The Crash & Burn Tournament
Here we go with the Heat B final! :proud:
Terrorhurtz took out Ripper with many axe blows and pitting, then went on to beat Wedge Devolution in a HUGE upset, with damage being the main factor.
Enter the May Tracks sent Son of Ripper 5.0 OOTA after a team-up on Matlida and Growler, before causing another upset in this heat on Mother of all Bricks IE, tossing him OOTA.
Roboteers, stand by€¦
The house robots here are Sir Killalot and Cassius Chrome.
3€¦
2€¦
1€¦
ACTIVATE!!!
And off, they are! :proud: EtMT drives right into Terrorhurtz and, like Wedge Devo, drives right onto Terrorhurtz and gets hammered by the axe, which doesnt do much damage to the hardox flipper other than a miniscule scratch. EtMT drives off of Terrorhurtz, but the Team Hurtz bot drives into EtMT from the sides, shoving him into the wall, but EtMT easily escapes. Terrorhurtz chases after him, but EtMT reverses suddenly, over one side of Terrorhurtz, who also reverses, but too late, and onto EtMTs flipper€¦in a flash Terrorhurtz ends up on his back, but before he can self-right, EtMT pushes him into the wall and tries for an early OOTA. Terrorhurtz goes flying; however, his axe catches the arena wall and he bounces off to the side, still on his back. As he rights himself, EtMT comes flying in and prevents this as Terrorhurtz falls onto the wedge and is tossed over again! He rights himself, only to fall back onto EtMTs wedge and is tossed AGAIN! :proud: This times its into Cassius Chromes CPZ, and Killalot wheels towards that CPZ. EtMT shoves Terrorhurtz into EtMT, who fires the flipper; the big Hz12 is forced axe-first into Cassius Chromes face, and pushes the axe into Cassius Chrome in an attempt to self-right; the result is Terrorhurtzs axe catching a slot in Cassius Chromes armour where the scoop is attached to the body, and this doesnt look good now for Terrorhurtz! EtMT backs away into the pit trigger, opening the pit, whilst Killalot reaches the CPZ, but cant seem to grip Terrorhurtz properly. The other house robot spins around and slams Terrorhurtz into the arena wall, loosening the grip he has on Cassius Chrome, and Terrorhurtz is released, but not for long, as Killalot gets the claw under, and crunches down€¦oh, no, its going to be a loss via pitting! EtMT patiently waits for Killalot to dump Terrorhurtz into the pit, but instead, Killalot turns and, still gripping Terrorhurtz, drives him into the angle grinder. Sparks fly, and suddenly Terrorhurtz finds himself with only half a front panel left! His lets fly the axe, and hits Killalots chestplate, but doesnt really do that much damage, and Killalot turns to the pit, finally. EtMT decides that hes done waiting, and so rams Cassius Chrome head on, but bounces off him, and attempts to go at the side. Killalot turns sharply, dropping Terrorhurtz onto his back, who rights himself, and both Terrorhurtz and Killalot rush at EtMT, who has Cassius Chrome on the wedge and, rather than flipping him, shoves him into Killalot. Terrorhurtz lets fly the axe, which hits Cassius Chrome but no damage seems to be done to him either. EtMT fires the flipper and inverts Cassius Chrome into Killalot, who is all but frustrated as he pushes Cassius Chrome in an attempt to right him and is turned on by Terrorhurtz, who is hacking into the side of Killalot! Sir Killalot turns, and EtMT pushes Cassius Chrome aside, ramming the front of Killalot, and getting under him. However, it seems that EtMT doesnt have the strength to toss Killalot over his head€¦Terrorhurtz, probably feeling murderous, betrays EtMT and attacks him with the axe! Theres nothing EtMT can do now, what with Killalot trapped on the wedge, and not enough power to toss him. EtMT turns at Terrorhurtz and finds the big Hz12 at his side again, thwacking! Killalot finally gets his thread down on the ground, and reverses away. An angered EtMT turns as Terrorhurtz backs away, and hits the spinner button, and the spinner activates for the first time in this tournament! Killalot chases Terrorhurtz down, who tries to attack EtMT, but EtMT attacks Terrorhurtz first, getting under the front now and tossing him high into the air. A great cloud of CO2 is released from EtMT, but that same toss sent Terrorhurtz flying€¦into the pit! BOOM! Killalot chases EtMT around, but Franks creation gets the rear of the big bad knight and tips him onto his face.
CEASE!
Terrorhurtz was aimed and shot straight into the pit.
ENTER THE MAY TRACKS MOVES ON TO THE SERIES FINAL!
-Aquarius
-Enter the May Tracks
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Coming up: Heat C
Orka MK4 VS. La Machine
Slaying Mantis F VS. Wedga Revo 2.0
The Crashing Bore VS. Mass Disctruction Ultimate 3
Vampire Killer VS. Metal Sonic Spin Dash
Pre-diddly-ictions? Tic-tacs? Both? Or a packet of crisps? :proud:
EDIT: Chris, to answer your question from way earlier, La Machine is a long box with a front Splinter-style wedge and a horizontal bar (towards the opponent) in the center-top.
(Message edited by kodster on April 30, 2006)
The Crash & Burn Tournament
Yay, I beat Killalot:proud: ...Oh, and Im through to the final.
Not confident about this draw at all, but Im not completely helpless.
Aaron can correct me if Im wrong, but MDU moves by spinning on the spot, and a little doohicky inside it throws a little weight to make it drift in the right direction. While this gives him unparalleled manouverability, its also his biggest weakness. If I box rush him right from the off, and stop him spinning, he wont be able to escape. I just need to trap him once, then drag him to the pit release button, then push him down the pit. Nothing fancy, hes too powerful to mess around with.
