Standard tactics - hit, flip and run...
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Standard tactics - hit, flip and run...
Crud, darn teamwork. If i can grapple one of them, i head straight to the pit with him, im only likely to get one chance though.
Damn, the two other robots I didnt want to face in the first round... oh well...
Hmm... I guess for the first part of the fight, Ill have to stay away from my opponents. Cosmic Thunders armor is quasi-good, but these guys have some pretty harsh weapons here. If one of them tries to attack me, Ill just run like hell in the other direction, and watch as the other two battle it out. Hopefully Black Panther Queen will get the upper hand here. Im hoping he can get under, and when he does Ill come screaming across the arena and get under as well, and flip him out (maybe with some help from the good Queen). With a little bit of luck, YACATR well be out and defeated.
From here, Ill have to take on Black Panther Queen by myself. Shes faster, but I think Im lower. Were both 0mm GC at the front, but to the side of his flipper he should be about 3mm or so (as it says in his stats). All the time Ill be aiming for this area to get under. Once I get under then just go for the flip. My flipper should be powerful enough to take him off his feet and out of the arena as well. If he does get under me, then try to back out. Hell probably flip me before I back out, and if so then Ill just drive away while on my face and self-right from a better area. Once self-righted, Ill come back for anohter assault and hopefully get under his side corner this time so I can flip and win.
Heh, good luck.
Black Panther Queen vs Cosmic Thunder 2 vs Yet Another Cut Above The Rest
The Lexan on the front of Cosmic Thunder 2 looks tasty, so Ill go and take a few chunks out of that first and just try and get some lucky shots on the insides (the pneumatics perhaps?). Black Panther Queen looks pretty tough so Ill only go for that if I need to.
heyheyhey, look at that, all 6 contenders gave me their first round tactics, guess this might be a smooth heat after all, I thank you all
dont forget Alex M, I need 2 robots from the first melee to go through, so you only need to beat 1 to earn yourself a place in round 2
(Message edited by MajinB on October 22, 2005)
Hmm.....both of my opponents attackign each other.....works for me...
And here it is, the start of Mechanical Noise, first of all, I€™d like to say welcome to everyone willing to read this, secondly, I€™d like to say€¦
LET THE WARS BEGIN!
Heat A
Round 1
Fight 1
Black Panther Queen vs Cosmic Thunder 2 vs Yet Another Cut Above The Rest
Black Panther Queen: This is the first robot I€™ll introduce to you, and a royal one it is. Alex Holt designed her majesty with one main tactic in eyes: hit with that fearsome axe, flip with that fearsome flipper and run away with that fearsome speed. Seriously, this pyramid-like robot isn€™t a kitten you should touch without gloves.
Cosmic Thunder 2: Hang on a sec Alex McWilliams. Is there such a thing as thunder in space in the first place? If it exists, it must be as devastating as this robot€™s flipper. Especially when you realize that this flipper is mounted on a very low and sleek wedge, with skirts all around, you should see that this robot is a robot to watch. Will anyone be able to bring this Cosmic Thunder down to Earth?
Yet Another Cut Above The Rest: Here we have the longest robot-name in the entire tournament. An outsider might think that Andy Jackson tries to compensate the downfalls of his robot with the robot€™s name. An insider however, would see that there€™s no need to do so at all. With YACATR, Andy designed an oddly shaped, skirted axlebot with one horizontal spinning disc. A lethal combination perhaps, but is it really a cut above the rest?
3€¦ 2€¦ 1€¦ Activate!
AND MECHANICAL NOISE, SERIES 1 HAS KICKED OFF!
Black Panther Queen uses her excellent speed to drive towards Comsic Thunder 2, wanting to give the Dutch machine a nice battering. McWilliam (using the last names, since there are two Alex€™s over here) sees how the axebot approaches him and €œruns like hell in the other direction€ (well, it€™s a tactic :proud:). This causes Holt€™s axe to JUST miss the wedge, and Black Panther Queen backs off as well. This is Holt€™s hit and run-tactic as we know it! (well, without the hit, it seems like this is the match of the silly tactics :proud:). YACATR, who also was aiming for Cosmic Thunder 2, meets him in the yellow corner of the arena. Cosmic Thunder 2 tries to dodge this assault as well, but with less success, as the horizontal spinner gets a nice touch on the flipper€™s rear and rips the back-skirt halfway off. Andy wants to keep on attacking and chases Cosmic Thunder 2, who€™s back-skirt is loosely following him. Holt however, has decided to try out his hit and run-tactic on YACATR. When the queen reaches the fray, it is too late for Andy to escape her devastating axe-blow, which seriously dents Andy€™s Hardox shell. Now Holt tries to slide his flipper underneath YACATR, but Andy isn€™t planning to make it easy for him. He turns his axlebot around and reaches the queen€™s armour. When the flipper moves upwards, Black Panther Queen bounces backwards due to the impact of the disc, her armour being battered. Both the power of the panther€™s flipper and the impact of his own disc on the other hand make YACATR fly across the arena. This is McWilliam€™s cue, and his flipping bot speeds across the arena to reach the flying body of YACATR and drive underneath. McWilliam slowly realizes this might not have been a wise choice. His wedge does get under YACATR, however, YACATR lands with his disc down, meaning Cosmic Thunder 2€™s Lexan has to deal with a 100 kg spinning bot falling on top of it. McWilliam desperately activates the flipper, which sends YACATR flying once more. But much to the displeasure of the Dutchman, YACATR takes the entire flipping arm, some pieces of Lexan AND the back-skirt with him. Holt, watching the horrifying sight, speeds towards Cosmic Thunder 2 to give him the final blow. He lets his spatula slide underneath and starts hammering down on Cosmic Thunder 2, who can€™t put on much resistance anymore after his almost lethal collision with YACATR. Andy in the meanwhile watches how his robot safely lands within the walls of the arena after being airborne for a while. After Holt has been hammering Cosmic Thunder 2 for some time, bot he and the judges realize there isn€™t much life left in him and he is counted out.
Cosmic Thunder 2 has been beaten into submission
Black Panther Queen and YACATR go through to round 2!
Heat A
Round 1
Fight 2
Black Panther Queen vs Cosmic Thunder 2 vs Yet Another Cut Above The Rest
Judo Chop!: I haven€™t got a clue what the name refers to (man, I should visit the cinema more often), but I do understand how this machine can be a success. Anthony Politzi took two axes, mounted them horizontally on the sides of an invertible body and put them on high pressure (3000 PSI of CO2 to be exactly). As if this wasn€™t enough, he also placed a plow at the front and a hinged wedge at the back of this machine.
Holy jeepers batman! Err, wait, wrong refrence.
Natural Selection: Chris Cooper was obviously thinking of Darwin when he came up with this machine. The name of Chris€™ robot actually appeared in the title of Darwin€™s book, namely €œThe origin of species by means of natural selection; or, The preservation of favored races in the struggle for life€Â. Chris is clearly aiming for Natural Selection to be the last bot surviving in the struggle of robotic life. If this powerful crushing/lifting-combo will succeed? We€™ll see.
S.D. IV: Sawbots are quite uncommon nowadays. Is this because they€™re inferior to the more brutal spinning weapons? Perhaps. But have you ever seen a flywheel subtly eating away the wheels of an opponent? Steven McGregor took the highly underused sawblade weapon and mounted it at the very bottom of the front of an invrtible box. Aiming for wheels and skirts as always, Steven€™s machine is here to rock.
3€¦2€¦1€¦ Activate!
S.D. IV has a quick start and immediately aims for Natural Selection. Judo Chop! Starts driving quickly afterwards, and much to Chris€™ displeasure, Anthony€™s creation heads for Natural Selection as well! Chris, looking a bit frightened at the moment, starts driving his machine in the opposite direction. Is Chris a coward? Is he afraid of a confrontation with the tag team that Judo Chop! and S.D. IV have become? The answer comes to us when we hear a loud siren. Natural Selection wasn€™t fleeing away like a coward, instead, he decided to gang up with the pit release button! Judo Chop! quickly changes course and heads for the pit release button, which has Natural Selection still standing next to it. Unable to dodge the quick machine, Natural Selection is slammed against his back and against the arena wall by the axebot€™s plow. Steven€™s machine, slightly slower than Judo Chop!, comes in to join the fray, hitting the side of the Darwinistic box. Chris is struggling to escape from his unpleasant position, but this becomes effortless when Anthony fires his axes and pierces the 4 mm titanium sides of Natural Selection. In the meanwhile, Steven is slowly sawing the side-skirts of Natural Selection. Our Scotsman decides to take on a more aggressive approach as he drives his sawbot backwards, ready to ram his saw-blade into the side of Natural Selection. Chris, now only captured by one opponent instead of two, seizes his chance and puts his machine in reverse. Anthony, who wasn€™t expecting this sudden action, is pulled backwards and quickly loosens his grip on Natural Selection. Steve on the other hand is still eager to ram Natural Selection, and he drives straight to his crushing opponent. However, Natural Selection is now able to move freely and aims his frontal crushing arm towards S.D. IV, and starts driving towards him. The result is a full frontal collision between the two bots, where S.D. IV€™s Tornado-like traction seems to gain the upper hand. However, Chris successfully slides his front scoop underneath the sawbot€™s saw, and before Steven can react, Natural Selection€™s vertical pincers are tightening their grip in S.D. IV. Now Steve only has 2 wheels on the floor and a fierce pushing-match is the result, in which Natural Selection now has a slight advantage. Slowly but steadily Chris starts pushing the Scottish creation towards the pit. However, during this process, the sawblade of S.D. IV has been in contact with Chris€™ crushing jaw, and slowly eating away it€™s titanium. Chris realizes this, but knowing opportunities like this are scarce, he is eager to hold his grip and stay on pushing, even when his crushing jaw starts getting looser and looser. Anthony starts to lose his patience when Natural Selection and S.D. IV finally reach the edge of the pit. He decides to head to the pit full speed and ram straight into the cluster that S.D. IV and Natural Selection have formed. Both Steve and Chris were too busy with each other to react, as Judo Chop!€™s impact pushes both S.D. IV and Natural Selection down the pit, simultaneously!
Two robots pitted! Everyone seems to be puzzled by this outcome, except for Anthony of course, who is celebrating his just bought ticket to round 2!
With two robots immobilized simultaneously, the judges have to decide which one goes through. And as this is a judges decision between two bots, the judges approach the battle as if Judo Chop! wasn€™t there (nor the holes in Natural Selection€™s armour caused by the axes :proud:)
Damage: S.D. IV ((7 out of 10)+4=11)
NS ((3 out of 10)+4=7)
S.D. IV did some damage to the side-skirts, but more impressive was how NS€™s crusher was nearly sawn off
NS did some very minor damage on S.D. IV€™s armour with it€™s claw
Aggression: S.D. IV ((8 out of 10)+3=11)
NS ((6 out of 10)+3=9)
S.D. IV successfully rammed NS twice, and showed much aggression with it€™s saw blade during the fight
NS rammed S.D. IV once
Control: S.D. IV ((6 out of 10)+2=8)
NS ((8 out of 10)+2=10)
S.D. IV was pretty much in control in the beginning, with NS against the arena wall, it didn€™t use that control for much except for some damage at the side-skirts
NS had some very solid control over S.D. IV while he was in his pincers
Style: S.D. IV ((5 out of 10)+1=6)
NS ((8 out of 10)+1=9)
S.D. IV€™s rams weren€™t all that stylish
NS however stylishly lifted S.D. IV off the ground, much to the pleasure of the audience
S.D. IV: 11+11+8+6=36 points
NS: 7+9+10+9=35 points
Natural Selection couldn€™t impress the judges
S.D. IV and Judo Chop! go through to round 2!
Coming next:
Black Panther Queen vs Judo Chop!
S.D. IV vs YACATR
I want tactics, I want predictions, I want thought and I especially want to know what you think of my battles :proud:
Very nice for a first timer, Martjin. I think weve just gotten another serious writer...
Black Panther Queen VS Judo Chop!
Crud. Looks like Im out.
Get under the rear If I can, then axe it as much as possible. I think I have more pushing power, so try to pit it ASAP After im out of CO2.
Thats one bot down, 5 to go...
Nice Quality Battles!!!
Wanna write some of mine :proud:
All hail the heir to the FRA writers throne! :proud:
HEAT A
ROUND 2
1) Black Panther Queen VS Judo Chop
Close grapple battle, but Im going with the PTT3 Semi-Finalist to come up trumphs
2) S.D. IV VS Yet Another Cut Above the Rest
The wheels could be hard to get to given its skirting, but I have the superior traction. Axlebots arent reknowned for being pushy, are they? :wink:
Anyways, the main plan is simply to ram straight in. The disc will be stopped on impact without doing too much damage to the Hardox, at which point I can just shove it all over the shop and hopefully into the Pit. And if the saw gets under to the wheels, thats just a bonus :proud:
Cracking debut again, Mr B. Nice to know the place wont completely go to the dogs once the PTT draws to a close. :)
Fantastic stuff Martijn! Im really looking forward to this tournament.
Black Panther Queen vs Judo Chop!
Ill go for Black Panther Queen here, it just seems that bit more stronger in all areas.
S.D. IV vs YACATR
Quite a few things are going for me in this fight.
First of all YACATR isnt really an axlebot. What it does have is about 10hp more than SD IV and the skirts that can act as wedges for pushing it around. So its chances of outpushing are quite slim.
Secondly, there is little chance of that saw getting past the 4mm Ti and 3.25mm Hardox so its main methods of attack are pretty much useless.
So thats what SD IV cant do to me, now for what I am going to do to it...
The power of the disc on YACATR is pretty good, it has plenty of weight and power behind it to destroy. Not much gets past 4mm Hardox but this can at least cause some minor dents and cuts.
Then there is the part I mentioned earlier. Steves plan is based around stopping my disc and then pushing me around. First of all the impact with the disc will propell both robots away slightly and the disc shouldnt completely stop dead. Then for the pushing. Well, for a start its flat surface vs. angled surface so its very unlikely SD IV will get a push in, the more likely case is it driving up the skirts. Then there is the fact YACATR has loads more push to push back with. So either wait until SD IV foolishly drives up the wedges and then push it around or scoop it up and then push. The pit should be the best place to put it.
You wanted tactics, yeah? :wink:
Yeah? Well...um...
*pours coffee over AJs head and runs* :proud:
Ack, one point. Ah well, always the next heat. Very well writen.
(Message edited by darkguru on October 22, 2005)
Thank you all for the awesome comments lads :proud:
Heat A
Round 2
Fight 1
Judo Chop! vs Black Panther Queen
3€¦ 2€¦ 1€¦ Activate!
Both robots speed away immediately, and reach the centre of the arena at an incredible pace. Anthony, fearing the queen€™s reputation, shows much caution in approaching his opponent. Steadily he tries to manoeuvre his machine towards the queen€™s back, who answers with a single blow of her mighty double sided axe, before speeding away to another direction. Alex now makes a U-turn with his machine, and aims his front towards the now dented Judo Chop! Anthony reacts and aims his own front towards the panther. Alex keeps on driving, knowing that his current momentum can easily make his front plate slide underneath the chop€™s front plow. However, right before Alex€™ machine would hit Judo Chop!, Anthony quickly fires his horizontal axes to stop the march of the queen. With two axe-heads impaling his sides, Alex decides to make the most of the situation and fires his own axe as well, now impaling Judo Chop!€™s roof. What follows is a pushing match in which Judo Chop! is victorious, resulting in Black Panther Queen being slammed against the arena wall. It€™s a beautiful sight to see the two axebots having each other in their clutches, almost like a robotic hug, or perhaps more like two gangsters holding their gun at each other. Both roboteers realise that the current situation won€™t help them any further, and they withdraw their axes. The two robots start moving around each other, waiting for another opportunity to attack. The slightly better controllable Judo Chop! makes the first move, as he turns his machine around and tries a side-on assault on Black Panther Queen. Judo Chop! collides against the queen€™s side and manages to get in a few successful axe-blows, denting his opponents armour, before Alex turns his machine around and escapes from Judo Chop!€™s attack. Alex makes a small U-turn once more, only this time he gives Anthony less time to react, and his lifting plate slides underneath the side of Judo Chop! Alex fires his axe, creating a subtle hole on top of Judo Chop!, and he fires his flipper, sending Judo Chop! airborne before he lands on his invertible back. Still on the attacking end, Alex speeds towards Judo Chop! and deals yet another axe-blow. Anthony fires his axe once more, but as Alex is already speeding away 24 mph (using his hit and run tactics as always), only one of the two horizontal axes actually hits Alex€™ black machine, leaving a nothing more than a VERY ugly scratch on Alex€™ black paint. Anthony seems to be getting sick and tired by Alex€™ annoying hit and run tactic, and sends his bot straight after the black panther. Alex dodges Anthony€™s reckless assault, and know tries to turn to the back of Judo Chop! and slide underneath it. Anthony is not willing to let this happen, and turns his machine around, which doesn€™t seem very helpful when Black Panther Queen slides underneath the side of Judo Chop! instead of the back. Willing to finish this match once and for all, Alex fires his axe, followed by his flipper, creating a wobbly kind of grip on Judo Chop! As Judo Chop tries to escape, Alex drives Black Panther Queen straight towards the nearest arena wall, where he loosens his grip on Judo Chop! Anthony desperately tries do drive away, when a blur of CO2 appears. Black Panther Queen€™s flipper moves up, and so does Judo Chop! OOTA, that is.
CEASE
Judo Chop! has hit the camera tracks
Black Panther Queen goes through to the heat final!
Heat A
Round 2
Fight 2
S.D. IV vs YACATR
3€¦ 2€¦ 1€¦ Activate!
At the start of the battle the two machines immediately aim for each other. Knowing a frontal collision will make S.D. IV€™s saw hit the space underneath his disc, where there is nothing to be damaged, Andy accelerates his machine even further, with a successful disc-hit as a result. Both machines are slightly tossed away from each other and a very minor battering can be seen on S.D. IV€™s armour. Andy looks worried about the fact that his disc hardly seems to hurt the sawbot, while Steven looks even more worried, seeing his saw-blade was useless so far. S.D. IV now turns around and tries a side-on attack, which seems to be a success as S.D. IV€™s blade hits a side-skirt of YACATR and some impressive sparks can be seen! Andy isn€™t willing to sacrifice one of his skirts and turns around, discing S.D. IV once more. The result is exactly the same as before, with both machines backing off and S.D. IV€™s front being scarred once more. Both men are quite annoyed by the very minor amount of damage they€™re able to do, both machines are trying a headlong attack. This time, however, the aiming is worse than with the first headlong assault, and S.D. IV€™s front is wedged by the front skirt of one of the side-boxes of YACATR (told you that thing is oddly shaped :proud:). Because of this, S.D. IV€™s saw-blade is lifted up, and at the same height of Andy€™s spinning disc. Knowing this might be his only chance to seriously damage his opponent, Andy quickly turns his machine around and turns his disc towards S.D. IV€™s blade. The result is devastating, for this time the impact hardly does anything to YACATR, while S.D. IV is thrown backwards and has it€™s beloved saw-blade nearly ripped off! When Steven€™s machine hits solid ground, with his saw-blade clearly hanging loose, Steve discovers that his infamous weapon has no life left in it anymore, much to Andy€™s pleasure. Steve realises that only a quick KO can make him win this battle now, and he speeds towards the pit release button. Andy is more than willing to help his Scottish friend, speeds towards the pit release button himself and slams S.D. IV against it. Steven now drives towards the other corner of the arena, in a desperate attempt to lure YACATR towards it. Andy follows S.D. IV, and once both of them have reached the corner, Steven tries one last assault. Using his back-skirt as a wedge, S.D. IV speeds towards Andy€™s axlebot. Andy isn€™t impressed, and he speeds forward. Andy manages to ram his skirt underneath S.D. IV€™s skirt, due to the simple fact that he has more torque. With the pit within his reach, Andy decides to waste no more time. With S.D. IV son one of his skirts, YACATR drives towards the pit. There€™s nothing Steven can do about it, when he sees how his pride tumbles down the pit.
CEASE
S.D. IV meets the bottom of the pit
YACATR goes through to the heat final!
Coming next:
Black Panther Queen vs YACATR
I want tactics, I want predictions and I want thoughts :proud:
And so falls my Metal Sonic. I hate that hedgeh...erm...Jackson! :proud: Perhaps this calls for another upgrade.
*grabs plastic spanner*
HEAT A
HEAT FINAL
Black Panther Queen VS Yet Another Cut Above the Rest
I could see either robot triumphing here in one way or another, but I can see YACATR clawing past Alex into the Semis. :wink:
I have to say this is a highly impressive writing debut, Marti. Especially since this isnt even your first language. :proud: My top hat goes off to you, sir. :)
*Steves top hat lands in a field where a goat eats it for tea*
NOTE TO SELF: Get Thomas The Tank Engine out of my life before I turn 25!
Well done to you Martijin, very good fights.
Furthermore Im glad to see I was justified with my radical changes to the panther, they seem to be paying off well.
Anyways: Hit and run, keep away from the weapon whenever possible, and general oumanouver. Go for as many attacks as is possible without large risks though, get both weapons into play as much as I can.
Black Panther Queen vs YACATR
I can only really repeat what happened in the last fight. Black Panther Queen loses out by even more power than SD IV did in the last fight.
So as soon as possible, scoop it up and get it down that pit. Another bonus is that the armour isnt as good on BPQ as SD IV so Im hoping for a bit of damage, try and rip those skirts off!
My skirts should be enough so stop BPQs flipper doing anything (even then YACATR is invertible) and the axe wont cause a serious amount of damage hopefully.
Should be a good fight. Loving it all so far Martijn! :)
Here I am again, saying thank you once more :proud:
but the real reason Im hear is because I have a small question about Chris Coopers stats, Chris, are Love Bites pincers mounted vertically or horizontally? Same goes Going Crunch spinner, is it mounted vertically, horizontally or angled in some way?
Thanks in advance, expect the Heat A final to be posted later this week :proud:
(Message edited by MajinB on October 24, 2005)
Love Bites pincers are vertical, Crunch has a horizontal spinner, Going can beach opponents on Crunch if the spinner isnt moving. I dont think i ever specified but im pretty sure Frank assumed horizontal when he wrote in that tactic so that works for me.
[[[new ruling]]]
sorry to come up with this, but I just realized I made a mistake in the ruling about Judges Decisions...
I wanted the 4 different criteria to be differently ranked in importance, damage being the most decisive factor, style the least, it doesnt work that way with the current system (with BOTH machines scores having their mark simply going up by 10) therefor, the new system will look like this:
-If the battle itself won€™t give us a winner, it goes to the judges, they will give:
A score for caused damage; (a mark out of 10)*2.0
A score for shown aggression; (a mark out of 10)*1.5
A score for control of the fight; (a mark out of 10)*1.0
A score for shown style; (a mark out of 10)*0.5
The scores will be added up and the robot with the highest score wins, a rematch will be held if a draw occurs.
Since there has already been a Judges Decision (Natural Selection vs S.D. IV), using the old system, I think it would be fair to redo this decission with the current, valid system...
Damage: S.D. IV ((7 out of 10)*2=14)
NS ((3 out of 10)*2=6)
S.D. IV did some damage to the side-skirts, but more impressive was how NS€™s crusher was nearly sawn off
NS did some very minor damage on S.D. IV€™s armour with it€™s claw
Aggression: S.D. IV ((8 out of 10)*1.5=12)
NS ((6 out of 10)*1.5=9)
S.D. IV successfully rammed NS twice, and showed much aggression with it€™s saw blade during the fight
NS rammed S.D. IV once
Control: S.D. IV ((6 out of 10)*1=6)
NS ((8 out of 10)*1=8)
S.D. IV was pretty much in control in the beginning, with NS against the arena wall, it didn€™t use that control for much except for some damage at the side-skirts
NS had some very solid control over S.D. IV while he was in his pincers
Style: S.D. IV ((5 out of 10)*0.5=2.5)
NS ((8 out of 10)*0.5=4)
S.D. IV€™s rams weren€™t all that stylish
NS however stylishly lifted S.D. IV off the ground, much to the pleasure of the audience
S.D. IV: 14+12+6+2.5=34.5
NS: 6+9+8+4=27
Ofcourse, this changes nothing for the course of the tournament (which would have been different when Natural Selection would have won with the new score system, which would have forced me to rewrite the second round)
sorry for the inconvenience, have a good day :proud:
Heat A
Heat Final
Black Panther Queen vs YACATR
3€¦ 2€¦ 1€¦ Activate!
YACATR€™s disc starts spinning up as always. Alex remembers what this mighty disc is capable of from their initial meeting in round 1, and quickly charges his machine into it. Andy sees the black pyramid speeding towards his robot and tries to dodge this assault, but the queen€™s axe is fired and hits the Hardox roof of YACATR. Black Panther Queen reverses out of the fray, but the now dented YACATR is still maneuvering and manages to reach the side of Black Panther Queen. Alex finds itself unable to drive away fast enough, and sees how YACATR touches his side. A bunch of spark can be seen, and Black Panther Queen finds his side sliced and diced, before it is sent flying sideward! Shocked, Alex reverses his machine once more, this time leaving YACATR with no chance of catching up with him. However, Andy doesn€™t intend to catch up with his opponent at all. Instead, He drives towards the pit release button in an attempt to get rid of his opponent ASAP. Alex now decides to do the same thing, resulting in both machines driving towards each other once more. Alex now takes on a more careful approach and maneuvers away from his opponent€™s disc. Of course, Andy is doing the opposite and tries to maneuver his disc towards the opponent! Both machines drive around each other for a while, until the queen€™s quick wheels suddenly turn on the spot. Andy sees how his machine lays within the reach of the axebot€™s axe and tries to drive his machine out of danger. However, when the mighty axe-shaft moves up and eventually comes down, it is still able to reach YACATR€™s titanium side-skirt! His skirt being bend, buckled and pierced, Andy seem to ask himself why he didnt make his skirts out of Hardox as well. Alex however seems to be rather pleased by the damage he just did. Black Panther Queen now drives into the side he just attacked, and YACATR finds himself left without any wedge-protection over here since his skirt has just been buckled. The queen€™s flipper moves up, and YACATR is send flying through the arena, until it comes down on his invertible body. Angered, Andy now goes for a headlong attack. Well, semi-headlong that is, as YACATR drives towards the front-left corner of Black Panther Queen. Alex doesn€™t want to take any more hits from the lethal disc and turns away. Although Black Panther Queen now may have avoided another collision with the disc, it still finds his front-left corner wedged by one of YACATR€™s side-boxes and slammed against the arena wall! Desperately Alex starts firing his axe now, but this only leaves some minor dents in Andy€™s roof before he backs off again, preparing for another ram. Andy starts gearing up once more, but Black Panther Queen turns away before he can be hit. As a result, YACATR€™s disc directly hits the though arena wall and the impact sweeps him backwards. Alex sees how his opponent becomes more or less uncontrollable and seizes his chance. With both machines standing parallel to the nearest arena wall, the queen slides her spatula underneath YACATR€™s dancing body, and fires her flipper. There€™s nothing Andy can do when he sees how his creation is thrown towards the arena corner, the same corner that Black Panther Queen is driving to. YACATR quickly turns around when the queen comes in. Alex isn€™t impressed, and sees how his spatula slides underneath the disc. The flipper moves up, and the impact of the disc causes one of Alex two spatula€™s to break off! However, it€™s still effective enough to make YACATR move upwards, and send it towards the top of the arena wall. Andy holds his fingers crossed, still hoping his machine will safely land within the borders of the arena. However, all hope flies away when he sees that when the disc hits the top of the arena wall, it€™s momentum seems to lever him towards the camera tracks!
CEASE
YACATR has hit the camera tracks
Black Panther Queen goes through to the semi-finals!
Coming next:
Heat B
Love Bite V2.0 vs SOR 5.0 vs Storm 2
Flank Attack vs Mega Masher 2 vs Tengu VII
Gimme your predictions, gimme your tactics :proud:
If SOR wants to gang on Storm 2, thats all to the good, i have pretty good speed, but i think ill try and grapple it with my pincers and most likely pit it, nearly worked last time :p
Heat B
Love Bite V2.0 vs SOR 5.0 vs Storm 2 (me)
Go for love bite ram it around and try and pit it.
Flank Attack vs Mega Masher 2 vs Tengu VII
Ah crap. Thisll be hard. Hopefully, if the other Alex wants, we can gang up real nice on Mega Masher.
Mega Masher has some nice armor, but I *think* I can puncture it. The body shape is said to be Minion-esque, which I think will hurt it since its so boxy because of that. So... from the start, Im going to be all aggressive like on him and box rush Mega. Quickly Im going to put my claws around him (My plow should negate his wedge since they are both a zero GC), and crunch him. With any luck, theyll have crushed some of that armor into his wheels so that they are jammed. Even if they arent jammed, then Ill just use my superior torque to drive him around and use Tengu as a make-shift hazard. Tengu is powerful, and should rip out that disc after enough hits. By this time, Ill just pit Mega as soon as I can.
If Mega comes out with the disc first, no problem. Ill come to him as fast as I can so that he cannot get that disc to full speed. My plow will stop the brunt of the disc and then Ill put my claws around him, and pit.
Like I said, I really hope Alex wants to team up with me.
Good luck!
Woo! Go me! And go Martjin!
A very nice debut for BPQ already...and now for tengu...the most infamous of my creations....mwhahahah (and as its tengu , I dont even really need to do that, lol)
Yeh sure, Ill team up, Im always open to creating easy first rounds for myself, lol.
Love Bite V2.0 vs SOR 5.0 vs Storm 2
My opponents are attacking each other? Suits me. :proud:
Just to save having a boring fight and picking no points up should it go to the judges Ill just go for which ever bot is in front. Storm 2 should be useless if I can flip it.
Tactics:
Read the fights and enjoy battles by what looks to be one of the finest writers in a long long time.
Tactics:
Agree with Matty
I agree as well - your fights are very well written, Martijn! Sorry I didnt enter this tourny - I should be in the next one!
thank you, thank you, thank you :proud:
Matty, I remember how you gently pushed me back towards vapourboteering somewhere last year, didnt really work out back then though, but it pretty much works out right now doesnt it?^^
to come back to your earlier question, Aaron, Im more then willing to write some of the fights in your tournament, the fights featuring my own vapours that is :proud:
and Richard, Series 2 of this tournament will probably need 12 tournaments, your vapours could be an awesome addition :)
(Message edited by MajinB on October 27, 2005)
Sorry Alex M and W, that wedge crunch tactic isnt going to work...the wheels are set well WELL away, and indeed inward, from the wedge itself.
Anyways, If both Alexs ARE teaming up against me, I guess Im going to have to use a little strategy. Use my, in theory, WAY-superior manuoverability to get Flank Attack between Mega Masher and Tengu, then keep it that way for as long as possible. Attack FA whenever I can, taking its hint...think about it. ALWAYS stay away from Tengu and NEVER give up.
Well, you said it was like Minion. You do know what Minion looks like right? And uninvertible wedge, with a disc at the blockish end. The wheels, protected by only a wheel guard.
Way superior maneuverability? Im nearly twice as fast as you, I can run circles around you. Faster robots dont usually mean less control you know.
So let me get this straight. Youre going to try and get me between yourself, and Tengu... right. You want this because you want to push me into Tengu? Have you forgotten that I have extremely superior torque and traction to that of yours? So, when you have me between yourself and Alex, and you come ramming in, guess whats going to happen? My claws are going to shut, youre going to get trapped, and Ill be able to push you. If you try coming into the side of me, well sorry but my differiential turning plus my better speed will keep my front facing you at all times.
Besides, Alex and I are on a team, hell try to move out of the way instead of letting me get hit.
You have the worst speed out of all of us. 12mph vs. 18mph, vs. 22mph... yup, youre going to run circles around both of us and be able to get me stuck between a box and a spinner. Yup.
Youre forgetting that more speed= Less control.
Tonys right Alex. Because in the vapourbot land we dont know what most peoples driving is like then the rule more speed = less control is used.
Unfortunatly, youre missing a few points.
-Unlike Minion, Mega Masher is invertable. Youre also forgetting that Minion is a Super-Heavyweight.
-Anthony is right, more speed does equal less control.
-Im not going to immediatly try to push you into Tengu...Im not stupid.
-What do you mean Have I forgotten? I never saw that. All I know is that Tengu is WAY too dangerous to attack.
-When you grab me, youll be piercing thin air.
-Im not coming ramming in...Im going in carefully, disc your sides, then quickly drive forward.
-Well, MY 0 turning circle means Ill be just as nimble on MY feet.
-Alex cant stick around doing nothing...hed lose a judges decition for sure.
-And finally, did I EVER say anything about me pushing you into Tengu? No. Youre a living barrier.
You have the worst control of all of us, if youre the one going at 22. Speed isnt everything.
Meh, Ill have to be extremely controlled with my robot then wont I? I wont be rushing forward all the time.
quote:
Anthony is right, more speed does equal less control.
