-
The Phoenix Cup
Wow. That was quick. :proud:
FINAL ENTRIES:
1) Wedginator Devilution (Kody Kunz)
2) S.O.R. X (Andy Jackson)
3) Apocalypse (Liam Eliot)
4) Back to Rock III (Martijn Benschop)
5) Q.E. 2 (Joey McConnell)
6) Knyfe (Paul Cuomo)
7) Mega Masher 2 (Chris Mason)
8) Drumroll S.R. (Jamie McHarg)
A very big Thank you! to everyone who managed to get in and since youre all here, I guess I might as well give you the draw while Im at it.
THE PHOENIX CUP
ELIMINATORS
Back to Rock III VS Knyfe
Mega Masher 2 VS S.O.R. X
Apocalypse VS Drumroll S.R.
Q.E. 2 VS Wedginator Devilution
Thoughts and tactics are most welcome as per and good luck to everybody! :)
-
The Phoenix Cup
Its ALWAYS the difficult one!
MEGA MASHERS TACTICS
Just charge at it, wedge first. Most likely well deflect, but if I get under him, go for a hazard tour...in preference, the Void.
Im not scared...sure, my underpants are soggy and smell a bit, but Im not scared.:uhoh:
-
The Phoenix Cup
THE PHOENIX CUP
ELIMINATORS
Back to Rock III VS Knyfe
Back to Rock should be able to take him down no matter what the set-up, really.
Mega Masher 2 VS Son of Ripper X
Sorry Chris, but youre not getting very far. XD
Apocalypse VS Drumroll S.R.
Drumroll for a pitting, or maybe even an OOTA if hes extremely lucky...:proud:
Q.E. 2 VS Wedginator Devilution
Great. You put me in a fight with the one of the only flipper/axe vapourbots on this forum. :lame:
Rambling aside, I have a decent power advantage (about 6HP) so I should outpush him, and also the barbs will help in getting under that front, and anywhere else. Also I have skirts compared to his skirtless sides and rear.
Main tactics are to just scoop him up, from which the barbs will keep him nice and beached on the wedge, open the hole, and dump him in with the flipper. Avoid everything else.
Looks to be quite fantastic, Steve. :)
-
The Phoenix Cup
Back To Rock III vs. Knyfe:
Could depend on Knyfes setup, but Id guess BTR.
Mega Masher 2 vs. Infusio...SOR X:
SOR X to win rather easily here.
Apocalypse vs. Drumroll SR:
Would depend who got under the other first...Drumroll possibly.
QE2 vs. Wedginator Devilution
We meet again, Mister Kody...
Avoid the front. I should be able to get around the sides; tilted wheels or not, 4WD beats 6WD. :P Once Im in around the sides, lift, clamp with the axe, and take it to whichever hazard I fancy, or possibly the Void.
Failing that, flip over and axe the underside to hell :proud: If he tries to get me on his flipper and hold me there, I shall squirm like squirming is going out of fashion, which combined with random weapon firing might jiggle me free.
Good luck Kody :proud:
-
The Phoenix Cup
THE PHOENIX CUP
ELIMINATORS
Back to Rock III VS Knyfe: This was the match I thought I would get. And its the one I wouldve preferred, as I reckon that I can get under his scoop: His scoop has 2 extenders on both sides of the scoop, making it low. The only issue is that his extensions are quick thick, and make it tricky to get right under an opponent. However, Ill use the classic saying of imitation is the classic form of flattery and pick the forklift truck style wedges, with are very good at getting under things to get under that scoop, as I have 32hp MORE than him, and I also have the better torque and control. My plan is to attack his sides and slide the forks under no issue, then RAM HIM INTO A HOUSE ROBOT! He has 7mm Titanium, which is quite thin in vapourboteering, and so the house robots should damage him quite well.
Given this robots reputation however, Ill leave the pit CLOSED unless things get disperate. The best thing about this set-up is becuase its the lowest set-up for this opponent. I can bust the skirts easily, and if flipped, I can use the wedges as battering spikes, becuase the reach of them is so long, and I use them as barge-poles to keep some distance between us if I get flipped. Overall, Im quite confident, but Im not risking it - get under and shove him into the house robots and let him die. Open the pit if it gets desperate.
Good luck Martijn :wink:
Mega Masher 2 VS S.O.R. X: Ill predict that SOR X will prevail in this battle.
Apocalypse VS Drumroll S.R.: OMG! Who to chose...basically, I believe Jamie is up against it - 6kj wont do too much and 1500kg of force is nothing to argue with, therefore - Apocalypse FTW!
Q.E. 2 VS Wedginator Devilution: Kody has the more experienced machine, but Q.E.2 could shock us. Ill go for Kody though to flip Q.E.2 OOTA!
This looks good. I cant wait! :proud:
-
The Phoenix Cup
Predictions from your local idiot:
Back to Rock III vs Knyfe: I think Paul can basically withstand whatever Martijn throws at it. Knyfe through.
Mega Masher 2 vs S.O.R X: AJ has more of a chance with an experianced machine, and Chris just wont get a chance to get the disc into play. AJ through.
Apocalypse vs Drumroll S.R: Liam to overall trash Jamie!!:proud:
QE2 vs Wedginator Devilution: Joeys machine was able to clamp Knyfe in my tourney, until a mechanical failure stopped it. Joey to clamp Kodys machine, but Wedginator to escape at the last moment. Kody through.
-
The Phoenix Cup
Nice to know that at least someone is supporting me to make through Round One.
-
The Phoenix Cup
Oh, and Steve, so you dont get confused about the weapon, heres what Wedginator Devilutions flipper looks like:
http://i276.photobucket.com/albums/kk11/ZlayerzInc/WedginatorDevilutionFlip.pnghttp://i276.photobucket.com/albums/k...lutionFlip.png
-
The Phoenix Cup
And so I come up against my Dual Duels partner - hello Liam :)
Drumroll SR has yet to be tested in the vapourbot world - its heat in the Dual Duels has not yet taken place, therefore I have no previous battles to learn from/get an idea of how it performs.
6kJ isnt a lot of energy compared to what else is out there, but its enough to tip (and has the potential to flip) opponents up if caught correctly and certainly enough to rattle loose any poorly-mounted internal components
Being invertible takes the edge off being flipped by Apocalypse although I aim to stay away from the sidewalls to avoid being OOTAd. My drum can also be run in reverse for those inverted moments, minimising the risk of causing damage to myself by spinning the wrong way.
So really, my tactics are to test out Apocalypse and see how well it stands up to attacks, and also to judge how effective my weapon is. If after a minute Im still in the game and not causing much damage, itll be down with the pit, and aiming to push Apocalypse into The Void to be lost forever :proud:
-
The Phoenix Cup
lift and pit matey :proud: