 8
Artemis VS Drilla Killa 7 VS Slam Job VS TAILS
First off, go after Slam Job with the spinny blade, keeping to the sides and rear to avoid getting clamped by the axe. Repeat until dead, or flip it onto its back and then smash it around a bit.
After that, Im not too sure. Maybe dash around under the rear inverted wedge on Drilla Killa 7 and attempt to Pit. Failing that, drive around backwards and slash up whatever comes into my path :proud:
Glad to see this tournys not given up the ghost just yet, Matty!
immensely impressive Flack Attack 2: DT go through.
Oh go on, youve made me all smug now :proud:
And by the way, very excellent fight Matty. Had me on the edge of my seat hoping that no comeback destroys me. When Shotgun Slapper hit my wheel I was cringing, hoping it wouldnt be the end. =P
(Message edited by Siphai on April 29, 2006)
Ill have to agree with Willow on this, Flank Attack 2: DT is a great design Alex. It takes all the bad points out of GigaByte and corrects them.
The next battle is a tough one, but Ill pick Tails to go through with Drilla Killa 7. Great battles so far! :)
o yeah, Flank Attack surely is a pretty dang good crusher (it won a heat in my own tournament for crying out loud, I better believe its good :proud:)
cracking fights Matty, cant wait to see one of my own machines in action
Youre all making me blush now =P
It takes all the bad points out of GigaByte and corrects them.
Well thats not hard, first you make a robot that doesnt suck... jk =P
Whoa, almost forgot that Slam Job is my robot. Well, I guess if Steve wants to go for me, Ill bring the fight to him! Get under and smack him around with the axe. Im not sure what SJs armor is, but Im sure it is pretty good (Since, you know, Tails weapon is nowhere like Nightmares =X)
(Message edited by Siphai on April 29, 2006)
Drilla Killa 7 will attack Slam Job first, keeping at the sides and shoving while using the drills as usual, before trying to pit him. Then Ill just use similar tactics on whoevers nearest.
Tails and Slam Job to go out. :wink:
SJ (http://www.buildersdb.com/botdetails.asp?botid=845http://www.buildersdb.com/botdetails.asp?botid=845) has been upgraded over the years... It has taken out great spinners like MegaByte (http://www.buildersdb.com/botdetails.asp?botid=2229http://www.buildersdb.com/botdetails.asp?botid=2229)
Check these videos out:
SJ VS Pump (Steven Felks new robot that replaces Voltron)
http://www.killerbotics.com/SJ%20vs%20Pump.wmvhttp://www.killerbotics.com/SJ%20vs%20Pump.wmv
SJ VS Megabyte
http://www.madoverlord.com/Movies/2004Nats/3734.movhttp://www.madoverlord.com/Movies/2004Nats/3734.mov
My prediction, Tails and DK7 to go out :wink: