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How could I Improve pt 2
Not to bump this thread or anything, but I want to get my new bot checked. Basically its my take on Psyclonizer.
Walk Dont Run - Platinum Edition (Replacing Walk Dont Run 5)
Weight: 110kg (Shuffler)
Shape: Disc
Colour: Green for the weapon, and Platinum for the Base and Top
Dimensions: 105 X 105 X 20
Power: 2 X Bosch 750s @ 36v, powered by several NiCad Batteries, shock-proofed with urethane rubber. The battery packs have polycarb cell holders to prevent it from killing itself.
Feet: 4 X Shuffling Pads, with Asmaprene Urethane Rubber on it for grip across the arena.
Armour: 7mm Ti/V alloy for top and bottom, and 6mm Hardox for the weapon.
Speed: Roughly 10 mph
Ground Clearence: 6mm Everywhere. It has to be.
Turning Circle: Zero, as always.
Weapon: The weapon is a combination of Gyrobots ring spinner and Son of Whyachis cage spinner. A nice 32kg ring spinner with 3 X Son of Whyachi-style hammers, powered by a LEM-170 and spinning at 2300RPM. This speed can be reached in 2.5 seconds. The spinner can deliver some serious damage, and I mean SERIOUS damage. It could even K.O another opponent through shock damage. The motor mount is shock-proofed with urethane rubber to stop it from killing itself. (Of course, shock proofing the whole thing is out of the question :P)
Srimech: Invertible, duh.
Strengths: Everything.
Weaknesses: A bit slow.
(Message edited by samuel3764 on March 15, 2009)
(Message edited by samuel3764 on March 15, 2009)
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How could I Improve pt 2
Few issues here...
Batteries: I dont know if polycarb cell holders would protect the batteries from impacts; polycarbonate is quite stiff (thats why Killerhurtz and Terrorhurtz are almost completely made of it :proud:).
To be honest youre better off just stating it has shock proofing inside, having foam around the batteries and slack wires would probably be a bit better (insulating the entire pack rather than, say, just the cells). I could be wrong here of course.
Bosches are comparatively heavy (3.8kg for one) compared to other motors you could use, LEM130s weigh 3kg and provide more peak power, Mags are around the same (although theyre a bit risky on 36v) and even Littons would weigh less than Bosches and do roughly the same on 36v.
As for the weapon...SERIOUS damage...how serious? Even though its purely theoretical, the Team Cosmos calculator provides a good indication of the damage something would do. (just run the ring part through the calc and treat the hammers as extremely big teeth). Also Id like to see how you get to full speed in 2.5 secs, spinup times have been a black art to me for some time but that still sounds suspect :P
Otherwise good, and nicely in weight by the looks of it.
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How could I Improve pt 2
I shall leave you to evaluate my latest creation
Mock the Week
Weight: Around 99kg
Shape: S7 Twister, but boxier and without the triangle shaped disc
Speed: 10mph
Movement: Two wheels
Drive: 2 750watt motors
Armour: 3mm Hardox all over
Weapon: A blade similar to the one on Conquering Clown, but made from Titanium
Dimensions: H: 30cm W: 100cm L: 35cm
Strengths: Weapon
Weaknesses: Exposed wheels, not tested yet
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Re: How could I Improve pt 2
Hi,
Your robot is lacking a lot of detail. What diameter is the disc? How many RPM? What is it's weight? I don't know Conquering Clown, so can you give a better description of the blade?
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Re: How could I Improve pt 2
those stats look messed up on the new board but that doesnt stop it from being a deadly bot, a bit much Psyclo and a bit lacking in details
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Re: How could I Improve pt 2
I've swapped the blade for a 259 style disc, placed horizontally on the robot. It is 60cm long and powered by a Magmotor. I'm not too sure which type of power source to use for it, though, since I planned for the weapon to be as fast as Typhoons
Any advice?
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Re: How could I Improve pt 2
Typhoon's disc was petrol driven...can't remember what engine exactly but it was a Stihl chainsaw one, size and power unknown but I use a similar thing (Stihl MS880, 8 horsepower, 12000rpm ungeared speed, about 10kg) for pretty much all my spinners, that may be of use to you.
Most people seem to prefer using electric motors to drive spinners for some reason, the S28-400 Magmotor (4.5 horsepower at 24v, 4000rpm ungeared speed, 3.1kg) is a popular choice.
Typhoon only span at about 900rpm max, it did so much damage because it was very well made and there was a lot of weight in the spinning shell, particularly on the outer rim.
Hope all that is of use :P
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Re: How could I Improve pt 2
Is there anything wrong with this? :)
(TEAM COLDSTORM HOUSE ROBOTS)
Napoleon Botaparte
Weight: 110kg.
Shape: Reverse Wedge ala Bad Attitude.
Colour: Blue, Purple and Navy.
Dimensions: 120 X 100 X 37.
Power: 2 X LEM-130's @ 48v, powered by several NiCad Batteries, Shock-Mounted.
Wheels: 4 X Urethane Rubber Tyres with titanium hubs.
Armour: 25mm Polycarbonate for sides, 5mm Hardox for front and rear wedges, 4mm Titanium for top and bottom.
GC: 0mm for the wedges, 6mm anywhere else.
Top Speed: 35 mph.
Weapon: None.
Srimech: Invertible, Side spikes prevent it from getting beached.
Strengths: CRAZY PUSHER!!! :proud:
Weaknesses: Exposed Wheels, duh.
Mangled Metal
Weight: 200kg.
Shape: Cylinder ala Puck.
Colour: Green.
Dimensions: 120 X 120 X 23.
Power: 2 X S28-400's @ 24v powered by several NiCad's, shock mounted.
Wheels: 4 X Aluminum Tyres with Urethane Rubber.
Armour: 3.5mm Hardox for Top and Bottom, 6mm Hardox for weapon.
GC: 6mm Everywhere.
Top Speed: 10 mph.
Weapon: 74kg Ring Spinner powered by a LEM-200, with 4 X 1kg Pussycat style blades and spinning at 1300RPM. Shock-Mounted to protect itself from its own blows.
Srimech: Invertible.
Strengths: Once it hits you, YOU will be mangled metal. Flipping it does nothing. At all.
Weaknesses: Slow and Sluggish.
Mind-Bender
Weight: 250kg.
Shape: Cone with top 20cm cut off... kinda like Megabyte :P
Colour: Swirl of black and white ala Hypnodisc.
Dimensions: 120 X 120 X 27.
Power: 2 X S28-400's @ 24v, powered by several NiCad Batteries, Shock-Mounted.
Wheels: 4 X Aluminum Wheels with Asmaprene Urethane Rubber on it.
Armour: 4mm Grade 5 Titanium for the robot armour, 5mm Hardox for the weapon.
GC: 5mm Everywhere.
Top Speed: Roughly 8 mph.
Weapon: Get this. A 78kg Whyachi style Spinning Cage powered by a LEM-200. This spins at 1500RPM, and has three hardox claws to wreak havoc. Heavily Shock-Mounted, as well. Can you say, OUCH?!
Srimech: None! :O But I'd like to see you get past his cage spinner.
Strengths: Destruction to the MAX!
Weaknesses: Flip it, and it'll be gone.
Head Smash!
Weight: 300kg.
Shape: Think a box, with a Dantomkia-style front wedge, and a rounded back.
Colour: Red, with an image of Decapitated Head on Top.
Dimensions: 125 X 96.8 X 32.
Power: 2 X LEM-130's @ 48v, powered by several NiCad Batteries.
Wheels: 4 X Urethane Rubber Tyres with Hardox Hubs.
Armour: 6.5mm Hardox, with 12mm Grade 5 Titanium for the Base.
GC: 0mm for the front, 6mm for anywhere else.
Top Speed: 19 mph.
Weapon: A mega-powerful hammer. The entire hammer is made of hardox, and the hammerhead is shaped like the Judge's hammer. Powered by a couple of CO2 tanks @ 500PSI, and is able to immolate aluminum, terrorize titanium, penetrate weak hardox. But who knows, it might even knock something loose inside of the victim.
Srimech: Hammer, duh.
Strengths: The Hammer, Pushing Power is really good, too.
Weaknesses: So-So Turning.
Lancelot
Weight: 400kg
Shape: Invertible Box ala Tornado (Series 4)
Colour: Metallic Silver
Dimensions: 130 X 100 X 47
Power: 2 X LEM-130's @ 36v, powered by a couple of NiCad's, shock mounted
Tracks: Stainless Steel Tracks, with polyurethane rubber on it.
GC: 5mm Everywhere
Armour: 6mm Hardox Everywhere except for underbelly which is 15mm Titanium
Top Speed: 20mph
Weapon: A set of Horizontal Claws powered by a Vivoil pump running off a S28-400, and tungsten-coated to induce some severe damage. On the rear, it has a chromium coated spike powered by 4 X 2.5kg Nitrogen tanks. It will probably have 45 jabs to it, and it can make lots of holes in titanium and dent hardox without any problems at all.
Srimech: None, but Invertible; side cones stop it from getting beached
Strengths: Very powerful Weapon. Pushing power is also good
Weaknesses: So-so turning?
Gorgon
Weight: 500kg
Shape: Rollover Shape with low front wedge and fangs, and with a Medusa's head painted on each side.
Colour: Camouflage tone of Chartreuse, Khaki, and Lime Green. It's so damn disgusting, you could almost puke... :proud:
Dimensions: 120 X 10 X 27
Power: 2 X LEM-130's @ 48v, powered by many NiCad's, shock-mounted
Wheels: 4 X Vulkalon Coated Aluminium Tyres
GC: 6mm Everywhere except the front, which is 0mm
Armour: 5mm Hardox
Top Speed: 15 mph
Weapon: Crushing fangs made of hardox, and powered by an M-Mac M40 Actuator. The front wedge also has some barbs to trap other robots.
Srimech: It rolls over onto its wheels every time it gets flipped over.
Strengths: Extremely good weapon, can chew through almost anything (except for thick hardox)
Weaknesses: ???
King Arthur
Weight: 750kg
Shape: Box with a front Growler-like jaw, and a crown on top.
Colour: Gold for the top and bottom, Silver for the front and back and Bronze for the sides
Dimensions: 130 X 100 X 44
Power: 2 X LEM-130's @ 36v, powered by several NiCads.
Tracks: Vulkalon Coated Titanium Tracks
GC: 0mm on the front, 5mm anywhere else
Armour: 7mm Hardox Monocoque
Top Speed: 10 mph
Weapon: On the back, there is a huge vertical flywheel that is powered by a LEM-200, and spinning at 6000RPM. On the front, there is a set of vertical jaws (Think Growler, but much more powerful), powered by a Vivoil Pump running off a S28-400. It has 12 tungsten-tipped teeth inside the jaws to cause maximum damage.
Srimech: None!
Strengths: Good all-rounder.
Weaknesses: No Srimech! :O
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Re: How could I Improve pt 2
Personally I don't like extremely over the top house robots. With at least four of yours I can see their weapons - if they work as well as you have described - will almost completely disable any robot that comes into contact with them due to the energy levels or power involved. This means if I am in one of your tournaments, all I have to do is push my opponent into one of those things and that's the fight over, no demonstration of weaponry or anything other than pushing power, and it basically turns the fights into glorified sumo. This may be what you're aiming for - I don't know - but personally I prefer writing with house robots that look good and are good to write the actions of, but that don't really change the outcome of the battle they're in much. (This was basically the role of the RW house robots at first, Ivanhoe vs. Killdozer aside)
That is just my opinion though, they're your machines. :proud:
As for technical things:
Head Smash:
- 'immolate' refers to burning things as far as I'm aware, how you're going to set fire to things with a hammer is beyond me.
- How is the hammer powered? It's all very well saying you have some CO2 tanks, but what do they do...there are several ways you can use a pneumatic ram to make a hammer move, you can have it connected directly (Hell's Angel, although that uses rotary rams), through a linkage (Shunt, Dominator 2, Obsidian before Leo & Mario got hold of it, Splinter), through a chain or similar drive onto the weapon (Killerhurtz, Wedgehog), through the ram just hitting the axe (Iron Awe 1, SJ, and I believe Major Damage may have this as well), or through rack and pinion (Terrorhurtz, The Judge, Obsidian post-Mario & Leo). Since you don't even state a ram, there's nothing to stop me assuming that you're not just venting the CO2 in the general direction of the axe and hoping it falls down. :)
Lancelot:
- Pneumatic spikes are not effective dealers of damage. Aaron (I think) said before that unless you're doing something extremely strange to make the spike go REALLY fast (and I mean faster than what you'll get out of an ordinary pneumatic ram) you have no hope of penetrating the armour used on most of the top robots nowadays. Aluminium, maybe, titanium not unless you're dealing with very thin sheets, and Hardox...nah. So I'd revise your expectations as to what the spike will do :P
King Arthur:
- how much does the flywheel weigh? Teeth? You're normally good at providing these things...
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Re: How could I Improve pt 2
Can i just add something please......
Lems on anything over 300kg is a no no. They are powerful motors yes but wouldnt last long in house robots. What you need is the good old Etek on 48v minimum. 750kg robot with 2 lems on 36v will be usless so your housy housy robot wont be doing much damage at all only to itself.
I might be wrong but i dont think i am.
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Re: How could I Improve pt 2
S28 400 on 200kg robot is not good either :)
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Re: How could I Improve pt 2
I agree with Swanny. You will need either more motors distributing the load, or much better suitable motors.
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Re: How could I Improve pt 2
Here is the revised version.
Mangled Metal
Weight: 200kg.
Shape: Cylinder ala Puck.
Colour: Green.
Dimensions: 120 X 120 X 23.
Power: 2 X LEM-130's @ 36v powered by several NiCad's, shock mounted.
Wheels: 4 X Aluminum Tyres with Urethane Rubber.
Armour: 3.5mm Hardox for Top and Bottom, 6mm Hardox for weapon.
GC: 6mm Everywhere.
Top Speed: 10 mph.
Weapon: 59kg Ring Spinner powered by a LEM-200, with 3 X 3kg Pussycat style blades and spinning at 1300RPM. Shock-Mounted to protect itself from its own blows.
Srimech: Invertible.
Strengths: Once it hits you, YOU will be mangled metal. Flipping it does nothing. At all.
Weaknesses: Slow and Sluggish.
Mind-Bender
Weight: 250kg.
Shape: Cone with top 20cm cut off... kinda like Megabyte
Colour: Swirl of black and white ala Hypnodisc.
Dimensions: 120 X 120 X 27.
Power: 2 X LEM-130's @ 36v, powered by several NiCad Batteries, Shock-Mounted.
Wheels: 4 X Aluminum Wheels with Asmaprene Urethane Rubber on it.
Armour: 4mm Grade 5 Titanium for the robot armour, 5mm Hardox for the weapon.
GC: 5mm Everywhere.
Top Speed: Roughly 8 mph.
Weapon: Get this. A 59kg Whyachi style Spinning Cage powered by a LEM-200. This spins at 1500RPM, and has 3 X 1kg hardox claws to wreak havoc. Heavily Shock-Mounted, as well. Can you say, OUCH?!
Srimech: None! :O But I'd like to see you get past his cage spinner.
Strengths: Destruction to the MAX!
Weaknesses: Flip it, and it'll be gone.
Head Smash!
Weight: 300kg.
Shape: Think a box, with a Dantomkia-style front wedge, and a rounded back.
Colour: Red, with an image of Decapitated Head on Top.
Dimensions: 125 X 96.8 X 32.
Power: 2 X E-Tek's @ 48v, powered by several NiCad Batteries.
Wheels: 4 X Urethane Rubber Tyres with Hardox Hubs.
Armour: 6.5mm Hardox, with 12mm Grade 5 Titanium for the Base.
GC: 0mm for the front, 6mm for anywhere else.
Top Speed: 19 mph.
Weapon: A mega-powerful rack and pinion hammer. The entire hammer is made of hardox, and the hammerhead is shaped like the Judge's hammer. Powered by a couple of CO2 tanks @ 500PSI, and is able to obliterate aluminum, terrorize titanium, penetrate weak hardox. But who knows, it might even knock something loose inside of the victim.
Srimech: Hammer, duh.
Strengths: The Hammer, Pushing Power is really good, too.
Weaknesses: So-So Turning.
Lancelot
Weight: 400kg
Shape: Invertible Box ala Tornado (Series 4)
Colour: Metallic Silver
Dimensions: 130 X 100 X 27
Power: 2 X E-Tek's @ 48v, powered by a couple of NiCad's, shock mounted
Tracks: Stainless Steel Tracks, with polyurethane rubber on it.
GC: 5mm Everywhere
Armour: 6mm Hardox Everywhere except for underbelly which is 15mm Titanium
Top Speed: 20 mph
Weapon: A set of Horizontal Claws powered by a Vivoil pump running off a S28-400, and tungsten-coated to induce some severe damage.
Srimech: None, but Invertible; side cones stop it from getting beached
Strengths: Very powerful Weapon. Pushing power is also good
Weaknesses: So-so turning?
Gorgon
Weight: 500kg
Shape: Rollover Shape with low front wedge and fangs, and with a Medusa's head painted on each side.
Colour: Camouflage tone of Chartreuse, Khaki, and Lime Green. It's so damn disgusting, you could almost puke...
Dimensions: 120 X 100 X 27
Power: 2 X E-Tek's @ 48v, powered by many NiCad's, shock-mounted
Wheels: 4 X Vulkalon Coated Aluminium Tyres
GC: 6mm Everywhere except the front, which is 0mm
Armour: 5mm Hardox
Top Speed: 15 mph
Weapon: Crushing fangs made of hardox, and powered by an M-Mac M40 Actuator. The front wedge also has some barbs to trap other robots.
Srimech: It rolls over onto its wheels every time it gets flipped over.
Strengths: Extremely good weapon, can chew through almost anything (except for thick hardox)
Weaknesses: ...
King Arthur
Weight: 750kg
Shape: Box with a front Growler-like jaw, and a crown on top.
Colour: Gold for the top and bottom, Silver for the front and back and Bronze for the sides
Dimensions: 130 X 100 X 45
Power: 2 X LEM-200's @ 60v, powered by several NiCads.
Tracks: Vulkalon Coated Titanium Tracks
GC: 0mm on the front, 5mm anywhere else
Armour: 7mm Hardox Monocoque
Top Speed: 10 mph
Weapon: On the back, there is a huge 32kg vertical flywheel that is powered by a LEM-200, and spinning at 6000RPM. On the front, there is a set of vertical jaws (Think Growler, but much more powerful), powered by a Vivoil Pump running off a S28-400. It has 12 tungsten-tipped teeth inside the jaws to cause maximum damage.
Srimech: None!
Strengths: Indestructible.
Weaknesses: No Srimech! :O
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Re: How could I Improve pt 2
Okay. Time to get started on my revised robots.
Roveress Evo
Weight: 100kg
Shape: Biohazard, with Growler's head at the front.
Colour: Brown, with black and white splotches in some places.
Dimensions: 95cm x 65cm x 30cm
Drive: 4x S28-400 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: 4 foam filled wheels.
Armour: 6.5mm Titanium/Vanadium alloy.
Speed: 21mph
Ground Clearance: 0mm at front due to wedge, and at sides and back due to skirts. 5mm at sides and back without skirts.
Turning Circle: 0m
Weapon: The bottom Jaw Is fixed to the ground, and shaped like a wedge with Mute-style barbs on it. Once a robot is stuck on the wedge, the top Jaw, powered by a 2.2kg 1000psi Nitrogen tank, comes down with over 2 tonnes of force.
Srimech: A lifting arm, built into the back of the robot, powered by a Bosch drill motor.
Strengths: Fast and maneuverable.
Weaknesses: The Srimech doesn't always work.
Side Swipe 2
Weight: 100kg
Shape: Panic Attack (S2) with a Tornado style wedge on the front
Colour: Silver
Dimensions: 90cm x 65cm x 35cm
Drive: 2x TWM3R Team Whyachi gearboxes connected to 2x S28-400 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: 4 Vulkanized rubber wheels with Aluminum Boron Carbide hubs.
Armour: 7mm Titanium/Vanadium alloy
Speed: 20mph
Ground Clearance: 0mm at front due to wedge, at back and sides due to skirts. 5mm at back and sides without skirts.
Turning Circle: 0m
Weapon: A titanium 5kg 70cm-in-length spinning bar that spins at 2000rpm, powered by an S28-400 Magmotor. The robot has shock proofing to absorb the punishment dealt out by this weapon.
Srimech: Invertible
Strengths: Powerful weapon and good ground clearance.
Weaknesses: Not the most reliable bot.
El Camino
Weight: 100kg
Shape: Invertible Cylinder
Colour: Red. The teeth are painted gold.
Dimensions: 80cm x 80cm x 25cm
Drive: 2x S28-400 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: 2 Vulkanized rubber wheels with Aluminum Boron Carbide hubs.
Armour: 5.2mm Hardox
Speed: 18mph
Ground Clearance: 5mm all around.
Turning Circle: 0m
Weapon: The body spins around at 2000rpm, powered by an E-Tek, and has 4 Hardox teeth approximatly 6cm above the ground.
Srimech: Invertible
Strengths: Deadly weapon!
Weaknesses: Quite unstable.
Bubble Blaster
Weight: 100kg
Shape: Dreadnaut XP-1 (S4)
Colour: Blue. The Crusher is Silver.
Dimensions: 90cm x 60cm x 50cm
Drive: 4x S28-400 Magmotors, powered by 6x NiCad Battlepacks.
Locomotion: 4 Vulkanized rubber wheels.
Armour: 7mm Titanium/Vanadium alloy
Speed: 20mph
Ground Clearance: 0mm all around due to skirts. 5mm without skirts.
Turning Circle: 0m
Weapon: A very big 3000psi Titanium/Vanadium alloy crusher. Powered by a Vivoli pump motor, it can come down with over 6 tonnes of force.
Srimech: The domed shape will help it self-right. If that fails there is always the S28-400 Magmotor powered self-righting arm built into the back of the robot.
Strengths: Tough Armor and speed for a robot of its shape.
Weaknesses: Not very maneuverable.
Minesweeper
Weight: 100kg
Shape: Tornado (S6)
Colour: Silver, with MINESWEEPER written on the sides in red.
Dimensions: 90cm x 85cm x 25cm
Drive: 4x Bosch 750 motors, powered by 5x 36V NiCad Battlepacks.
Locomotion: 4 Titanium/Vanadium alloy wheels with Vulkanized rubber tyres.
Armour: 6mm Hardox
Speed: 20mph
Ground Clearance: 0mm at front and back due to scoops, and 5mm at sides.
