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Thread: ROBOBASH SERIES 2!!!!

  1. #11
    Guest
    Assegai
    0001
    Hypertension
    Delirium Tremors
    The Maori Dance Formerly Known As Ha-Ka
    Roo of All Evil
    BIACS-ident (Stats coming soon)
    Cry With The Saints (Stats coming soon)

    The top 6 are all on ZED

  2. #12
    1
    Robot Name: Maximum Genocide
    Shape: Triangle, ala Y-Pout
    Weight: 100kg
    Length: 80cm
    Width: 80cm
    Height: 12cm
    Motivation: 3 x internal hardox wheels, one in each point, 125mm in diameter.
    Drive: 3 x S24-400 magmotors run @ 24v from 3 x 3600mAh NiCad battlepacks to make a Y-Drive, one powering each wheel
    Armour: 4mm hardox monocoque plus internal shockproofing
    Weaponry: At each point of the triangle there are curved tungsten carbide claws that catch onto other robots when the robot spins with the Y-drive, but this is only part of the weapon. On top of the robot there is a horizontal Tornado-Mer style spinning blade, powered another 3 x S28-400 magmotors run @ 24v from 3 x 3600mAh NiCad battlepacks to reach top speeds of 2500rpm in 2 seconds, as the blade weighs 25kg. It spins in the opposite direction to the robot, and is 90cm long so it reaches out 5cm each point, exactly the same as the claws so that there is a huge amount of damage caused.
    Speed: 15mph
    Turning Circle: It€™s a Y-Drive
    Ground Clearance: 10mm
    Srimech: Gyroscopic forces ala Tornado Mer will act on the blade, flipping it back over
    Colour: Black with yellow stripes, the claws are red to look like blood, as is the blade.
    Strengths: Powerful weaponry
    Weaknesses: Can€™t push anything
    Notes: My first attempt at a Y-Drive and now Genocide/Forza has left its roots as a full body spinner to become a more original machine with dual spinning weapons.

    2
    Robot Name: LockJaw v3
    Shape: Triangles at either side where the wheels would normally be, then on the right of the left triangle and on the left of the right triangle imagine a vertical claw. Then add a scoop in between the claws and put a third claw in the middle of the scoop, built into the scoop so it is invisible until it opens wider or closes.
    Weight: 100kg
    Length: 55cm
    Width: 90cm
    Height: 20cm (with claws shut) / 45cm (with claws fully open)
    Motivation: The triangles at either end of the robot are wheel pods, as in each one is a 6mm hardox wheel with a vulcanised tyre. The wheels are both 220mm in diameter and mostly protected, but exposed from the three sides of the triangle. This allows it to run anyway up, but without having to put the drive in reverse.
    Drive: 2 x S28-400 magmotors run @ 24v from 2 x 3600mAh NiCad battlepacks
    Armour: As it€™s an axlebot there isn€™t much armour, but the wheel pods are made of 6mm hardox, and the 1cm scoop is made of grade 2 titanium.
    Weaponry: The two outer claws are fast, but not powerful. They are each powered by an over-volted Litton motor @ 36v for fast grabbing. They merely hold the opponent in place while the middle claw comes into play, powered by hydraulics from a vivoil pump actuated by an S28-400 magmotor @ 24v running at 3000psi (5000psi if the tournament permits it). This claw can crunch through thin hardox and itself is made of tungsten carbide with serrated edges like the other two. The claws can open wider if the opponent is too high for them to grab. When they do this they dig their bottom prong into the ground ala Big Nipper, meaning they can get under 0 ground clearance, but nothing will get under them. This will not only be used against tall robots, but flippers or other wedges. 2 x NiCad battlepacks @ 24v run the magmotor to operate the hydraulic pump.
    Speed: 15mph
    Turning Circle: 0
    Ground Clearance: 0 at front, less than zero if the claws open fully. It€™s an axlebot though so doesn€™t really have much of a ground clearance.
    Srimech: The robots runs exactly the same when flipped upside down, I don€™t even have to put the drive in reverse due to the triangular wheel pods giving it three drive positions.
    Colour: Unpainted
    Strengths: Unique, flipping it does nothing
    Weaknesses: Tricky to control
    Notes: The original LockJaw was Stinger with a claw between the wheels, and failed miserably in its only fight. LockJaw Epidemic introduced two separate claws, but they were electric and not powerful enough. Version 3 provides the best of both worlds.

    3
    Robot Name: Apocalypse II
    Weight: Roughly 100kg
    Shape: Box wedge with sloped sides, ala Storm II. The front wedge is angled at 30* to get under opponents, and the sides are sloped at 42* to deflect spinners. The rear is rounded for easier self-righting.
    Length: 80cm
    Width: 60cm
    Height: 15cm
    Motivation: 2 x internal HDPE wheels, each are 125mm in diameter and they have vulcanised tyres for extra grip, plus they are mounted like Tazbot€™s for more manouevrability. They are in the front of the robot so that the front turns rather than the rear, ala Merlin.
    Drive: 2 x S28-400 magmotors run @ 24v from 2 x 3600mAh NiCad battlepacks; this should provide about 9 horsepower.
    Armour: 3.2mm hardox monocoque for the most part, strengthened in certain key areas with extra 5mm titanium/vanadium alloy sheeting.
    Weaponry: The robot is a decent pusher, but on top there are three sets of Mute-style barbs, one on each side and one running down the flipper arm. These are tungsten tipped to allow it to trap robots on top, and once their stuck on top they can€™t get free.
    The second weapon is what I use to get rid of the robot stuck on the barbs. It is a Bio-Hazard style 4-bar flipping arm, but unlike Bio-Hazard it is run off full pressure pneumatics, meaning it will easily throw robots out of the arena. It is 30cm wide and runs down the centre of the robot, made of 4mm hardox and powered by a 120mm x 100mm bore stroke ram @ 750psi from a 1.5kg gas bottle, giving it about 10 flips per round, which should be enough. On the front of the flipper arm there is a strip of 8mm grade 2 titanium, which should aid in getting under the other robots
    Speed: 15mph
    Ground Clearance: 0 at front, 8mm at sides and rear, but this is protected by 5mm titanium torsion-sprung skirts made of grade 2 titanium.
    Turning Circle: Using the skid steer system ala Razer gives Apocalypse II a 0 turning circle
    Srimech: The 4-bar flipper can right it in less than a second, but to conserve gas there is an electric srimech hinged at the rear of the robot. This is the two strips of barbs on either side of the machine lifting up to vertical via a Bosch 750w motor run @ 28.8v from a NiCad battlepack. This rights the robot in 1 second, and can also be used offensively to tip opponents stuck on the barbs into the pit
    Colour: This new Apocalypse keeps the colour scheme of the old one, with dark blue bodywork and a red weapon.
    Strengths: Powerful weaponry, unique strategy
    Weaknesses: Limited gas for the flipper
    Notes: This new Apocalypse trades the powerful drive motors of the old one for more armour, as well as bringing in a new 4-bar system and a new srimech idea, albeit with less gas for the flipper. This shouldn€™t effect it too much though as the lifter can still be used to dump opponents in the pit or stack them against a wall. The previous robot enjoyed some success, and hopefully this new, more original version will build on that.
    Last time the emphasis was more on the flipper, but this time around the focus is more on the barbs, which were under-used last time and so this time around the design is focused around the barbs instead of around the flipper.

    4
    Robot Name: Brutalis 2.1
    Shape: Dantomkia, but with the front spikes hinged
    Weight: 100kg
    Length: 65cm
    Width: 70cm
    Height: 15cm
    Motivation: 2 x HDPE internal wheels, 125mm in diameter and sloped like Tazbot for more manouevrability.
    Drive: 2 x LEM-130 lynch motors run @ 48v from 6 x 3600mAh NiCad battlepacks
    Armour: 3.75mm hardox monocoque
    Weaponry: The main weapon is the front hinged flipper, powered by a 120mm x 100mm bore stroke ram @ 145psi from a 1.5kg co2 bottle, giving 15-20 flips per round due to the low pressure. It is capable of pushing robots OOTA of it gets the chance, but is better at turning robots over and than throwing them. Also there is a strip of Mute-style barbs running up the flipper to get robots stuck on it. And finally on either front spike there is a tungsten spike pointing sideways, so when the robot spins it can act as a thwackbot.
    Speed: 17mph average
    Turning Circle: 0
    Ground Clearance: 0 at front and effectively the same at sides and rear due to 7mm skirts torsion-sprung and made of grade 2 titanium, but behind the skirts is 6mm at the sides and 15mm at the rear.
    Srimech: The flipper can right the robot quickly, easily and repeatedly if need be
    Colour: Black bodywork, with red skirts and a gold flipper.
    Strengths: Very durable, well-armoured, good pushing power
    Weaknesses: Flipper isn€™t very powerful, no real damaging weaponry
    Notes: This new version of Brutalis ditches the full pressure flipper and heaps of gas from the old one for thicker armour and slightly more powerful drive. The strategy is to push and bully robots around the arena with the pushing power and the flipper, rolling and tossing them around and into the pit or even out of the arena. If it can€™t manage either of those then it will be aiming for dominance in order to swing a judge€™s decision, and due to the tough armour it won€™t be too down in the damage department despite lacking any real damaging weaponry.

    and I'd also like to enter 4 brand new robots stats ASAP, maybe today, but at the latest Sunday I should think if that's OK :P

  3. #13

  4. #14
    Just a thought.

