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Wiever ytoow
Sorry if this is public knowledge, but out of interest whats the blade speed on Typhoon these days (typical and/or peak, roughly)?
My apologies for casting aspersions on your machines driving ability, Gary - I thought youd said in the past that the torque from the weapon motor made it twitchy (although Ive said in the past that full body spinners dont have to be driven with as much accuracy as most designs in order to be effective - not that the drivers are necessarily any less skilled, so I may have misinterpreted your reply).
Glad to know youre aware of the pit problem - but I still think, at least for some robots, its likely to be a more viable strategy against you than Id been thinking before I saw that heat! On the other hand, I guess you can distance-pit robots, which is a feat I look forward to seeing. :-)
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Fluppet
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Wiever ytoow
no no its fine andrew, it is with the mweight that the driving is a bit hap hazard. As we have 4 wheels in the heavy they have to actually skid and so the engine cant provide enough torque to spin the chassis.
blade speed? roughly 50m/s at top however in reality probably around 30m/s, with 50kg of disc behind it and most of that is around the main outer ring.
i will admit it does help sometimes to have your weapon covering the whole body however it does mean i have to stay well away from arena sides and any other objects apart from our opponents (i think a hit to Mr P would do us more damage). So really you have to weigh up the pros and cons, do you want to be able to drive into your opponents at any angle? But do you want to be able to safely run into anything apart from them?
working out roughly where your going to bounce to is a nightmare aswell, hense the slight hesitation during our battles before hitting an opponent.
the pit is probably the best way to get rid of us if were spinning (i really shouldnt be saying this!) but thats if our opponents can get us into that position and also if they can with stand a hit.
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Wiever ytoow
Yes, the pit is the only way to stop you, the main issue is that we can not get hold of you to put you in there.
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Wiever ytoow
All you can try and do is ping them. If they stay at top speed they look pretty invincable. Pushers might be in trouble...*cough cough Tornado and Storm 2 cough cough*
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Wiever ytoow
Actually Id say that Storm and (to a lesser extent) Tornado (with scoop^H^H^H^H^H flail) have the best chance - theyre most likely to stand up to a hit, most likely to reach Typhoon before it reaches full speed, most able to pin them against the wall to stop them spinning, and most likely to stick to the floor well enough to make Typhoon do most of the flying around. A blade glancing off a really solid wedge will put a lot of lifting force on Typhoons shell - flying robot (although an OOTA with Typhoon at full speed might not be a good thing to sit near). Incidentally, pinging Typhoon off a wall would probably do a good job of slowing them a bit, so I think the drive-at-them-till-they-stop approach Tornado used on Hypno is still a good idea.
Mind you, most likely to stand up to a hit isnt necessarily the same as will stand up to a hit. Typhoons looked very impressive, and I look forward to seeing what happens!
Since Im not likely to be building to counter a spinner unless the newly-acquired arena really becomes standard at FRA events, one for people to muse over: a pusher with a (lightweight) 480rpm outer spinning ring of 1.2m diameter could roll against the outside of Typhoon (at 30m/s) without serious damage (except to paintwork, from the blades), and feed it to the house robots or pit at its leisure. The difficulty being in matching the speed and not getting damaged when Typhoon pings off something of course. Particularly effective against FBSs because you dont have a stationary bit of the robot to avoid hitting; no use against bar spinners (Fluffy, Hazard, etc.) of course. I look forward to seeing one. :-) I was trying to work out whether a round-ish robot could spin fast enough, but I suspect building to survive 8 revs/second would compromise the design - Ed, can Storm spin that fast (not that its round, or large, enough)?
Another day, another nutty idea. (Thanks for the info, Gary - at least I know what Im up against!) Wheres a low profile Recyclops-style flipper when you need one. :-)
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Fluppet
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Wiever ytoow
beating typhoon is easy (no... hear me out!)
have a fast disk with 2 sharp cutting teeth se 2 inches from the top of typhoon. The teeth need to be long enough to hit his dome without his teeth hitting you, so get the tape measure out.
