You never specified a weight class :P But I was thinking about the heavyweight Master from the early RW with its weird weight limits...
If Id known it was RW v Battlebots Id have had Killerhurtz anyway :proud:
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You never specified a weight class :P But I was thinking about the heavyweight Master from the early RW with its weird weight limits...
If Id known it was RW v Battlebots Id have had Killerhurtz anyway :proud:
Do the robots have to be heavyweights? If not, Im considering changing entries. :P
Its heavyweights only, Joey
...you could have told me it was heavyweights only first, the way you made the opening post did nothing to suggest I couldnt enter other weight classes at all...specify these things in future please.
FINAL ENTRIES:
Anarchy (UK, series 6 RW)
Killerhurtz (UK, series 4 BB)
If its HWs only, then Jack needs to change his US entry. Toro is a SHW. :proud:
Joey, Killerhurtz is OK. In the future, youll be told everything you need to know.
Robot Wars:
Storm II
Firestorm V
Anarchy
Pussycat
Razer
Battlebots:
Killerhurtz
Nightmare
Voltronic
Surgeon General
(Jack Orr)
I need Jacks Battlebot and one more person and the party can begin
:rofl: damn my plan is foiled!
ok ill change toro to bio-hazard
RW: Typhoon 2, why not?
BB: Toro didnt work for Jack, so Im going to enter Madator. :P
Robot Wars:
Typhoon II
Storm II
Firestorm V
Pussycat
Razer
Anarchy
Battlebots:
The Madator
Biohazard
Surgeon General
Voltronic
Killerhurtz
Nightmare
This is the lineup, which I have randomly drawn (As random as I could make it, really)
Robot Wars
Firestorm V VS Storm II VS Pussycat
Typhoon II VS Anarchy VS Razer
Battlebots
Killerhurtz VS Biohazard VS The Matador
Nightmare VS Voltronic VS Surgeon General
The first fight will be up later
Anarchy tactics: Go for Razer - I dont think itll be able to do much to the sides at all (thick polycarb ftw :P) and if I get it at the front or the rear, itll get axed or flipped as appropriate.
Typhoon 2 I shall then deal with in much the smae manner, trying for the flip if at all possible to immobilise it, although if Kat 3 and Kan-Opener can go through the shell Anarchys axe should manage fine, with the long head maybe destroy something inside. :proud:
Killerhurtz tactics: Generally ram and axe robots.
Best of luck to all :)