Samuel, as much as I myself dislike Dave Ss keep max. weight at 100kg rule :P, I will have to ask you to compensate Walk Dont Runs weight to make it 100kg, or else enter another bot.
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Samuel, as much as I myself dislike Dave Ss keep max. weight at 100kg rule :P, I will have to ask you to compensate Walk Dont Runs weight to make it 100kg, or else enter another bot.
Paralyzation 2
Weight: 100kg.
Body Shape: Low Box ala Tetanus Booster.
Colour: Gold.
Dimensions: 100 X 78 X 20.
Drive: 2 X LEM-130€™s @ 36v powered by 4 X NiCad Batteries.
Top Speed: 15 mph.
Wheels: 4 inner, Tightly Foam-Packed Wheels with Asmaprene Urethane on them.
Armour: 3.4mm Hardox 500.
Ground Clearence: 3.5mm all around.
Weapon: 19 kg Drum powered by a LEM-130 Lynch, spinning at 5000 RPM. There are 8 teeth, which are all curved upwards and jagged to rip and flip opponents.
Srimech: Invertible. Side spikes prevent it from getting beached.
Strengths: Deadly Weapon, and a Great Pusher.
Weaknesses: Exposed Tyres although very strong.
quote:
I still say The May Tracks Has You could be even better if it had something on the top of the machine to trap robots from driving up and over
I still say that the spikes on May Tracks act like that. Since its a non-smooth surface, wheels cant get any proper traction to move more than a centimetre or so and very slowly. I only need them on the wedge for a second or two after all.
reserve first, ask questions later, seeing how bloody fast place are filling up :proud:
El Reservo Spaceo, pleaseo.
9 down, 8 to get (I think)
Wedge, Killy and Spin Dash for me, please, Dave. :)
STATS:
1. Wedge Devolution
SHAPE- low wedge with sloped rear
COLOUR- sleek and shiny silver
WEIGHT- about 100kg
DIMENSIONS- 90cm X 75cm X 30cm
SPEED- 16mph
TURNING CIRCLE- 0
GROUND CLEARANCE- 0mm at the front, 7mm for the rest of the robot. Fitted with Biohazard-style skirts on sides and rear, giving 0mm
ARMOUR- 4mm Hardox
WHEELS- inside robot, 4-wheel drive
POWER- 2 X LEM-130s; 2 x 12v 3amp NiCad packs, giving 36v @ 12amp
WEAPONS- As usual, the main weapon is a rear-hinged flipper. This is very similar to Chaos 2, except the blade at the bottom is bent ala Bigger Brother, allowing the flipper to have greater effect against bots with skirts or low centres of gravity. The flipper itself is powered by 2 X 80mm high pressure pneumatic rams, each running at 250psi. This should allow Wedge Devo to comfortably flip up to 1 tonne.
SRIMECH- The flipper can right the machine easily and the rear wedge should hopefully prevent a Chaos-style self-flip. Also, Wedge Devo is equipped with a grey semi-sphere on either side of robot to prevent it getting stuck on its side
NOTES- flashing red light on top of robot, flies Scotland flag
STRENGTHS- powerful flipper, fast, manoeuvrable, difficult to get underneath, tough armour, good traction
WEAKNESSES- could prove a bit tricky to control, limited CO2 (like all other flippers :P)
http://img166.imageshack.us/img166/7555/wedgedevolutionza6.pnghttp://img166.imageshack.us/img166/7...olutionza6.png
2. Killotine: EVO
SHAPE- compact box-wedge ala Storm 2, rounded back
COLOUR- red
WEIGHT- about 100kg
DIMENSIONS- 100cm X 70cm X 35cm
SPEED- 16mph
TURNING CIRCLE- 0m
GROUND CLEARANCE- virtually 0mm at the front with spatula, 10mm at sides and back. Skirts at sides and back produce 0mm.
ARMOUR- 3.25mm Hardox
WHEELS- inside robot, 4WD
POWER- 2 X LEM-130s; 2 x 12v 3amp NiCad packs, giving 36v @ 12amp
WEAPONS- The main weapon is the large pneumatic axe, composed of 3.5mm hardox. It is very similar to that of Killerhurtz and operates with a rack-and-pinion system like Terrorhurtz. Running on 160psi, the axe runs off an 80mm X 20mm ram and stores its gas in a 2kg main bottle and 1kg buffertank. If anything goes wrong with the axe, Killotine can use its great pushing power to simply ram its opponents to death.
SRIMECH- The axe. Even if it€™s already been fired while flipped, the axe can right itself ala Killerhurtz. Also, just like the original Killotine, the machine has a rounded back and a red semi-sphere on either side of robot to stop it getting beached.
NOTES- flies the Scotland flag, thanks to Tom, Aaron & AJ for helping with the design
STRENGTHS- Fast, dangerous weapon, good amount of traction, difficult to get under, quick srimech, nice and fast
WEAKNESSES- so-so turning, limited gas supply
http://img511.imageshack.us/img511/8806/killotineevocw0.pnghttp://img511.imageshack.us/img511/8...tineevocw0.png
3. Spin Dash Unleashed (formerly Metal Sonic Spin Dash)
SHAPE- skirted box, with rounded sides and back.
COLOUR- dark blue bodywork, with red-and-white striped skirting.
WEIGHT- about 100kg
DIMENSIONS- 100cm X 75cm X 20cm
SPEED- 16mph
TURNING CIRCLE- 0mm
GROUND CLEARANCE- virtually 0mm all round, 10mm at sides and rear without skirts.
ARMOUR- 4mm Hardox
MOVEMENT- inner, 6WD
POWER- 2 x LEM-130s. These run at 36v and produce approximately 18hp.
WEAPONS- A horizontal Pussycat-style saw blade on the front. The blade is mounted on the underbelly ala Code:BLACK and is designed to chew up skirts and wheels. It is powered by an S28-150 Magmotor and runs at 3000rpm. Its 18hp and shape also makes it an excellent battering ram.
SRIMECH- invertible. The rounded sides and rear also prevent it getting beached.
NOTES- flies Scotland flag.
STRENGTHS- excellent traction, fast, tough armour, low weaponry, invertible
WEAKNESSES- untested, so-so manoueverability, saw blade less effective upside-down
PIC- http://img137.imageshack.us/img137/5359/spindash6ta1.pnghttp://img137.imageshack.us/img137/5...indash6ta1.png
Flick of the Wrist (or perhaps even Flick of the Wrist 2 :wink:)
Back to Rock III
Liar 2
http://strickenone.proboards99.com/index.cgi?board=thvapourshttp://strickenone.proboards99.com/i...oard=thvapours
Gonna teach those kidnappers!
Interesting...
SOR X
PsycloniZer
Ge5orce
http://strickenone.proboards99.com/index.cgi?board=ajhw
Cat With Wheels,
Crimson Thunder,
Sithis,
Stats in the same place as the two people above me.