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Re: Oddestsey III
Character Name: Maurice Francois
Character Species: Frenchman
Physical Description: Long and slim man, with a curly, curly moustache!
Equiptment: Typical French clothing, really, including a beret, shawl, black and white hooped shirt and a baguette and a glass of wine, http://www.istockphoto.com/file_closeup.php?id=8522889 . Maurice Francois carries with him a 5-seat tandem bike, which is his preferred mode of transport, be it when he is on his own, or with a group of up to 5 fellow travelers (what a coincidence!), http://www.schwinncruisers.com/wp-conte ... n-team.jpg . Hidden in his baguette is a rapier, often the man€™s weapon of choice, and a great surprise element. He has to be constantly weary though that nobody accidentally wants to take a bite out of his baguette, that would be disastrous for the obvious reasons (the obvious reasons being that he has been carrying the same baguette with him for well over 10 years now, which oddly you wouldn€™t guess when you look at the bread, that€™s quality baking!). Also always with him is a bottle of French wine, which has a positive, strengthening affect on Francois since, well, he€™s French. To everyone else though, it€™s poison, it drugs the mind, even when someone is made to smell it, people can behave oddly, especially when combines with the garlic he always carries with him. Also always with him, bunch of old croissants, they got as hard as diamond over the years, and make an excellent boomerang like throwing weapon.
Abilities: Zeh legs can easily be qualified as superhuman, allow him to jump for hundreds of meters, both horizontally and vertically. The French charm would be superhuman too, the French are superpowered really, its just not all that widely known. As a Frenchman, he also has a natural ability to mime.
Skills: Savate http://en.wikipedia.org/wiki/Savate , bicyling and fencing
Bio: My bio will follow later€¦
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Re: Oddestsey III
Bio: Maurice Francois has dedicated his life to the French cause, especially to le Tour de France. By the age of 2 he won his first senior road cycling contest. At that time he still used a 3-seat tandem bike, as opposed to the 5-seater he opperates these days, he was still learning. At this moment Maurice is 40 years old, has won le Tour de France 25 times in a row, all 25 times on his trusted 5-seat tandem bike as it was the only way to keep it challenging for him. Maurice has only recently retired, but not because he was showing any sign of wear. Quite the opposite, after being the supreme cyclist for so long Maurice needs new challenges. He has tried anything, such as putting 4 blue whales on the other 4 seats, he did this 7 years ago, and still won le Tour de France with ease that year. Francois excells at every discipline, mountains, flat stages, sprinting, time trials, mountainbiking, and it doesnt matter what bike you give him, he will take any hazard at an incredible pace and with incredible skill, easilly the speed of sound. Right now, or rather, right before he got dragged into this RPG, Francois was seeking his rightful place among the cosmic pantheon of road cyclists, to test his skills against the best cyclists of the universe. He didnt exactly know where to begin his quest though, but being dragged into this strange RPG world is certainly an interesting twist.
Of course, being Francois, he also excells in other French diciplines, most notably savate, or French footfighting, he is a master, not in the last place because of his most excellent cycling legs http://en.wikipedia.org/wiki/Savate . Fencing is also a dicipline not unknown to Francois, as is, of course, miming.
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Re: Oddestsey III
Ok thats fine with me Alex
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Re: Oddestsey III
Ladies and gentlemen, are you ready to rock!? 8)
CHARACTER NAME: Phil Harmonik (Real name: Dr Philip (Ale)Xander White, EngD)
CHARACTER SPECIES: Human (Though there have been rumours by the paparazzi...)
PHYSICAL DESCRIPTION: Caucasian male, thin-to-medium build, aged late 20s to mid 30s. Blonde hair, curly, neck-length.
EQUIPMENT: Wears a denim jacket with matching jeans, red T-shirt and black Docs, topped off with a black peaked cap with Union Jack ensignia, goggles and a large set of headphones.
Carries around a lightweight 'V'-shaped electric guitar, custom-built by Phil himself. The guitar powered by a portable generator strapped to his back. Wears a toolbelt to help him repair any 'vintage' tech. Carries a wallet filled with money half a century out of date (see Biography) and mild hallucinagens. They won't help his fighting prowess, but they will make him see pretty colours.
ABILITIES: Phil Harmonik is as close to fun personified as you're likely to get. Though not a particularly able fighter, or even very physically fit, he has seemingly boundless energy and can rock out with the best of them. He has an extensive knowledge of both musical theory and electrical engineering, and a deep love of tinkering. Phil has almost child-like levels of curiousity and bravery (both a blessing and a curse for those around him) and is adept at managing and mediating other people. You don't get to front a successful rock band without having some experience in diplomacy.