Turning Circle: 0m
Weapon: 2 Hardox snowplow-like scoops that can move slightly vertically, like Behemoth's, so I get good pushing power, but 0mm ground clearance at front and back.
Srimech: Invertible
Strengths: Super-reliable and fast.
Weaknesses: Not too much of an offensive weapon.
Cyrilium Mach 3
Weight: 100kg
Shape: Mortis (S4)
Colour: Gold
Dimensions: 100cm x 70cm x 30cm
Drive: 4x S28-400 Magmotors, powered by 5x 24V NiCad Battlepacks.
Locomotion: 4 Titanium/Vanadium alloy wheels with Vulkanized rubber tyres.
Armour: 5.5mm Hardox
Speed: 20mph
Ground Clearance: 0mm at front, and 5mm everywhere else.
Turning Circle: 0m
Weapon 1: A diamond tipped pneumatic axe, powered by a 220psi 2kg C02 tank. it can poke holes in 3mm Titanium, and actually scratch 5mm titanium.
Weapon 2: A flipping arm, powered by a 1.5kg C02 tank at 750psi. It can lift up to 250kg.
Srimech: The flipping arm.
Strengths: Twin weapons.
Weaknesses: Unreliable.
Trojan/Virus/Worm (TVW for short)
Shape: Biohazard
Dimensions: 95cm x 65cm x 25cm
Weight: 100kg
Speed: 20mph
Ground Clearance: 0mm all around due to skirts, and 5mm without.
Colour: Black
Turning Circle: 0m
Locomotion: 4 solid rubber wheels mounted internally.
Power: 4x S28-400 Magmotors, powered by 6x NiCad Battlepacks.
Armour: The skirts are 4mm titanium, while the body armour is 6mm titanium.
Weapon: A Hydra-shaped axe, powered by 2x 2kg Co2 tanks feeding Co2 to a 70mm bore 550mm stroke ram, which gives it about 660kgs of force. It has the ability to pierce 3mm titanium, and actually scratch 5mm titanium.
Srimech: Due to the power of the axe, the robot can easily self-right.
Notes: Has lots of shockproofing to prevent shock damage.
Strengths: Fast axe to do a lot of damage in a short amount of time.
Weaknesses: Not tough enough to withstand a beating from a major spinner.
Interstate
Weight: 100kg
Shape: El Diablo (Battlebots Series 2.0)
Colour: Blue, with I-35 written on the top.
Dimensions: 90cm x 65cm x 30cm
Drive: 4x LEM-130 motors, powered by 6x NiCad Battlepacks.
Locomotion: 4 fully Vulkanized rubber wheels
Armour: 8mm Titanium/Vanadium alloy
Speed: 19mph
Ground Clearance: 0mm at sides and back due to skirts, 5mm without skirts, usually 5mm at front.
Turning Circle: 0m
Setup 1: A 10kg solid Hardox wedge at the front, 0mm ground clearance, designed to kill spinners where they stand.
Setup 2: a 5kg drum, with 10 tiny Hardox teeth, powered by an LEM-200 at 2000rpm, at the front.
Srimech: invertible
Strengths: I have a choice of weapons.
Weaknesses: Too maneuverable, can sometimes get out of control.
Ninjoid Evo
Weight: 100kg
Shape: Tornado Mer with a skirt around the bottom.
Colour: Black, with red on top.
Dimensions: 95cm x 95cm x 25cm
Drive: 4x S28-400 Magmotors powered by 5x NiCad Battlepacks.
Locomotion: 4 foam filled wheels
Armour: 6.5mm Titanium/Vanadium alloy
Speed: 20mph
Ground Clearance: 0mm with skirts, and 5mm without skirts.
Turning Circle: 0m
Weapon: A 1.25m 140kj 4000rpm titanium blade, powered by a Combatparts 6-mag gearbox with 6 S28-400 Magmotors. The robot has lots of shockproofing to counteract the force of the blade.
Srimech: The force of the blade can cause it to right itself after a flip. Sort of like Mauler, except it cannot be stranded on its back.
Strengths: Very dangerous.
Weaknesses: Can flip. The inertia is not always strong enough to flip it back over.
Corsair
Weight: 100kg
Shape: All Torque (Series 2) with a wedge at the front.
Colour: Gold, with a black stripe down the middle, and CORSAIR written on the sides.
Dimensions: 95cm x 70cm x 25cm
Drive: 4x S28-400 Magmotors powered by 5x NiCad Battlepacks.
Locomotion: 4 internally mounted fully Vulkanized rubber wheels.
Speed: 17mph
Ground Clearance: 0mm at front due to wedge, 5mm at sides and back.
Turning Circle: 0m
Armour: 5.5mm Hardox
Weapon: a 12mm titanium wedge, mounted on the front.
Srimech: an pneumatic flipping arm, built into the back of the robot, powered by a 1.5kg C02 tank at 750psi.
Strengths: At least half-tough.
Weaknesses: Quite slow for a vapour.
Armory
Weight: 99kg
Shape: Big rectangular prism with a wedge at the front.
Colour: Yellow, with blue on the top and bottom.
Dimensions: 90cm x 50cm x 25cm
Drive: 2x S28-400 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: 2 externally mounted fully Vulkanized rubber wheels.
Speed: 20mph
Ground Clearance: 0mm at front due to wedge, 0mm at sides and back with skirts, 5mm without skirts.
Turning Circle: 0m
Armour: 7mm Titanium/Vanadium alloy
Weapon: a 20kg Supernova shaped titanium disc with 2 2kg Hardox Hammerheads, powered by an LEM-200.
Srimech: Invertible
Strengths: Tough, with a dangerous weapon.
Weaknesses: Turns too fast.
Tenderizer
Weight: 100kg
Shape: Imagine Hell's Teeth, with a wedge on the front, and with Thor's Hammer.
Colour: Black
Dimensions: 100cm x 50cm x 25cm
Drive: 2x S28-400 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: 2 Vulkanized rubber wheels at the front, and a caster at the back.
Speed: 19mph
Ground Clearance: 0mm at front due to wedge, 5mm at sides and back.
Turning Circle: 0m
Armour: 8mm Titanium/Vanadium alloy
Weapon: A Thor style rack and pinion hammer, with a 2kg meat tenderizer for a hammer head,
powered by a 2kg C02 tank at 200psi, It can come down with about 1000kg of force, and easily pierce 5mm titanium.
Srimech: The axe can easily self-right the robot.
Strengths: Crushing Weapon and tough armour.
Weaknesses: None that i can think of, yet.
Any idea on how to improve these bots?
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Re: How could I Improve pt 2
Thats alot of bots Mark and Im not gonna look at all of them at once, if you tell me your 2 or 3 favourites I'm gonna have a better look at them ok?
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Re: How could I Improve pt 2
Minesweeper, Side Swipe 2, and Cyrilium Mach 3.
EDIT: And surprisingly, the original Side Swipe was a ripoff of your Sheer Heart Attack 2.
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Re: How could I Improve pt 2
Minesweeper: Ditch the Bosches...despite their frequent use in real world bots they're not really viable for vapours due to their weight and relatively low power. (damn us being so overkill in fanfic that 11hp isn't enough :proud:) I did a table here that shows the weight and size of some motors, and for a rammer I'd go for four S28-400s at 24v or two LEMs of some kind at 36v, giving you more power for quite a bit less weight than the Bosch 750s.
Side Swipe: ...where's the bar? :P Also you haven't stated what voltage the motors run at, I assume it's 24v but we don't know.
Cyrilium Mach 3: Looks overweight to me...you have four Mags on four wheel drive, quite thick Hardox, one full pressure weapon, and one low pressure weapon...one of those does not belong, possibly two of them.
