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The Returners Tournament
Name...hells teeth 4wd
Shape... pic on photobucket
Colour... stainless steel
Weight...100kg
Dimensions...pic on photobucket
Speed...18mph
Turning circle...0
Armour...3mm stainless all round monococh chassis
Drive...2 bosch 750w with 20 to 1 reduction for torque, big front wheels and small rear wheels, on 36v with 3x hawker oddessy 16ah batteries. 2 4qd pro 120 speedo.
Weapon...16kg spinning disc as seen on hells teeth. spins at 2000rpm and running on a pro 120 speedo so when inverted we could spin the weapon the opposite direction. ran on bosch750 motor.
scrimech...invertable
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The Returners Tournament
Name...Envy
Shape... on photo bucket
Colour... green/white
Weight...100kg
Dimensions...will update exact after the weekend but pic on photobucket
Speed...15mph
Turning circle...0
Armour...5mm hardox sides and wedge. 5mm hardened ali on top.
Drive...mag c40 on custom spur gears with 210 steel rims with pneumatic tyres. roboteq speedo and gyro for added agility.
Weapon...front hinge flipper with 100mm dia low pressure ram fed from 1/2 inch festo solonoid valve from victor reg from 1 co2 bottle. powerful formiddable flipper. just added a power return when needed but bunjee return to save gas. vids of uk champs fights on photobucket. http://s226.photobucket.com/albums/dd301/swanaldo_2007/http://s226.photobucket.com/albums/dd301/swanaldo_2007/
scrimech...flipper.
if i have done anything wrong or you want more info please let me know. oh and thanks again for teaming up with team bud danny. :)
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The Returners Tournament
can i just add the weapon for hells teeth 4wd is the same weapon that was used in hells teeth. pics on photobucket.
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The Returners Tournament
http://uk.youtube.com/watch?v=zAQIlG2--HIhttp://uk.youtube.com/watch?v=zAQIlG2--HI
trax
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The Returners Tournament
http://uk.youtube.com/watch?v=PWCqCrobm5M&feature=relatedhttp://uk.youtube.com/watch?v=PWCqCr...eature=related
trax getting tought a lesson on grip. which is why i have added vulcoln to the tracks. we always felt trax would have worked better if we got it done in time but hey cant take anything away from storm 2
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The Returners Tournament
hels teeth weapon can be seen here but not at its full potential.
http://uk.youtube.com/watch?v=k0nD-nC2zh8http://uk.youtube.com/watch?v=k0nD-nC2zh8
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The Returners Tournament
Agro 3.5
Death Adder 3
Double Killa
Drilla Killa 7
Metalmorphosis
MORD2
Ringwraith
Snakebite 4
MW: Collision Force
LW: Crash
FW: Snakebite Hatchling
AGRO 3.5
Weight: 100kg
Shape: Low invertable wedge with a low square hinged plate at the front
Dimensions: 85 x 65 x 40 (cm; l x w x h)
Speed: 17mph
Ground Clearance: 0 at front due to hinged plate, 1cm at sides and rear
TC: 0
Armour: 4mm Hardox
Wheels: 2, inside robot, and RC gyro for added control
Power: 2 Perm 080s motors on 24V powered by 24V @ 12amp batteries
Weapon: The hinged plate at the front allows 0 ground clearance - it can surpass skirts with a good push. At the rear is a 10kg 3000RPM X Terminator-like vertical spinning disc at the rear, made of titanium and powered by a D-Pack.
Srimech: Invertable.
Tactics: Try to get under opponents and shove, or use the rear disc on them.
Strengths: Fast, manouverable, dangerous weaponry
Weaknesses: A little tricky to control, high ground clearance
DEATH ADDER 3
Weight: 110kg
Shape: The outside is a big 4mm thick Hardox ring, with skirts all the way round at the bottom, and also fitted at the top for when the robot is inverted. On the inside top and bottom rim of the ring are small wheels with no drives, to balance it off the ground. Inside the ring, attached to it by bars, is the flat circular body.
Dimensions: 100 x 100 x 25
Speed: 18mph
Ground Clearance: 0 due to front scoop and skirts, 5mm behind skirts
TC: 5cm
Armour: Ring is 4mm thick Hardox; body has 4mm thick titanium
Movement: Camshafts like Drillzilla
Power: 4 Perm 080s motors on 24V powered by 24V @ 12amp batteries
Weapon: Main weapon is a pneumatically powered axe with a Beta-style hammer with sharpened ends. The axes attachment to the robot is not right on top, but a bit down into the body, allowing the robot to run inverted. At the front of the ring is a static curved scoop, which has a 0 ground clearance due to a titanium strip at the bottom - hopefully DA3 will ram opponents quickly and powerfully enough for the scoop to go underneath and the opponent to run up it and be overturned, or at least caught, a bit like BB middleweight Red Square. The scoop has a rectangle cut out of its top where the axe comes down when fired, and the ring has a rectangle cut out of its top half at the back where the axe rests, so the axes head and part of the stick bit can come out of it - the cutouts are lined with rubber so the axe doesnt damage itself on them.
Srimech: Axe works as srimech. If axe fails in resting position, the robot can run inverted, but cannot use any of its weaponry.
Tactics: Hammer opponents to death, or try to ram and overturn with the scoop.
Strengths: Fast; powerful axe; difficult to attack by flippers or spinners
Weaknesses: Will be helpless if turned over when axe is stuck in irregular position; could be attacked by axes
DOUBLE KILLA
A two part clusterbot that can attack joined together or apart.
DK1
Weight: 50kg
Shape: A Spawn Again-like wedge, painted blue, and two screws poking out the rear
Dimensions: 60 x 30 x 30
Speed: 13mph
Ground Clearance: 0 at front, 0 at sides and rear due to skirts, 2mm behind skirts
TC: 0
Armour: 4mm Hardox
Wheels: 4, inside robot
Power: 24V battery and motors
Weapon: CO2 powered flipper, with Chaos 2-style upward flip
Srimech: Flipper acts as srimech if it lands on its back; sides are slanted so if it rests on them, the flipper will still right it; two screws poke out of the rear so it cant rest there
Tactics: To flip opponents on their backs or OOTA.
Strengths: Classic wedge shape; fairly fast
Weaknesses: Ineffective against skirted opponents
DK2
Weight: 50kg
Shape: A low invertable box, shaped a bit like Drillzilla, with screws tapped into sides; painted green
Dimensions: 45 x 60 x 15
Speed: 16mph
Ground Clearance: 3mm at front and rear, 0 at sides due to skirts, 3mm behind skirts
TC: 0
Armour: 4mm Hardox
Wheels: 4, inside robot
Power: 36V battery and motors
Weapon: At front, two small Kan Opener style claws, each positioned at a front corner, used as a clamp on other robots and to hold onto DK1s rear; at rear, a horizontal spinning Pussycat-style saw blade
Srimech: Invertable; screws at sides prevent it resting there
Tactics: To clamp opponents and run them into arena obstacles, or to cause damage with the saw blade
Strengths: Fast and manouverable
Weaknesses: Weight disadvantage so it may not be able to pull or push some opponents
DRILLA KILLA 7
Weight: 99kg
Shape: Low invertable box, painted red, with a Tornado-like low wedge at the front, and an upside down one at the back for when the robot is upside down, and skirts at the sides fixed at the centre so they work whichever way up the robot is
Dimensions: 110 x 40 x 25
Speed: 17mph
Ground Clearance: 0 at front due to wedge; 0 at sides due to skirts, 3mm behind skirts, 25cm at most at back due to inverted wedge
TC: 5cm
Turning Circle: 2cm
Armour: 5mm Hardox
Wheels: 6, inside robot
Power: 4 Perm 080s motors on 24V powered by 24V @ 12amp batteries
Weapon: Each wedge has a hole in the centre - inside each hole is a diamond tipped drill, spinning at 600 rpm, which comes out of the hole using a motor. It can come out to cause damage when an opponent is on the wedge, or can stay out and cause damage when the robot rams opponents.
Srimech: Invertable; cannot rest on sides due to skirts
Tactics: To get under unskirted opponents, slam them around and bring out the drills to damage their underbellies; to ram skirted opponents with the drills out and try to cause damage
Strengths: Good pushing power
Weaknesses: Drills may not penetrate very thick armour; high ground clearance at back
METALMORPHOSIS
Weight: 150kg with the heaviest weapon system on it.
Shape: Box wedge, with 5mm hinged Aerospace Grade Titanium skirts, meaning they work when flipped. The front wedge is also hinged.
Dimensions: 100 x 50 x 40
Speed: 15mph with the heaviest weapon system, 20mph with the lightest weapon system.
Ground Clearance: 0mm ground clearance due to hinged skirts and a front hinged wedge.
TC: 5cm
Armour: 5mm Aerospace Grade Titanium
Locomotion: Camshafts
Power: Camshafts powered by 2 C40-400 MagMotors at 36V, which give it a lot of power and speed.
Weaponry: The robot has interchangable weapons. These are:
*An Anti-Crush Frame ala Tornado (s6), but instead of the blade, there are skirts attached, giving a 0mm ground clearance, weighing 10kg.
*A low spinning saw weighing 5kg
*A small vertical disc weighing 5kg
*A 10kg rotating drum weapon like Little Drummer Boy
The front wedge is detachable, so we can fit the rotating drum on.
Srimech: Invertable
Tactics: Rush opponents and damage them with whatever weapon is fitted.