Then, spin up, and chop his dome off.... nice :)
wont work with any other robot but typhoon, but hey, there you go.
otherwise, show up with an army cadet uniform, they will be more interested in smashing you to bits than the robot. :)
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Wiever ytoow
Already had that idea james:)
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Wiever ytoow
even if the dome goes, we could still keep going (with typhoon 2 anyways) :)
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Wiever ytoow
It would look bloody good though lol:)
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Wiever ytoow
Whatever is dropped from the drop zone is never enough to go through a plywood floor tile. Which is why the heavy bits of washing machines are taken out first.
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Wiever ytoow
So that railway track - was it not really railway track? Coz thats HEAVY stuff, and landing on end (assuming it missed the bot) - surely thatd go through plywood?
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Wiever ytoow
I imagine it probably was real railway track.
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Wiever ytoow
The best way of stopping Typhoon would be to
smash its wheels up.
I believe Code Black did this to Ziggo in Battlebots 5.
Code Black has a Hazard style spinning bar that is
set underneath the bot and is very near the ground
so it got under Ziggo and smashed its wheels up.
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Wiever ytoow
How would you do that without your robot getting damaged?
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Wiever ytoow
best way to beat Typhoon 2? ask Ewe 2 or Kan Opener
Ive designed the front of Tanto espesially for big bad spinners
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Wiever ytoow
Hmmm.... If TAN could get its jaws around Typhoon 2 then it might well be able to survive the impacts as it rattles around inside them, then push it into the pit.
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Wiever ytoow
TAN was builded to cope with horizontal spinners. But the forces Typhoon2 displays are way over the things we calculated. Maybe that TAN survives, but the impact between the 2 machines will be brutal.
Maybe in Series 12?
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Wiever ytoow
TAN was builded to cope with horizontal spinners. But the forces Typhoon2 displays are way over the things we calculated. Maybe that TAN survives, but the impact between the 2 machines will be brutal.
Maybe in Series 12?
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Wiever ytoow
i would actually be interested to take on TAN and see if the hardox armour could withstand a blow when were at 900 rpm (it was only around the 600 mark max against iron awe). It would be an interesting battle, forget series 12, what about 8? :)
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Wiever ytoow
Any way that you could improve on the spin up time, Gary?
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Wiever ytoow
Yep - put a V8 in it and make it a super-super heavyweight. :proud:
-- Kev
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Wiever ytoow
Meant to post this yesterday, when it was a bit more pertinent...
Id wondered about the Code Black approach too. (It was a low, bar spinner, with the bar mounted well in front of the wheels - its reach from the mount of the bar to the tip was greater than the range from the edge of Ziggo to its wheels, hence the wheels got hit before Code Black did).
Pretty effective against several designs, and with the benefit that wheel damage is cheap to repair (being of the Rex Garrod school of robot combat Id prefer to beat an opponent without trashing them). Probably works better on the metal floor of the BattleBox than the wooden RW arena floor though - a blade would just keep digging into wood, where it would skid along a metal floor. Suffers a bit against anything with tough wheels (WBC, TaN) or zero ground clearance/skirts (Hazard, for example - although T-minuss [have I got the right one?] strategy of an extension on the flipper isnt a bad idea against Typhoon either).
So Ive found one way to beat Typhoon. Ping it into the pit. Or roll against it. Two, two ways to beat Typhoon. Ping it into the pit or roll against it. Or chop its wheels off. Three, three ways to beat Typhoon. Ping it into the pit, roll against it or chop its wheels off. Or get a zero profile flipper under it. Four, four ways to beat Typhoon...
Id like to see the TaN fight too (comes down to whether Mario can get a grip early on - I doubt Typhoon would get up much speed even if inside the jaws rather than gripped by them). Id wonder whether Typhoon could do some pushing of its own, though - four wheels vs two. Always thought TaN could do with a lifting mechanism on the casters supporting the jaws, so it can actually get the wheels of its opponent off the ground.
--
Fluppet
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Wiever ytoow
Incidentally, nobody wins the sweet FA... I said to guess the CODE, not the message.
