The Crash & Burn Tournament 2
Flank Attack
http://farr.proboards21.com/index.cgi?board=targeted&action=display&thread=112 7156730http://farr.proboards21.com/index.cg...y&thread=11271 56730
FBSDS
http://farr.proboards21.com/index.cgi?board=targeted&action=display&thread=112 7057591http://farr.proboards21.com/index.cg...y&thread=11270 57591
Scorpion Bite
http://farr.proboards21.com/index.cgi?board=targeted&action=display&thread=112 5588722http://farr.proboards21.com/index.cg...y&thread=11255 88722
Cosmic Thunder 2
http://farr.proboards21.com/index.cgi?board=targeted&action=display&thread=112 5588424http://farr.proboards21.com/index.cg...y&thread=11255 88424
Cacodemon
http://farr.proboards21.com/index.cgi?board=targeted&action=display&thread=112 5588460http://farr.proboards21.com/index.cg...y&thread=11255 88460
Malaria
http://farr.proboards21.com/index.cgi?board=targeted&action=display&thread=112 5587515http://farr.proboards21.com/index.cg...y&thread=11255 87515
And then for realies, I choose
Voltronic
and
Biohazard
:P
The Crash & Burn Tournament 2
And there you have it, ladies and gentlemen. :proud::proud::proud:
The Crash & Burn Tournament 2
So all we need is Martijns last entry and then Ill have line-ups for you guys.
Cmon Marti! :)
The Crash & Burn Tournament 2
I shall have Firestorm please, newest version
The Crash & Burn Tournament 2
Excellent! Due to a conflict, Im going have to change AJs line-up a bit. Storm II shall be replaced with Tornado, since Dave entered Storm II first. Im sure AJ wont object, as he doesnt come on here enough to. :proud:
Anyway...
+1>THE CRASH & BURN TOURNAMENT 2 - LINE-UPS
Heat A
Salamander III (1) vs. Back 2 Basics vs. Kan-Opener
Disco 5 vs. The Riddler vs. Tornado
Heat B
Orka MK4 (3) vs. Liar vs. Voltronic
The Disc 5 vs. Novastorm 2 vs. Mass Disctruction Revolution
Heat C
Aquarius (5) vs. Flipping Mad vs. Leprosy Infection
Breed vs. Rogue vs. Firestorm V
Heat D
Enter the May Tracks (7) vs. BIACS-LE vs. Panic Attack
Allanon vs. Whirligig 4.0 vs. FBSDS
Heat E
Killotine: EVO (9) vs. Flick of the Wrist vs. Fragmentor
Axe-O-Lotl vs. Bloody Tears 2 vs. In-terror-fied
Heat F
Wedga Revo 2.0 (11) vs. Cacodemon vs. Star 69
Tengu VII vs. IDSFA vs. Storm II
Heat G
Axeon (13) vs. Wedge Devolution vs. Axe to Fall
Hellbrand vs.Revenge of the Accountant vs. Scorpion Bite
Heat H
Terrorhurtz (15) vs. Boxed In vs. Mass Disctruction Ultimate 4
Baldur Gamma vs. Cyclone Force 2.5 vs. NSBFR-X
Heat I
Shovearound 2 (16) vs. Cosmic Thunder 2 vs. Knightrous Wedge
Panicking vs. Metal Sonic Spin Dash vs. Powerpoint the Thrasher 5
Heat J
Tempest Evil-er-oution (14) vs. Wheely Big Cheese vs. Big Nipper
Back to Rock 2 vs. Disc-O-Inferno vs. GigaByte Evilution
Heat K
Turbo Tails (12) vs. Mousey 4 vs. Crash Bandi-bot 3
Spawn Again vs. Son of Wedgie vs. A Night at the Bar
Heat L
ArchAngel of the Abyss (10) vs. Flank Attack: DT vs. ForcePower 5.0
Turbulence vs. Hacked off Ha-ka vs. Megabyte
Heat M
Warrior SKF (8) vs. Starstorm 2 vs. X-Terminator 3
Stinger vs. Malaria vs. SUNCUST
Heat N
Die-Ceratops Re-Invertus (6) vs. Son of Ripper 5.0 vs. Chaos 2
Achilles vs. Tough as Nails vs. Rammy Mk 3
Heat O
Aneurysm (4) vs. Sheer Heart Attack vs. Quocunque Jeceris Stabit
Roo 2 vs. Biohazard vs. The Deer
Heat P
Clawdius Decimus Murderous (2) vs. Infusion vs. Black Panther Queen
Terror Gear 3 vs. The Crashing Bore vs. Spring-BOK!
