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NSBFL 7
and I can only see 3 of my heavies.
I dont know about VT but ill assume they are clusters, pnuematics in that case, turn em over quickly cant be hanging around with multiple foes. Slam em into tsomewhere thatll do something, the sides of whatever, bound to be soemthing, too tired to go and find where it says aobut arenas
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NSBFL 7
Here are my tactics...
NSA vs Son of Ripper 4.0
Those sucker things€¦ suck. I did this before with SOR against Supreme Glory Gamma in PTT4. If that thing is sucking it to the ground I just smash it with the blade and NSA will absorb all the energy and shock itself out. If it isn€™t stuck to the floor I can easily push it and flip it about because the stats say €˜it has no torque€™ so it can€™t push back.
I will keep the blade running all match because there isn€™t a likely chance of me being flipped unless the flipper extension is used. Once at full speed I€™ll just keep hitting that bodywork and causing loads of damage. The odd few flips should rack me up some points too.
Got Bot vs GeForce
I don€™t know much about this robot, so all my tactics can be are ram and flip.
Overdrive vs Sparkstorm vs Addis
Am I allowed to take a piece of 2mm Steel into the arena to beech Sparkstorm on? If not then I€™m just going to go out and drive about all over the place ramming the robot in front and pushing it about with my incredible drive train.
If I am allowed then I€™ll just slide the piece of steel under Sparkstorm and leave it stranded in the air.
Crash vs Mad Cows Revenge vs Gridlock
Don€™t know much about Mad Cow€™s Revenge, so I better leave it alone. Crash€™s armour is only 3mm Titanium so I should be able to rip it open quite easily and hopefully smash some internals up as well.
Blazer vs Hell Fire vs Blizzard
I€™m just going to drive around ramming and flipping here, I€™m not going to focus my attacks on either of them, just attack who is nearest really.
Good luck Frank, should be another excellent war, even if I do go out in the first round as usual. :P
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NSBFL 7
Heat A
Sonic Boom vs Call Out Hook (me)
A really bad arena for me here. For this fight i shalll use the axe weapon and and just try and push Sonic Boom away so it cant damage me, i shall try ramming it into the walls and try and immoblise it
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NSBFL 7
Two blizzards in the MW draw? :wink:
Finally finished Max Feather :)
NAME- Maximum Velocity
SHAPE- Bi-wedge with flat bit between them (See picture)
COLOUR- See-through
WEIGHT- 11.65kg
DIMENSIONS- L- 43cm without flipper, 53cm with, W- 46cm, H- 17cm
SPEED- about 15mph
TURNING CIRCLE- 0
GROUND CLEARANCE- 5-0mm
ARMOUR- 1cm polycarbonate. Not much is going to get through that!
WHEELS- 2, in body
POWER- 2 9.6v drill motors, powered by a 12v 3000mAh Nicad battery pack
WEAPON- Full pressure CO2 flipper, powered by a 50mm x 50mm ram and a 600g CO2 fire extinguisher. Constructed from 3mm steel, and the front plate is 3mm steel too.
SRIMECH - Of course, 540s possible :)
SKIRTS- None
NOTES: Flipper plate is 13cm long.
SUMMARY- Featherweight Maximum Velocity. Good armour, good drive, amazing flipper.
STRENGTHS- Good armour, Great weapon.
WEAKNESSES- Will be out-pushed by a rammer.
http://img.photobucket.com/albums/v4...ather.jpgClick
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NSBFL 7
*Insert Doh here*
Still, easily changed.
Heat C
Sheer Hell (5) vs Stratos-Fear
BIACS-LE vs Heir to Black Panther 4
Centipede vs Heavy Metal Noise vs Maximum Velocity
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NSBFL 7
Crud, the last time one of my clusters went up against Achiles...ah well, lets hope he has an achiles heel. Ill split from the start and try to drill at it from both sides. Ground clearence will be a problem, Going Crunchs was less. However, i do have a win over Achiles in the tag,the fact that i know him and he doesnt know the Twins might work in my advantage, but talk about a baptism of fire.
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NSBFL 7
Do I get to make Featherweight max into a 4 part cluster to take on the Middleweights? :wink:
Cant be bothered finishing my axe MW, so Ill enter this instead:
NAME- Evil Scotsman
SHAPE- See Render
COLOUR- Unpainted metal
WEIGHT- 50kg
SPEED- 10mph
TURNING CIRCLE- 0
GROUND CLEARANCE- About 5-7mm, less than 2cm under the disc
ARMOUR- 5mm Aluminium
WHEELS- 2, behind front wheel guards.
POWER- 2 x S28-150 Magmotors, run off 1 24v Battlepack
WEAPON 1- A big, low vertical disc powered by a LEM-130 run at 36v. This is less than 2cm off the ground for some ankle biting!
WEAPON 2- As if you€™ll get past the first.
SRIMECH - None needed, it€™s invertible.
SKIRTS- None.
SUMMARY- Deadly disc, reasonable armour all backed up with a great drivetrain.
STRENGTHS- Disc, nippiness.
WEAKNESSES- A very, very steep flipper could get under the disc and flip it.
http://img.photobucket.com/albums/v4...otsman.jpgEvil
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NSBFL 7
Overdrive vs Sparkstorm vs Maximum Velocity
Centipede vs Heavy Metal Noise vs Evil Scotsman
I live about 30 meters away from a railway bridge, over which freight trains travel every half an hour from midnight to 6 AM. Do I need to draw you a zzzzzzzzzzzz
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NSBFL 7
Nah, its cool. I was under an airport flight path for 2 months, where every 5 minutes planes took off or landed, so I know the feeling.
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NSBFL 7