Do you want to go out first Chezza?
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Do you want to go out first Chezza?
Jamie, about who goes out first, shall we just say your vapours go out first and your realies go out second? This would easily sort it out.
Jamie, to decide who goes out first shall we say your vapours go out first and your realies go out second? As you have three vapours and 5 realies it would work OK.
Yeah, alright Dave.
Dont double post, please.
First two fights shall go up today...hopefully.
Yeah...Im actually waiting for Pauls views about things before I make tactics.
Sorry about the double post, it wasnt intentional, my computer is playing up:sad:
Yeah that sounds fine Liam; having actually competed in a tag-team event at Christmas, I can say it definetly is hell, all the rules go out the window and everyone just attacks everyone else (doing your best not to attack your own teammate!)
All great fun! :)
Heh, sorry but Im going to have to delay this for several more hours. :proud:
Here are my vies on the situation, for all youre necessity Joey :mrgreen:
Heat A
Mechavore & Flipping Madd 7 vs. The Rock & Life and Death: I say that we deal with both robots in a clever way. Mechavore lacks a scrimech, so well send in Life to overturn in, while The Rock and Death will keep Flipping Mad at bay, as my axe should puch some nice dents into that Titanium. If Life can get Flipping Mad on its back, then I can hammer the base panel and immobiliise it that way.
Heat B
Autoism 2.0 & No Objections vs. Wheely Pure Evil 2 & Sakura: A harder fight, but a battle we can win with tactics: if WPE has wheels mounted externally, Autoism will grab a wheel and push in down the pit, provided it doesnt flip itself loose, which it wont as Ill lift it above the ground. Joey can handle Sakura, and Ill intervene if needed.
Heat C
MeCannibal 2.0 & Phoenix Down vs. Infusion Gamma & Exertion: We are screwed, with a capital SCREW :proud:. Ill target Exertion and rip that Titanium lifter off no issue. Pheonix Down can take on Infusion and pit it, then we can torment Exertion.
Heat D
W.O.R.C.K. & Nidhogg vs. Pussycat & Robochicken: Do we need tactics for this battle? Flip over Robochicken and then we KILL PUSSYCAT! My flipper will toss it OOTA without breaking a sweat!
Heat E
Nitro-Gene 4.0 & The Quaestor vs. Black Panther & E Clawdius Unum: Now, I think that we should both gang-up on Clawdius. Clawdius doesnt use a Razer style self-righter - it uses a pnuematic ram, so Joey can hammer that into immobilisation, and then Ill flip it over. Black Panther will be easier to deal with - Nitro will nag at it until its at the edge, and then launch with the flipper.
Heat F
The Woodpecker & Acronyms FTW vs. Tri-Tainium & Gabriel II: Gabriel has beaten Acronyms before, so Joey handles him again, and Ill smash up Woodpecker - if I get him near the wall and stack him on the edge, target the base panel...AND RIP IT OPEN!
Heat G
Storm II & 13 Black vs. Salamander III & All Scoop & No Stab Make Steve A Dull Boy: Any ideas Joey - because I think were dead.
Heat H
D.V.D: The Sequel & 147 vs. Crimson Thunder & Walk Don€™t Run: Im glad I fitted on the ultra low scoop to hel me push robots if the drum has stopped. Stack Crimson Thunder on the wall, wait for the count, then drum him out the ring, while 147 attacks Walk Dont Run. If either of us has problems in this battle, well btoh provide assisstance to finish the other one off.
Good luck everyone :proud: