I swear Im going to have to have a robot that can drive over everything it hits, lol
Oh well
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I swear Im going to have to have a robot that can drive over everything it hits, lol
Oh well
AXE-O-LOTLS TACTICS
Tracks are tracks, no matter what theyre made of. Aim for them and pummel them, staying away from the claw.
Split up and keep nagging Rupture from different directions until I can get under. One Door Stop will stay under and just beach him while the other goes to open the pit, then Ill get him down it.
Axe-O-Lotl and Door Stops to meet in the final.
May I remind people...again...that there is no pit release button. :proud: Gonna have to write something about that when I do the next series...
Fights up when I write them, so probably tonight or roundabouts.
Just found your pic. In that case, just pit him, nothing fancy:proud:
There are unconfirmed reports of fights coming in from the northwest at quite some speed...
Death Threat 0.2 vs. Axe-O-Lotl
ROBOTEERS, STAND BY
Booth 1, left hand side: Danny Bailey
Booth 2, right hand side: Chris Mason
3
2
1
ACTIVATE
Death Threat immediately gets off to a fast start, driving out from the wall and towards the flame pit, seeking to get around the side of Axe-O-Lotl, which tentatively moves forward. The two robots turn to face each other over the arena floor, before Death Threat comes in, around the side of Axe-O-Lotl, and turns to get a grip, but Axe-O-Lotl is away before it can. Danny concentrates, turning Death Threat to face its opponent, and charging in towards Axe-O-Lotl again, who turns to escape, but cant get away in time, and Death Threat catches it broadside on in its claws, slamming it in on the left hand wall! The claws dig in, and seem to struggle against the shiny black armour plating on Axe-O-Lotl, but one of them penetrates a gap between two plates, buckling the rear chassis inwards! Chris attempts to free his stricken machine, as Death Threat reverses it away from the wall, hoping to get Axe-O-Lotl into the patrol zone or the pit, but the axe fires, jolting Axe-O-Lotl free! Death Threat turns in pursuit of the fleeing Axe-O-Lotl, who seems to have found some pace from somewhere, using it to turn and come in on Death Threat again...wedging underneath the front corner of the tracked machine! The axe comes down, glancing off the side of the Hardox bodyshell, but Death Threat is able to reverse off the front wedge, and drives suddenly in again, front to front on Axe-O-Lotl...the axe fires, striking the top plate of its aggressor, but Death Threat has the claws in on Axe-O-Lotl once more, grabbing a hold and preventing it from escaping, although the actual damage from those claws doesnt seem to be more than superficial. Death Threat can, however, carry Axe-O-Lotl around the arena, pushing it towards the upper patrol zone, its enemys axe pecking away at the top panel to little visible effect, as Death Threat powers Axe-O-Lotl into the patrol zone, slamming it against the wall! Axe-O-Lotl jumps up, landing with the front hung up on Death Threats right hand claw, ad fires the axe at the retreating Death Threat, managing to land a blow on one of the tracks, but Death Threat reverses out of the patrol zone and Shunt now comes in on Axe-O-Lotl, getting the scoop in under the six millimetre ground clearance at the back, and burying its axe in the contestant machines axe channel! Matilda is in there as well with the chainsaw, creating sparks from the plating, and Shunt tips Axe-O-Lotls body up as it retracts the axe, knocking its body sideways...but setting it free as well! Chris holds his transmitter in the air, and controls Axe-O-Lotl away, although not before Shunt is able to slam the axe into a top panel. Death Threat is waiting for its prey, coming in on Axe-O-Lotl as it escapes, and slamming it against the arena wall, in the right hand corner! The claws begin to come in again, as Axe-O-Lotls axe fires, stabbing at one of the tracks, but Death Threat has it in its grip once more, and begins to turn away from the wall, to drive its opponent in towards the pit...but Axe-O-Lotl swings the axe over again, and penetrates the left hand track on Death Threat! Danny cranes his neck to get a better look, an expression of concern on his face, but Axe-O-Lotl seems to be in problems as well - aside from being caught in the claws, it cant seem to be able to retract the axe from within its enemy! There are some brief jolts and some pushing, and Axe-O-Lotl is able to return the weapon, and now it seems to have taken control of the fight, as it struggles out of the claws of its opponent, who doesnt appear to have full drive on one side any more. Axe-O-Lotl is able to ram in under the side of Death Threat, getting it up on its wedge, and now turns towards the pit, Chris Mason sensing that he could seize victory. Death Threat tries to get some movement, but its one remaining track is spinning uselessly in the air, and the defunct one is serving as little obstacle to the charge of Axe-O-Lotl...Danny retracts his transmitter aerial, shaking his head, as Axe-O-Lotl stops on the brink of the pit, allowing Death Threat to slide down and into the void.
CEASE
After a long and hard battle, Death Threat is pitted as Chris Mason and Axe-O-Lotl go through to the heat final!
UP NEXT, PROBABLY AFTER A DELAY:
Rupture vs. Door Stops
Tactics, comments, thoughts, somebody to continually remind me when there are fights to do? :proud:
Great fight! Go Chris!
Rupture vs. Door Stops
ROBOTEERS, STAND BY
Booth 1, left hand side: Andrew Jackson
Booth 2, right hand side: Frank Goacher and his nonevil twin
3
2
1
ACTIVATE
Rupture comes quickly off the mark, as the Door Stops split and head out towards their opponent. One of the Door Stops hits the front of Rupture head on, but cant get under the front blade of the lifting arm, and Rupture tips the wedge into the air, rolling the Door Stop over onto its back...the other clusterbot part is nudging the side of Rupture, but the skirt is preventing the wedge from going underneath, although the Door Stop is able to upsh Rupture down in an arc towards the flame pit as it tries to resist. The fire flickers from beneath Rupture, but causing no obvious damage to the Hardox armour as the machines move away, Andrew controlling Rupture away from the Door Stop and reversing into the lower left corner to come in for an attack. The other Door Stop comes in around the side of Rupture, though, jamming the wedge against the skirt as it tries to get underneath, while its twin drives straight at Rupture, onto the lifting arm, which raises and tips the Door Stop over...but then Frank turns his robot around, and charges in underneath the lifting arm of Rupture, ramming into the mechanics and preventing it from closing properly! Rupture now attempts to drive out of the corner, and escape the attentions of the clusterbots, but one part of the Door Stops is stuck in the front of Rupture, which doesnt seem to be able to raise the arm to free it, and the other part is nagging at the rear end of Rupture, trying to get under the skirt to push it around. Rupture reverses, ramming into the Door Stop, and turns to try and do something about the clusterbot stuck in its weapon, and the active Door Stop comes in...hitting the corner of Rupture, and breaking one of the skirts from its joint! The skirt bends downwards from the force of the Door Stop ramming into it, and allows Franks machine to get underneath the centimetre ground clearance at the right hand side of Rupture, but Andrew manages to drive off the wedge and turn face-on to the Door Stop. Its opponent backs away, almost towards the patrol zone, and comes forward again, charging at the advancing Rupture, who turns slightly to try and high centre the Door Stop on the wedge...and the clusterbot wheelies as it moves forward...but alters its course at the last second and slams into the defunct lifter mechanism on Rupture, not only getting a hold on it but also freeing its brother from the weaponry of Rupture! There is some wheelspin, as each machine attemts to get an advantage in the pushing match, the extra weight of Rupture all but cancelling out the power of the Door Stops Lynch motor drive...but the freed Door Stop comes back on the attack, and goes under the exposed front of Rupture, breaking its traction! Frank senses that victory could soon be his, as he holds his transmitter in the air, driving the Door Stop forward, carrying Rupture in the direction of the arena pit...Andrew shakes his head up in the control booth, his machines attempts to get off the ramp of his opponent thwarted by the spinning exposed wheels of the Door Stop, and he can do naught but watch as his machine is deposited at the edge of the pit, resting there for a moment with the lifter high in the air, before falling down sideways onto the tyres and out of the competition.
CEASE
After a rather exciting, if somewhat confusing fight, Rupture is overcome by the Door Stops of Frank Goacher!
THE FINAL DRAW
(as in the draw for the final, not the final draw ever on the earth)
Axe-O-Lotl vs. Door Stops
(T)actics, (P)redictions, (C)omments, (A)ardvarks?
Chris to shock the audience by pitting Door Stops.