Phil's primary weapon is his electric guitar, able to produce powerful sonic pulses and electrical charges by playing it. Its destructive effects tend to depend on what sort of music he plays on it. If he starts playing Queen, for instance, get out the freakin' way!
SKILLS: Advanced knowledge of electronics, highly talented musician, solid organizational skills
BIOGRAPHY: An avid music lover since birth, Kent-born Phil Harmonik was born to be a rock star. He even became a fully qualified physicist and electrical engineer just so he could make his instruments rock even harder than everyone else's. Together with his friends Francine Horne (French Horne), Billy Bastian (Big Mouth Billy Bass), Keanu Yahama (Grand Keanu) and Timothy Thomas (Tim Pani), they became Phil Harmonik Orchestra, one of the world's most popular and eccentric rock acts.
Fifty years from now.
Phil Harmonik Orchestra is/was/will be famous for its unique fusion of orchestral composing techniques, classic rock anthems and advanced sound-engineering technology, even by the standards of the not-too-distant future. Their self-titled debut album went double-plutonium within a decade, with several subsequent albums going gold, platinum and even unobtainium (Their critically-acclaimed best-seller, A Day in the Life of Time and Space). The band are particularly famous for their surreal sense of humour, their over-the-top live shows (featuring holograms, a full forty-piece orchestra and robot poledancers) and their often raucus private lives (Billy and French's on-off relationship, Keanu's 'moon dust' addition, rumours that Phil is a reptilian soldier from Neptune etc).
All good things must come to an end, however, and Phil went out with a bang. Following experiments into the musical merits of explosions, Phil was opening a gig in Cardiff promoting their seventh album when he played the opening chord to the first song and spontaneously combusted on stage.
Or so it seemed.
Phil's explosive chord had actually ripped open a hole in time and space, and blasted himself into the middle of Melded nearly fifty years in the past. Unable to recreate or relocate the time rip, Phil repaired his equipment as best he could and decided to stay in the town until he could find a way home again, busting baddies, trashing hotel rooms and gaining new groupies.
N.B. Phil refuses to talk too much about the future for fear of buggering up history even more than he is already, although he can't help letting a few small-scale predictions out now and then.
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Re: Oddestsey III
Great entries everybody! If we get Tracy's entry in by friday night I can begin then!
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Re: Oddestsey III
Character Name: Taranis
Character Species: Mutant, though not a 'Look, I have a foot growing out of my forehead!' kind of mutant, more like the 'I'm a X-MAN' kind. :P
Physical Description: Taranis appears human enough. He also appears to be a very short, very pale, and very thin 12 year old boy, possessing bright green eyes, and messy sticky-uppy black curly hair which would be chin length at it's longest.
Equipment: A large dark brown coat that looks slightly beat up, over top of a white t-shirt and jeans. He wears simple boots on his feet. He carries with him a sack of candies and a sack of rocks, both clearly labeled after one incident where he reached into the wrong sack for a snack. The rocks inside the Rock-sack are pretty to look at, and can make some pretty wicked projectile weapons, and a nice close-range weapon when left in the sack. Also, two picks for locks, never know when you'll need them, after all.
Abilities: Taranis isn't strong, or all that fast. About his only true ability is what makes him a mutant: Electricity generation and manipulation. Due to his young age, he doesn't know how to use it to its full potential, and if he tried to use it in a extreme way he'd likely lose control, so he limits the use of this skill through touch. If he can't reach it and touch it, he won't try to tinker with it or zap it into submission. If he generates the electricity on his own, he will tire faster then if he was using some sort of power source. Incidentally, it doesn't seem like Taranis can kill with this ability, at least not yet, though he can get in some pretty nasty burns if he is truly angry.
Skills: Taranis is very good at sneaking around and getting into places he really isn't supposed to go. Due to his electrical talents, he can also power some 'gadgets' powered by electricity with a touch, though never for very long. (Stealth, Lock Picking, potential of starting some things powered by electricity.)
Bio to follow, provided Taranis is acceptable. XD
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Re: Oddestsey III
Looks good to me, hopefully I'll have the start of the story up tonight!
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Re: Oddestsey III
The door creeks open slowly, letting the light of the hall spill into the dimly lit room. The five rather confused individuals seated within shield their eyes briefly and then inspect the figure in the doorway as they become adjusted to the light.
It appears to be a tusked green skinned humanoid, seven foot tall with the physique of a body-building gorilla. Oddly, it appears to be dressed in something that looks like a police uniform, and has a pigeon on its shoulder.
