Yep, it's certainly doable, my old wedge had 3.2mm Hardox 450 and 5-6mm Farm Steel (Plough Disc!)Quote:
Originally Posted by leorcc
http://crystalnode.net/images/schmackhed/img%20024.jpg
It's all about the thickness and amount used :)
Printable View
Yep, it's certainly doable, my old wedge had 3.2mm Hardox 450 and 5-6mm Farm Steel (Plough Disc!)Quote:
Originally Posted by leorcc
http://crystalnode.net/images/schmackhed/img%20024.jpg
It's all about the thickness and amount used :)
Ok, New Vapour.
Nucleus:
Shape: T-Minus with side skirts
Colour: Grey with a yellow flipper
Weight: 100kg
Drive: 2 S28 Magmotors @ 24V
Power: 6 Intercooled NiCad Battlepacks @ 24V
Motivation: Thick Titanium treads with a Urethane coating
Speed: 12mph
Armour: 4mm Hardox
Ground Clearance: 0mm at front, 0mm at sides, 10mm at rear and under skirts
Turning Circle: 0
Dimensions: 100x70x35
Weapons:
Weapon 1: A high-pressure rear-hinged nitrogen flipper running at 1000psi powered by 2 125x75 rams running off of a 3kg Nitrogen tank
Weapon 2: The scoop on the front is covered in titanium barbs
Srimech: Flipper
Hi, CPA23, welcome back! :) Good vapour there, but there's a few problems with it...
1) The B42 MagMotors...they are more properly called BFA42 MagMotors. Also, they come in specific series, such as 500, 600, and a few others. Which one are you referring to?
2) A123 cells come in multiples of 3.3v, so they don't equal 48v exactly. Also, how many cells are in those 8 packs? The number of cells dictates the voltage you will have. :)
3) The ground clearance is a bit sketchy. If you mean that the ground clearance at both the front and rear is 0, then it won't move. Also, 3mm is a bit small itself, you might want to bump that up to 10mm so you don't have trouble driving. :)
4) With the armour you have on, the 100/80/50cm dimensions you have are quite optimistic, and lessening the armour will solve the weight problem but make your robot more vulnerable. You should lower one or two of the dimensions a bit.
5) You can't run Nitrogen pneumatics from a CO2 tank. :lol:
6) Shouldn't the titanium barbs be visible from the side view?
7) You should have a front and/or top view to compliment the side view, it helps us visualize it better that way. :)
Yeah, try and fix those things and we should be all set. :)
Ok, thanks for the help.
1: Which would you reccomend?
2: I'll change the batteries to Intercooled NiCad Battlepacks http://www.robotcombat.com/products/...tercooled.html, but how many should I use and at what voltage?
3: I'll up the ground clearance to 10mm and lose the back skirt
4: The new dimensions will be 100x70x35
5: Ok, my bad. I meant a nitrogen tank, I apologise for this, it was like 2 AM.
6&7: I will fix the picture & add a new picture tommorow.
1/2) If you're going with NiCad Battlepacks instead, then I would recommend either S28-400 MagMotors (more power but less thermal energy) or C40-300 MagMotors (bit less power but more thermal energy so they'll last longer), and I'd recommend running the S28s on 24v/C40s on 36v, and using at least 5 or 6 Battlepacks for either.
3) Okay.
4) Seems doable to me, although other people might question it.
5) It's okay, I have made stats late before and have had to change them for it. :P
6/7) Yep, it's all good. For a paint pic that was actually a pretty good attempt, although if you feel up to it, you may want to try your hand at 3d-modelling programs such as Rhino or SolidWorks (Rhino is a bit easier to use) to give an even better visualization. :)
Ok, I will try Rhino but in the meantime I will post a new picture using paint.
Edit: Just looking through your vapours and my robot lookes suprisingly like Fulcrum.
No problem at all, mate, your pic was pretty good after all. I started out using Paint, although I deleted all my old paint pics before 2005. :oops:Quote:
Originally Posted by CPA23
Just noticed a mistake in my stats, Nucleus is 10kg too light, so I will upgrade the Nitrogen tank from 3kg to 5kg and and have 7 battlepacks instead of 6
Iv'e made a new robot which will replace a bot Mark gave me
4-Bar Discount
Weight: 100kg
Shape: A box wedge that has a wedge on all sides, like Storm 2, but with a rounded rear
Colour: Grey with blue and red stripes
Dimensions: 0.67m x 0.78m x 0.68m
Drive: 4x 24v S28-400 Magmotors, powered by 7x 3000mAh NiCad Battlepacks.