Strengths: Interchangable weaponry, good armour, fast
Weaknesses: Exposed camshafts on top
M.O.R.D2
Weight: 110kg
Shape: Box, with sides that slant outwards from the top and bottom edges to form triangles, like Tornados rear (hopefully this will lower the effectiveness of spinners)
Dimensions: 90 x 32 x 35
Speed: 20mph
Ground Clearance: 0 at front due to plow, 0 at sides and rear due to skirts, which are fixed to the points of the triangles and can work either way up
TC: 5cm
Armour: Body is 4mm Hardox; scoop is 4mm titanium; skirts are 3mm titanium
Movement: Camshafts like Drillzilla
Power: 4 Perm 080s motors on 24V powered by 24V @ 12amp batteries
Weapons: At the front is an electrically powered scoop which operates through 180 degrees, so it can work when the robot is inverted. Behind the scoop is a 20kg spinning drum with 8 titanium teeth on it, spinning at 2000rpm and hopefully able to flip robots as well as damage them. The drum comes into play if the scoop is lifted.
Srimech: Invertable; triangles at sides and rear prevent it resting there
Tactics: Shove opponents with the scoop; then lift the scoop and attack with the drum
Strengths: Fast; good traction; powerful drum
Weaknesses: Less manouverable than wheeled robots
RINGWRAITH
Weight: 100kg
Shape: Invertable cylinder on its side, like Barberous, but weapon shaped like Pussycats blade from Series 4 & 5 (side on - its wider of course), painted black
Dimensions: 100 x 30 x 30
Speed: 18mph
Ground Clearance: 10mm
TC: 0
Turning Circle: 0
Armour: 15mm LexiGuard inside and a 30kg Duralumin spinning blade
Wheels: 2, outside robot
Power: 36V battery and motors
Weapon: 30kg Duralumin spinning body. It is powered by a C40-400 at 36V geared 3:1 and can reach a top speed of 900RPM. The entire robot is shaped like Pussycats blade from Series 4 & 5 and is designed to tear into all sorts of armour. The tips of the blades are made from Grade 5 Titanium. Its weapon acts like Corkscrew or Warhog and has a greater power than Matildas flywheel - it can cut into 5mm Titanium.
Srimech: Invertable
Tactics: Just keep slamming into opponents with the spinning body and turn into them to try and keep them from hitting me.
Strengths: Hard to attack, manouverable, powerful weaponry
Weaknesses: Exposed wheels, tricky to control
SNAKEBITE 4
Weight: 110kg
Shape: Low invertable box with wedge shaped like a snakes head at the centre of the front, skirts at either side of the wedge and rounded sides
Dimensions: 90 x 70 x 23
Speed: 18mph
Ground Clearance: 0 at front due to low wedge and skirts, 0 at sides due to skirts, 3mm at rear
Armour: Body is 4mm Hardox; skirts are 3mm titanium
TC: 5cm
Movement: Camshafts like Drillzilla
Power: 4 Perm 080s motors on 24V powered by 24V @ 12amp batteries
Weapons: At the centre of the front is a 40cm wide wedge with a titanium edge for getting under skirts. The wedge is split horizontally down the middle and opens up like a jaw hydraulically - this is designed for lifting rather than flipping, and can also clamp on low robots that it gets under. On either side of the wedge are skirts which help get under other robots who arent on the wedge. The skirts and wedge both flop down when inverted so can be used either way up. At the rear is a horizontal MOE-style 8kg 2500rpm spinning blade.
Srimech: Invertable; rounded sides prevent it resting there
Tactics: Try to get under robots, lift and shove them around, and damage them with the blade.
Strengths: Fast; good traction; well armoured
Weaknesses: Low flippers can get it at the rear; has difficulty flipping opponents
MIDDLEWEIGHT
COLLISION FORCE
Weight: 50kg
Shape: High dome - poking vertically out of the top is a rod with four horizontal rods positioned in the middle, looking like helicopter blades
Dimensions: 50 x 50 x 30 (main body), 70 x 70 x 60 (including rod)
Speed: 15mph
Ground Clearance: 1mm on both domes
Turning Circle: 0
Armour: Shell is 4mm titanium; srimech rods are 1cm titanium
Wheels: 4, inside robot
Power: 2 Perm 080s motors on 24V powered by 24V @ 12amp batteries
Weapon: The robot is a full body spinner with two interchangable domes. The first has four Son Of Whyachi-like spiked hammers on it, designed to damage - it can go through about 3mm of titanium. The second has two diagonal rods, (like the one at the end of the rod on Battlebot middleweight T-Wrex) the ends of which are just off the ground, designed to flip when spinning and perhaps damage the wheels. Both domes spin at 3500rpm.
Srimech: If flipped when spinning, the robot can sometimes bounce back onto its wheels. If it doesnt, or the robot isnt spinning, the rods on top will keep it from turning over and let it fall back onto its wheels, as they poke out wider than the main body. Because there is some vertical rod poking up past the horizontal ones, it cant rest on top of them if completely flipped over.