    The spinning blade on maximum genocide should really spin the same way as the robot. By spinning it in the opposite direction you reduce it's speed relative to the target making it less effective possibly even useless.

    Spinning them both in the same direction however means the blade is spinning even faster and has more kinetic energy meaning more damage.

  5. #15

  6. #16
    real bots eh?

    mortis
    hydra
    ripper evo

  7. #17

  8. #18
    ok then corsair

    terrorhurtz
    101
    king buxton
    and razer

  9. #19

  10. #20
    OK so none of these are strictly new, but I was out of ideas :P

    First, edited stats for Maximum Genocide (thanks for pointing that out dude, sorry can't remember/don't know your name :P)
    Robot Name: Maximum Genocide
    Shape: Triangle, ala Y-Pout
    Weight: 100kg
    Length: 80cm
    Width: 80cm
    Height: 12cm
    Motivation: 3 x internal hardox wheels, one in each point, 125mm in diameter.
    Drive: 3 x S24-400 magmotors run @ 24v from 3 x 3600mAh NiCad battlepacks to make a Y-Drive, one powering each wheel
    Armour: 4mm hardox monocoque plus internal shockproofing
    Weaponry: At each point of the triangle there are curved tungsten carbide claws that catch onto other robots when the robot spins with the Y-drive, but this is only part of the weapon. On top of the robot there is a horizontal Tornado-Mer style spinning blade, powered another 3 x S28-400 magmotors run @ 24v from 3 x 3600mAh NiCad battlepacks to reach top speeds of 2500rpm in 2 seconds, as the blade weighs 25kg. It spins in the same direction as the robot, and is 90cm long so it reaches out 5cm each point, exactly the same as the claws so that there is a huge amount of damage caused.
    Speed: 15mph
    Turning Circle: It€™s a Y-Drive
    Ground Clearance: 10mm
    Srimech: Gyroscopic forces ala Tornado Mer will act on the blade, flipping it back over
    Colour: Black with yellow stripes, the claws are red to look like blood, as is the blade.
    Strengths: Powerful weaponry
    Weaknesses: Can€™t push anything

    --

    5
    Robot Name: Volde
    Shape: Box with wedges on all sides
    Weight: 100kg
    Length: 90cm
    Width: 90cm
    Height: 25cm
    Motivation: 2 x internal 80mm diameter wheels with vulcanised tyres
    Drive: 2 x Bosch 750w motors @ 36v
    Batteries: 3 x 12v A123 batteries
    Armour: 3.2mm hardox, the base armour is 4mm aluminium
    Weaponry: All three weapons work in unison to clamp opponents:
    1) Overhead axe, powered by an S28-400 @ 24v, it is 90cm long and made of titanium
    2) Splinter-style side arms, each powered by an S28-400 @ 24v Each is identical to the axe. There are hinged, and so when the lifting plate lifts and the axe goes up they do too
    3) A Complete Control style lifting plate, powered by an S28-400 @ 24v, it is made of titanium and runs flat to the ground to get under skirts and 0 ground clearance
    None of the weapons are designed to damage the opponent, just hold them in place
    Speed: 15mph
    Turning Circle: 0
    Ground Clearance: 0 at front, 7mm elsewhere
    Srimech: The axe can right the robot quickly and easily
    Colour: Dark blue bodywork with red and gold weapons, the name wriiten in green on the sides and in purple on the rear
    Strengths: Weapon Synergy
    Weaknesses: No damaging weaponry

    6
    Robot Name: Helix
    Shape: Tornado (including the angled rear) with angled sides, skirts and a front wedge
    Weight: 100kg
    Length: 80cm
    Width: 80cm
    Height: 9cm
    Motivation: 4 x vulcanised wheels
    Drive: 2 x S28-400s at 24v, 9HP, powered by 2 x NiCad battlepacks
    Armour: 3.25mm hardox top, sides, front and rear, 5mm titanium skirts and 5mm aluminium base
    Weaponry:
    1)The front wedge is made of 3.25mm hardox and has a wedge extender for zero ground clearance at the front
    2)A front 65cm long hardox axe, the head is shaped like Excalibur€™s from RW3 and it€™s on a rack and pinion system ala Terrorhurtz. It is powered by a 140mm stroke, 80mm bore cylinder at 1000psi from 1 x 2kg nitrogen bottles, the point is tungsten tipped and the underside serrated to really dig into opponents, it is on a rack and pinion system and there is enough gas to provide about 15 hits per fight which should be more than enough considering the power in each hit, there is about 2 tonnes of force in each hit when at full pressure and is enough to destroy aluminium, punch holes in titanium and even dent hardox
    3)There are two tungsten tipped hardox spikes on either end of the angled rear
    4)The front wedge lifts up via a linear actuator, this is used to flip opponents and attack their base armour with the axe or to lift and then ram or clamp when using this in unison with the axe. It has two spikes that run flush to the floor to help get under other robots
    5) Not exactly a weapon, but it has a vacuum device to suck the robot to the floor. This is used to counter-act the effects of the axe and help it fight rammers and flippers. It can be turned on and off throughout the match, but unless I say so assume it will be turned on.
    Top Speed: 17mph
    Ground Clearance: Effectively 0 all round due to wedge at front and skirts at sides and rear, but 20mm behind them, they are all joined together with tungsten hinges to make them extremely hard to break
    Turning Circle: 0
    Srimech: The axe is long enough to right it over the wedge
    Colour: Black with some green and red
    Strengths: Powerful axe and decent pushing power
    Weaknesses: High GC behind the skirts
    Notes: Plenty of shock-proofing

    7
    Robot Name: Final Resting Place
    Shape: Cylinder
    Weight: 100kg
    Length: 85cm
    Width: 85cm
    Height: 15cm
    Motivation: 8 x Big Nipper style small wheels, 4 on top and 4 on the bottom, they are made of HDPE and have vulcanised tyres
    Drive: 4 x S28-150s @ 24v, 6HP
    Batteries: 4 x NiCad Battlepacks
    Armour: 1mm titanium for the side (though that is untouchable) and 5mm hardox on top and base
    Weaponry: A spinning spike ring similar to that of Del-Dog's (RW UK vs. Germany special), it runs the full circumference of the robot and spins up to 3000rpm in 3 seconds courtesy of a LEM-130 @ 48v. It weighs 25kg and can reach 1500rpm in 1.5 seconds, from where it can produce 72.5Kj, so at 3000rpm it can deliver 145Kj. To protect from its own and other hits it has internal shockproofing, the ring itself is made of 10mm titanium. The blades are curved spikes made of tungsten and weighing 2.5kg each, they are part of the ring so cannot be ripped off. This weapon is capable of serious damage
    Speed: 20mph
    Turning Circle: 0
    Ground Clearance: 8mm
    Srimech: Invertible
    Colour: Red, with name in green on top and base and a gold ring with sapphire blades

    8
    Robot Name: System Shock 5.1
    Shape: Box wedge with sloped sides, the front wedge is angled at 60* to flip opponents and the sides are angled at 42* to deflect spinners, the front wedge has a 3cm long extension with a Firestorm-style blade, this extension is angled at 30* to get right in underneath opponents, then ram them so they get flipped by the main 60* wedge, it also has a Tornado style angled rear
    Weight: 110kg
    Length: 65cm
    Width: 85cm
    Height: 9cm
    Motivation: 4 x CNC Aluminium internal, but invertible wheels (110mm in diameter), they have a v-belt groove in the treads and a v-belt between the wheels so they count as tracks, but if they break the robot is not affected at all and the robot simply becomes a wheeled robot, leaving the tracks behind.
    Drive: 4 x S28-400 magmotors run @ 24v by 4 x NiCad battlepacks @ 24v
    Armour: 4mm hardox monocoque, with 6mm in key areas
    Weaponry: As before the robot is primarily a rammer, but it has a powerful new top mounted weapon. This is a 50cm diameter titanium horizontal spinning disc, with 10cm long hooked blades that are part of the disc itself so they can€™t be ripped off from their own impacts. This is situated on top of the robot itself, and the blades reach just over the top of the front wedge and the rear. The tracks/wheels are higher than the disc, so it can still run inverted with this setup and use the disc as the blades are long enough. The disc is spun by 2 x S28-400 magmotors @ 24v and weighs 25kg, so can reach top speeds of 3000rpm in just 2 seconds. This disc also feeds kinetic energy to the drive via a clutch, so the kinetic energy stored in the disc can be used for 50mph slams against other robots, which with the robot€™s front wedge is enough to throw robots out of the arena Storm II-style.
    Speed: Can be pushed to 28mph, but mostly kept lower for more control (about 17mph). With kinetic energy boost it reaches 50mph in less than a few seconds. The motors are geared towards acceleration so it can reach top speeds very quickly.
    Turning Circle: 0
    Ground Clearance: 0 at the front, 10mm the rest of the way around, but that is protected by 5mm titanium hinged skirts at the sides and rear that flop over when the robot is inverted
    Srimech: Invertible
    Colour: Goes back to the original colour scheme with light blue bodywork and the name written in yellow, this time on the front wedge

    so...
    Team Welsh Warlords
    a) Maximum Genocide
    b) LockJaw v3
    c) Apocalypse II
    d) Brutalis 2.1
    e) Volde
    f) Helix
    g) Final Resting Place
    h) System Shock 5.1

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