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FRA Royal Robot Rumble: 30 enter, 1 leaves
NAME- You. Outside. Now!
SHAPE- Low invertible boxes
COLOUR- Unpainted except for Scottish flag on scoops
WEIGHT- ~120kg
SPEED- 15mph
TURNING CIRCLE- 0
GROUND CLEARANCE- 0 at scoops and skirts, 5mm everywhere else.
ARMOUR- 6mm aircraft grade aluminium alloy
WHEELS- 2 x 4 wheels, 4WD
POWER- 2 x 2 LEM130s at 24v
WEAPON 1- Static scoop on each half
WEAPON 2- Pneumatic spike on each half that works like Spawn of Scutter€™s
SRIMECH- Invertible
SKIRTS- Yes, hinged with a 0GC
NOTES- Clusterbot. Connects with a mechanism like Gemini€™s.
SUMMARY- A clusterbot rambot with a pneumatic spike on each half to get around the active weaponry rule.
STRENGTHS- Teamwork, pushing power
WEAKNESSES- Exposed wheels at top.
NAME- Dodge This
SHAPE- Hexagon with sloped sides
COLOUR- Unpainted except for bits of disc.
WEIGHT- ~120kg
SPEED- 15 mph
TURNING CIRCLE- 0
GROUND CLEARANCE- 5mm without skirts, 0mm with skirts.
ARMOUR- 5mm titanium, 10mm polycarb.
WHEELS- 4, 4wd, enclosed in body
POWER- 2 Mag S28-400s at 24v, 24v of NiCad€™s
WEAPON 1- Big spinning horizontal dome powered by a LEM130 at 48v, with 48v of NiCad€™s.
WEAPON 2- Linear Actuated srimech arm above dome.
WEAPON 3- Skirts all round
SRIMECH - Yes
SKIRTS- Yes, hinged with a 0 ground clearance.
NOTES- 2 LED €œeyes€ in srimech. Good speed and pushing power. Very difficult to get under
SUMMARY- A robot with a powerful spinning dome and good armour
STRENGTHS- Power of disc, hard to catch
WEAKNESSES- No weaponry at sides
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FRA Royal Robot Rumble: 30 enter, 1 leaves
dum de dum de dum de...........
*oh*
someone killed the thread.
DAVID GET YOUR ASS ON THE CHAIR AND CONTINIUE THE DAMN TOURNAMENT :proud:
sorry for the disturbance, but still u know.........um, meh
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Ivan, be patient.
Dave Weston is at college, and if it is like mine, is covered with homework, revision and leaturers trying to finish modules ready for the exams.
Writing battles doesnt come high in that list.
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Correct. I will be posting the 3rd part tonight, and I will get writing the new FRA Royal Rumble, with all the current robots in it (its not 30, but itll do)
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Here it is, the final part:
With the wall repaired and the bots as they were, the fight resumes€¦
3€¦
2€¦
1€¦
ACTIVATE!
Typhoon instantly runs away to spin the cone up, as THz comes in, swinging the axe once again towards Atomic, now weapon less, slamming into the titanium armour and creating a large dent mark in the back. Thermy, meanwhile, is chasing down Hydra, running it all over the arena trying to get the flipper underneath, but as Hydra runs, it runs straight into the spinning Typhoon! Typhoon slams the front of Hydra hard, ripping away one of the front wedge pieces and sending Hydra spinning. Thermy, who has been following Hydra, quickly slams into reverse to avoid the cone, which now turns the hunter into the hunted, chasing after Thermidor. Hydra, now with its senses back, heads for THz and Atomic, scooping up the pummelled Atomic and flipping it over, and getting its underbelly once again smacked by THz. THz and Hydra both back away, to see if it self rights€¦it doesn€™t! Refbot scuttles over, and counts down the crumpled heap that was once Atomic. The count finishes, but the clock comes back on, signalling for robot number 20 to enter: it€™s the windy warrior, Tornado! Tornado comes out, slamming into the running away Thermidor as it does so, slowing down the lobster enough for a fully spinning Typhoon to come in and clout the rear end of Thermidor, ripping away a panel of armour and the pneumatic wheelie foot too! Tornado slams into the by-standing THz, pushing it away from the Atomic carcase, sending sparks flying from the discs€™ impact on the THz skirts. Tornado is keeping up the push, and shoves down THz down into the pit! But the celebration is short lived, as Hydra comes in behind with the flipper and flips Tornado over its head and into the pit! It€™s only been in 30 seconds and the ex-champion is already out! Typhoon and Thermy meanwhile, have been avoiding each other all this time, but Typhoon decides to break the deadlock, charging at Thermidor, clipping the right side wheel and tearing it completely off! Thermidor is going around and around in circles, as Typhoon spins up the cone, ready to kill off the lobster once and for all. The cone is howling, and Hydra is standing well back, and in comes Typhoon€¦BAM! Thermidor is sent careering across the floor, towards Hydra, who dodges the wreckage. Refbot comes in to count out the Lobster, as Hydra stands watching, but the driver shouldn€™t have taken his eye off Typhoon, who comes in and smacks Hydra away. The counts complete, and the Refbot goes back to his clock: 5€¦4€¦3€¦2€¦1 ‚¬Â¦0! Time for robot 21, and it€™s the web covered flipper, Spawn again! Spawn makes a charge for the partially spinning Typhoon, and gets clouted, but gets underneath! Spawn pushes Typhoon towards the wall, and fires the meter long flipper€¦but Typhoon crashes the right side of the wall! Typhoon zips away before Spawn can come in again. Hydra, meanwhile, is moving a bit sluggish, but manages to catch up with Spawn, chasing Typhoon around. Hydra bumps into the side, not getting far enough under to flip, so it gives it an almighty thwack with the hammer, but the armour on it is too tough, withstanding the blow easily. Typhoon, now up to speed, stops and comes back towards Spawn, hitting the flipping and ripping off the front plate! Spawn can€™t flip anymore! With Spawn€™s edge gone, it€™s left with no weapon to use! Spawn turns to run, but runs into Hydra, who gets wedged under the now wide open front, and pushes Spawn back into the rear arena wall and flips it against the wall and onto the rear roll bars. Hydra takes 5 crunching shots at the Spawn underbelly, making minor cracks only in the polycarbonate base. Hydra backs away to charge, but Spawn self rights off the wall and wheels away, only to be met by Typhoon once again, ripping a gash in the side, revealing the wheels on the inside! The Refbot€™s clock hits 0, and the gate drops, with Hydra, Typhoon and Spawn right in front of it! In comes the No. 22 robot, the Welsh champion Panic attack! PA charges head long into Hydra, hoisting it up with the forks and pushing it back across the floor. Spawn, taking this chance to run away, is halfway across the arena, scared of what Typhoon is going do to it next! Typhoon revs up the cone, and chases after Panic attack, ignoring Spawn for the moment. Typhoon comes up behind PA, and clips the rear skirt, ripping it off and sending PA spinning, and sending Hydra towards the pit, but Hydra slams on the brakes and avoids joining THz and Tornado who are already in there. PA, now back from its spin cycle, goes for Typhoon, but