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Dinowarrior Destruction
Im bored. Bored Bored Bored Bored Bored. I am bored.
So why, before you ask, am I doing yet ANOTHER tourny here? Well, let me explain.
You see, at the moment, I am only doing two tournies, the SSC and Fantasy Robotica. And, by the time Ive got enough entries, I will probably have finished these two anyway. Logics.
Anyways, Id like 8 people to enter 6 robots.
I need
Name
Weight in kilos (Max 100)
Body Shape
Speed in MPH
Ground Clearance in mm
Armour type and thickness
Locomotion type (wheels or tracks, say how many wheels)
Weaponary (maximum of 2)
Srimech
Strengths
Weaknessess (you can say NONE, but see below)
*Optional* Explain why the robot has no weaknessess IMO. I wont question anything.
I dont want a single bit of arguments or bringing back the past, or even any unnessessary widening on here.
Sign up, and, most important of all, have fun.
AND NO BICKERING, OK?
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Dinowarrior Destruction
Ankle Biter
Shape: low wedge
Colour: Black with purple highlights around the edges
Weight: 100kg
Dimensions: 100 x 73 x 35cm
Speed: 18mph
Turning Circle: 0
Ground clearance: 2mm at rear
Armour: 5mm alumiumium alloy
Wheels: 4 wheeled, inner
Power: A Bosch 750 watt motor running at 36 volts
Weapons: The main weapon is the rear mounted 10kg alloy vertical spinning disc that is powered by a Lem 130 running at 48 volts which gets up to speed in 2.5 seconds and spins at 2000rpm and has a power of 9800kN of power at the teeth (Hypno-Disc is about 6800kN ). In theory it can throw a 100kg robot 9 metres into the air if it got caught on the disc It also has a front mounted top hinged low pressure flipping arm with attached side-arms, (110 psi) co2, on a 1.1 kg bottle, that can flip 135kg.
SRIMECH: Flipper will self-right it Mute style, though not as crazily
NOTES: Has 2 red Wild Thing style flashing eyes in the wedge
STRENGTHS: Vicious spinning disc and powerful flipper
WEAKNESSES: Traction
Return of RoadBlock
Shape: high wedge
Colour: Road sign colour scheme
Weight: 99.9kg
Dimensions: 160 x 110 x 45cm
Speed: 15mph
Turning Circle: 0
Ground Clearance: 5mm at rear, 0mm at front and sides
Armour: 4mm steel and polycarbonate
Wheels: 4x inner wheelchair wheels
Power: 2 Lynch 130s
Weapons: The main weapon is the rear 20kg vertical steel ditch cutter at the rear that spins at 5000rpm and has a power of 6500kN. The front road sign flips out from the main body and can flip up to 120 kg. Thd disc gets up-to speed in a fraction undeneath 4 seconds via its power of 2 lawnmower motors. The flipper is co2 and is fed via a 60mm ram running at 400psi.
SRIMECH: using flipping road sign
NOTES: Is designed like Road Block from RW2
STRENGTHS: Disc, and its bulky shape should stop ROR from being flipped OOTA, unless from a powerful flipper
WEAKNESSES: Dated design
Deep Impact
Shape: High pyramid (very similar to X-Terminator)
Colour: Sky blue and black
Weight: 100kg
Dimensions: 100 x 90 x 65cm
Speed: 9mph
Turning Circle: 0
Ground Clearance: 1cm at rear and 0cm around the sides and the front
Armour: 4mm Hardox
Wheels: 4x inner Go-Cart wheels
Power: 2x Lynch 130 at 24 volts
Weapons: The main, and only, weapon is the front mounted vertical disc, spinning at 1500rpm and machined from an extremely high density alloy that gets all its inertia and weight into the outer of the disc and gets up to full speed in about 3/4 seconds. It is powered by 2 Lawnmower motors.
NOTES: Red flashing light on top
SRIMECH: 2 side srimech arms on the side, can only self right if on its side not when fully belly-up, but DI is quite big so it is difficult to be fully toppled. At the rear the armour curves out at the rear so if flipped onto its rear, Deep Impact will land back onto its wheels
STRENGTHS: Powerful disc and impenitrable armour
WEAKNESSES: slow speed and so-so turning
Disco Dancer
SHAPE: Low invertible box with pointed front (similar to Fluffy)
COLOUR: Flourecent green
WEIGHT: 100kg
DIMENSIONS: 100 x 70 x 25cm
SPEED: 25mph
TURNING CIRCLE: 0
GROUND CLEARANCE: 2mm all around
ARMOUR: 6mm polycarbonate on top and bottom, 2mm hardox on sides.
WHEELS: 2 inner Go-Cart wheels
POWER: 2 X Sinclair C5 motors
WEAPONS: The main weapon is the front mounted Supernova style spinning disc spinning at 3000rpm, powered by 1 Lawnmower running at 24 volts and taking 3 secs to fully spin up. It also has 2 Splinter style grabbing arms at the sides to hold the opponent while the disc grinds them into shrapnel !
SRIMECH: Invertible
Notes: Disc teeth painted bright red and has a pink furry tail trailing at the back end.
STRENGTHS: Powerful disc, manouverable and reliable.
WEAKNESSES: Weakish top armour
El Persistance
SHAPE- compact invertible box shape with a front wedge (similar to Storm 2)
COLOUR- Black with red skirts
WEIGHT- 91kg
DIMENSIONS- 79 x 72 x 16cm
SPEED- about 16mph
TURNING CIRCLE- 0m
GROUND CLEARANCE- virtually 0mm all around
ARMOUR- 3mm Grade 5 titanium top and bottom, 3mm Hardox armour at sides, front and back.
WHEELS- inside robot, 6WD
POWER- 1 X 36v Magmotor
WEAPONS- The robot is itself a weapon. Its a full body hammer similar to Storm 2. It delivers 2 horsepower of force into any robot in its path.
SRIMECH- invertible
NOTES- When inverted it has Srimechs are for wimps! written on the bottom.
STRENGTHS- Pushing power and impenitrable armour
WEAKNESSES- High groud clearance when inverted
Jack The Slammer
SHAPE- Bulky box with sloped front
COLOUR- Black with red highlights
WEIGHT- 100kg
DIMENSIONS- 100x80x45
SPEED- 10mph
TURNING CIRCLE- 0
GROUND CLEARANCE- 2mm all around
ARMOUR- 3mm aluminium alloy
WHEELS- 4x wheeled, inner
POWER- 2 Lemco 130s running at 24 volts
WEAPONS- The main weapon is the large pneumatic axe, very similar to that of Killerhurtz, which operates ala a rack-and-pinion system like Terrorhurtz. Running on 150psi, it really packs a punch and can very easily self-right the machine. The axe has 35 shots. It also has a rear mounted 2500rpm spinning drum powered by 1 lawnmower motor running at 24 volts.
SRIMECH- The axe. Even if it€™s already been fired while flipped, the axe can right itself like Killerhurtz. Also has some small polycarbonate triangular pieces on the sides and back so Jack never gets stuck on its sides or rear.
NOTES- has Jack The Slammer written on the sides in bright red
STRENGTHS- Fast and dangerous weapon, good srimech
WEAKNESSES- Untested in battle
There you go!
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Dinowarrior Destruction
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Dinowarrior Destruction
Good to see people are putting things behind them :)
RPS XPN1
Weight- 96kg
Dimensions- H-30cm W-65cm L-90cm
Speed- 12mph
Shape- Mega-Morg Shape
Ground Clearance- 3mm all round
Turning Circle- Almost 0
Armour- 13mm Lithium Carbide
Locomotion- 4 air filled karting slicks, with great manouvreability but limited traction. This is used for quick getaways and approaches.
Power- 2 24v batteries from a ventilator, weighing in at only 3kg each. These power 2 LEM 130€™s running at 48V geared down at 2:1 with the motors running at 3600rpm. This gives us 8.8BHp
Failsafe position- Under a sliding panel at the rear.
Paint Scheme- Fluorescent yellows, pinks and oranges
Weapons- The reason we€™re using lightweight materials for armour, chassis, batteries and motors, is so we have a lot of weight left for weaponry.
Weapon 1- A static bucket scoop with screw sticking up from it, to aid in using it to push
Weapon 2- A Terrorhurtz style axe on top of the machine running off a 180mm bore ram. The axe runs from a 1.5kg CO2 canister, which is run to produce 1 tonne at the ram and about 2.5 tonnes at the tip. The axe will give us 10-20 blows a fight, and is capable of getting a dent in 6mm Grade 5 titanium. It will go straight through 3.5mm Grade 5 titanium
Weapon 3- A small scissor style mechanism, capable of lifting or crushing at a force of 3 tonnes either way.
These should work in unison to give us many necessary features.
Srimech- Axe and/or shape
Strong Against- Most things providing all weapons are working.
Weak Against- Strong Armoured rammers
Robot Compared to- Imagine a cross between Terrorhurtz, Invertebrat, X-Terminator and Drillzilla (Strength of the armour) and you€™re about there.
House robot most feared- Growler
Strengths- Good all-rounder
Weaknesses- Traction
Distribution of weight
Chassis (Made of aluminium box section) - 17g
Armour- 26kg
Batteries- 6kg
Motors- 6kg
Locomotion- 6kg
Weaponry- 18kg
Weapon Power- 9kg
Electronics- 8kg
TOTAL- 96kg
Windiest Killer
Weight- 100kg
Dimensions- H- 27cm W-75cm L-95cm
Speed- 26mph
Shape- Same as before (See profile pic of Windy-er Killer)
Ground Clearance- 0 all round thanks to hinged skirts rear and sides and the front scoop. 3mm under skirts
Turning Circle- 0
Armour- 6mm Titanium in 4 1.5mm layers hopefully weighing in a around 20kg. The skirts are made of 3mm titanium and are sprung.
Locomotion- 4 wet go-karting tyres with added traction belts.
Power- 4 LEM-170-D127€™s running at 48v providing 32BHp and running at just over 3200rpm powered by APC Back-Up batteries
Failsafe Position- On top of the robot under a 3mm sliding panel of titanium. It€™s about 5cm down, meaning most weapons shouldn€™t be able to hit it.
Paint Scheme- Navy Blue
Weapons- After learning with the previous 2 machines, we have decided to limit the number of interchangeable weapons to one of every type of weaponry which are: Pincers, Crushers, Axe, Vertical Spinners, Horizontal spinners, lifters, spikes and scoops. Some of these weapons are in combination, so these are the weapons.
Weapon 1- A front 5mm Lithium Carbide scoop on which all other weapons are mounted.
Weapon 2- Interchangeable weapon bay
Setup 1- A pair of horizontal Hardox crushing claws with a force of 5 tonnes.
Setup 2- A General Carnage style lifting claw. It crushes with a force of 2.5 tonnes.
Setup 3- A 7kg spinning axe-head with 2 blades on the end. It€™s powered by a 4:3 running Bosch at 3000rpm. Using the Kinetic Energy Generator Program, we€™ve worked out that it gives around 2Kj of energy.
Setup 4- A 10 inch horizontal blade with 4 2-inch blades around the edge, with a 2-inch thickness. It weighs 11kg and delivers 10Kj of energy
Setup 5- A small Hardox spike that when at full speed, hit€™s with an 8 tonne force on the tip.
Srimech- Invertible
Strong Against- Non-Pushers, Flippers, Axes
Weak Against- Crushers, Discs on Arms
Robot most compared to- Storm 2 with Tornado€™s weapons
House robot most feared- Matilda
Strengths- Fast, Strong, Versatile
Weaknesses- Anyone stronger
Distribution of Weight
Chassis- 10kg
Armour- 23kg inc. skirts
Batteries- 8kg
Locomotion- 4kg
Motors- 32kg
Weaponry- 15kg (inc. scoop)
Weapon Power- 0-2kg
Electronics- 6kg
TOTAL- 100kg
Ripper Roo
Weight- 100kg
Dimensions- W+L- 80cm H- 45cm
Speed- 10mph
Shape- Cylinder
Ground Clearance- 4mm under shape and 1.5cm under the blades
Turning Circle- 0 when not spinning, 20cm when spinning
Armour- 6mm Titanium
Locomotion- 2 large wheels top and bottom
Power- 4 24V Bosch 750 Motors, giving out 4 BHp powered by 1 APC battery
Failsafe Position- 2, 1 under top, 1 under bottom. Each failsafe only shuts down the half that they€™re in.