Locomotion: 4 Storm 2 style wheels
Armour: 2mm Polycarbonate baseplate. Everything else is 40mm HDPE to combat axes
Speed: 14mph
Ground Clearance. 0mm's at front. 7mm elsewhere
Turning circle: That of a pizza machine. 0
Weapon: A 4-Bar flipper which is powered by a 4kg nitrogen tank and a 100mm ram at 1000psi . The bot also has static spikes at the rear for extra protection.
Srimech: Flipper of course
Strenghs: Good flipper. Good armour and plenty of potential
Weakness: Um..... Not sure.
Bio: A bot that seeks to beat you to a bloody pulp
Win/Loss Ratio: N/A
What do you think :?:
I think...
1) 2mm polycarbonate is too thin, even for a baseplate
2) It's incredibly tall for a box wedge.
3) It's okay, minus above points 1 and 2. :)
OK thanks for the advice Kody
Revised stats
4-Bar Discount
Weight: 100kg
Shape: A box that has a wedge on all sides, like Storm 2, but with a rounded rear
Colour: Grey with blue and red stripes
Dimensions: 0.67m x 0.78m x 0.68m
Drive: 4x 24v S28-400 Magmotors, powered by 7x 3000mAh NiCad Battlepacks.
Locomotion: 4 Storm 2 style wheels
Armour: 6mm Polycarbonate baseplate. Everything else is 40mm HDPE to combat axes
Speed: 14mph
Ground Clearance. 0mm's at front. 7mm elsewhere
Turning circle: That of a pizza machine. 0
Weapon: A 4-Bar flipper which is powered by a 4kg nitrogen tank and a 100mm ram at 1000psi . The bot also has static spikes at the rear for extra protection.
Srimech: Flipper of course
Strenghs: Good flipper. Good armour and plenty of potential
Weakness: Um..... Not sure.
Bio: A bot that seeks to beat you to a bloody pulp
Win/Loss Ratio: N/A
Kody, I made the picture you asked for, but could only fit 3 sets of barbs on the picture, there should be two more sets of barbs (See original post).
Can someone check this please.
Bruxism
Shape: Wedge with sloped sides and rear + side and rear torsion sprung skirts
Colour: Like teeth and gums
Weight: ~98.2kg
Drive: 2 S28 400 Magmotors @ 24V Geared at 1.5:1
Power: 9 NiCad Battlepacks @ 24V
Motivation: Two small rubber wheels with Hardox hubs, the are a similar size to Iron Awe 5€™s wheels
Speed: 23mph
Armour: 5mm Hardox
Ground Clearance: 0 all round, 5mm under skirts
Turning Circle: 0
Dimensions: 150x60x40
Weapons:
Weapon 1: A 10kg axe powered by a 150x120 ram, the axe head is like Dominator 2€™s axe but the spike is longer
Weapon 2: In front of the axe shaft there is a Hardox panel, when the axe is fired it acts as a forward hinged flipper
Srimech: Flipper or axe, take your pick
PSYCHO
BODY SHAPE: Short, fat cone. Short for a cone anyway
WEIGHT: 100kg
DIMENSIONS (L X W X H): 75cm [without spike] x 75cm x 30cm
COLOUR: Crazy mix of primary colours and some green with the name written in silver with blood red outline around the outside
LOCOMOTION: 4 x internal custom-built HDPE wheels 85mm in diameter with vulcanised tyres.
GROUND CLEARANCE: 10mm
DRIVE MOTORS: 2 x S28-400 magmotors run @ 24v
DRIVE BATTERIES: 2 x NiCad battlepacks running at 24v in parallel
SPEED: 15mph
TURNING CIRCLE: 0 metres
BODY ARMOUR: 7mm hardox monocoque, the removable panel is the base, which is 5mm aluminium
CHASSIS: 7mm hardox monocoque
WEAPON 1: The shell has two huge curved blades on either side that are actually part of the shell so that they cannot be ripped off. They are tungsten tipped and the shell spins up to 3000rpm in 3 seconds via 2 x S28-400 magmotors @ 24v to make one deadly weapon.