The Crash & Burn Tournament
Depends...if the crisps are Cheese and Onion flavoured, Im in.
OK, I guess LA Machine shouldnt be too much of a threat. Flip it around, and feed it to the House Robots. Once hes beaten, THEN Ill attack the House Robots, but not until then.
The Crash & Burn Tournament
Slaying Mantis F VS. Wedga Revo 2.0
I think this match will end up based on who gets under each others skirts first. If Slaying Mantis F gets under mine first, chances are it will get a grip and do what it likes. However if this happens, Wedga has plenty of armour to defend itself. The other scenario is Wedga getting under SMF so it can control the fight.
Hopefully using my far more torquey rambot based drive system I can plough under its skirts fairly easily and from there I have the choice of pushing or flipping. In this case, I think flipping is the best option. One of SMFs weaknesses is its slow self righting mech, so Im hoping to use this as my advantage. Once on its back I can then push it around to where I want. Possibly feed it to the house bots to have a play with. I forget if OOTAs are posisble in this tournament, but if so Ill try to get it out the ring while overturned or at least stack it against a wall.
Should I for some reason fail to get under it, it will just be a case of ramming it around and keeping the crusher and front wedge away at all times.
For the other fights Ill pick Orka Mk 4, MDU 3 and MSSD. Im looking forward to the MDU and Bore fight. :) Keep up the good work, Kody!
The Crash & Burn Tournament
Frank, your a bit off in the translational system :proud: No little weight transfers to make it move... MDU3 brakes and accelerates each wheel to change its direction of travel.
Sure, you can try to box rush me, but with 3 x Eteks on 60v with a variable ratio gearing, by the time you get to me, I should be close to 500-600rpm which is enough energy to belt you half way across the arena and spin up even faster :)
Add in the abilty to just straife out the road of all your advancing attacks and strike from the sides, I think it should make an interesting battle :)
Box rush me :proud: I dare ya :mrgreen:
***Side note, these battles are actually becoming quite interesting as all the tactics these days seem to be half decent :) Is vapourbots making a come-back?!?!!!***
The Crash & Burn Tournament
Right...hmmm....wedge flipper.
Well as the armour is quite tough that means Im going to need to be quite careful - get under it and position, Ill have the wire cutter set up - aim to attack it at the joins, avoid the front and try to get under at the sides. Once I get under attempt to position the crusher over the join, pierce as far as it will go while doing a forwards slam it into the side and then preceed to entend the wire cutter, with any luck Ill manage to get something that will cause the pnuematics to leak or a vital piece of wiring.
Of course if this fails grab his and slam him hard into the walls until he breaks.
The Crash & Burn Tournament
If I get the wedge under, Im not the only one whos going to go flying. Sure, the Bore will be knocked for a loop, but MDU is going to be tipped up briefly, which is all the time it takes for it to spin itself into the air... Happy landings :P
The Crash & Burn Tournament
I dont mind the air :proud: Invertible for the worst case too...
Both bots are going to go flying, there is just too much energy in MDU3 to not have them both go flying around the arena. Im just gonna rely on good manuverability, hi-torque drive motors and brute force to win this match... Either way, its gonna be sweet :D
If the bore starts boring people... Maybe Ill retire it for you Frank :lol::wink:
The Crash & Burn Tournament
And lets get it on! Heres Heat C!
Our two devilish mechanos are...
ORKA MK4, a Behemoth-shaped terror with a lifting scoop and claw-like device to grab the opponent and lift them. It also has 6WD, a self-righting dorsal fin on top, and 7mm titanium armour...and...
LA MACHINE, a very successful and one of the oldest combat robots ever, with its box-wedge design, and ramming spike on top of the wedge. Sporting a powerful drive system, look for this guy to cause chaos.
Roboteers, stand by...
The house robots are Sgt. Bash & Shunt.
3...
2...
1...
ACTIVATE!
Its La Machine, who starts off first, plowing into Orka and getting under the scoop weith its own, throwing Orka sideways as Orka veers off. Orka turns and comes for another attack. As LA Machine turns, this time its Orka who gets under Lachines scoop and immediately, the claw comes into play. Suddenly La Machine is lifted into the air and completely helpless, as Orka triumphantly moves its dorsal fin. Orka backs into the pit release, opening the pit, and wanting to finish this one quickly lowers La Machine down. This allows La Machine to manoeuvre around Orka before he is pushed into the pit, and rams the side of Orka. Furious, Orka drives around the pit and turns to face La Machine, who gets under Orka again and throws him aside. Orka furiously gets to the side of La Machine and throws it over rather than grabbing it...and with no srimech, La Machine looks to be out! Refbot comes over and starts counting La Machine out.
1...2...3...4...5...6...7...8...9...10!
Well, this was short lived! It seems the power of Orka was too great for poor old La Machine as Shunt comes over and pushes La Machine across the arena towards the flame pit, giving him a few good axe blows in the process. Sgt. Bash sprays fire behind him as he follows Shunt, and Orka just sits there, waiting. Oooooh...weve got a crispy-fried La Machine in the barbie! :proud: Shunt drags La Machine off of the flame pit and towards the arena flipper this time, pushing him onto it. Orka turns and positions himself right in front of the flipper, and WHOOSH! La Machine lands right behind Orka. Orka shoves La Machine backwards towards the pit, and BOOM! Down he goes, out of the competition.
CEASE!
La Machine, flambe ala mode. :proud:
ORKA MK4 ADVANCES TO ROUND 2!!!
Coming up: Slaying Mantis F VS. Wedga Revo 2.0
The Crash & Burn Tournament
HEAT C
ROUND 1
METAL SONIC SPIN DASH VS Vampire Killer
...um...keep away from the discs where possible and bludgeon it into a wire-laced pulp against whatever gets in the way? :proud: