Infusion will be using the Spinner Combination. Will break the teeth and buckle the disc.
Ill be using the Shuffle Pads for this to prevent myself from sliding during hits.
Frank, Infusion is invertible.
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Infusion will be using the Spinner Combination. Will break the teeth and buckle the disc.
Ill be using the Shuffle Pads for this to prevent myself from sliding during hits.
Frank, Infusion is invertible.
Thanks, Aaron! Interestingly, I was thinking I might have to pick for you if you didnt appear, and that was the same setup I would have picked!
Ladies and gentlemen, welcome to the beginning of Velociraptors Fanfic Tournament, Series 6! This tournament series has been constantly expanding, beginning with a 16-robot affair, and in the last two tournaments we had 96! But now VFT6 is even bigger, with 128 robots, beginning by fighting each other in four way melees! Lets get cracking with Heat A!
First, our number one seed, The Disc 4! The tenth seed last time, this axlebot with a disc in the middle performed horrifying autopsies on such robots as Angel Of The Abyss, Windyer Killer, Monsoons Back and WX 5.0, to become the VFT5 Champion! But in two generations, The Disc has undergone dramatic changes - there are now three wheels on each side, arranged triangularly for stability! The framework around the mighty 30kg disc has been removed, but now the spiked axle spins to keep attackers at bay! And the teeth are not detachable, but part of the disc. The Disc 4 has certainly improved itself a lot, but will it be enough to win the title a second time? Well soon see!
The seventeenth seed, Psyclone, is the descendant of Code 14, the shuffling spinner that reached its VFT5 heat final but was flipped on its head by TSC! But this new version shouldnt have that problem, as its installed a srimech bar on top! Psyclones low cylinderical shape now has a slight dome on top, and its replaced its camshafts with wheels, but it should still be frighteningly destructive with its 50kg spinning shell that has two Hardox teeth 15mm above the ground for causing damage, and its Vullkolan treaded wheels mean it shouldnt bounce back from impacts! The 3.25mm Hardox shell should be fairly damage resistant, but the baseplate is just 5mm polycarbonate, although AJs hoping nobody will be able to reach it!
Biohazard is one of the worlds most successful real robots - its low, skirted, well armoured, well engineered and has an effective lifting arm! This design took it to four Battlebots heavyweight championships! Biohazard is certainly no stranger to VFT, having competed in VFTs 1, 3 and 4, but its only won one fight in all of them put together! Its last outing was a painful affair when Omega and Tengu IV ripped it to pieces in Round 1. Can this certainly deserving robot do better?
Infusion is described as a fully interchangable robot - this cylindrical robot can move on wheels, tracks or camshafts, a rare function among interchangable robots! But of course, it has interchangable weaponry as well - Aaron was unable to finish all the modes hed planned in time for this series, but the two modes he has look nasty! Theres a spinner mode, where Infusions two rims, joined by electromagnetism, spin around to give opponents a rough time, and a flipper mode, where a dual fork flipper designed to flip The Disc and low robots is fitted! But will Infusion be in trouble if it comes up against faster robots?
Panic 3 GTI 2 is similar to Panic Attack, as its name suggests, and yet quite different as well. Its a low box with skirts, but its also invertable rather than using a srimech! It has six Vulcalon wheels to give high pushing power, and it has a high speed of 20mph! But it also has weaponry like Panic Attack - two lifting forks at the front. Its innards can be seen through the 10mm lexan & 2mm aluminium armour - will that allow other robots to do some window shopping?
Pulveriser is one of the many robots this year that has come into Britain from Holland to go against the RW competitors! Its somewhat similar to S3, with a cylindrical body, a wheel at either side, and a vertical spinning disc, as well as a snazzy paint job to dazzle attackers! We never got to see the potential of the disc in the Second World Championship, as it didnt seem to be working at full potential and Pulveriser was eliminated via a judges decision, but will the Dutch robot do some pulverising here?
Squish has taken a hint from the winning design of the former RW and World Champ Razer, and could soon be giving its opponents a slow and agonising squishing! This low wedge has a powerful hydraulic crusher, two wings to selfright, and a winkler at the front to help get underneath those frustrating low robots! It has excellent traction and great speed at 20mph, but it also has a high ground clearance at the sides and back. Could Squish be squashed itself?
And Voltronic is another American real robot making a return to VFT - it entered VFT4, where it got revenge on M.O.E for beating it in real life, but lost to the low wedge and pushing power of NSBFR in the heat final! Voltronic remains a low wedge with a lifting arm designed to carry opponents around to any arena hazards! It has a good record in Battlebots, having come runner up in three championships, and its driver Stephen Felk makes good TV, but this aint Battlebots or TV - will Voltronic sink or swim?
The time has come to begin the fighting again! The Disc 4, Biohazard, Infusion and Panic 3 GTI 2 are all in the arena, and all about to cause carnage!
3, 2, 1 - ACTIVATE!
In the first second of VFT6, The Disc 4 looked towards Biohazard, who was about to clash with Panic 3 GTI 2, but noticed Infusion shuffling towards it! It moved into a collision, in which Infusion smacked and dented the rubber around the wheels, while The Disc 4 managed to glance it with the disc! Spinning around, The Disc 4 turned 180 degrees and the attacking Infusion just missed it, but as The Disc 4 turned to greet it, its wheel glanced the spinner and it was spun again, allowing Infusion to attack again, tearing the rubber a little! During this struggle, the speedy Panic 3 GTI 2 had reached Biohazards sides and was pushing its forks against the skirts, but they wouldnt quite go under, allowing Biohazard to turn and meet them with its front, activating the arm and lifting Panic 3 GTI 2 a little! Panic quickly fell to the ground and tried to dodge Biohazard, who ran into its side and pushed, also failing to surpass the skirting. Panic 3 GTI 2 turned away from the push and with a cool looking swerve, went back into Biohazards side, but still couldnt get the forks under the skirts! The BB champ once again turned to get its arm just under the forks, but once again Panic 3 GTI 2 was lifted for a millisecond before reversing out of trouble!
Meanwhile, The Disc 4 and Infusion continued to battle - The Disc 4 finally managed to strike Infusion head on, causing both to bounce a little! The reigning champ tried its old tactic of running the wheel into the spinning shell to slow it and then strike with the disc, but the shell wouldnt stall! The next thing that ran into Infusion was Panic 3 GTI 2, who had accidentally hit it while escaping from Biohazard, ripping its left skirt! Biohazard tried to take advantage, but Panic 3 GTI 2 caught it as it turned and shoved it round into Infusion! Sent reeling with a tear in its own skirt, Biohazard went into the path of The Disc 4, who quickly struck the side, yanking the skirt up and sending Biohazard skimming from the impact! Panic 3 GTI 2 followed Biohazard, but didnt quite catch the skirt before it fell back down, although it was able to give Biohazard a good shove before the American regained itself and tried to get under the forks again, missing. Dodging Biohazards advance, Panic 3 GTI 2 reached the sides again, now pushing with its rear skirt and taking Biohazard back into Infusion, who had just whacked and then missed The Disc 4! Again, Biohazard flew from the impact, going back in front of The Disc 4 and taking another blow which sent it tilting and bouncing off the wall!
The Disc 4 and Panic 3 GTI 2 both followed Biohazard, who recovered in a corner and charged Panic 3 GTI 2! It managed to catch the front, but was only able to lift from under the forks for a moment before The Disc 4 struck again, sending Biohazard flying out from under Panic 3 GTI 2, tilting the Vapourbot, which The Disc 4 knocked over into the advancing Infusion! Now it was Panics turn to fly, its lexan cracked by Infusions spinner! As it landed, Biohazard caught it and quickly decided to get rid of it, carrying it to the pit release! As Panic 3 GTI 2 became the first robot eliminated in VFT6, via the pit, The Disc 4 had hit Infusion right after Panic had been sent flying, giving it a bit of knock! The two spinners clashed together again with a reverberating noise, then The Disc 4 dodged Infusions attempt to reach the left wheel and glanced it away with the disc again! At this point, Biohazard reappeared, aiming for Infusion, lifting as they collided and causing Infusion to vibrate a little while Biohazard spun off! The first seed eagerly attacked, whacking Infusion as it wobbled, but Infusion quickly stabilised and was ready to meet The Disc 4s next charge! But as the spinners met again, Biohazard came back and took advantage of Infusions closeness to the wall, lifting it a little and causing it to bounce into the wall, while Biohazard whirled away again, its arm now bent and not moving! Infusion bounced into the weapon of The Disc 4, and was tilted, and thrown against the wall again! Its spinner still going, it glanced off the weapon again and bounced on its side, The Disc 4 and Biohazard following it! As Infusion started to come down on its camshafts, Biohazard aimed to get underneath with its rear, but just made Infusion bounce again, towards the closed pit! Biohazard headed for the pit release, while The Disc 4 followed Infusion and whacked it, to let it bounce a couple more times and finally settle on top of Panic 3 GTI 2 in the hole!
CEASE!
Infusion and Panic 3 GTI 2 are eliminated!
THE DISC 4 AND BIOHAZARD GO THROUGH TO ROUND 2!
Melee number two, and its got Psyclone, Pulveriser, Squish and Voltronic!
3, 2, 1 - ACTIVATE!
As Psyclone began its deadly spin, Pulversier did the same, but at the same time, found itself under attack from Squish and Voltronic! Easily reaching Pulveriser first, Squish slipped underneath and the claw began to lower! Pulveriser turned around and hit Squishs side, but only made a scratch! As Squish moved to get Pulveriser back in its grip, Psyclone made an appearance and its teeth made contact with Pulverisers right wheel! While Psyclone barely budged, Pulveriser positively flew, with its wheel breaking attachment with the body and flying over it! Bouncing and coming to a stop, Pulveriser did not move again! Meanwhile, Squish was in trouble - Voltronic had gotten under the rear while it was distracted, pinned it against the wall and lifted it! Manouvering around, it carried the crusher towards the pit release, but when they touched it, Voltronic found itself cornered by Psyclone and unable to escape! As the 17th seed waited, Voltronic turned around and ran Squish into Psyclone! Left with a more impressive wound than the one Psyclone had made, Squish bounced out of Voltronics clutches, still mobile! When this happened, Voltronic continued moving forward into Psyclone, but the 17th seed had already started reversing to try and avoid harming Squish, and carried on doing so! Voltronic was able to catch up in a few seconds, and slip the wedge under the high ground clearance, but before the arm was underneath, the teeth hit the wedge and spun Voltronic away! All this bought Squish enough time to accelerate in and ram under Voltronic, bringing the claw downward into a wheel, which was quickly squished! Deciding to get proper revenge, Squish ran Voltronic into the pit release, and Psyclone got out of the way, allowing the previous heat finalist to be dumped out of the competition!
CEASE!
Pulveriser and Voltronic are eliminated!
PSYCLONE AND SQUISH GO THROUGH TO ROUND 2!
Heat A, Round 2:
The Disc 4 (1) vs Squish
Psyclone (17) vs Biohazard
Great opening fights! :)
Psyclone (17) vs Biohazard
As it says in the intro, Biohazard was torn to bits by Omega and Tengu last time. And I am far more powerful than them, so things are looking good! :proud:
Ill spin up to speed as quick as possible and try and mash up the side and rear skirts. If things are going well, Ill try a couple of hits on the front and try to disable the lifting arm. If somehow it flips me, I should be able to selfright with ease.
Basically, Im going to try and cause total carnage, those skirts must be fixed to the body somehow. So maybe a few hits could wipe them off.
Just one thing, I think I forgot to mention shock absorbing in the stats, everything inside is shock proof and surrounded by rubber. :)
Psyclone (17) vs Biohazard
Oh boy! I was lucky to get through Round 1, but now I think Biohazard will be going out in bits! My only chance is to dodge him at the start of the fight, get to the arena wall and try to flip him. Then, whilst hes self righting, slide under him and try to lift him OOTA. My chances of winning this are minimal.
Especially when there are NO OOTAs!!! *rolls eyes*
*catches andys eyes before they roll off the table and runs off with them*
...wow. The Master of Writting has returned and hes as oil-thirsty as ever! Wonderous opening there, Mr Southworth! :proud:
HEAT A
ROUND 2 THOUGHTS
- The Disc to win a very slippery affair against Squish, maybe by a Judges decision
- Psyclone to rip open Biohazard SOW-style :proud:
Tactics: My main aim in this bout is to try and grab hold of the spinning outer axle. According to The Discs stats, the disc and outer axle are connected, meaning that if I can stop the outer axle, the disc itself should stop spinning, meaning that I can successfully outpush my opponent without a further risk of receiving damage.
Wooty... Let my bang-inducing retirement begin:)
Aaron, please in future state little things like invertability.
Dan, youre right-ish, in fact its no longer a classic vertical disc but more like a disc/drum medley. Yes theyre connected, in fact theyre made from the same piece of metal, but to stop the outer axle youd need to try and grapple something going around at either 3500 or 4000 RPM, I forget which right about now, and even if a tooth doesnt hit you, its likely to do some damage if you try to grab it. Practical experiment time again. Open a CD player while the CDs going, and put your finger on the central bit to stop it. You should feel your skin pull a little... Now imagine what would happen if it was going around a thousand or more RPM...
Ill try to hit the sides of Squish to knock it over. If memory serves it has Razer wings, so Ill try to then knock one or both of them off to stop it self righting, problem solved.
If it doesnt have Razer wings, Ill just try to keep knocking it around and see if something breaks free, and basically to stop him attacking.
If he does go for the axle, the old turn at the last moment trick should belt him on the side and allow me to open up the offensive.
Richard, is it ok if I change a bit on one of my robots, because I spotted a weakness to it?