SRIMECH: There is a pole that sticks out of the top of the robot and is bent to a 90 degree angle like . It works like Megabyte's, pushing the robot back onto its wheels when flipped.
--
ARMAGEDDON
BODY SHAPE: Basic box with front hinged wedges and rear battering ram
WEIGHT: 100kg
DIMENSIONS (L X W X H): 90cm x 80cm x 25cm
COLOUR: See CAD
LOCOMOTION: 4 x internal but invertible custom-built HDPE wheels 270mm in diameter with vulcanised tyres.
GROUND CLEARANCE: 10mm, this is protected on the front by the hinged wedges and on the sides by the skirts
DRIVE MOTORS: 4 x S28-400 magmotors run @ 24v
DRIVE BATTERIES: 8 x NiCad battlepacks running at 24v in parallel
SPEED: 20mph
TURNING CIRCLE: 0 metres
BODY ARMOUR: 4mm hardox monocoque
CHASSIS: 4mm hardox monocoque
SKIRTS: 5mm grade 2 titanium, hinged wedges are 7mm of the same stuff
WEAPON 1: The set of 5 hinged wedges at the front of the robot are very effective at getting under other robots to help in pushing them around.
WEAPON 2: The battering ram at the rear of the robot is shock mounted and is made of 1cm think grade 2 titanium, so it will flex under pressure from spinners rather than being ripped off, like Behemoth's scoop
SRIMECH: Invertible, works just as well as upside down.
STRENGTHS: Strong and powerful
Could somebody check these stats for War of the Weapons please? I'm more or less sure about Armageddon, but Psycho I'm not so happy about, I've never attempted an FBS before.
Hey guys, I haven't been around for... not sure how long, but considering I have an unread PM from January 2009 in my inbox at ZED, quite a while. I'm thinking about entering tournaments again when some open, but I'm quite out of the loop when it comes to the quality expected of vapourbots these, days, so if someone has the time spare to look over my robots hosted here, (Thanks to Kody for keeping them on his site, by the way) I'd really appreciate it.
Hey Danny, good to see you back :)
I've had an (admittedly very quick) look at your robots on ZED and, being completely honest, I don't really think they need much or indeed any modification to reach the 'standard' of today, things haven't really changed a great deal (a lot of the stranger rambling detailed sections in my stats are due to some idea I've got which might make the robot better) and although other vapourboteers will have their own criteria, I personally wouldn't have any problem with any of them.
Hey Dan, welcome back! I haven't got much time to check all your stats at the moment, but from what I remember (and a quick glance) they're fine. The standards haven't really changed much, but the expectations vary from writer to writer. If you want to add a bit more detail in, have a look at some of the other stats on ZED for inspiration.
Guess this is the wrong thread, but I'm going to be 16 tommorow. Thought I should mention :)
Im planning for the new year and im asking if there is any way i can improve my new bot
Shield of Gondolin
Shape: Storm 2, a box with wedges on the front and sides, but its swapped, as the flat back is now the front
Colour: Black, with blood spattered red all over, and a picture of a dragon on the baseplate
Dimensions: Height 25cm Width: 65cm Length: 105cm without disc
Drive: 4x 24v S28-400 Magmotors, powered by 7x 3000mAh NiCad Battlepacks.
Locomotion: 2 Storm 2 style wheels situated at the back were the original front wedge went
Armour: 3.2mm Hardox
Speed: 12mph
Ground Clearance: 0mm at the back 5mm elsewhere
Weapon: 259 style flywheel with 4 teeth on it powered by a 25.9v S28-400 Magmotor at 4000rpm
Shrimech: Disc will pop it back over
Strength: Bloody good weapon
Weakness: Dunno
BIO: A new design for 2011
Win/loss ratio: N/A
All advice welcome
Lian - overweight with all those motors, and you're optimistic about the srimech, methinks :lol:
For myself, though, I want to overhaul most of my team this coming year, so I wonder what you people think of my robots. :) I personally have been thinking of retiring Wedginator, Shadow Zone, and Jinx (the latter having no real place anymore) because they seem a bit stale nowadays and nothing I think of can really freshen them up, but you may have some things to say. :)
http://teamzlayerz.proboards.com/index. ... avyweights
Constructive criticism most appreciated. :)
I'm thinking similarly Kody, hoping to make more an impact here in 2011, having been absent for most of this year :/
If anyone has time on their hands feel free to go over some my vapours and post any mistakes. I'd like to delete any that haven't competed/aren't currently entered into tournaments, they're just clogging up space.