...You can go back to discussing relevant things now. *Runs*
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Wiever ytoow
I could have sworn someone had said its backwards, with a typo or something as well as giving the translation. Presumably it happens to look like that, but is in fact a more complex transformation? Are you including the meaning of the word wooty as part of the code?
Topic? Pah.
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Wiever ytoow
Small detail.As teammember of Team Kodox I did build parts of TAN, and went with it to a lot of Live events, but in the end it is still KOS(Jeroen) who calls the shots.
So the Typhoon2/ Tough As Nails Fight isnt up to me.
And the lifting mech on the castors. It is an idea that has run trough our minds, but weight is the main problem.
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Wiever ytoow
Kev we had enough trouble fitting our chainsaw engine in! (hacksaws were a plenty at that point). We were made a rather interesting offer early on, a 25hp jet engine from an army spycraft. We contemplated it but couldnt have fitted it in plus i dont think that the 500ml would have gone far! Wouldve sounded great though........
Mike were working on a few ideas to improve spin up time but i cant say anything at the moment.
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Wiever ytoow
Sorry Mario - or more specifically, sorry Jeroen! I *am* aware that Mario isnt in charge of TaN, I just tend to associate it with him because hes more vocal on the forum (in the way that I tended to associate Razer with Vinnie when hes just posted and remember about Ian and Simon later...)
Be nice to see something clever lift-wise with the pincers, though - I was thinking along the lines of Tip Tops tilting mechanism, or Cassiuss pneumatic suspension. Ill await developments with interest!
Gary - a jet engine? Youd have needed special dispensation, but it would certainly have been funny... (if you didnt need to *stay* spun up, and could spin up fast enough, might you have been okay on fuel?)
--
Fluppet
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Wiever ytoow
maybe but it was a risk we didtn want to take and we couldnt have fitted it under the shell
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Wiever ytoow
I wonder what happens when you turbo-charge a chainsaw engine:)
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Wiever ytoow
I saw an emailed video earlier today - some american news programme where a load of mad people had put motorbike and car engines on chainsaws - hence the comment about the V8. There was a chainsaw powered by a V8 engine, with a blade about 1.5metres long. It took two people to lift and they did a speed comparison of a BIG log being chopped up.
A normal chainsaw took just over ten seconds. Respectable you might say, but the V8 beast took about a second. Scary.
-- Kev
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Wiever ytoow
http://www.powerlabs.org/cdexplode.htmhttp://www.powerlabs.org/cdexplode.htm
have a look at this. Just dont try it yourself!
and heres the chainsaw one
http://www.speakeasy.org/%7erori/UltimateChainsaw.asf
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Wiever ytoow
Ask the Executioner team. They ran a modified chainsaw motor for their disk. Impressive results.
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Wiever ytoow
Nope, no-one guessed it:proud:
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Wiever ytoow
Gary, Where I work my boss got hold of an 80hp jet engine complete with gear box to a 5,000rpm output shaft. A little over the top but weighting only 20kg could be possible (execpt fuel capacity). I belive it was a 747 starter motor :). Even if they let you use enough fuel the exhaust would be so hot it could be classed as a weapon and disallowed and its not classed as an IC engine which is what it states in the rules as being allowed. Its impractical but then again....:)
Another posssiblity that crossed my mind was a steam powered robot, know a few people who build them. Not been done yet to my knowlegde.
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Wiever ytoow
Perhaps Ed will dig further in his wallet for a big pool to run the steam robots?
Robot? yep
Tools? yep
Cozzy? nah - aw what the heck :)
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Wiever ytoow
would the coal etc and the water be counted as consumables?
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Wiever ytoow
probably not - just like the lilos rubber rings and ducks
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Wiever ytoow
Im not sure a steam-powered robot would qualify either, strictly speaking, since it is described as an external combustion engine - ie the combustion occurs outside the pressure system. However, I am sure if somebody did come up with one then the rule would be modified to suit!
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Wiever ytoow
Funny you should mention that.......was working on a steam powered, self driving robot. Still on the drawing board, needs work but it might get into the arena before it stops working.
(stop laughing Gary)
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Wiever ytoow
im not
be it a walker? Or are you coming to the dark side and using thoes funny round things? :)