Predictions, tactics in please! :)
The Crash & Burn Tournament 2
Heat A - My prediction would probably be for the reigning champ, as I can€™t vote for myself ;)
Tactics for round 1 - Joy, my best flipper robot against 2 invertible robots. I don€™t like team-ups unless I€™m genuinely scared so I€™m not going to propose 1. The idea will be to go after Salamander, as I keep my friends close but my enemies closer. The armour is strong as is the front wedge at the bottom. *prays people actually understand how that works this time* so if I keep the wedge to them they€™re unlikely to do anything, although even the sides should withstand the treatment. If we can get them on the wedge, just push them backwards into the fence and flip. There is no guarantee they€™ll go out, but if we keep repeating it enough we€™ll be fine. Kan Opener I am am not scared of as we have good armour to withstand their claws and better pushing power, so if they attack us, we€™ll dispose of them, but I€™d rather get Salamander out the way and cause an upset.
Heat B - The Disc 5 FTW
Heat C - I€™ll put an outside bet on Leprosy Infection
Heat D - Again, if it€™ not me, it€™ll be Whirligig
Tactics for round 1 - Call me arrogant but I personally think this one should be a piece of the proverbial :P I€™ve got a supremely strong spinning axlebot€¦. Up against 2 flippers. I€™m gonna fight them both equally, but with different plans. The plan for Panic Attack is to go straight at their forks, they€™re vulnerable to full on attacks and I believe with the power we€™ve got we may well be able to break the actuator. If we flip it over with the disc, then we€™ll drive to their back, wait for them to try and self-right and then try to aim an attack on the wheels, and repeat until they€™re dead. With Enter the May-Tracks we DO have more of a problem. They are of no danger to us short of flipping us OOTA, but we€™re of less danger to them as well. The plan will be to try and get them to the side wall, and flip them up onto their side with the disc. Then to pummel repeatedly the underbelly and hopefully break the tracks. If that doesn€™t appear to be working, hit it, hit it, and hit it some more and hope that something internal goes.
Heat E - This could be Bloody Tears heat.
Tactics for round 1 - Not as confident about this one (Matt, not an arrogant $hit I hear you cry) as In-Terror-Fied is probably the weakest in my squad, but not to say that it can€™t win. As far as I am concerned Bloody Tears is very underrated and is not the kind of robot I like to fight, We have a better chance of disposing of Axe-o-Lotl but not monumentally better, the idea will be to latch onto something, anything, and bite. The way we are designed means, that if someone attacks us with something in the jaws, they€™re going with us, if something attacks them, the force shouldn€™t carry us over, we should stay stable and be able to watch them have their jaxi kicked. We€™re gonna need one lucky attack to get through this.
Heat F - Storm 2 for me - Best chance a realie€™s got
Heat G - Wedge has been a bit quiet for too long, I reckon he could come back and shock a few people this time.
Heat H - Hmmm, MDU 4 if it doesn€™t explode, Baldur otherwise
Would you believe that I€™m quite happy about this draw? As far as I€™m concerned it does me a favour. I€™ve got an absolutely cannon fodder robot fighting alongside me, and a draw that says I can€™t meet MDU again until the heat final. Score. Just shunt Terrorhurtz into him, and watch him die. With any luck MDU will destroy itself anyway, if it comes for me, I€™ll make it chase me, and then back out of the way when it reaches the arena wall. It€™ll certainly kill of the spinning even if the shockwaves don€™t break the motor so we€™ll just ram them around. I have a feeling that everyone€™s gonna look at it and go €œThat can€™t lose€ when really, it€™s not that hard.
Heat I - I think this is the best chance Aaron has of getting through a heat.
Tactics for round 1 - There€™s only 1 way we can lose this, which is if we get do distracted by offense that we negate our defence. To this end, I€™m going to take a surprisingly defensive attitude to this melee, yes we€™ll attack, yes we€™ll go for it, but only if we can get in an attack without another becoming involved. If robots are after us, we shall knock them away, move away and repeat, Panicking€™s corners look vulnerable to me sot that will be the aim on them, while with MSSD we€™ll just hit the front full on, as there€™s nothing their saw can get to under the disc.
Heat J - GigaByte
Heat K - One of the Marty€™s
Heat L - If it€™s not me, it€™ll be the seed.
Tactics for round 1 - What an awesome draw, axe versus flipper versus FBS. Well I can quite honestly say that I couldn€™t give a flying expletive about either of them. MegaByte can take out titanium, but I doubt it€™ll do anything to my Aluminium Boron Carbide, cause it€™s not much weaker than Hardox and I€™ve got more of it than most people have Hardox. Plan is to stop them spinning, get the wedge under and slam them over. As for Turbulence the axe should puncture his armour quite nicely so we€™ll just stick it in his gubbins and pull him around. I€™d rather dispose of MegaByte though as I believe Turbulence would be easier to take in a 1-on-1 later and I want to win.
Heat M - I can€™t pick it. I[€˜m going to be very blunt and say I think it€™s about the blandest heat there is.
Tactics for round 1 - Writing tactics for Stinger is about as pointless as trying to turn the Pope Muslim, so I€™m just gonna say spin, wheelie, hammer and be done with it. Have a laugh with it.
Heat N - Achilles
Heat O - My best chance of winning a heat, but if not, Aneurysm.
Tactics for round 1 - This should be very very simple without disrespecting the other 2. This is how to make a full body spinner as far as I€™m concerned, low centre of gravity so it won€™t fly off, good build-up speed and a weapon strong enough to cause damage but without beign greedy and putting it so high that it€™ll destroy itself as well as everyone else. Biohazard would be the obvious target after seeing its fight against MegaByte, but I€™m not gonna go with any specific tactic The only thing I will say is that The Deer stands a very small chance if we stop spinning, so if we stop spinning, stay away from him, even though we should be too wide anyway, other than that, spin-up, attack and kill.
Heat P - Bring the Bore€™s success back!
The Crash & Burn Tournament 2
Heat A
Salamander III (1) vs. Back 2 Basics vs. Kan-Opener
Hopefully I stand a decent chance here - Ill go for kan-opener as the armour isnt too tough so should be the easier to KO, and FBS work better one on one.
Heat D
Allanon vs. Whirligig 4.0 vs. FBSDS
Yet another chance for Allanon to squiff up - in theory however, I reckon that it should be able to do some decent damage to either - its just drive at them and spin.
Heat F
Tengu VII vs. IDSFA vs. Storm II
Tengu and Storm - a rather frustrating pairing for all involved, Im not familiar with IDSFA but Im guessing its probably softer than Storm, so go for that.
Heat H
Baldur Gamma vs. Cyclone Force 2.5 vs. NSBFR-X
My memory is failing me a bit, but I think these are both spinners - Baldurs favourite snack. Hopefully Ill get to fight MDU later in this heat as thats whom Baldur was originally conceived to fight.
Heat J
Tempest Evil-er-oution (14) vs. Wheely Big Cheese vs. Big Nipper
Im going to go for tempest, purely because if I dont itll go for me. Flip it at every oppertunity.
Heat L
ArchAngel of the Abyss (10) vs. Flank Attack: DT vs. ForcePower 5.0
Turbulence vs. Hacked off Ha-ka vs. Megabyte
Another ram/spin matchup so same tactics as before - go for the third party.
Heat N
Achilles vs. Tough as Nails vs. Rammy Mk 3
By my reckoning achilles should be quite effective against TAN - use pnuematics and flip everythign about.
Heat P
Clawdius Decimus Murderous (2) vs. Infusion vs. Black Panther Queen
Hit and run attacks - go straight for infusion with my huge speed and flip the beggar over and sink my axe in - dont let it spin up under and circumstance!
The Crash & Burn Tournament 2
Heat A
Salamander III (1) vs. Back 2 Basics vs. Kan-Opener
Salamander and B2B through.
Disco 5 vs. The Riddler vs. Tornado
Either Tornado or The Riddler to go out here. Im slightly leaning towards The Riddler though, sorry Steve-O.
Heat winner: Salamander.
Heat B
Orka MK4 (3) vs. Liar vs. Voltronic
I dont see Liar veing too manouverable, which I think both its opponants can exploit.
The Disc 5 vs. Novastorm 2 vs. Mass Disctruction Revolution
Ill go for Novastorm 2 here, the shape looks easier for me to get my teeth into. Not got much plannage beyond that.
Heat winner: Honestly, I kinda like Voltronics chances. Its between him and MDUR.
Heat C
Aquarius (5) vs. Flipping Mad vs. Leprosy Infection
Flipping Mad out I think.
Breed vs. Rogue vs. Firestorm V
I think Breed is going to find it very tough in there. Either Breed or Firestorm out.
Heat winner: Probably Rogue.
Heat D
Enter the May Tracks (7) vs. BIACS-LE vs. Panic Attack
I see Panic Attack as the weak link here, so Ill target that. The object of round 1 is just to get through as easily as possible after all:)
Allanon vs. Whirligig 4.0 vs. FBSDS
Uh... Complete war of attrition. Im going to go for Allanon to go out, as it seems to have more to go wrong with it:lame:
Heat winner: Going to go for Whirly.
Heat E
Killotine: EVO (9) vs. Flick of the Wrist vs. Fragmentor
Killotine out in a shock exit methinks.
Axe-O-Lotl vs. Bloody Tears 2 vs. In-terror-fied
I think In-Terror-fied will do well unless it goes to a judges, where any damage to the fibreglass could count against it. Honestly no idea.
Heat winner: Very open heat. Translation - Not the foggiest:proud:
Heat F
Wedga Revo 2.0 (11) vs. Cacodemon vs. Star 69
Cacodemon out.
Tengu VII vs. IDSFA vs. Storm II
Ill initially go for Tengu, try to get under it before it spins up and flip it around. Should Tengu reach dangerous speeds, Ill go for Storm 2 and push/flip him into Tengu.
Heat winner: Its between Wedga and Storm, or Tengu if we fail to get him out here.
Heat G
Axeon (13) vs. Wedge Devolution vs. Axe to Fall
Two very similar axe robots, but Axeon looks slightly more efficient. Axe to fall... To fall.
Hellbrand vs.Revenge of the Accountant vs. Scorpion Bite
Hellbrand out I think.
Heat winner: Wedge Devo or Axeon. But I think Wedge Devo.
Heat H
Terrorhurtz (15) vs. Boxed In vs. Mass Disctruction Ultimate 4
Honestly, I dont see Terrorhurtz surviving long.
Baldur Gamma vs. Cyclone Force 2.5 vs. NSBFR-X.
Ill use the drum here, to maintain invertability and be able to flip and push. Speaking of flip and push, Ill do that to Cyclone and feed him to the house robots, the pit, anythng else I can find.
Heat winner: Really, really bad heat for MDU4. With the exception of Terrorhurtz I think any robot in this heat could beat it. For the winner, Im going for a heat final between Baldur and Boxed In, and between them... Flip a coin.
Heat I
Shovearound 2 (16) vs. Cosmic Thunder 2 vs. Knightrous Wedge
Cosmic Thunder out, probably.
Panicking vs. Metal Sonic Spin Dash vs. Powerpoint the Thrasher 5
I think MSSD is out here.
Heat Winner: Probably Knightrous Wedge, it suprisingly underperformed last year though.
Heat J
Tempest Evil-er-oution (14) vs. Wheely Big Cheese vs. Big Nipper
Alex thinks Im going to go after him, and if Wheely Big Cheese is his entry, then hes right:proud: Simply put, with its manouverability I see it as the weak link. 6 inch teeth I think here, try and aim for those wheels. If Hypnodisc can tear them apart, imagine what an FBS can do.
Back to Rock 2 vs. Disc-O-Inferno vs. GigaByte Evilution
Disc-O-Inferno out I think.
Heat winner: For the record, I think this is my best chance. A prediction from the others though would be GigaByte.
Heat K
Turbo Tails (12) vs. Mousey 4 vs. Crash Bandi-bot 3
Very inspired line-up Kody:wink: Mousey out probably.
Spawn Again vs. Son of Wedgie vs. A Night at the Bar
A Night at the Bar is going through, as to which one goes out I dont know.
Heat winner: Tails or Night.
Heat L
ArchAngel of the Abyss (10) vs. Flank Attack: DT vs. ForcePower 5.0
Flank Attack out probably.
Turbulence vs. Hacked off Ha-ka vs. Megabyte
Not sure what Turbulences stats are, so just play it safe and flip whoever OOTA.
Heat M
Warrior SKF (8) vs. Starstorm 2 vs. X-Terminator 3
Go for X-Terminator. I dont think its self righting is all that good. My shaoe should stop him flipping me, and the armour should be able to take a blow or three from him.
Stinger vs. Malaria vs. SUNCUST
I love Stinger, but its going out.
Heat winner: Warrior.
Heat N
Die-Ceratops Re-Invertus (6) vs. Son of Ripper 5.0 vs. Chaos 2
Again, I love Chaos 2 but that wont save him.
Achilles vs. Tough as Nails vs. Rammy Mk 3
Bad draw for TAN.
Heat winner: Die-Ceratops, SOR and Achilles all have a shout here.
Heat O
Aneurysm (4) vs. Sheer Heart Attack vs. Quocunque Jeceris Stabit
By Daves admission, Quocunque Jeceris Stabit is behind the times. Behind the winning post too, Id suggest.
Roo 2 vs. Biohazard vs. The Deer
I think The deer will fall here.
Heat winner: Aneurysm or Sheer Heart Attack.
Heat P
Clawdius Decimus Murderous (2) vs. Infusion vs. Black Panther Queen
Black Panther to go I think.
Terror Gear 3 vs. The Crashing Bore vs. Spring-BOK!
Bores getting on a bit, Ill mostly be relying on pushing power. Ill try pushing Spring-BOK into the drum of Terror Gear to see if the fur can jam up that drum a bit. Other than that, Ill ahve to let the house robots and the pit do my work for me.
Heat winner: Infusion.
The Crash & Burn Tournament 2
The Disc 5 vs. Novastorm 2 vs. Mass Disctruction Revolution
Well isnt that just great...
Im going to try and get the disc from the side. I dont know how good its going to do me, but its worth a shot.
Aquarius (5) vs. Flipping Mad vs. Leprosy Infection
Flip and uh...avoid infusion.
Axe-O-Lotl vs. Bloody Tears 2 vs. In-terror-fied
I did get rid of those useless side clamper things, right? I dont remember.
Slap em around.
Shovearound 2 (16) vs. Cosmic Thunder 2 vs. Knightrous Wedge
Try and pit Alex. Lord knows I dont want to start any unessacary conflict with Aaron...
Spawn Again vs. Son of Wedgie vs. A Night at the Bar
It was Spawn again I entered, right? Again, I dont even remember XD
Go after SoW.
Stinger vs. Malaria vs. SUNCUST
I should be able to pit Stinger without too much trouble...
Terror Gear 3 vs. The Crashing Bore vs. Spring-BOK!
I DID make the thing invertible this time, right? Man, I was so sure I put that. Bummer what happened in C&BT1.
Anyway...go after Springbok.
Oh right. Hellbrand is my thing XD
Hellbrand vs.Revenge of the Accountant vs. Scorpion Bite
Attack the drunk accountant...
(Message edited by Swiss_tony on May 24, 2007)
The Crash & Burn Tournament 2
ORKAS TACTICS
I believe Ive tackled Voltronic before, with success. Hell probably be on my to-go-for list, only because Liar will probably be after me.
LEPROSYS TACTICS
Flipping Mad is an old robot. I think my drum could tear his skirts off easily, then flip him around.
AXE-O-LOTLS TACTICS
Not really sure who to go for. ITF appears to have damagable armour, but...on the other hand...I dont like boring robots. Attack evenly between the two.
CYCLONES TACTICS
I love an oblivious target. Despite the possibility that I could be flipped, Ill be using the scoop to bulldoze a few robots around.
REST OF TACTICS LATER