Hahahaha, oh good lord Lian, Kody and Lewis, I too wish to do SOMETHING with my squad in 2010, how motivating.
Okay, first things first, Lian, Kody MIGHT be right about the weight, I can't be sure without a weight check. One way or another, I think you could do with 2 motors powering 2 wheels, rather than 4. This robot doesnt exactly spell rammer to me, but if you do intend this robot to be a rammer, I'd stick with the 4 motors, give it 4 wheels instead of 2 and lose weight somewhere else (lighter armour in places? a lesser disc?).
The disc-srimech? I know what your idea is, I know how it works in theory, and I even think that, you know, it would work, X out of 10 times, where X is a number higher than 0, yet lower than 10.
I just can't see it being the most secure way to self right.
Okay, Kody, Lewis, your whole squads? I will have a look, but not tonight. What I CAN say Kody... Jinx, I agree there, Shadow Zone and Wedginator, I disagree, please keep them :D
I'll sort out the batteries ASAP, also this machine was not planned to be a rammer, it was planned so i have a goodQuote:
Originally Posted by majinb
spinner, eh, i'll remove the spinner *Plots new weapon*
I will take on board the 4 wheels. thanks Martijn
Right, ive lowered the weight and swapped the front to the original end, but i wanted a weapon
here it is, hope the weapons ok
Shield of Gondolin
Shape: Storm 2, a box with wedges on the front and sides,
Colour: Black, with blood spattered red all over, and a picture of a dragon on the baseplate
Dimensions: Height 25cm Width: 65cm Length: 105cm
Drive: 4x 24v S28-400 Magmotors, powered by 5x 3000mAh NiCad Battlepacks.
Locomotion: 4 Storm 2 style wheels
Armour: 6mm titanium
Speed: 12mph
Ground Clearance: 0mm at the back 5mm elsewhere
Weapon:An Achilles style rear-hinged flipper,which powered by a 1000pi 2.5kg C02 tank, with 2 70mm bore 300mm stroke rams which power the flipper.
Scrimech: The flipper of course
Strength: Powerful weapon
Weakness: Dunno
BIO: A new design for 2011
Win/loss ratio: N/A
Also, Kody should know where the name Gondolin originates from
Mind you Lian, that I never meant that your robot should become a rammer, but that instead I encouraged you to chose between making it a rammer, or making it a spinner, as in its current state it was a bit of both and that, I think, made it overweight.
If you go with spinner, ditch 2 of the motors (from the original design) because you would not need all that power, if you go with rammer, than the bot you just showed us looks solid, what does everyone else think?
Looks great to me, but I'd like just a little information on the placing of the flipper, where's it hinged/is it an arm or does the whole shell rise up etc?
Hexachordal Tea
Weight: 100kg
Colour: blue with airbrushed wight flames down the sides
Shape: box with wedges on all sides, weapon rotates above the body similar to hazard from Battlebots
Dimensions L/W/H: 0.9 x 0.6 x 0.25
Armor: entire body/chassis is 4.2mm hardox, there is also urethane rubber padding in strategic places to help prevent shock damage
Power: 36v a123
Drive: 4 bosch 750€™s drive 4 custom stainless steel, vulcanized wheels, which are set inside the body.
Speed: 15mph max but tends to drive slower
weapon: on top of the robot there is a 15kg, 40mm hardox, overhead bar spinner similar to Hazard, it is powered by a Lem130 on 36v, it spins at 1500rpm giving out a whopping 75kj of energy. towards the end of the bar there is a bend, allowing the bar to hit even the lowest of opponents, with complete 360 degrees coverage defending me from all angles.
turning circle: zero
ground clearance: 0.8cm under the bar, 1.2cm under the robot
any improvments etc fire away :-)
Lian: I would go back to the original spinner design. Make it four-wheel drive, but just use two Magmotors to power them.