Also the weapons could do with a bit more description - most stats for axes state what sort of mechanism the axe works on, and I've mentioned before that estimates for precise thicknesses of armour are a bit useless really.
I haven't looked at the others in detail yet but the one with the ten Magmotors in is definitely overweight XD
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Re: How could I Improve pt 2
Revised it according to Joey.
Side Swipe 2
Weight: 100kg
Shape: Panic Attack (S2) with a Tornado style wedge on the front
Colour: Silver
Dimensions: 90cm x 65cm x 35cm
Drive: 2x 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: 4 Vulkanized rubber wheels with Aluminum Boron Carbide hubs.
Armour: 7mm Titanium/Vanadium alloy
Speed: 20mph
Ground Clearance: 0mm at front due to wedge, at back and sides due to skirts. 5mm at back and sides without skirts.
Turning Circle: 0m
Weapon: A titanium 5kg 70cm-in-length spinning bar on top of the robot, that spins at 2000rpm, powered by a 24v S28-400 Magmotor. The robot has shock proofing to absorb the punishment dealt out by this weapon.
Srimech: Invertible
Strengths: Powerful weapon and good ground clearance.
Weaknesses: Not the most reliable bot.
Minesweeper
Weight: 100kg
Shape: Tornado (S6)
Colour: Silver, with MINESWEEPER written on the sides in red.
Dimensions: 90cm x 85cm x 25cm
Drive: 2x LEM-130 motors, powered by 6x 36v NiCad Battlepacks. The wheels power the 2 middle wheels.
Locomotion: 6 Titanium/Vanadium alloy wheels with Vulkanized rubber tyres.
Armour: 6mm Hardox
Speed: 20mph
Ground Clearance: 0mm at front and back due to scoops, and 5mm at sides.
Turning Circle: 0m
Weapon: 2 Hardox snowplow-like scoops that can move slightly vertically, like Behemoth's, so I get good pushing power, but 0mm ground clearance at front and back.
Srimech: Invertible
Strengths: Super-reliable and fast. Now more maneuverable.
Weaknesses: Not too much of an offensive weapon.
Cyrilium Mach 3
Weight: 100kg
Shape: Mortis (S4)
Colour: Gold
Dimensions: 90cm x 65cm x 30cm
Drive: 2x LEM-130 motors, powered by 6x 36V NiCad Battlepacks.
Locomotion: 4 Titanium/Vanadium alloy wheels with Vulkanized rubber tyres.
Armour: 5mm Titanium
Speed: 20mph
Ground Clearance: 0mm at front, and 5mm everywhere else.
Turning Circle: 0m
Weapon 1: A diamond tipped pneumatic axe, powered by a 200psi 1.75kg C02 tank. it can poke holes in 3mm Titanium, and actually scratch 5mm titanium.
Weapon 2: A flipping arm, powered by a 1.75kg C02 tank at 750psi. It can lift up to 250kg.
Srimech: The flipping arm.
Strengths: Twin weapons.
Weaknesses: Unreliable.
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Re: How could I Improve pt 2
That creates another problem though, if the bar's on the top how is the robot invertible? :P
Also you haven't addressed the issue of axe mechanisms in Cyrilium, the armour's fine but knowing how the axe works would be useful.
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Re: How could I Improve pt 2
Fixed it.
Side Swipe 2
Weight: 100kg
Shape: Panic Attack (S2) with a Tornado style wedge on the front
Colour: Silver
Dimensions: 90cm x 65cm x 35cm
Drive: 2x 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: 4 Vulkanized rubber wheels with Aluminum Boron Carbide hubs.
Armour: 7mm Titanium/Vanadium alloy
Speed: 20mph
Ground Clearance: 0mm at front due to wedge, at back and sides due to skirts. 5mm at back and sides without skirts.
Turning Circle: 0m
Weapon: A titanium 5kg 70cm-in-length spinning bar at the front of the robot, that spins at 2000rpm, powered by a 24v S28-400 Magmotor. The robot has shock proofing to absorb the punishment dealt out by this weapon.
Srimech: Invertible
Strengths: Powerful weapon and good ground clearance.
Weaknesses: Not the most reliable bot.
Cyrilium Mach 3
Weight: 100kg
Shape: Mortis (S4)
Colour: Gold
Dimensions: 90cm x 65cm x 30cm
Drive: 2x LEM-130 motors, powered by 6x 36V NiCad Battlepacks.
Locomotion: 4 Titanium/Vanadium alloy wheels with Vulkanized rubber tyres.
Armour: 5mm Titanium
Speed: 20mph
Ground Clearance: 0mm at front, and 5mm everywhere else.
Turning Circle: 0m
Weapon 1: A diamond tipped pneumatic axe, powered by a 200psi 1.75kg C02 tank, driven by a 70mm bore, 150mm stroke ram. it can poke holes in 3mm Titanium, and actually scratch 5mm titanium.
Weapon 2: A flipping arm, powered by a 1.75kg C02 tank at 750psi. It can lift up to 250kg.
Srimech: The flipping arm.
Strengths: Twin weapons.
Weaknesses: Unreliable.
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Re: How could I Improve pt 2
what Im wondering about Mark, why are these bots unreliable? vapourbots are always considered to be build perfectly and flawless and I dont find anything in the stats that makes these bots extremely unreliable, so why make these bots seem weaker than they are by calling them unreliable?
also, do you mean the entire bar is in front of the wedge or rather in the wedge? the way I see it the wedge doesnt rly serve a purpose anymore if the bar is entirely in front of it
besides all though these bots seem like serious attempts, keep up the good work!
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Re: How could I Improve pt 2
The bar weapon is in the wedge.
Thanks for your constructive criticism. Joey has also been helping me (Through PMs), and once again: here are my latest stats:
Roveress Evo
Weight: 100kg
Shape: Biohazard, with Growler's head at the front.
Colour: Brown, with black and white splotches in some places.
Dimensions: 95cm x 65cm x 30cm
Drive: 4x 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: 4 foam filled wheels.
Armour: 5mm Titanium/Vanadium alloy.
Speed: 21mph
Ground Clearance: 0mm at front due to wedge, and at sides and back due to skirts. 5mm at sides and back without skirts.
Turning Circle: 0m
Weapon: The bottom Jaw Is fixed to the ground, and shaped like a wedge with Mute-style barbs on it. Once a robot is stuck on the wedge, the top Jaw, powered by a 2.2kg 1000psi Nitrogen tank, comes down with over 2 tonnes of force.
Srimech: A lifting arm, built into the back of the robot, powered by a Bosch drill motor.
Strengths: Fast and maneuverable.
Weaknesses: The Srimech doesn't always work.
Side Swipe 2
Weight: 100kg
Shape: Panic Attack (S2) with a Tornado style wedge on the front
Colour: Silver
Dimensions: 90cm x 65cm x 35cm
Drive: 2x 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: 4 Vulkanized rubber wheels with Aluminum Boron Carbide hubs.
Armour: 5mm Titanium/Vanadium alloy
Speed: 20mph
Ground Clearance: 0mm at front due to wedge, at back and sides due to skirts. 5mm at back and sides without skirts.
Turning Circle: 0m
Weapon: A titanium 5kg 70cm-in-length spinning bar at the front of the robot, that spins at 2000rpm, powered by a 24v S28-400 Magmotor. The robot has shock proofing to absorb the punishment dealt out by this weapon.
Srimech: Invertible
Strengths: Powerful weapon and good ground clearance.
Weaknesses: None that I know of.
El Camino
Weight: 100kg
Shape: Invertible Cylinder
Colour: Red. The teeth are painted gold.