Not really, sometimes a robot with a low speed can have less control than a robot with a higher speed due to the drive system.
Wooty fights mr M :proud:
If better speed equals less control, then thats retarded. Should I enter a 1mph robot so that it can have better control than a 20mph robot? His robot is faster, so he can make reactions faster. My 1mph robot shouldnt be able to get around to the sides of a 20mph robot, hes faster so he can turn faster and stop me from doing anything.
Theres a reason why people want to have faster robots, so that they can get from point A to point B faster than the other robot. With them being faster, they can run circles around your robot and manuver better. I mean, of course having a gigantic speed stat isnt be best thing, but 22mph is hardly gigantic. And Im not going to go at that speed all the time, its just my max speed.
Now;
-Unlike Minion, Mega Masher is invertable. Youre also forgetting that Minion is a Super-Heavyweight.
I know Minion is a SHW, dont insult me. Minions shape is just a big wedge with a small disc at the front. It would be impossible to make it invertible unelss you had some giant wheels. In fact, Im not even sure you know what it looks like. Take a look here: http://www.battlebots.com/meet_the_robots3/meet_robot_specs.asp?id=1http://www.battlebots.com/meet_the_r...specs.asp?id=1
Also, I never implied that your robot wasnt invertible. I saw it in the stats. I never implied that your robot was a SHW.
All the other stuff, however, still applies. All the other stuff, Ill still be able to take advantage of.
-Anthony is right, more speed does equal less control.
See the first writing.
-Im not going to immediatly try to push you into Tengu...Im not stupid.
So... what are you going to try and do then? Just have me infront of Tengu so that he cant get to you? I think you are forgetting that Tengu can actually, you know, MOVE. He has an awesome top speed, so he can just go around me to you.
-What do you mean Have I forgotten? I never saw that. All I know is that Tengu is WAY too dangerous to attack.
Here, check what I said. Its clearly in my post that Im saying what youve forgotten.
Have you forgotten that I have extremely superior torque and traction to that of yours?
Of course, I made that post when it looked like you were going to try and run right into my arms so that you would ram me into Tengu.
-When you grab me, youll be piercing thin air.
Um...why? Dude, when I grab you, Ill have you between my arms. You wouldnt be able to back out because Ill be pushing while my claws close on you.
-Im not coming ramming in...Im going in carefully, disc your sides, then quickly drive forward.
Uh huh. Right, because my Two wheels, plus my 22mph speed will definatly make me not be able to turn in time to meet your disc and clam you...
-Well, MY 0 turning circle means Ill be just as nimble on MY feet.
Except that youre slower.
-Alex cant stick around doing nothing...hed lose a judges decition for sure.
Yup, I agree on this. Tengu should have to do something... but thats Alexs problem. Not mine.
-And finally, did I EVER say anything about me pushing you into Tengu? No. Youre a living barrier.
It was a misconception. I thought it would have been a good tactic for you to try and ram into my arms so that I go back a bit into Tengu... but... meh. Like I said, misconception.
Also, like I said before, how can I really be a barrier? Tengu is able to move around me, he has good enough speed to do so.
Finally, like I said before (Or at least I think I did). Can you PLEASE post the stats in the tournament youre entering? I mean, just saying that theyre in PT7 or whatever isnt all that good because I have to wade through a bunch of stuff to get through it. At least link it to the page its on. Its just a little bit of consideration.
I owe Chris and thing or two, and I haven€™t had a big rant for a while so here I go€¦ :proud:
His robot is faster, so he can make reactions faster
That isn€™t true. The reactions of a robot are all dependant on the reactions of the driver and efficiency of the radio gear. Speed doesn€™t help in that sense.
With them being faster, they can run circles around your robot and manuver better
Again, that€™s a load of rubbish. No robot can €œrun circles around another€ and why would they want to? Manoeuvring better is all down to what method of steering is used and in some cases how many wheels are used or if the robots have skirting. A robot with 10 wheels, car steering and skirts isn€™t going to manoeuvre as well as a robot with two wheels, tank steering and no skirting. Ground clearance can pay a part in this too but I won€™t go into that.
because my Two wheels, plus my 22mph speed will definatly make me not be able to turn in time to meet your disc and clam you...
That would require extreme driver skill to perfectly do that in a split second. I don€™t know what you don€™t understand about speed. The more speed, the less accurate your robot will be and the more it will move with one push of the stick. You try to turn a small amount on the spot and chances are the speed momentum will make the robot carry on further than you wanted it too. The higher the speed the lower the acceleration too, to the robot will be unlikely to get off the mark as quick as a slower robot (in this case both your opponents).
Except that youre slower
Which means Mega Masher has better manoeuvrability, yes.
Sorry about that Martijn, but it needed to be done. People who don€™t understand the laws of physics should go back and play with point systems. :)