Another Night at the Bar, With or Without you and Sheer Heart Attack 2 are all done now
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Another Night at the Bar, With or Without you and Sheer Heart Attack 2 are all done now
Hypertension Mk 3
Heimlich
Ha-Ka
BIACS-LE
PMPY
B2B
Roo (whichever version is on my stats page :S)
and erm... 259
all stats on Aarons forum I think. Ill check later.
I think something got lost along the way, Kody mentioned Hannibal and Splinter are mine, which they are. But ALL of the reallies I entered are mine. Not just Splinter and Hannibal, But all of them. Some have moved on to the great scrapyard in the sky, but at one point or another I have battled with them all. Only Eternia and GBOD are vapours (for now).
Hypertension Mk.3 (19) vs. Eternia vs. BBAP 5
Get to BBAP first, force it to make a mistake, push towards arena sidewall and flip it oota. Meanwhile try to keep Hypertension at bay until im finished with BBAP.
Metal Sonic Spin Dash (21) vs. Killer vs. Blackdevil War+1>Zone
And not Sone. Blackdevil Warzone has a serious weakness, its drive wheels are far at the back so its turning circle is horrific. His straight line speed is formidable though, so tactics are simple, spin up (1300 rpm, 35 cm vertical 30 kg drum) and ramming speed towards any enemy it is curently aimed at. If flipped, the drum can spin in 2 directions, so after a stoptime of 10 seconds i can reverse directions. The robot is invertable.
Ive found an old picture of it, I will post asap.
Big Nipper (11) vs. Hannibal vs. Tornado Mer
The supersized version of Chaos 2, tactis as with most flippers, head up to opponent, flip whenever you get the chance. The Thin aluminium body is vunerable to spinners, but all electronics and batteries are very central so a spinner needs to be able to penetrate at least 15 cm just to reach something. And there are not many spinners out there that can. Not in real life anyway.
Excertion (13) vs. Turbo Tails vs. Splinter
Open pit, clamp opponent, use axe when its grabbed on to an opponent, and try to push them into the pit. This has always been the tactic with splinter and always will be.
Ramthrax 2 (16) vs. RCC2 vs. Wedginator 6.0
Pretty much the same tactic as Splinter, open pit, grab on, squeeze as hard as it can, and manouvre opponent in the pit.
Die-Ceratops ReInvertus (14) vs. GBOD vs. Axeon 2.0
Spin up at full blast, make only small driving manouvres to line up, and as soon as an opponent is in 50 cms range, go full on in.
Dante (28) vs. Suicidal Tendincies vs. Obsidian
Hit opponent, hit opponent, hit opponent, and then hit some more. See if it can push an opponent in the pit, but its drive is not the most powerfull. :)
SOR Hex (20) vs. Mantis vs. [Matty space}
Open pit, Clamp opponent and lift it up, and throw into the pit. Lifting 200kg is a walk in the park for Mantis. Once you are airborne it is over.
Paul can I change Counter for Mr.Bye.
Brilliant and bad news. First of all the bad news. Matty reverved a place with 259 and Voltronic as his realies. He forgot to include that in his list, so I added it back but removed Roo as I announced it retired. Complain all you want, but if I did include Roo in the line-up, Id have to do the draw all over again and Ive had a very stressful trip home and dont fancy rewritting the draw again.
The brilliant news is that the draw is now fully complete, but a [BYE] has had to be awarded....
HEAT 1
Whirligig 4.0 (1) vs. Panicking vs. M2
Terrorhurtz (17) vs. Seung Mina III vs. Disc-O-Inferno
HEAT 2
Achilles (3) vs. Super Gore Evo vs. Liar 2
Hypertension Mk.3 (19) vs. Eternia vs. BBAP 5
HEAT 3
Black Panther Queen (5) vs. Voltronic vs. Atomic
Metal Sonic Spin Dash (21) vs. Killer vs. Blackdevil Warsone
HEAT 4
Killotine: EVO (7) vs. D-J vs. Obliteration
Turbulence (23) vs. Quocunque Jeceris Stabit vs. Fluffy
HEAT 5
Orka MK.4 (9) vs. Infusion Alpha vs. Bodyhammer
Disco 5 (25) vs. Chalkie 3G vs. With Or Without You
HEAT 6
Big Nipper (11) vs. Hannibal vs. Tornado Mer
Dantomkia (27) vs. Ha-Ka vs. Infusion Beta
HEAT 7
Excertion (13) vs. Turbo Tails vs. Splinter
Mega Masher 2 (29) vs. Forklift 3 vs. 259
HEAT 8
Son Of Wedgie (15) vs. Infusion Gamma vs. [BYE]
BioHazard (31) vs. Aftershock vs. Pussycat
HEAT 9
Ramthrax 2 (16) vs. RCC2 vs. Wedginator 6.0
Chaos 2 (32) vs. Flick Of The Wrist vs. Infusion Forsa
HEAT 10
Die-Ceratops ReInvertus (14) vs. GBOD vs. Axeon 2.0
Tornado (30) vs. Recyclops vs. Fick Me 4-3
HEAT 11
Psyclonised (12) vs. BIACS-LE vs. Gravity
Dante (28) vs. Suicidal Tendincies vs. Obsidian
HEAT 12
Star 69 (10) vs. Flipping Mad B2B vs. Infusion Faux
Wedga€™s Revenge (26) vs. Hemlich vs. Wheely Big Cheese
HEAT 13
Kali (8) vs. MegaByte vs. Infusion Torsen
Clawdius Decimus Murderous (24) vs. Back To Rock 3 vs. Iron Awe 2.1
HEAT 14
Wedge Devolution (6) vs. Counter vs. Infusion Helix
GeForce 4.0 (22) vs. Avarice vs. Sheer Heart Attack 2
HEAT 15
Leprosy Infection (4) vs. Another Night At The Bar vs. The Zenith
SOR Hex (20) vs. Mantis vs. PMPY
HEAT 16
Storm 2 (2) vs. Bere-y Interesting vs. Razer
Tengu VII (18) vs. B2B vs. Cyclone Force 2.5
So now, this is the final line-up. Send in more predictions and tactics!
Paul, why did you assume Roo wouldnt enter in the first place?
EDIT-and like I asked before, how much time do I have to finish my updates?
(Message edited by MajinB on January 25, 2008)
So long as you have them in by Heat B (the first heat of your vapourbots).
I thought that Roo had retired because I once saw a thread in which he announced the retirement of his FBS Roo 2. Thats why I didnt enter him.
Roo should get in, and in that bye spot. Really, Paul, it makes no sense to exclude Roo 2 from the war, especially when Mattys brought it back.
Fair point, Kody, but if I allow Roo in, Matty will have one more spot than hes allowed to have.
(Message edited by paulc on January 25, 2008)
then something else will have to go, and Roo should also be allowed to still be a seed, he didnt do so well in Series 2 for nothing IMO