Kody: I can understand getting rid of Jinx (because you have Intriguality), but I would keep Wedginator X and Shadow Zone Forever, personally. Wedginator X in particular needs to have a chance to battle more. However, you do have a lot of heavyweights, and many of them will probably not get much of a chance to battle, so perhaps you could get rid of a few.
Jack: Similar situation with Shield of Gondolin here - the overkill drive system isn't really needed and puts the robot overweight. I would use just two Bosch 750s @ 24v for drive. Keep it four-wheel drive, though. I think a 40mm thick Hardox bar of that size could weigh more than 15kgs. Make the bar (and maybe the armour) a bit thinner, tone the KJ output down a bit, and you have a good design.
Lewis & Marti: I would also like to bring some new designs through in 2011, this sounds promising! :proud:
I can't really add much to what Andy's said there :) although one thing I might add is that a few other motors, such as Magmotors and LEMs, are for their power actually lighter than the Bosches - check this sort of still relevant table I did a while ago for figures - and if you're really stuck for weight switching to them may help lose a kilogram or two.
Really for four wheel drive you don't need four motors - the only recent heavyweight machine I can think of that's used four motors is Mr. Nasty, which though powerful had to be very compact and forego active weapons to use that (and it was never particularly successful in competition).
I'm hoping to trim my team down slightly and possibly update a few vapourbots in 2011 myself - if everyone else's doing so I might as well join in, and in a few cases it's long overdue :)
Andy - I dunno, I don't feel there's much I can do with Wedginator or Shadow Zone, and they seem to be lacking a bit in their current forms. :/ But I may ditch Troubloon, it's not had much success. Jinx too, and Corona as well.
I'll have a think on this and decide which ones to send to the retirement home on New Year's Eve. :/
Kody- I would keep Macduff if i were you, but Corona... did that even fight?
Kody: I think retiring Wedginator is madness personally as it's one of the robots most closely associated with you - and just because it's not had much success is no reason to drop it, look at my team :P
I have had some thoughts about my team, and what could/should be done with each of them:
Gabriel V: Will remain fundamentally unchanged, I might make some minor changes but I am very happy with the design as it is now and it is pretty much my main robot.
N³: Newly inducted Hall of Fame member!...somehow...I might refine the body shape slightly at some point but it will stay as N³, it's a key part of my team.
Eye of Ran: I have been giving this probably the most thought, the weapons system is probably among the better horizontal spinners around but I don't think the shape gives it any serious attacking options outside of its weapon, which is a problem in melees as the Vapourbot Grand Prix has been proving. A redesign might be called for, therefore, to make the robot itself a bit more versatile - I might go back to the original Eye of Ran shape in some form, and try to make the main body better armoured and more compact. (name suggestions are also welcome since 'Eye of Ran 3' doesn't seem very interesting, hehe)
No Consequences: I may 'freshen' it at some point but the basic design and principles won't change; bigger teeth might be called for though and possibly a stronger body structure.
Those four will probably form my main team for entering into minor tournaments and competitions, which means the rest of the heavyweight team will probably drift into semi-retirement - I can and probably will give them outings now and then if I think they'd be suited to a particular contest/arena but I do need and want to downsize the team a bit. (and Mark, if you're reading this and want to take any of them on or 'improve' them then you can go forth and multiply)
Magnitude: It will be a shame to lose this as it's quite a successful machine and a good design, but fundamentally it is rather boring unfortunately.
Quaestor: Same here, and especially with the later version I found myself doubting if it was really good enough.
STAT: This was only ever an experiment really, and in fact the basic design is taken from a custom machine created using the components from Extreme Destruction - it's sometimes worked, sometimes not, but it has been fun on occasion.
Phoenix Down: I used to like this so much as Fire And Ice, but something was just lost when I redesigned it all that time ago - I keep saying I will reinvent Fire And Ice as a classic heavyweight though, hopefully 2011 will be the time I finally do it.