the cone is already up to speed, slamming into the front forks and ripping them clean away from the linier actuators operating them! PA, weapon-less, just like Spawn, runs away to avoid losing anything else! Hydra, watching at this point, decides enough is enough, and takes a kamikaze charge at Typhoon, who slams the front and jumps into the air, allowing Hydra to get under! Hydra fires the flipper, sending Typhoon spinning like a top, but not totally over. It spins on its side€¦will it€¦won€™t it€¦ it does! Typhoon falls over onto its head, and with no srimech, Typhoon is out! Refbot comes in to count, as Hydra turns to face the two weapon-less opponents. Choices, Choices€¦Panic Attack! Hydra takes a charge at the ex-UK champion, wedging under the defenceless front, flipping the Welsh wizard over! Refbot now finished with Typhoon, counts in a new rumble contestant: It€™s the fur-brained Diotior! Diotior rolls over to where the now immobile Panic Attack lays, prodding it to see if it€™s alive, but its no good. Refbot rolls over, and counts down PA, as Spawn takes on Diotior, whose scoop gets under the front and flicks up Spawn, taking its wheels off the floor. Diotior pushes Spawn into the wall with all its got, but Hydra comes in and gets under Diotior, flipping Diotior up, but not over, allowing Spawn to get off the scoop, and shove Diotior back into the arena centre. Hydra comes in and slams into the side of Diotior, knocking it off the floor, and onto the edge of the flipper arm of Spawn Again! Spawn fires, throwing Diotior up into the air, and Diotior lands upside down in front of the two robots. And, as everyone knows, they too have no srimech, so they too are out. As Refbot counts down, Hydra takes a full frontal charge at Spawn again, getting under and flipping it over, onto the flame pit, charcoaling the 8th seed€™s paintwork. Spawn quickly self rights, but straight onto Hydra€™s arm, which flicks it up, supporting the front of Spawn on the arm. Hydra, realising he is running out of CO2, uses this to manoeuvre Spawns front end onto the arena wall, where it leaves it. Spawn, firing the flipper, trying to get away, but it can€™t get off the wall! Hydra takes a charge, and half rams and half flips, and Spawn tumbles out of the arena! Hydra is all alone€¦but not for long! Refbot€™s clock hits 0, and out comes bot No. 24, the World Champ runner up, Supernova! With the disc already at full spin, Supernova comes in towards Hydra, smacking the side and tearing a huge gash down the side of the Didcot robot. Hydra, realising its€™ got a problem, runs away from Supernova, who gives chase, and catches the back end, tearing another huge gash, this time on the robots rear plate! The impact sends Hydra spinning away, allowing Supernova to spin up again. Hydra has its back against the wall, as Supernova comes in with another devastating slam, ripping off the remaining wedge front piece. Hydra is showing visible deterioration, moving slowly away, only for Supernova to skid round in front and deliver another face fulla disc! Hydra goes spinning, and it bangs into the wall, but Hydra is not moving away€¦why? A close up shows that the last attack knocked the removable link from the back, which had been loosened earlier. Refbot goes over to count out the long running Hydra. Supernova just sits there and spins the disc, waiting for its next victim. As Supernova spins, Refbot counts, and the gate is opened, revealing the No. 2 seed, Firestorm! Firestorm zooms head long into Supernova, getting a gash on the wedge for its troubles, but flipping Supernova over, the centrifugal forces making Supernova jig in the air, and landing upside down, but the disc is still not letting its wheels hit the floor, so Firestorm goes in again, this time away from the dangerous end, flipping Supernova once again, and causing Supernova to tear a huge gash in the floor and send splinters flying everywhere. Supernova falls onto its wheels, and has enough traction to throw itself into full reverse, away from Firestorm, as the disc begins once again to spin up, but Firestorm knows this is bad news, and so gives chase after the Sri Lankan robot. Supernova continues to back away from Firestorm, when, all of a sudden, it stops and slams into full forward, disc at full rev, smacking the front wedge of Firestorm and sending the Co. Durum machine spinning away. Firestorm comes to a stop, and reveals the sheared flipper hinge on the front, meaning that it no longer has its