Dimensions: 80cm x 80cm x 25cm
Drive: 2x 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: 2 Vulkanized rubber wheels with Aluminum Boron Carbide hubs.
Armour: 5mm Hardox
Speed: 18mph
Ground Clearance: 5mm all around.
Turning Circle: 0m
Weapon: The body spins around at 2000rpm, powered by an E-Tek, and has 4 Hardox teeth approximatly 6cm above the ground.
Srimech: Invertible
Strengths: Deadly weapon!
Weaknesses: A bit unstable.
Bubble Blaster
Weight: 100kg
Shape: Dreadnaut XP-1 (S4)
Colour: Blue. The Crusher is Silver.
Dimensions: 90cm x 60cm x 50cm
Drive: 4x 24v S28-400 Magmotors, powered by 6x NiCad Battlepacks.
Locomotion: 4 Vulkanized rubber wheels.
Armour: 5mm Titanium/Vanadium alloy
Speed: 20mph
Ground Clearance: 0mm all around due to skirts. 5mm without skirts.
Turning Circle: 0m
Weapon: A very big 3000psi Titanium/Vanadium alloy crusher. Powered by a Vivoli pump motor, it can come down with over 6 tonnes of force.
Srimech: The domed shape will help it self-right. If that fails there is always the S28-400 Magmotor powered self-righting arm built into the back of the robot.
Strengths: Tough Armor and speed for a robot of its shape.
Weaknesses: Not very maneuverable.
Minesweeper
Weight: 100kg
Shape: Tornado (S6)
Colour: Silver, with MINESWEEPER written on the sides in red.
Dimensions: 90cm x 85cm x 25cm
Drive: 2x 36v LEM-130 motors, powered by 6x NiCad Battlepacks. The motors power the 2 middle wheels, giving Minesweeper extremely good maneuverability.
Locomotion: 6 Titanium/Vanadium alloy wheels with Vulkanized rubber tyres.
Armour: 5.5mm Hardox
Speed: 20mph
Ground Clearance: 0mm at front and back due to scoops, and 5mm at sides.
Turning Circle: 0m
Weapon: 2 Hardox snowplow-like scoops that can move slightly vertically, like Behemoth's, so I get good pushing power, but 0mm ground clearance at front and back.
Srimech: Invertible
Strengths: Super-reliable and fast. Now more maneuverable.
Weaknesses: Not too much of an offensive weapon.
Cyrilium Mach 3
Weight: 100kg
Shape: Mortis (S4)
Colour: Gold
Dimensions: 90cm x 65cm x 30cm
Drive: 2x 36v LEM-130 motors, powered by 6x NiCad Battlepacks.
Locomotion: 4 Titanium/Vanadium alloy wheels with Vulkanized rubber tyres.
Armour: 5mm Titanium
Speed: 20mph
Ground Clearance: 0mm at front, and 5mm everywhere else.
Turning Circle: 0m
Weapon 1: A diamond tipped rack-and-pinion type pneumatic axe, powered by a 200psi 1.75kg C02 tank, driven by a 70mm bore, 150mm stroke ram. it can poke holes in 3mm Titanium, and actually scratch 5mm titanium.
Weapon 2: A flipping arm, powered by a 1.75kg C02 tank at 750psi. It can lift up to 250kg.
Srimech: The flipping arm.
Strengths: Twin weapons.
Weaknesses: None as of the time being.
Trojan/Virus/Worm (TVW for short)
Shape: Biohazard
Dimensions: 95cm x 65cm x 25cm.
Weight: 100kg
Speed: 20mph
Ground Clearance: 0mm all around due to skirts, and 5mm without.
Colour: Black
Turning Circle: 0m
Locomotion: 4 solid rubber wheels mounted internally.
Power: 4x 24v S28-400 Magmotors, powered by 6x NiCad Battlepacks.
Armour: The skirts are 4mm titanium, while the body armour is 5mm titanium.
Weapon: A Hydra-shaped axe, powered by 2x 2kg Co2 tanks feeding Co2 to a 70mm bore 550mm stroke ram, which gives it about 660kgs of force. It has the ability to pierce 3mm titanium, and actually scratch 5mm titanium.
Srimech: Due to the power of the axe, the robot can easily self-right.
Notes: Has lots of shockproofing to prevent shock damage.
Strengths: Fast axe to do a lot of damage in a short amount of time.
Weaknesses: Not tough enough to withstand a beating from a major spinner.
Interstate
Weight: 100kg
Shape: El Diablo (Battlebots Series 2.0)
Colour: Blue, with I-35 written on the top.
Dimensions: 90cm x 65cm x 30cm
Drive: 2x 36v LEM-130 motors, powered by 6x NiCad Battlepacks.
Locomotion: 4 fully Vulkanized rubber wheels
Armour: 10mm Duralumin
Speed: 19mph
Ground Clearance: 0mm at sides and back due to skirts, 5mm without skirts, usually 5mm at front.
Turning Circle: 0m
Setup 1: A 10kg solid Hardox wedge at the front, 0mm ground clearance, designed to kill spinners where they stand.
Setup 2: a 5kg drum, with 10 tiny Hardox teeth, powered by an LEM-130 at 1500rpm, at the front.
Srimech: invertible
Strengths: I have a choice of weapons.
Weaknesses: Too maneuverable, can sometimes get out of control.
Ninjoid Evo
Weight: 100kg
Shape: Tornado Mer with a skirt around the bottom.
Colour: Black, with red on top.
Dimensions: 95cm x 95cm x 25cm
Drive: 2x 24v S28-400 Magmotors powered by 5x NiCad Battlepacks.
Locomotion: 2 foam filled wheels
Armour: 3.5mm Titanium/Vanadium Alloy
Speed: 20mph
Ground Clearance: 0mm with skirts, and 5mm without skirts.
Turning Circle: 0m
Weapon: A 1.25m 136kj 3000rpm titanium blade, powered by a Combatparts 4-mag gearbox with 4 S28-400 Magmotors. The robot has lots of shockproofing to counteract the force of the blade.
Srimech: The force of the blade can cause it to right itself after a flip. Sort of like Mauler, except it cannot be stranded on its back.
Strengths: Very dangerous.
Weaknesses: Can flip. The inertia is not always strong enough to flip it back over.
Corsair
Weight: 100kg
Shape: All Torque (Series 2) with a wedge at the front.
Colour: Gold, with a black stripe down the middle, and CORSAIR written on the sides.
Dimensions: 95cm x 70cm x 25cm
Drive: 4x 24v S28-400 Magmotors powered by 5x NiCad Battlepacks.
Locomotion: 4 internally mounted fully Vulkanized rubber wheels.
Speed: 17mph
Ground Clearance: 0mm at front due to wedge, 5mm at sides and back.
Turning Circle: 0m
Armour: 4mm Hardox
Weapon: a 12mm thick titanium/vanadium alloy wedge, mounted on the front.
Srimech: an pneumatic flipping arm, built into the back of the robot, powered by a 1.5kg C02 tank at 750psi.
Strengths: At least half-tough.
Weaknesses: Quite slow for a vapour.
Armory
Weight: 99kg
Shape: Big rectangular prism with a wedge at the front.
Colour: Yellow, with blue on the top and bottom.
Dimensions: 90cm x 50cm x 25cm
Drive: 2x 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: 2 externally mounted fully Vulkanized rubber wheels.
Speed: 20mph
Ground Clearance: 0mm at front due to wedge, 0mm at sides and back with skirts, 5mm without skirts.
Turning Circle: 0m
Armour: 5mm Titanium/Vanadium alloy
Weapon: a 20kg Supernova shaped titanium disc with 2 2kg Hardox Hammerheads, powered by an LEM-200.
Srimech: Invertible
Strengths: Tough, with a dangerous weapon.