Paint Scheme- Burnt Orange
Weapons- Full body spinner, weighing 47kg, spinning at 2000rpm off a petrol engine. According to this calculator, it gives off a whopping 402Kj I€™m not quite sure how, but that€™s how it was worked out. For those who want to know what I entered, it€™s Cylinder for the outside, OD- 32€ Wall- .2525€ Length- 18€ and for the four teeth on the outside, 4€Âby 2€ by 6€ and both are made of titanium.
Srimech- Invertible
Strong Against- Weak Armour, practically anything,
Weak against- Rammers, Fast Flippers, Maximum Velocity
Robot Most Compared to- No-one real, Perhaps Whirligig.
House Robot Most Feared- Shunt
Strengths- Devastating weaponry
Weaknesses- Tyres can be hit, Can€™t be flipped, if 1 failsafe is removed.
Distribution of Weight
Chassis- 11kg
Armour- 0kg as all armour, is also weapon except for 5kg for the top and bottom
Batteries- 6kg
Motors- 7kg
Locomotion- 6g
Weaponry- 47kg
Weapon Power- 15kg but 2kg petrol is a consumable, so 13kg
Electronics- 5kg
TOTAL- 100kg
TaoLin 3
Weight- 98kg
Dimensions- H+L- 45cm W- 125cm (Yes, I know this seems large but it€™s not when you think of the design)
Shape- Flat lying cylinder with wheels, then 2 pyramid wheel hubs, with 20cm hardox spikes on each point.
Speed- 13mph
Ground Clearance- 0-6mm
Turning Circle- 30cm
Armour- N/A except pyramids, made from 4mm Nanoflex.
Locomotion- 2 large wheels, on each side of the weapon as well as 2 large steel bars with castors on, which allows us to gain traction against the floor
Power- 2 LEM 130€™s running at 36 volts and producing just under 6BHp. These are powered by 4 9V batteries, which are only ¼ of a kilogram each! This means that in total only 7kg need to be used to power the robot
Failsafe Position- Under a flap on the right side of the left pyramid.
Paint Scheme- Multicoloured diagonal stripes.
Weapons- An in total, 41kg 1cm steel drum with 32 titanium blades on. This is powered by an Etek running at 4000rpm and produces 150Kj
Srimech- Invertible
Strong Against- Most things.
Weak Against- Axes and Horizontal Spinners
Robot most compared to- Barberous
House robot most feared- Matilda
Strengths- Power of Weaponry, Manouvreability
Weaknesses- Speed, Turning Circle
Breakdown of weight
Chassis- 12kg
Armour- 8kg
Batteries- 1kg (What a find, eh?!)
Motors- 6kg
Locomotion- 15kg
Weaponry- 41kg
Weapon Power- 11kg
Electronics- 4kg
TOTAL- 98kg
Hypertension Mk.2
Weight- 100kg
Dimensions- H- 25cm W- 70cm L- 80cm
Speed- 22mph (A lot slower than the old one)
Shape- Low Box
Ground Clearance- 0 at sides and rear thanks to hinged skirts, almost 0 at front, thanks to prongs
Turning Circle- 0
Armour- 4mm Hardox
Locomotion- 4 Vulcanore rubber wheels, with added belts with screws in on the rear ones, for added grip
Power- 2 APC Back-Up batteries at 24V powering 2 LEM- 2X2€™s producing a whopping 58BHp
Failsafe Position- Behind a 5cm x 5cm 3mm Nanoflex panel at the rear
Paint Scheme- Unpainted to save weight. A kind of translucent white therefore
Weapons- As before, the weapon is a 700psi 80mm bore ram flipper, producing a force of just under 2500kg at the ram. The flipper is made of 4mm Hardox.