weapon! Firestorm, realising this, starts running from the advancing Supernova, like before, but the tables have turned! The Refbot counter hits 0, and the gates drops, and in comes the number 4 seed, Bigger Brother, the nightmare in metal! BB instantly launches itself at Firestorm, wedging under and throwing the yellow €˜bot onto its roof, and with no srimech, its out of the rumble! However, BB is now in the chase path of the vicious Supernova, smacking him full in the side with the disc, leaving a 6 inch gash down the side, not enough to penetrate, but a worry for the Watts family. The impact sends BB spinning, but a quick twist of the wheels set it straight, and BB aims for Supernova, whose disc is spinning once again. BB and Supernova collide at full throttle, sending red hot sparks flying everywhere, and sending the two robots away from each other, Supernova with glowing teeth and BB with a bent flipper arm! BB quickly swivels around and aims for Supernova before the disc gets up to punishing speeds. BB gets the bent arm under the disc, stopping the disc from spinning, and lifting Supernova into the air, pinning it off the floor! BB drags Supernova towards the pit, with Supernova spinning its wheels in a vain attempt to get off. BB holds Supernova millimetres from the pit, and drops the arm, sending Supernova down, but with one wheel in the pit. Supernova is not going to get away from there! BB gently rolls up alongside the stranded bot, but as it does so, Refbot€™s clock hits 0, and the great beast Behemoth rolls into the arena! BB quickly turns its attention to the immediate threat of Behemoth, and goes for the vulnerable sides, but Behemoth turns and scoops BB up, slamming down the axe, but to little effect, so the scoop is fired, sending BB over, revealing its softer underbelly. Behemoth comes in and slams down the axe before BB can self right, and the scoop rises once again, plucking BB into the air, and Behemoth rolls over to the wall with BB firmly gripped. Behemoth bumps into the wall, and releases BB, only for the Brighton robot to tumble back the right side of the wall! Refbot, meanwhile, it checking on Supernova, nudging it and counting, but one nudge bought back the wheel from the edge of the precipice! The count stops, and the disc spins, and Supernova goes hunting for BB, who is busy fighting off the mighty Behemoth, whose trying to lever BB out of the arena. Supernova takes a charge at the two robots, but making impact with Behemoth first, making a slash mark down the skirts and sending Behemoth backwards, leaving BB free to get away. Supernova starts to spin up again, but Behemoth is right there to pick the robots back end up, causing the disc to once again rip up the floorboards. Behemoth pushes forward, sending Supernova tumbling over, and is instantly met with the bucket again. The Refbot clock hits 0 and the gates open, to reveal the most resilient tank in the wars, 101! 101 trundles towards Bigger Brother, who turns to face 101, scooping up the front, but getting wedged on the front spikes as a result! BB€™s wheel spin in mid air, as 101 pushes BB towards the yawning pit, but is interrupted by a running away Supernova, trying to escape the relentless Behemoth, and gets hit on the side for its troubles, leaving only a minor mark on the track protectors. Behemoth picks up on this and scoops under Supernova again, throwing it over and onto 101. 101 backs off, setting BB free, and swivels to attack Supernova, firing the spike, making virtually no impression on the tough outer case, so 101 rams Supernova full throttle into the wall, causing all the walls to vibrate. Behemoth, meanwhile, is having a flipping match with BB, turning each other over, again and again, until Behemoth finally gets round the back of BB, and hits the gas, pushing BB towards the wall, and firing the scoop up, sending BB over, rear end facing the wall. Behemoth backs away, as BB self rights, but onto the wall edge! BB fires its flipper frantically, trying to free itself, and eventually, BB falls off the wall, and rolls quickly away from the wall. Behemoth, meanwhile, is attacking 101, who still have Supernova pinned against the wall. Behemoth throws over 101 over, freeing Supernova from the push, and allowing the disc to rev up once again. 101 spins to fend off Behemoth, and quickly runs off to regain its senses (or should that be sensors?), as Supernova AND BB come in with an attack on Behemoth, Supernova making a matching slash on the side of Behemoth, and BB throwing the No. 10 seed up and over. The Refbot€™s clock hits 0, calling in the final robot in the Rumble, the No. 12 seed for the 7th wars, Bulldog Breed! Bulldog goes straight for BB, flipping it into the air and over, but no sooner has Bulldogs flipper gone down, Behemoth self rights on top of it, and so gets the same treatment! Supernova, meanwhile, is in pursuit of 101, disc spinning at full rev, and just catching the tracks of 101, sending 101 spinning and ripping the track links away all over the floor! 101 tries to turn, but the track falls off, leaving 101 immobile! Supernova backs away from the limping 101, banging into the overturned Typhoon as it does so, searching for its new target. Bulldog breed, meanwhile, is continuing its flipping assault on BB, throwing the mild steel machine over and over, as Behemoth looks on, but it soon bought back into the mayhem, as Supernova comes in with a crumpling attack, sending Behemoth and itself spinning away. Behemoth turns to face Supernova, who is moving slowly€¦it seems that the batteries are going. Behemoth, knowing this could be a deception, turns to face Bulldog Breed and BB, hitting the side of Bulldog breed and flipping it over, getting it off BB€™s back for a brief moment. Bulldog Breed self rights in front of Behemoth, who scoops under once again and slams down the axe, making a minor dent in the bodywork, and slams Bulldog into the side wall, picking the bulldog up between the axe and scoop (deja vu anyone?), and dumping it over the side wall! The Bulldog is sent to the kennels! BB meanwhile, is watching as 101 is counted down and out by the Refbot, but Supernova reminds him he€™s in a war zone, clipping the side of BB with the now slowly spinning disc. BB turned to face Supernova, wedging under the disc once again and pushing it to the wall, firing the flipper and sending Supernova onto the top of Spawn Again, out of the arena! We€™re down to the last two robots in the rumble! Behemoth turns to face BB, and charges towards it, and the two flipper edges collide, but Behemoth€™s gets under, turning BB over onto its head. Behemoth follows this up, scooping under BB and firing the axe, pinning BB down, unable to self right! Behemoth slowly but surely pushes BB towards the pit, but the Refbot comes over and yellow cards Behemoth for pinning BB over 30 seconds, so the axe comes out and he backs away, allowing BB to self right, but is immediately met with the scoop, firing BB over and into the pit!
CEASE!
30 robots have come in, 1 robot stands bloodied, battered, but with its axe head held high. Behemoth is the Robot Wars Royal Rumble champion!
The FRA Royal Rumble will be started soon, so keep your shorts on Ivan :)
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FRA Royal Robot Rumble: 30 enter, 1 leaves
May I be the first person to say what a good fight :).
Very orginal, death melees have been done before but not on this scale :)
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Actually, they HAVE, it was just before your time... It was a fantastic read though. Bravo Mr. Weston:)
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Can you give a list of the vapourbots in the order they will enter the arena
Ta :)
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Kick Ass Davo! Sweet reading!
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FRA Royal Robot Rumble: 30 enter, 1 leaves
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Ill see what I can do for you Dave S
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FRA Royal Robot Rumble: 30 enter, 1 leaves
I think Gravity got put in too soon :)
stupid puncturable wheels, I will have none of that in version 5 :)
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FRA Royal Robot Rumble: 30 enter, 1 leaves
As requested, this is the bot order for entrance into the rumble:
1: Steel Survivor
2: Dervish Quatro
3: Indisctructable
4: You, outside, Now!
5: MORD
6: Psyker
7: The Disc
8: Smudge 3.142
9: AOTA
10: Scoop 3
11: BATTLE RAPTOR 3
12: Orka MK3
13: Wheely Pure Evil
14: Hell Hound
15: TSC
16: Tempest Evil-oution
17: Chain Gang TTFN
18: Dodge This
19: N.J.A.C.C 2.1
20: Project Old Age
21: Master Blue
Please note that these were drawn from a RNG, and so have not been fixed, before anyone starts complaining :P
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Ill just attack anything that moves. Dervish will slice Steel Survivors tracks straight away, then use the time to spin up to its maximum speed.