Still Hurting: The only design I will really miss having in my active team, and probably the one which will get the most outings - I still do think it's a good design with a lot of good things about it but it's got too much going on at once and is just slightly too much on the insane side. ;P
If anyone genuinely wants to take one of these designs (along with any of my properly retired ones) and develop it and take it in as one of their own to compete with, I'd be open to offers - just drop me a PM or a MSN message and we can talk. :)
(one final question - can anybody in this thread or anywhere else find some information on the weight, size, power, etc. of Sinclair C5 motors? I could have sworn I'd got it somewhere but seem to have lost the link)
C5 motors are 250W continuous, 3300 rpm & 12V as for dimensions and weight not sure.
Hexachordal Tea
Weight: 100kg
Colour: blue with airbrushed wight flames down the sides
Shape: box with wedges on all sides, weapon rotates above the body similar to hazard from Battlebots
Dimensions L/W/H: 0.9 x 0.6 x 0.25
Armor: entire body/chassis is 4mm hardox, there is also urethane rubber padding in strategic places to help prevent shock damage
Power: 24v a123
Drive: 2 bosch 750€™s drive 4 custom stainless steel, vulcanized wheels, which are set inside the body.
Speed: 15mph max but tends to drive slower
weapon: on top of the robot there is a 15kg, 18mm hardox, overhead bar spinner similar to Hazard, it is powered by a Lem130 on 24v, it spins at 1500rpm. towards the end of the bar there is a bend, allowing the bar to hit even the lowest of opponents, with complete 360 degrees coverage defending me from all angles.
turning circle: zero
ground clearance: 0.8cm under the bar, 1.2cm under the robot
how€™s that? im still a bit stuck with the kj so any advice on that would be great too :-) tried the team cosmos thing€¦yes, neadless to say I failed horribly
Jack
I guess this is the best place to come too for help, so I'll just start off an post this here
Name: Cosmic ReVoLution
Type: Full Body Sit And Spinner
Shape: round disk
Dimensions 2 ft diamater, 1/2 tall
Colors: Blue, with dark blue flames
Propulsion: Two Whyachi TWM3M gear boxes
Wheels: Two Colson Wheels 3 x 1-1/2
Weaponry: Four Custom Machined Teeth that line the edge of the robot
I refer you to my post in the other thread :)
Generally the format people use for their stats goes something like this - if you put Cosmic ReVoLution's stats into it maybe it might help us to help you?
Name (obvious, heh):
Dimensions:
Shape:
Colour:
Drive (motors, voltage, other things):
Locomotion (i.e. wheels/tracks/etc.):
Speed:
Ground clearance:
Armour:
Weapons:
Srimech:
Miscellaneous notes (are there any?):
I need to learn the metric system lol.
Name Comsos Revelution
Dimensions: 99 centimeters diameter, 1 ft tall (I need to learn metric :P)
Shape: Round disk like Cylinder, like a tape real case.
Colour: Blue with dark blue flames
Drive: Two Ampflow A28-150 Motors, in two Whyachi TWM3M gearboxes
Locomotion: Two Colson 5 X 7/8 wheels
Speed: 45 MPH
Ground clearance: 1 centimeter
Armour: 2 cm thick Twill Weave Carbon Fiber
Weapons: 4 custom machined teeth, curved, 6 cm wide, two cm thich, 7 cm tall
Srimech: Invertibility.
Miscellaneous notes: I like Turtles. There is a picture of a red eared strider on the bottom. I didn't note this above because I wanted to be a douche :P
That's beginning to look quite good...there are a few problems I can see though.
1) I don't think those motors, those gearboxes and those diameter wheels will give you 45mph at all - I would have to check the figures but off the top of my head that isn't possible. Also you haven't stated what voltage the motors run at, which as I've explained is important for writers to know to get an idea of how this will perform.
2) That thickness of carbon fibre might not actually exist commercially - if it does, I don't actually know if it is particularly suitable armour in combat robots (metal is more commonly used in heavyweights, or thick plastics - I have an ant with a carbon fibre lid which is a tad weak)
3) you're still not making it clear under 'weapon' what the robot actually does ;) and the material for the teeth helps.
If you fix or improve on those points though you could have a nice first vapourbot on your hands :) I've seen worse and one thing you're not having to worry about is weight, it's nicely realistic for now (in fact you could upgrade to more powerful, somewhat heavier motors with no problem in its current state)
Ok I'll work on it tomorrow. Can you show me some of these worse ones? lol/Quote:
Originally Posted by joeychevron