€œThat will be all officer, leave us€Â
The pigeon flutters down to the table while the massive Ogre-thing stalks out.
€œApologies if Officer Pansy intimidated you€ announces the bird. €œLet me introduce myself - I am Fernando the 57th, Prince Among Pigeons, and I€™m in charge of the police in the Commercial District of Melded, the city in which you sorry lot have found yourselves.€Â
The five assorted beings look at each other confusedly. Fernando rolls his tiny beady pigeon eyes.
€œOK - so you are new to this place, here is the deal, I won€™t repeat myself, so listen closely. You came from other universes, and all the universes combine to form the multiverse. Almost at random you can fall through universes sometimes, and here we are at the bottom of them all. The sludgy moat below the bottom of the gleaming spires of possibility where all the rubbish dropped from the rest falls off. Melded is the biggest city on the face of this world, and as such, it€™s the biggest concentration of filth. You five just happen to be the five newest bits of cosmic litter in the City€Â
He eyes the five, as if daring them to ask them to repeat himself, but then continues.
€œNow, to business€Â
€œFrankly, I think this is slightly ridiculous, but it came from Mr Panginoon'soffice, and you don€™t question orders from there if you want to keep your job. But you five are to solve a murder for us, and you have fifteen days to do it€Â*
After a lot of monologue from the Pigeon, who has somehow acquired a tiny cigar and proceeded to fill the room with incredibly vile smoke, you find out the following information:
The murdered party was called The Mechanist. He was the Cities most powerful industrialist, responsible for pretty much half the technology in the city, as in not only his company having sold it, but he personally, and solely invented every single iteration of every product his company released. He also hand build all the manufacturing machines, and pretty much all the rest of the development staff seemed to do was choose colours for the packet, play backgammon and enjoy substances of debateable legality.
Not only that, but he was also the cities premier superhero, albeit mainly of the kind that single-handedly fought giant lizards emerging from the harbour and battled Evil Space Gods in the skies above the city. He€™d never had to even go into a second round fight. For all anyone knew, he was a guy in a bulky silver and copper coloured suit of flying armour that could fire lasers from everyplace you could conceivably fire lasers without it being considered indecent. No one knew who or what he was inside.
At 25 o€™clock last night however, the reports claimed that the armour had crashed into the ground on the street outside Mechanicium Interspacial (his company) like a comet, and then after a few seconds, crumbled to dust. The whole place was now pumped full of tech and spells designed to prevent anyone getting within viewing distance of the crime-scene, or at least knowing they were within that distance.
Pretty much anyone with any power in the city might benefit from his death, but more of a mystery is who might actually have the means to do so. A single paint scratch was generally considered a nasty battle.
Fernando suggests numerous options at this point. You could investigate the crime scene; you could go talk to the heads of any of the other four police district areas (Docks, Industrial Estates, Residential Quarter or the Castle Rock) to see if they have leads. It might also be worth going to the €˜Red Hyperlion€™ a bar renowned for being where mid level supervillains hang out and talking to the patrons there - criminals tend to know more about other criminals.
Before you go, you may also ask Fernando anything you want (unless he thinks you are mocking him) and, at the request of this Mr Panginoon you are also all to be allowed one pick from the confiscated locker each. However, they won€™t be able to offer that much assistance in helping you choose or work out how to operate things. They don€™t know how they work themselves for the most part.
Now people, choices!
* As I may or may not have mentioned earlier, a real world week = one Oddestsey day
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Re: Oddestsey III
Patricia: Can I ask what's in the confiscated locker, before we do anything? There might be something we could protect ourselves with, we could end up being targets if whatever dark forces committed this crime decide it would be better left unsolved.
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Re: Oddestsey III
Fernando taps his beak on the table a few times, and in marches a different police officer. This one looks suspiciously like a large fluffy guinea pig with very serious eyebrows and a holstered weapon at it's hip. It deposits down a brief list.
Current confiscated artifact locker contents:
22 Rings - mixed technological and magical
35 Bladed weapons - Mostly NR*, '7 varied remarkable weapons'
72 Firearms - Mostly NR, 6 exotic weapons, 9 fire exotic projectiles
2 Crossbows
3 Pairs of powered gauntlet, plus 2 individual ones
1 Cape, magical
1 Sitar, magical
Various items of clothing
1 iSlayer - irreprably damaged
Assorted enchanted buttons, jewels, coins, necklaces, playing cards, candles
Several books
12 Staves, wands or rods of power
13 Misc Technological artifacts
6 miscellanious magic artifacts
Several Miscellanious Miscellanious Artifacts
*Melded Police Slang - NR = Non-remarkable