Tactics: Use the damaging dome on skirted opponents; use the flipping dome on unskirted opponents
Strengths: Powerful weaponry; interchangable domes
Weaknesses: Poor pushing power if dome is disabled
LIGHTWEIGHT
CRASH
Weight: 20kg
Shape: Low invertable box painted gray, with wedge at front
Dimensions: 40 x 25 x 6
Speed: 18mph
Ground Clearance: 0 at front due to wedge, 0 at sides and back due to skirts, 4mm behind skirts
TC: 0
Armour: 4mm titanium
Wheels: 2 Perm 080s motors on 24V powered by 24V @ 12amp batteries
Power: 36V battery and motors
Weapon: CO2 powered lifting arm, which runs along the centre of the body and down the wedge
Srimech: Arm acts as srimech - can run inverted if arm fails. Skirts prevent robot from landing on back or sides.
Tactics: Lift and carry around/flip unskirted opponents, ram around skirted opponents
Strengths: Fast, good pushing power for a lightweight
Weaknesses: May be ineffective against skirted opponents, wheels are vulnerable to axes
FEATHERWEIGHT
SNAKEBITE HATCHLING
Weight: 11kg
Shape: Wedge, painted to look like a green snakes head
Dimensions: 40 x 30 x 25
Speed: 13mph
Ground Clearance: 0 at front, 2mm-9mm at sides, 9mm at back
TC: 0
Armour: 3mm titanium
Wheels: 2, inside robot, stick out the top so the robot can run inverted, large so robot can still run when wedge is lifted off the ground by its arm
Power: 2 Perm 080s motors on 24V powered by 24V @ 12amp batteries
Weapon: On the wedge is an small electric powered lifter which works either way up. It can lift robots on the wedge, or lift the whole wedge like Aggrobot 3. There is also a vertical spinning bar at the rear.
Srimech: Invertable; screws tapped into sides mean it cant rest there
Tactics: Flip skirtless opponents and slice skirted opponents
Strengths: Manouverable, multi weaponry, can do a cool Diesector-like victory spin by lifting its front off the ground
Weaknesses: Tricky to control, unimpressive pushing power, can be flipped
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The Returners Tournament
OK, so entered so far we have:
Heavyweights
Kody
Wedginator 6.0
Super Gore Evo
Seung Mina III
The Zenith
Aftershock
Tira III
Shadow Zone
Avarice
Martijn
With or Without you
Axe to Fall
Liar
Back to Rock 2
Sheer Heart Attack
Flick of the Wrist
A Night at the Bar
Storm II
Alex
Darkestar
Dante
Achilles
Salamander III
Baldur Gamma
Tengu VII
Hector
Slammer
Paul
Autoism
MeCannibal
Nitro-Gene 2.0
A.R.R.T.D.S
Knocking-Out
Big Nipper
Terrorhurtz
Merlin
Tim
Megabyte
TAN
WBC
Sewer Snake
Mighty Mouse
Velociraptor
Gravity
259
Chris
Orka MK4
Die-Ceratops Re-Invertus
Cyclone Force 2.5
Leprosy Infection
Mega Masher 2
Y4
Axe-O-Lotl
Obliteration
Dave S
Behemoth
Flipping Mad
Flipping Mad 7
Quocunque Jeceris Stabit
Chalkie 3G
Son of Wedgie
WAFT
Mortgage
Danny and Shane
Death Threat 0.1 - Danny
Axes of Evil - Danny
Cat With Wheels - Danny
Crimson Thunder - Danny
Air - Shane
Trax - Shane
Hells Teeth 4wd - Shane
Envy - Shane
Richard
Agro 3.5
Death Adder 3
Double Killa
Drilla Killa 7
Metalmorphosis
MORD2
Ringwraith
Snakebite 4
Three places left to fill
Other weights
Kody
Micro-Gore - Feather
Aztec - Light
Xianghua - Middle
Alex
Sith - Feather
Tiny Tengu - Light
Blizzard - Middle
Martijn
Ziggo - Light
T-Minus - Middle
Paul
DTK - Feather
Wedge Of Doom - Light
Hazard - Middle
Tim
Pillow Torque - Feather
Afterburner - Light
Anklebiter - Middle
Richard
SNAKEBITE HATCHLING - Feather
CRASH - Light
COLLISION FORCE - Middle
Ive decided to make entries for the other weights seperate to the heavyweights, so those who havent yet entered an other weight dont need to do so. 6 slots available.
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The Returners Tournament
Err, I also entered some otherweights.
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The Returners Tournament
No time to read the rules, must reserve! :P
SOR
GeForce
ForcePower
Psyclonised
YACATR
Wedgas Revenge
GigaByte
Aneurysm