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FRA Royal Robot Rumble: 30 enter, 1 leaves
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FRA Royal Robot Rumble: 30 enter, 1 leaves
ill ram anything that moves into the pit and/or house robots.
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Please note that there are no HR in the Rumble
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FRA Royal Robot Rumble: 30 enter, 1 leaves
With Steel Survivor, Ill probably commit robot suicide as Ive recently sold the flipper rams but NAH, I wanna see it get destroyed after the *COUGH [loyal service]*. With Indisctructable, (as the Rick team said in RW7) just hit em hard, no fear.
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FRA Royal Robot Rumble: 30 enter, 1 leaves
I think adding tactics is completely worthless in this kind of fight, as most of us have no way of knowing what opponants well be facing, or in what kind of state.
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Ive only got 1 robot in, never mind im in at the end, fancy my chances, Dont run into any really good robots anyway, Flip and Destroy
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Can someone give me a rough drawing of the following:
Project old age
TSC (SFM6)
MORD
Tempest Evil-oution
The Disc (I think I know what its like, not entirely sure)
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Dave, Ill give a rough drawing of The Disc and a very good render of Tempest done by Alex next time I see you online.
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FRA Royal Robot Rumble: 30 enter, 1 leaves
It might be a while until I see you on MSN again, so please either put it on your profile or send it to razerdave@hotmail.com.
Oh yeah, I neglected to mention, once this FRA Royal Rumble is done, I will be writing a Robot Wars and Vapourbot Battle Royal, in which 20 robots are in the arena at once: 10 real, 10 vapours, and guess what...the first 10 to enter vapours get to enter a real robot too (and make them good ones, not things like Twn Trwn and Psychosprout)
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FRA Royal Robot Rumble: 30 enter, 1 leaves
TSC
Think of dominator 2 shape, but with a wider valley between the wedges where the flipper rests.
POA
A large box.
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FRA Royal Robot Rumble: 30 enter, 1 leaves
angel of the abyss and wheely big cheese
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Ok then, thats one vapour and one real bot for the Battle Royal.
BTW, thanks for the descriptions
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Since I missed the Vapour Rumble, Id like 2 places for the Battle Royale, please, Davey Boy :)
1) Wedge Devolution (stats on this page: http://www.fightingrobots.co.uk/discus/messages/760/1817.html?1080076326http://www.fightingrobots.co.uk/disc...html?108007632 6)
2) Storm 2 (RW7)
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FRA Royal Robot Rumble: 30 enter, 1 leaves
You can still enter the Royal Vapourbot Rumble, as there are only 22 robots in, and we aimed for 30
BTW, your entrances have been noted
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Great, Davey :proud: Here be my bots for the Vapour Rumble:)
TEAM BRAVEHEART ENTRIES:
1) Wedge Devolution
2) *special bot debute* (stats later :wink:)
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Battle Royale -
Hurricane
and
Gravity 4 (the budget Gravity)
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FRA Royal Robot Rumble: 30 enter, 1 leaves
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Name: The Crashing Bore
Shape: Box at the back with a low wedge at the front. The wedge is at a smaller angle than before, giving it a slightly longer €œnose€Â, plus it now has a CM long extension on the front which goes flat along the ground, allowing it to get under anything, skirted or otherwise.
Speed: 12 MPH
Weight: ~97 KGs
Dimensions: 140 X 70 X 40 CM (LWH)
Ground clearance: 0 at front, 0 at sides with side and rear skirts, 1 CM without, all round. The sides of the skirts are shaped to leave absolutely no gap, except when the robot is turning.
Weapon 1: A mousetrap style blade, only instead of a flat piece of metal, it€™s jagged like ^^^^^^^, meaning instead of one big blade, it comes down as lots of little points meaning it can do more damage thanks to the area/damage ratio rule. It comes down with enough force to badly dent 8 MM Ti, but because of the new points it could probably cut it. A huge difference though€¦ Now it€™s Etek powered instead of running on gas. The blade is retracted by use of a different winding mechanism, so retraction is slower to prevent self harm.