Weaknesses: Turns too fast.
Tenderizer
Weight: 100kg
Shape: Imagine Hell's Teeth, with a wedge on the front, and with Thor's Hammer.
Colour: Black
Dimensions: 100cm x 50cm x 25cm
Drive: 2x 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: 2 Vulkanized rubber wheels at the front, and a caster at the back.
Speed: 19mph
Ground Clearance: 0mm at front due to wedge, 5mm at sides and back.
Turning Circle: 0m
Armour: 5mm Titanium/Vanadium alloy
Weapon: A Thor-style rack and pinion hammer, with a 2kg meat tenderizer for a hammer head,
powered by a 2kg C02 tank at 200psi, It can come down with about 1000kg of force, and easily pierce 5mm titanium.
Srimech: The axe can easily self-right the robot.
Strengths: Crushing Weapon.
Weaknesses: None that I can think of, yet.
EDIT: What about this new one?
Darkwing 1.0
Weight: 100kg
Shape: Tornado, you know, that basic rectangular wedged box.
Colour: Black, with DARKWING written on the top in red.
Dimensions: 70cm x 40cm x 25cm
Drive: 2x 24v S28-400 Magmotors, powered by 4x NiCad battlepacks.
Locomotion: 4 Omni-directional wheels.
Speed: 20mph
Ground Clearance: 0mm at front due to Special weapon, 0mm at sides and back due to skirts. 4mm without skirts.
Turning Circle: 0m
Armor: 10mm Duralumin
Weapon: Now here's where it gets interesting. The robot has, at the front, 2 Tornado-like wedges put together. As in, there's one wedge on top with the inclined end facing the ground, and one wedge on the bottom, with the wedge in its normal position. The idea is: A flipper will drive in between the 2 wedges, try to flip Darkwing 1.0 over, and the resulting stress put on the flipper by the top wedge is so much, the flipper's rams will explode, rendering the flipper useless.
Srimech: Invertible.
Strengths: Invertible and quite maneuverable.
Weaknesses: Weapon is untested in combat.
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Re: How could I Improve pt 2
Presenting the latest Gabriel version for your consideration :)
warning: this robot may contain large doses of ears
http://i267.photobucket.com/albums/i...gabriel2-1.png
Gabriel V
DIMENSIONS: 110 x 80 x 25 cm
SHAPE: Elongated triangular pyramid, with a comparatively steep rear and shallow front...and large ears, which are explained below
COLOUR: See the pic, mostly yellow and black
DRIVE: 2 C40-300 Magmotors run at 32v (from 40 x 2.3ah A123 lithium ion cells giving 32v and 9.2ah in four packs), geared 10:1, driving two rear urethane rubber coated 2014 aluminium wheels. No castors, just runs on the nose cone.
SPEED: 16mph
GROUND CLEARANCE: 0mm at the front due to the nose cone, which scrapes the floor, rising to 12mm at the rear underneath removable side and rear 5mm 7075 aluminium skirts.
CHASSIS: TIG welded 2mm wall 25mm stainless steel box section frame
ARMOUR: 4mm Hardox on both sides and the rear, mostly welded into one shell for extra strength. The base is 5mm 2014 aluminium (recessed into the chassis somewhat to protect from low mounted Spin Dash type weapons) and the front nose cone is 10mm hardened S7 tool steel.
WEAPONS: A front hinged full bottle pressure pneumatic flipper, constructed from 5mm stainless steel and fed from two 1.1kg CO2 tanks into an 80mm bore hydraulic ram, giving about 2.8 tonnes of lifting force.
There are two hardened S7 tool steel spikes located at the back of the nose cone as well, one either side, and these are brought into play by spinning the robot around, essentially making it double as a thwackbot.
SRIMECH: The flipper. The rear is at such an angle that stranding there is very difficult (and operating the flipper will unbalance it onto its back)
NOTES: Where possible, Gabriel V's internals have been shock mounted to prevent too much shock damage from spinners and ramming attacks.
The robot sports two removable triangular 'ears' at the back of each side, which are made of 15mm UHMWPE (supported by a bar of the chassis' box section) and designed to stop robots from going over Gabriel from the front and driving over the back and down.
THANKS TO: Martijn Benschop for the awesome renders, Kody Kunz, Andrew Jackson, and Aaron Knight for advice and constructive criticism. :)
STRENGTHS: Can hear the opposition coming from some distance away :P Well armoured, maneuvrable, powerful with an effective and fast weapon.
WEAKNESSES: Loud music, as it can damage the sensitive ears and remove its ability to hear opponents coming.
Please tell me if there's any huge gaping flaws in the design please :talker:
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Re: How could I Improve pt 2
Oh gosh...
I don't see anything. But that is just me...
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Re: How could I Improve pt 2
Well, I have another bot I'd like to have checked out:
Sgt. Pepper
Weight: 100kg
Shape: Sgt. Bash
Colour: Desert Camouflage
Dimensions: 100cm x 55cm x 60cm
Drive: I know this is going to look stupid, but 1 of Shunt's cold fusion engines attached to 2 gearboxes via a chain.
Locomotion: 2 foam-filled wheels. The robot also runs off of the smoothed nose.
Armour: 10mm Duralumin
Speed: 16mph
Ground Clearance: 5mm at sides and back, 0mm at front due to nose scraping the floor.
Turning Circle: 0m
Weapons: First, there's a katar-shaped rending spike at the front. Secondly, there is a Pussycat-style blade at the rear, powered by an S28-400 at 1000rpm. Finally, there is what appears to be a flamethrower at the top: Instead of flames, however, It shoots out sparks reminiscent of the parks coming out of Matilda in Series 1 and 2 of robot wars. This weapon is purely designed for fan enjoyment, and does no damage.
Srimech: Um... Uh... It doesn't have one.
Strengths: Good pushing power, and turns very quickly.
Weakness: NO SRIMECH!!!
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Re: How could I Improve pt 2
...if you knew it was going to look stupid, why the feck did you put it in the stats Mark? That is quite possibly the stupidest thing I have seen so far this year...and I've seen some of Andy's comments after a night of boozing...
Cold fusion engines do not exist. Shunt, as far as I am aware, ran two Bosch 750 motors at 24v and the 'cold fusion engines' were a fabrication of the marketing department at either the BBC or Mentorn...change it to something sensible and real please.
The spark generator would also not be allowed under current FRA rules I believe, it certainly wouldn't be allowed by me.
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Re: How could I Improve pt 2
Aaron would say cold fusion engines existed... :uhoh:
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Re: How could I Improve pt 2
Okay, here's my new stats:
Sgt. Pepper
Weight: 100kg
Shape: Sgt. Bash
Colour: Desert Camouflage
Dimensions: 100cm x 55cm x 60cm
Drive: 2 36v LEM-130s powered by 5x NiCad Battlepacks.
Locomotion: 2 foam-filled wheels. The robot also runs off of the smoothed nose.
Armour: 10mm Duralumin
Speed: 16mph
Ground Clearance: 5mm at sides and back, 0mm at front due to nose scraping the floor.
Turning Circle: 0m
Weapons: First, there's a katar-shaped rending spike at the front. Secondly, there is a Pussycat-style blade at the rear, powered by an S28-400 at 1000rpm. Finally, there is what appears to be a flamethrower at the top, but it doesn't do anything except turn left and right.
Srimech: Um... Uh... It doesn't have one.
Strengths: Good pushing power, and turns very quickly.
Weakness: NO SRIMECH!!!
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Re: How could I Improve pt 2
Quote:
Originally Posted by kodster
Aaron would say cold fusion engines existed... :uhoh:
afaik cold fusion does excist, only in an insanely inefficient way, but it is still labelled as cold fusion afaik, I may be wrong though and its all incredibly complicated... long story short I wouldnt use this type of cold fusion on a robot Mark
do I understand correctly that this Sgt. Pepper is somewhat of an experimental robot Mark? nothing wrong with it if it is but if it isnt you're gonna want a srimech and no flamethrower... actually if it IS an actual flamethrower you may have to drop it or you're gonna be banned from several tourneys, unless it only LOOKS like a flamethrower. With srimech this bot wouldnt be terrible really, the weapons are somewhat ineffective but it has a good drive (whats the RPM of the blade?), not your average rambot, perhaps swap the 10 mm Duralumin for something Hardox?
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Re: How could I Improve pt 2
Yes, I guess it is an experimental machine.
I've modified it once more:
Sgt. Pepper
Weight: 100kg
Shape: Sgt. Bash
Colour: Desert Camouflage
Dimensions: 100cm x 55cm x 60cm
Drive: 2 36v LEM-130s powered by 5x NiCad Battlepacks.
Locomotion: 2 foam-filled wheels, covered by the Hardox armor. The robot also runs off of the smoothed nose.
Armour: 4mm Hardox
Speed: 16mph
Ground Clearance: 5mm at sides and back, 0mm at front due to nose scraping the floor.
Turning Circle: 0m
Weapons: First, there's a katar-shaped rending spike at the front. Secondly, there is a Pussycat-style blade at the rear, powered by a 24v S28-400, the blade spins at 3000 rpm. Finally, there is what appears to be a flamethrower at the top, but it doesn't do anything except turn left and right. It is not a real flamethrower.
Srimech: Um... Uh... It doesn't have one.
Strengths: Good pushing power, and turns very quickly.
Weakness: NO SRIMECH!!!
I also have some old concepts I'd like to bring back:
Wishbone
Weight: 100kg
Shape: Barberous 2'n a Bit, including the little yellow wheel stabilizers(Although they're a different color).
Colour: Gold and Silver stripes across the drum, with black wheel stabilizers.
Dimensions: 20cm(30cm including the stabilizers) x 100cm x 20cm
Drive: 2 S28-400 Magmotors powered by 4x NiCad Battlepacks.
Locomotion: 2 solid rubber wheels
Armour: 4.5mm Titanium-Vanadium alloy
Speed: 19mph
Ground clearance: about 9mm
Turning Circle: 0m
Weapons: First there's a 24v S28-400 Magmotor turning the drum-like outer shell at 2500rpm clockwise. the impact should have enough force to flip a robot into the air about a meter. Also, the drum is divided into 2 parts due to a slot running down the entire middle of the drum. Sticking out from that slot is a 360 degree smacking mace attached to a solid Hardox arm, which won't do that much damage.
Srimech: Invertible
Strengths: The drum can flip robots. The mace might also do some thwacking damage. (Yeah right...)
Weaknesses: Somebody might complain of its resemblance to Kody Kunz's Laertes the 2nd.
Destructophobic
Shape: A long and wide wedge with a rounded back, reminiscent of Roger Plant's The Big Cheese)
Colour: Yellow, with Destructophobic written down the sides. The flipper is gold.
Dimensions: 110cm x 50cm x 15cm
Drive: 2 36v LEM-130 motors, powered by 7x NiCad Battlepacks
Locomotion: 2 solid aluminum wheels, with rubber tyres and Aluminum Boron Carbide hubs.
Armor: 3.5mm Hardox
Speed: 15mph
Ground Clearance: 0mm at front, 5mm at sides, and 7mm at back.
Turning Circle: 0m
Weapon: A rear-hinged flipper built into the wedge, powered by a 1.5kg Co2 tank specially made to use up excess space in the robot's frame. The flipper has a standard 150mm bore 70mm stroke ram powering the flipper.
Srimech: The Flipper can self-right the robot.
Strengths: Low to the ground, very maneuverable, average armor.
Weaknesses: Based on an outdated machine, might not work out.
Any problems with these?
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Re: How could I Improve pt 2
um... maybe the fact that they're both complete clones of old Kody robots? :lame:
Mark you havent been back 2 minutes and you're already stealing...
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Re: How could I Improve pt 2
Here's a question: Why? Both of the machines these are supposedly based on are outdated, have poor combat records, or both, so why mentioning the fact that these look like Kody Kunz-bots?
I am willing to admit however, that the two-sided slotted drum was inspired by Laertes: nothing more.
EDIT: Scratch that. I'll retire Destructophobic early. If Kody's original design didn't work out, then this one won't.
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Re: How could I Improve pt 2
Mark, are you aware of the phrase intellectual property? Taking someone else's intellectual property and passing it off as your own is plagiarism.
And it is so unnecessary, getting your own stats together is not that hard.
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Re: How could I Improve pt 2
I think it might be best to let Kody himself have a say in this...say if I were to want to design a vapourbot, that was four wheel drive with a tapered wedge on the front that had a spinning disc set into it, and for some unfathomable reason I wanted to call it The Grand Disillusion.
This is basically tantamount to developing Kody's idea, so it's only really fair to ask Kody for permission to clone (for lack of a better word :proud:) his machine, since it is his intellectual property and he would be perfectly entitled to say No, Joey, I will not allow you to copy my robot or, should I go ahead and post it anyway, to say That is my original idea and I think you ought to change your machine so it's less like it, and I won't allow you to use the name.
This is all despite the fact that The Grand Disillusion has not seen combat in quite some time and has since been evolved into something rather different. It'd be the same situation if it wasn't Kody and it was me instead, and you came out with a flipping robot with a snooker theme called 147.
On a different note...are you really so devoid of ideas that you have to stoop to the level of stealing Kody's ideas to satisfy yourself? And do these stolen ideas appeal to you so much that it is necessary to add them to a team which seems to be becoming less and less about having a squad for tournaments, and more and more about having as many vapourbots as you can possibly claim to have designed/stolen?
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Re: How could I Improve pt 2
Okay, I admit it... Destructophobic was an attempt to bring back one of Kody's oldest bots. It looked like a good idea, but not anymore. I guess we'll have to hear what Kody says when he gets back.
As for Wishbone, it is not a clone of Laertes.
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Re: How could I Improve pt 2
Quote:
Originally Posted by joeychevron
Are you really so devoid of ideas that you have to stoop to the level of stealing Kody's ideas to satisfy yourself?
And do these stolen ideas appeal to you so much that it is necessary to add them to a team which seems to be becoming less and less about having a squad for tournaments, and more and more about having as many vapourbots as you can possibly claim to have designed/stolen?
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Re: How could I Improve pt 2
Joey, may I say that Wishbone is not in any way related to Laertes? True, at one time I made a copy of Laertes, but this isn't it, I swear.
Anyways, I still need to get on the ZED forum so I can post my bots. only then will I be able to retire a good chunk of them.
EDIT: Scratch that. I've gotten rid of Destructophobic, Corsair, Cyrilium Mach 3, and Bubble Blaster.
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Re: How could I Improve pt 2
What makes you think that you need to post robots before you can retire them?
(I'll let Kody have the final say on the Laertes clone)
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Re: How could I Improve pt 2
Well, I've actually had to deal with defeat right now: 3 of the 4 robots I just retired had never seen combat.
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Re: How could I Improve pt 2
Mark, what the hell are you playing at? You're back at your old habits, after swearing you'd never do that crap again? I am not impressed.
Also, wherever you have stats of cloned bots of mine (even partially), delete them. Now. I do not appreciate theft, nor does anyone else on this forum.
I might have to get Leo back here...
Edit - never mind, Leo's here. Just re-checked who posted on the last page. But seriously, quit with the blatant stealing of our bots, Mark.