Srimech- Invertible if flipper is broken, or flips are being conserved. The flipper will self-right as well.
Strong Against- Robots without srimechs, robots with worse manouvreability
Weak Against- Vertical Spinners, Crushers
House robot most feared- Dead Metal
Robot most compared to- A box-shaped Dantomkia
Strengths- Powerful flipper, speed, manouvreability
Weaknesses- Exposed wheels,
Distribution of Weight
Chassis- 10kg
Armour- 13kg
Batteries- 6kg
Motors- 44kg
Locomotion- 9kg
Weaponry- 5kg
Weapon Power- 6kg
Electronics- 7kg
TOTAL- 100kg
T.O.C. 2
Weight- 100kg
Dimensions- H- 40cm W-70cm L-90cm
Speed- 12mph
Shape- Box with wedge about 1/3 of the width of the back
Ground Clearance- 3mm under robot except 0mm all round thanks to sprung skirts all around made of 3mm Nanoflex
Turning Circle- 0
Armour- 4mm Lithium Carbide
Locomotion- 2 Wet go-karting tyres at the rear and a caster top and bottom at the front
Power- 2 LEM-200-D127€™s running at 48V giving out 23BHp powered by 2 Ventilator Batteries
Failsafe Position- Under sliding door at the side made of 6mm Lithium Carbide
Paint Scheme- Red and Blue zigzags
Weapons- This time we€™ve shrunk down the weapon systems down, to make room for a new one
Weapon 1- Crusher running on a forklift mechanism with a force of 5 tonnes. We€™ve taken out the heavy and complicated electronics, which retracted the spikes. We don€™t need the forklift as we now have the flipper.
Weapon 2- Pneumatic flipper with 1 80mm ram running at 750 psi and capable of flipping 600kg
Srimech- Invertible
Strong Against- Flippers, Vertical discs, flappable robots
Weak Against- Horizontal discs, Crushers
Robot most compared to- Itself
House robot most feared- Mr. Psycho
Strengths- Good All-Rounder
Weaknesses- Weapons aren€™t effective against certain types of machines
Weight Breakdown
Chassis- 12kg
Armour- 21kg
Batteries- 8kg
Motors- 22kg
Locomotion- 9kg
Weaponry- 8kg
Weapon Power- 12kg
Electronics- 8kg
TOTAL- 100kg
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Dinowarrior Destruction
Notes, RPS produces 4 tonnes at the ram and 3 tonnes at the tip.
Ripper Roo has now just 1 failsafe mounted dead centre as well as having TMC motors, weighin in at a total of 6kg, fitting into the 1% weight limit rule. His weapon has been geared down to 1200rpm and 140Kj making it 3.5 times more powerful than Typhoon 2.
The pyramids on TaoLin are laminated with 2mm Polycarbonate.
Hypertension has 16 flips capable of flipping 359kg 1.5 feet into the team and goes from fully closed to pened in 0.14 of a second.
T.O.Cs flipper has 25 flips, Ive got the no. of flips wrong due to an error in my fomatting of the spreadsheet and it only flips 400kg.
Hope these help
MHF
p.s. I apologise for not believin that youd genuinely change. Im normally a firm believer in Leaprds cant change their spots but Im glad you proved me wrong :-)
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Dinowarrior Destruction
Id like to enter, but I havnt got enough robots at the moment, sorry... :sad:
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Dinowarrior Destruction
And Id like to enter, but Im afraid Ill fall asleep, oops, here I go!
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Dinowarrior Destruction
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Dinowarrior Destruction
Matt, will you PLEASE stop lengthening my tournies longways, I dont do that (only heightways, but that doesnt count).
And, no offense AJ, but I dont WANT you in my tournies. When I said you were barred from them, I meant it as much as you did me. Call it either an act of revenge, or that I dont WANT any more arguments.
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Dinowarrior Destruction
Activate act of Martynness
I thought u didnt want the past brought up with other arguments Mason