Weapon 2: An inch thick diamond tipped industrial drill. Extends to 6 inches outside the robot, and comes out of a hole in the wedge. It can cut through more or less anything, but is mainly used for drilling through trapped opponents.
Weapon 3: Two 20 CM spikes at the rear, which rest along the floor. The main function is to stop the force of the trap making the robot jump around, but they can also be used as a rear wedge thanks to the shape.
Armour: 3 mm aircraft grade Aluminium, on top of 5 mm hard compound rubber on top of 6 mm grade 5 Ti.
Srimech: The trap.
Power: Six nicads in series power the motors to 36 volts, another four power the Etek at 48 volts, while a seventh runs the miscellaneous stuff like the gyro.
Wheels: Four indoor go-kart wheels. Provide excellent traction on indoor surfaces. These are stuffed rather than pumped, so a puncture wont slow it down too much.
Motors: 4 S28-400 magmotors at 36 volts, with the inclusion of a redundant drive chain. If I lose one motor, the drive chain from the other motor will keep that wheel turning.
Extras: There is not only a chassis supporting the armour, but some extra frame-work around the wheels. If the armour crumpled inwards, it will come to a rest against this and will therefore not jam the wheels up. Of course repeated hits will still cause more damage, but as much as possible is limited. It now also features Tempest style shock proofing.
Strengths: Psychotic weaponry, design evolved to eliminate as many weaknesses as possible. Therefore, it€™s extremely difficult to knock out.
Weaknesses: High ground clearance under the skirts, not as manoeuvrable as unskirted 2 wheeled robots..
Random fact: This is the oldest vapourbot on the circuit.
Real robot: Firestorm.
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Ill enter just for the sake of it.
Leprosy Infection
Tornado
The stats for Leprosy Infection can be found in VFT5, and it has 4 wheels.
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Am I too late?
Ankle Biter
Supernova
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Thanks everyone, your entrants have been noted, but I require for some of the vaopurs (you know who you are, and also, fancy filling up the last 6 places in the Royal Rumble (the 30 robot one)?
Matt, need stats for Ankle Biter
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Im In
N.J.A.C.C 2.1
and Typhoon 2
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Ankle Biter
Shape: low wedge
Colour: Black with purple highlights around the edges
Weight: 100kg
Dimensions: 100 x 73 x 35cm
Speed: 18mph
Turning Circle: 0
Ground clearance: 2mm at rear
Armour: 5mm alumiumium alloy
Wheels: 4 wheeled, inner
Power: A Bosch 750 watt motor running at 36 volts
Weapons: The main weapon is the rear mounted 10kg alloy vertical spinning disc that is powered by a Lem 130 running at 48 volts which gets up to speed in 2.5 seconds and spins at 2000rpm and has a power of 9800kN of power at the teeth (Hypno-Disc is about 6800kN ). In theory it can throw a 100kg robot 9 metres into the air if it got caught on the disc It also has a front mounted top hinged low pressure flipping arm with attached side-arms, (110 psi) co2, on a 1.1 kg bottle, that can flip 135kg.
SRIMECH: Flipper will self-right it Mute style, though not as crazily
NOTES: Has 2 red Wild Thing style flashing eyes in the wedge
STRENGTHS: Vicious spinning disc and powerful flipper
WEAKNESSES: Traction
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Ok, for the real robot, Tanto 2 :proud:
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FRA Royal Robot Rumble: 30 enter, 1 leaves
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FRA Royal Robot Rumble: 30 enter, 1 leaves
Its basically a two wheeled Etek driven shovathon which Dave S is currently in love with. I think theres a web page about it. Check the competitors section.
By the way, did you get my e-mail?